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[GSL] Oct Code A Semi-Finals - Page 29

Forum Index > StarCraft 2 Tournaments
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ToyOmnibus
Profile Joined August 2011
Zimbabwe139 Posts
October 03 2011 10:42 GMT
#561
On October 03 2011 19:38 Philipd122 wrote:
Show nested quote +
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Pro Tip: A-moving with infestors is always auto win.


No. Infestors require micro just like defilers...... wait wrong game sorry. I mean zerglings...... no thats A-move. Hmmm..... what other Zerg unit requires micro......

Terran on the other hand need a lot of micro to properly control. Every unit needs quick hands and eyes. I wish terran units were a little stronger to compensate for this.
"His Excellency President for Life, Field Marshal Al Hadji Doctor Idi Amin, VC, DSO, MC, Lord of All the Beasts of the Earth and Fishes of the Sea, and Conqueror of the British Empire in Africa in General and Uganda in Particular."
pdd
Profile Blog Joined November 2010
Australia9933 Posts
October 03 2011 10:42 GMT
#562
Why are they talking about Sage's poor PvP record when most of his matches were pre-1.4?
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
sitromit
Profile Joined June 2011
7051 Posts
October 03 2011 10:42 GMT
#563
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Wow, just wow....
Sacro
Profile Joined April 2010
Norway237 Posts
October 03 2011 10:42 GMT
#564
Tought gumiho would do better actually
zhurai
Profile Blog Joined September 2010
United States5660 Posts
October 03 2011 10:42 GMT
#565
On October 03 2011 19:42 ToyOmnibus wrote:
Show nested quote +
On October 03 2011 19:38 Philipd122 wrote:
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Pro Tip: A-moving with infestors is always auto win.


No. Infestors require micro just like defilers...... wait wrong game sorry. I mean zerglings...... no thats A-move. Hmmm..... what other Zerg unit requires micro......

Terran on the other hand need a lot of micro to properly control. Every unit needs quick hands and eyes. I wish terran units were a little stronger to compensate for this.

Stop talking about balance in LR topics -.-
Twitter: @zhurai | Site: http://zhurai.com
MrCon
Profile Blog Joined August 2010
France29748 Posts
October 03 2011 10:43 GMT
#566
On October 03 2011 19:37 Yomi-no-Kuni wrote:
it should be obvious that you can loose to mutas if you have only thors as AntiAir (not even tourets)
just a couple of marines with his last wave of thors should've helped (or ghosts with snipe, or vikings, but thats wasn't in his price range/tech ^^)... (and it would've helped if he had microed his hellions better against those banelings... that wasn't really good... same with loosing his marines in game 2... didnt see game 1)

Yeah, Gumi needed just more turrets everywhere. Magic boxed thors with turrets around are fearsome (those mutas vs thors fight lasted a long enough time so turret could kill some mutas). He had +1 range but didn't capitalized enough on it.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-10-03 10:44:03
October 03 2011 10:43 GMT
#567
On October 03 2011 19:42 pdd wrote:
Why are they talking about Sage's poor PvP record when most of his matches were pre-1.4?


It's not like 1.4 revolutionised PvP that much.

JYP still lost vs Oz to a 4gate, and basically lost to 3gate pressure too when he tried to open stargate. You still can't expand safely most of the time either.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
October 03 2011 10:43 GMT
#568
On October 03 2011 19:39 SpunXtain wrote:
Show nested quote +
On October 03 2011 19:38 Philipd122 wrote:
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Pro Tip: A-moving with infestors is always auto win.

Shut up, infestors rstupidly OP. Okay you can waste 2 actons pressing f + clicking and ur fine. Go back to macro.


Ur a joke dude.
I don't even play Zerg and I also hate infestors.
But if there's 1 thing Zergs can't do anymore it's a-move their units.
They did that for the last year until recently, now you can see the results.

Don't talk random stuff like LOL HE JUST A-MOVED when in fact he just had good unit control and that's why he won (made it look easy)

Come on this stuff ain't rocket science, although I think to some people it is
secretary bird
Profile Joined September 2011
447 Posts
October 03 2011 10:43 GMT
#569
Why go back to your base to macro? Thats not necessary with Zerg.

User was warned for this post
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
October 03 2011 10:43 GMT
#570
All the stupid terrans are up in arms tonight, after there race finally lost a game. oh MKP 4-1'd DRG, let's look at a former random player who lost to an unsung beast 3-0 and complain about that.

Just shut up and enjoy the games -.-
sAviOr...
zhurai
Profile Blog Joined September 2010
United States5660 Posts
October 03 2011 10:43 GMT
#571
On October 03 2011 19:43 MrCon wrote:
Show nested quote +
On October 03 2011 19:37 Yomi-no-Kuni wrote:
it should be obvious that you can loose to mutas if you have only thors as AntiAir (not even tourets)
just a couple of marines with his last wave of thors should've helped (or ghosts with snipe, or vikings, but thats wasn't in his price range/tech ^^)... (and it would've helped if he had microed his hellions better against those banelings... that wasn't really good... same with loosing his marines in game 2... didnt see game 1)

Yeah, Gumi needed just more turrets everywhere. Magic boxed thors with turrets around are fearsome (those mutas vs thors fight lasted a long enough time so turret could kill some mutas). He had +1 range but didn't capitalized enough on it.

1 thor + 3 turrets around it is a nightmare for mutas
IMO (or more ofc)
Twitter: @zhurai | Site: http://zhurai.com
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
October 03 2011 10:43 GMT
#572
Oz highlight was storming himself

SO EPIC!
Moderator
Gackt_
Profile Joined March 2010
335 Posts
October 03 2011 10:43 GMT
#573
On October 03 2011 19:41 ScaringKids wrote:
Show nested quote +
On October 03 2011 19:39 Nibbler89 wrote:
On October 03 2011 19:38 ScaringKids wrote:
On October 03 2011 19:34 Nibbler89 wrote:
Does anyone else feel magic box shouldn't be in the game? It would be cool to see them actually have to split mutas not just move command then press H. Anyone can magic box, not everyone can split vs banes like MKP.


Not sure if serious...

If so then..GET OUT.


Allrighty then.


Im just sayin man, that would be so so hard to do, doesnt make much sense to me. But im just a Gold league noob, and i can be totally wrong.



Then let me explain to you how insane it would be to micro all mutas while microing speedlings and speedbanelings when a terran is spread out.

It is impossible. There. The magic box needs to be there.
Deshkar
Profile Joined June 2011
Singapore1244 Posts
October 03 2011 10:44 GMT
#574
the Korean commentators for GOM sound really lively ~~~
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
October 03 2011 10:44 GMT
#575
On October 03 2011 19:42 ToyOmnibus wrote:
Show nested quote +
On October 03 2011 19:38 Philipd122 wrote:
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Pro Tip: A-moving with infestors is always auto win.


No. Infestors require micro just like defilers...... wait wrong game sorry. I mean zerglings...... no thats A-move. Hmmm..... what other Zerg unit requires micro......

Terran on the other hand need a lot of micro to properly control. Every unit needs quick hands and eyes. I wish terran units were a little stronger to compensate for this.

If you feel there is a balance issue please go make a thread about it... + Show Spoiler +
so you can get banned and we don't have to listen to your bullshit in LR threads
Philipd122
Profile Joined April 2011
Australia776 Posts
October 03 2011 10:44 GMT
#576
On October 03 2011 19:42 ToyOmnibus wrote:
Show nested quote +
On October 03 2011 19:38 Philipd122 wrote:
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Pro Tip: A-moving with infestors is always auto win.


No. Infestors require micro just like defilers...... wait wrong game sorry. I mean zerglings...... no thats A-move. Hmmm..... what other Zerg unit requires micro......

Terran on the other hand need a lot of micro to properly control. Every unit needs quick hands and eyes. I wish terran units were a little stronger to compensate for this.


Dude I was being sarcastic....
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
densha
Profile Joined December 2010
United States797 Posts
October 03 2011 10:44 GMT
#577
On October 03 2011 19:42 ToyOmnibus wrote:
Show nested quote +
On October 03 2011 19:38 Philipd122 wrote:
On October 03 2011 19:36 SpunXtain wrote:
Pro tip if you want to be good at starcraft: Pick zerg. Build mutalisks and infestors. You'll win every game and won't have to wory about wasting any apm on micro during battles. Just a-move and go back to macroing atur main.


Pro Tip: A-moving with infestors is always auto win.


No. Infestors require micro just like defilers...... wait wrong game sorry. I mean zerglings...... no thats A-move. Hmmm..... what other Zerg unit requires micro......

Terran on the other hand need a lot of micro to properly control. Every unit needs quick hands and eyes. I wish terran units were a little stronger to compensate for this.


Today's games were the first in a long time where the Terran player actually lost after he got behind. How many times have we seen T players come back from 20, 30, 40, or 50 worker deficits? Terran is extremely powerful and has the absolute best macro mechanic of any race in any RTS game. Saying they need to be stronger is disingenuous.
If you wish to make an apple pie from scratch, you must first invent the universe.
bittman
Profile Joined February 2011
Australia8759 Posts
October 03 2011 10:45 GMT
#578
On October 03 2011 19:42 pdd wrote:
Why are they talking about Sage's poor PvP record when most of his matches were pre-1.4?


...really?

1.4 has made certain things in PvP less effective, but a matchup is a matchup.

Be like saying "Why are they talking about Nestea's ZvZ as good when most matches were pre 1.4?" because zerg had some patch notes too =P
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
HeliBadger
Profile Joined September 2011
538 Posts
October 03 2011 10:46 GMT
#579
Read at your own risk.

+ Show Spoiler +
The Protoss wins.+ Show Spoiler +
haha
Lythis_
Profile Joined June 2011
Netherlands16 Posts
October 03 2011 10:46 GMT
#580
Think Sage will take it, showed very impressive play vs Genius in terms of metagame knowledge and i feel Oz capitalized too much on the mistakes of JYP in his last PvP series. Mistakes Sage won't make.
Prev 1 27 28 29 30 31 53 Next
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