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Russian Federation949 Posts
On October 03 2011 13:11 Malstriks wrote:Show nested quote +On October 03 2011 13:09 Pirat6662001 wrote:On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win post your evidence for this, that's just theorycrafting. last game.... in this tourney also- can u come up with other nessasary micro for toss? cause all of terran micro needs to happen to win cause collosus and templar together do more damage than should be allowed
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On October 03 2011 13:09 Pirat6662001 wrote:Show nested quote +On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win Don't forget that EMP/Snipe have 1 more range than Storm, making them significantly easier to land. Overall, Terran does have more to do, but Toss is less forgiving.
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On October 03 2011 13:09 teamamerica wrote:Show nested quote +On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi.(which really isn't time consuming) Yeah you have to have the kite the vikings out of the storm and try to come in on a side angle. Also storm dodge your bio, try to emp the templars coming in from the back, set up tanks, and kite. It's really difficult to micro a bio/tank/viking when there's AoE out on the field. At the same time Toss has it's own positioning issues so don't take what I'm saying as about balance. They have to dodge make sure not to get blanket emp'd but in the end there's a reason you don't see heavy bio-tank army. It actually just blows to any form of AoE, because the AoE just destroys the bio and leaves the tanks vunerable to die, because if you kite the storms/collusi your tanks die (and you need a lot of tank volleys to really make a difference). 1-1-1 tank timings were good because they exploited toss before they could get collusi/templar. Jeez you're making Terran look so difficult to play in that game lol. tbh fail and late EMP, there's only 3-4 colossi so 3-4 shift click isn't that hard right? what about after that? All he had to do is dodge storm and micro against zealot. I know it's not much chance but at least it makes him look better in that terrible game.
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United Kingdom38149 Posts
Elfi was free to kill the Reaper with everything because he knew that Strelok's bio force had withdrawn to the watchtowver. He had a Zealot there spotting the whole time.
Hoping for a more standard bio game out of Strelok this time where he can use some nice drop play. He was very weighed down by tanks in the last game.
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I really like Elfi's scouting. Early probe scout, and good observer placement. He knows when to engage with his army, and seems to make up for his macro with good decision-making.
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few issue? LoL stream was down for entire day yesterday, and they call it a few issue lol.
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On October 03 2011 13:14 Gary Oak wrote:Show nested quote +On October 03 2011 13:09 Pirat6662001 wrote:On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win Don't forget that EMP/Snipe have 1 more range than Storm, making them significantly easier to land. Overall, Terran does have more to do, but Toss is less forgiving.
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United States97274 Posts
Those were some nice sentry snipes right there by Strelok
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On October 03 2011 13:14 Gary Oak wrote:Show nested quote +On October 03 2011 13:09 Pirat6662001 wrote:On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win Don't forget that EMP/Snipe have 1 more range than Storm, making them significantly easier to land. Overall, Terran does have more to do, but Toss is less forgiving. EMP has 3 more range than storm if you include the splash. 10+2, iirc.
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Sick sentry snipes by Strelok
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On October 03 2011 13:09 Pirat6662001 wrote:Show nested quote +On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win
If this is true then why doesn't the GSL have 20 protoss instead of 20 terrans in code S? Since most Bo3's get decided on 200/200 fights. Stop spreading lies -.-
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United States97274 Posts
He saw he didnt have thermal lance because of how long it took the colossus to shoot the scouting scv
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On October 03 2011 13:14 Gary Oak wrote:Show nested quote +On October 03 2011 13:09 Pirat6662001 wrote:On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win Don't forget that EMP/Snipe have 1 more range than Storm, making them significantly easier to land. Overall, Terran does have more to do, but Toss is less forgiving. This.
Toss need some nice army positioning before engaging(Having sentries and templars split, zealots in front of stalkers, etc.
Terran needs more active micro during battle(Dodging storm, emping and kiting).
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On October 03 2011 13:16 Jakkerr wrote:Show nested quote +On October 03 2011 13:09 Pirat6662001 wrote:On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win If this is true then why doesn't the GSL have 20 protoss instead of 20 terrans in code S? Since most Bo3's get decided on 200/200 fights. Stop spreading lies -.-
Because Korean Terrans are amazing at multitasking / microing and it comes naturally to them. A lot of non-korean pros get overwhelmed by all the things you need to do in a late game TvP engagement, like Strelok in that game.
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On October 03 2011 13:12 Pirat6662001 wrote:Show nested quote +On October 03 2011 13:11 Malstriks wrote:On October 03 2011 13:09 Pirat6662001 wrote:On October 03 2011 13:06 Gatored wrote:On October 03 2011 13:04 Scila wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi. Yeah have fun doing that when all your vikings die in 2 storms Have fun not being able to storm in the first place because your HT got EMP'd. We can play this game all day long... There is not agrument- terran is really strong, and in small/ medium groups is better. But in true max army Toss has a huge micro advantage Terran Micro: dogging storms Sieging tanks Emps/snipes Vikings targeting Stimming Kitting with bio Toss micro- place couple good storms FF make sure zealots and archons ar einfront Dodge EMP Wayyyy less to do. Thus- equal skill- max army- toss win post your evidence for this, that's just theorycrafting. last game.... in this tourney also- can u come up with other nessasary micro for toss? cause all of terran micro needs to happen to win cause collosus and templar together do more damage than should be allowed
you're just theorycrafting and coming off kinda whiney. and you can't say that game was evidence because there was obviously more to elfi winning than PURELY micro in the last battle.
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On October 03 2011 13:14 tuho12345 wrote:Show nested quote +On October 03 2011 13:09 teamamerica wrote:On October 03 2011 13:04 dmnum wrote:On October 03 2011 13:02 TYJ.Aoy wrote: I kinda expected him to botch that attack, too much stuff to do at the same time equals doing nothing at all(sieging, moving the bio back, EMPing and microing the vikings). What you said makes sense, except you don't really micro vikings, you just shift focus all the colossi.(which really isn't time consuming) Yeah you have to have the kite the vikings out of the storm and try to come in on a side angle. Also storm dodge your bio, try to emp the templars coming in from the back, set up tanks, and kite. It's really difficult to micro a bio/tank/viking when there's AoE out on the field. At the same time Toss has it's own positioning issues so don't take what I'm saying as about balance. They have to dodge make sure not to get blanket emp'd but in the end there's a reason you don't see heavy bio-tank army. It actually just blows to any form of AoE, because the AoE just destroys the bio and leaves the tanks vunerable to die, because if you kite the storms/collusi your tanks die (and you need a lot of tank volleys to really make a difference). 1-1-1 tank timings were good because they exploited toss before they could get collusi/templar. Jeez you're making Terran look so difficult to play in that game lol. tbh fail and late EMP, there's only 3-4 colossi so 3-4 shift click isn't that hard right? what about after that? All he had to do is dodge storm and micro against zealot. I know it's not much chance but at least it makes him look better in that terrible game.
Do you even play Terran? Strelok EMP was pretty bad but from the angle he engaged at the ghost was going to die anyway pretty quickly. All he had to do was dodge storm with 2 control groups, try to focus fire his tanks (which just die) and microing isn't just selecting the whole group and stutter stepping - it's selecting smaller groups.
You prolly think 1-1-1 is just some amove shit too, don't you? Strelok deserved to lose that fight for sure but it's not easy mode win either.
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So much balance whine in a tournament thread! I hope you guys know the usual consequences for that...
Anyway, Elfi is posting some amazing results for a player who I've only barely heard of and never seen play!
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Smart decision to pull scv's by Strelok
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Marginally surprised Strelok didn't die right there.
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