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On September 27 2011 18:36 Fubi wrote:Show nested quote +On September 27 2011 18:34 MrCon wrote: I hate hongun's build with a passion. 100 supply at the 13rd minute mark, really ? Yea wtf? How were they both at 3 bases, no major engagement, and July was up by 50-60 supplies?
roach costs 2 supply, the same amount as stalker.. however stalker costs much more then a roach.
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On September 27 2011 18:38 youngminii wrote:Show nested quote +On September 27 2011 18:37 Pwere wrote: Can a Toss confirm that this was simply Hongun's build being terrible? I didn't see anything special on July's side... hongun didn't do anything to stop july's droning do you remember the whole "OMG PROTOSS YOU NEED TO PRESSURE ZERG OTHERWISE THEY SHOOT STRAIGHT UP" phase? yeah well it still holds true What do you pressure him with these days? 0o
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pfft,,,july just roflstomped hongun's face
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Ganzi's face looks like he'll beat you up if you touch him.
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Patch 1.4
- Fixed an issue where July doesn't spread creep
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What is the song called playing right now?
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United Kingdom10823 Posts
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On September 27 2011 18:38 youngminii wrote:Show nested quote +On September 27 2011 18:37 Pwere wrote: Can a Toss confirm that this was simply Hongun's build being terrible? I didn't see anything special on July's side... hongun didn't do anything to stop july's droning do you remember the whole "OMG PROTOSS YOU NEED TO PRESSURE ZERG OTHERWISE THEY SHOOT STRAIGHT UP" phase? yeah well it still holds true Pretty debatable, turtle toss is super good with the neural nerf (if they max with a nice mix there's not really a way to engage now).
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Wow, July looked great in game 1. Liked his creep spread, liked the banedrops. His composition for the first big engagement was great: lings in front to run some interference, banedrops on the sentries, and roaches with burrow and tunneling claws. Burrowing under the forcefield wall was beautiful.
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On September 27 2011 18:37 youngminii wrote:Show nested quote +On September 27 2011 18:37 Alpina wrote: Aynone noticed how many drones july had? 68
wow didn't expect that much..
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On September 27 2011 18:38 Limmet wrote:Show nested quote +On September 27 2011 18:19 red4ce wrote:On September 27 2011 18:16 Limmet wrote: Isnt it time to make longer seasons. With less players? The lineup today just makes me sad. Is this Code S? So Bad quality.
The constant spamming of new seasons is ridiculous. Let there be 3-4 long seasons per year so a championship actually means something. Seriously? 2 top 5 zergs (both GSL runner ups), the 2nd most successful protoss in the GSL, and the reigning code A champion is "bad quality"? They got there because of the none seed brackets. I recall 8-0 (maybe 8-1) in the finals? Without even a close game. They had nothing to do there only getting there because of the system. Same with Inca. Genius/Hongun can never win a gsl. The chances of an epic 4-3 final. Mvp vs Nestea for example is very slim with this system. Make Code S 16 players. Make real group play with bof 5 round robin or something. Not this random bof 1 p.o.s.
MVP vs Nestea wouldn't be a 4-3... more like a 4-0 (Maybe 4-1) for MvP.
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Does anyone have a pic of July's creep spread? Forgot about GSL today.
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i love losira, but on what ground is he favorite ;p
His ZvT is still lacking behind his other matchups. Ganzi on the other hand is very good vs zerg.
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On September 27 2011 18:37 Pwere wrote: Can a Toss confirm that this was simply Hongun's build being terrible? I didn't see anything special on July's side... P always lose if he didn't apply pressure to z and z is playing without mistakes so this style what hongun did, already inconsistent
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