[GSL] Code A RO32 Day 1 - Page 101
Forum Index > StarCraft 2 Tournaments |
Funtime is over, start behaving in here. You all know the rules and this isn't the place for some kind of comments or discussion. Keep it to the games and keep balance, the casters and meta discussions out of here. Pretty please, with minerals on top. | ||
L3g3nd_
New Zealand10461 Posts
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HaruRH
Singapore2780 Posts
On September 19 2011 15:31 HaruRH wrote: 4:00 Standard forge-gateway wall on the side of the nexus blocking the ramp for MC. Monster starting metabolic boost. 5:00 Monster with 21 hatch. MC builds cybernetics at the back of natural's mineral line. | ||
eviltomahawk
United States11135 Posts
On September 19 2011 15:30 synapse wrote: MC CODE B MAKE IT HAPPEN LOL Some men just want to watch the world burn... Pretty uneventful game thus far. I'm curious as to whether we will see the Monster of Game 1 or the Monster of Game 2. Nail-biting suspense right here... | ||
Sc2Null
United States3754 Posts
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andaylin
United States10830 Posts
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Roffu
United States143 Posts
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iyoume
2501 Posts
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ForeverSleep
Canada920 Posts
On September 19 2011 15:31 xajukx wrote: MC either saying - The future of protoss is... always FAST EXPAND! or - He wont expect me to do this 3 games in a row!! or...both? | ||
bittman
Australia8759 Posts
On September 19 2011 15:32 L3g3nd_ wrote: im so scared for MC This. Oh god this! =( Starting to worry that Protoss are going to have to revert to 1 base all-in in every match up =/ | ||
gideel
1503 Posts
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Giriath
Sweden2412 Posts
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andaylin
United States10830 Posts
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Yang Wenli
United States2283 Posts
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HaruRH
Singapore2780 Posts
On September 19 2011 15:32 HaruRH wrote: 5:00 Monster with 21 hatch. MC builds cybernetics at the back of natural's mineral line. 7:00 Fast lair for monster. (casters anticipating nydus) MC adding 3 gates and starts +1 attack. | ||
michielbrands
Netherlands1146 Posts
On September 19 2011 15:31 Zanzabarr wrote: Considering how much Protoss depends on walling and sim citying against Zerg, Pylons should almost have the supply depot mechanic. Pylon can "phase out" to let units pass through it... could even make it not power anything while phased out. seems like quite a fair update for the upcomming patch. Would add a lot to the game. | ||
Spicy_Curry
United States10573 Posts
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Aegisky
61 Posts
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xajukx
Canada325 Posts
No it cant be both dont be so ridiculous pshh | ||
jubil
United States2602 Posts
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izgodlee
Canada133 Posts
On September 19 2011 15:30 wats0n wrote: No reason? No less than 20 balance whiners came after that post. Thanks for insulting me though. Classy post. Whining about the whiners whining about you. You have unlocked, MetaWhine. Congrats. Also, classy post. | ||
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