You should've made it 1/1/1 is all in
As a reference to .
Forum Index > StarCraft 2 Tournaments |
Fyzar
Netherlands8010 Posts
August 16 2011 10:52 GMT
#2821
On August 16 2011 19:50 anrimayu wrote: Show nested quote + On August 16 2011 19:47 Mungosh wrote: People here still haven't figured out how deadly a 3-gate expand can be if not dealt with correctly. Even MVP died a horrible death to it vs Alicia(?) a few seasons back. ![]() Just do it. You should've made it 1/1/1 is all in As a reference to . | ||
Jesushooves
Canada553 Posts
August 16 2011 10:52 GMT
#2822
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Probe1
United States17920 Posts
August 16 2011 10:52 GMT
#2823
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lizzuma
United States301 Posts
August 16 2011 10:53 GMT
#2824
On August 16 2011 19:49 Psychobabas wrote: I honestly think that Code S is way too unforgiving. Would have to disagree. Think about MSL or OSL Ro32 group stages. If you're out, you're out. No up and down matches. You have to go through all the prelims again, which are the equivalent to Code A qualifiers. Granted, the good players will usually make it through, but this should be the case in Sc2 as well. Now in the GSL, this only happens to the 4th place player. 3rd place gets to go to up and down, with a chance to stay in Code S. Anything higher than that and you are in equal or better shape. Pretty good deal, imo. | ||
Psychobabas
2531 Posts
August 16 2011 10:53 GMT
#2825
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Onlinejaguar
Australia2823 Posts
August 16 2011 10:54 GMT
#2826
On August 16 2011 19:53 Psychobabas wrote: Does anybody know the prize money for winning Code A? Its only like $1400 or something which is the same as amount as someone in the RO32 code S gets. | ||
Medrea
10003 Posts
August 16 2011 10:54 GMT
#2827
Excellent map. Maybe itll make a good PvT | ||
FrostedMiniWheats
United States30730 Posts
August 16 2011 10:54 GMT
#2828
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MrCon
France29748 Posts
August 16 2011 10:54 GMT
#2829
On August 16 2011 19:53 Psychobabas wrote: Does anybody know the prize money for winning Code A? 1500$ (and a auto code S spot which means 1400$ more) | ||
Haydin
United States1481 Posts
August 16 2011 10:55 GMT
#2830
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Probe1
United States17920 Posts
August 16 2011 10:55 GMT
#2831
In the upper right: asd In the bottom left: Puzzle The rematch begins. | ||
wats0n
United States509 Posts
August 16 2011 10:55 GMT
#2832
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ramon
Germany4842 Posts
August 16 2011 10:55 GMT
#2833
On August 16 2011 19:49 Fyzar wrote: Show nested quote + On August 16 2011 19:47 ramon wrote: even though i love byun and many of the other players that dropped to up&down, i really don't care whether they drop to code a or not, it's really enjoyable to watch good players instead of having my face melted by tassadar all-ins like last season I don't understand, are you saying you didn't like Tassadar's all-ins, or are you saying that you didn't like to see Tassadar get 1/1/1'd back to code A ![]() i meant tassadar all-ins as in the ones tassadar did ^^ him getting shat on i enjoyed though | ||
Psychobabas
2531 Posts
August 16 2011 10:55 GMT
#2834
On August 16 2011 19:53 lizzuma wrote: Show nested quote + On August 16 2011 19:49 Psychobabas wrote: I honestly think that Code S is way too unforgiving. Would have to disagree. Think about MSL or OSL Ro32 group stages. If you're out, you're out. No up and down matches. You have to go through all the qualifiers again which are the equivalent to the MSL and OSL prelims. Granted, the good players will make it through those prelims again, but this should be the case in Sc2 as well. Now in the GSL, this only happens to the 4th place player. 3rd place gets to go to up and down, with a chance to stay in Code S. Anything higher than that and you are in equal or better shape. Pretty good deal, imo. True true, I guess I was gutted to see Byun lose like that . Damn Byun. | ||
StutteR
United States1903 Posts
August 16 2011 10:55 GMT
#2835
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Darneck
Sweden1394 Posts
August 16 2011 10:55 GMT
#2836
On August 16 2011 19:53 lizzuma wrote: Show nested quote + On August 16 2011 19:49 Psychobabas wrote: I honestly think that Code S is way too unforgiving. Would have to disagree. Think about MSL or OSL Ro32 group stages. If you're out, you're out. No up and down matches. You have to go through all the qualifiers again which are the equivalent to the MSL and OSL prelims. Granted, the good players will make it through those prelims again, but this should be the case in Sc2 as well. Now in the GSL, this only happens to the 4th place player. 3rd place gets to go to up and down, with a chance to stay in Code S. Anything higher than that and you are in equal or better shape. Pretty good deal, imo. Actually I think the 3rd place gets to stay in code S and the 4th place player goes to up and down? | ||
Itsmedudeman
United States19229 Posts
August 16 2011 10:55 GMT
#2837
On August 16 2011 19:40 Yaotzin wrote: Show nested quote + On August 16 2011 19:37 Itsmedudeman wrote: On August 16 2011 19:30 Yaotzin wrote: On August 16 2011 19:28 bbQ4Aiur wrote: On August 16 2011 19:25 L3g3nd_ wrote: On August 16 2011 19:25 Onlinejaguar wrote: On August 16 2011 19:23 L3g3nd_ wrote: i assume puzzle lost to asd? was it ugly? came down to ghosts vs HT and asd had better control whearas Puzzle's HT were clumped up and had pretty poor control. hmmm you say that, but if feedback was AOE and EMP single target, im sure the result woulda been different This. sick of terran comments on spliting HT when u cant split your army to dodge storms AOE feedback and equal ranges would actually be fair. Both players would have to split and be extremely careful. ATM Terran can be all "lets walk towards you with my better range and spam emps cos you can't kill my ghosts in time!" Wow, how can you say that if you have ever actually played the game... jesus christ... All this comparison between HTs and ghosts is just plain stupid. They are close to each other in some ways, but they are vastly different. HTs are not ghosts, and ghosts are not HTs. Each have their strengths and weaknesses but one doesn't completely dominate the other in all aspects. Ghosts dominate templar. Big bioball obviously dominates toss gateway stuff. So get through the templar and Toss is done. Ghosts dominate templar because they have TWO abilities which kill ghosts, and BOTH outrange the only thing templar have against ghosts. Oh and they can cloak and emp the toss ball and all that jazz too. Again, why the hell is this about unit vs. unit when sc2 is an ARMY vs. ARMY game as well as much, much more. A million broodlords can never take out a viking! overpowered!! You basically just said the same thing I said is stupid to say because making comparisons like that is just wrong. | ||
chatuka
1351 Posts
August 16 2011 10:56 GMT
#2838
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Kinch
United States258 Posts
August 16 2011 10:56 GMT
#2839
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Probe1
United States17920 Posts
August 16 2011 10:56 GMT
#2840
On August 16 2011 19:55 Probe1 wrote: In the upper right: asd In the bottom left: Puzzle The rematch begins. 2:25 Both players getting a gate/rax then gas. | ||
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