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[GSL] Aug Code S RO32 Day 3 - Page 140

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 138 139 140 141 142 198 Next
Garnet
Profile Blog Joined February 2006
Vietnam9033 Posts
August 16 2011 10:46 GMT
#2781
That was very MC-esque. GJ Puzzle. Time for revenge against asd.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 10:46 GMT
#2782
(P)Puzzle
vs
(T)asd
on
Daybreak
Grudge Match for all the esports dollars.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
August 16 2011 10:47 GMT
#2783
I love tht 3gate pressure from Puzzle. It's really strong without having to invest much.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
PeggyHill
Profile Joined February 2011
1494 Posts
August 16 2011 10:47 GMT
#2784
On August 16 2011 19:45 Yaotzin wrote:
Dying to minor pressure oh my. Embarassing.


It's actually not minor pressure. Many nubs would even call that 'all in' (it's not), but you have to delay your tech with a build like that.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
August 16 2011 10:47 GMT
#2785
Puzzle did my favorite build in PvT and won with it :D
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
August 16 2011 10:47 GMT
#2786
On August 16 2011 19:45 andrewlaiguy wrote:
what the i didn't even know you can kill someone with a 3 gate expand lol

basically

3 gate expand: you MUST pressure, it's stupid if you don't and you lose nothing by doing it (as long as you don't overcommit)
1-2 gate expand into 3-4 gate: you CAN pressure, if there's only 1 or 2 bunkers with a small amount of bio (quick tech/quick upgrades) you can win the game right there and then

protoss players that don't try and pressure before stim is done aren't allowed to complain when they get rolled over by a quick medivac or ghost tech with a bio ball
lalala
4of8
Profile Joined November 2010
Germany256 Posts
August 16 2011 10:47 GMT
#2787
Seems like Byun hast lost his passion :D
ramon
Profile Joined April 2011
Germany4842 Posts
August 16 2011 10:47 GMT
#2788
even though i love byun and many of the other players that dropped to up&down, i really don't care whether they drop to code a or not, it's really enjoyable to watch good players instead of having my face melted by tassadar all-ins like last season
bisu
Mungosh
Profile Joined February 2011
365 Posts
August 16 2011 10:47 GMT
#2789
People here still haven't figured out how deadly a 3-gate expand can be if not dealt with correctly. Even MVP died a horrible death to it vs Alicia(?) a few seasons back.
Logros
Profile Joined September 2010
Netherlands9913 Posts
August 16 2011 10:48 GMT
#2790
On August 16 2011 19:46 bbQ4Aiur wrote:
This maybe a better result for ZeNex team cause Byun has insane TvT and Code A is all Terran besides leenock and JYP anyway

Code S is all Terran as well
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-16 10:49:03
August 16 2011 10:48 GMT
#2791
On August 16 2011 19:47 PeggyHill wrote:
Show nested quote +
On August 16 2011 19:45 Yaotzin wrote:
Dying to minor pressure oh my. Embarassing.


It's actually not minor pressure. Many nubs would even call that 'all in' (it's not), but you have to delay your tech with a build like that.

It was only 3 chronod gates wasn't it? He stepped it up cos it was working so well but it started as quite light pressure. It's just the standard little pressure you put on with a 3gate expand, make sure they aren't being too greedy.
Medrea
Profile Joined May 2011
10003 Posts
August 16 2011 10:48 GMT
#2792
On August 16 2011 19:46 Horseballs wrote:
It would be nice if there was such thing as defenders advantage by way of reinforcement time in XvP


Well, its not like gateway units are all that terrifying.

Toss needs calldown Immortal amirite?
twitch.tv/medrea
Zhalad
Profile Joined April 2011
Australia231 Posts
August 16 2011 10:48 GMT
#2793
First terran to go to the up / down matches.... crazy!
PeggyHill
Profile Joined February 2011
1494 Posts
August 16 2011 10:48 GMT
#2794
On August 16 2011 19:46 Horseballs wrote:
It would be nice if there was such thing as defenders advantage by way of reinforcement time in XvP


It's called bunkers and repair
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
August 16 2011 10:48 GMT
#2795
I hope it's a 1-1-1, that would be a great way for this group to end, either puzzle holds it and looks like a baller or he loses and asd goes 2-0 vs puzzle for some justice.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
August 16 2011 10:48 GMT
#2796
On August 16 2011 19:46 Probe1 wrote:
(P)Puzzle
vs
(T)asd
on
Daybreak
Grudge Match for all the esports dollars.


This is going to be extremely interesting. I expect something out of the ordinary here.
"You see....YOU SEE..." © 2010 Sen
ragealot
Profile Joined July 2011
432 Posts
August 16 2011 10:48 GMT
#2797
Sad for Byun, but we need more Protoss in Code S so w00t.
Chise
Profile Joined December 2010
Japan507 Posts
August 16 2011 10:48 GMT
#2798
On August 16 2011 19:46 bbQ4Aiur wrote:
This maybe a better result for ZeNex team cause Byun has insane TvT and Code A is all Terran besides leenock and JYP anyway


But then again, there's MC and Alicia who are also in the up and downs.
Depends on the groups I guess. Byun has a good chance of making it out I think.
Mawi
Profile Joined August 2010
Sweden4365 Posts
August 16 2011 10:48 GMT
#2799
does anyone know the name of the song that was just played when they took a break
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
ETisME
Profile Blog Joined April 2011
12680 Posts
August 16 2011 10:48 GMT
#2800
On August 16 2011 19:33 Medrea wrote:
Show nested quote +
On August 16 2011 19:32 ETisME wrote:
does anyone get bother by the fact that baneling/ling/muta is kind of too "dice rolling"?

even if the tanks are taken out, marines can efficiently kill off banelings and forces the zerg to get another group of banelings before they can kill off the marine/tank army again.


That comp excels at indirect confrontation anyway.

Not really built for bapping into terran from the front.

I think I should restate it in a better way.
I don't just mean just the zerg's side but also for the terran side.

If terran had underestimated the zerg's army size for just a little, zerg will roll it over.
If zerg underestimated the amount of tanks and marines there is, all their units will just get melted.

(assuming same micro etc)

All these feel a bit too dice rolling to me
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Prev 1 138 139 140 141 142 198 Next
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