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[GSL] Aug Code S RO32 Day 3 - Page 128

Forum Index > StarCraft 2 Tournaments
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Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 16 2011 10:25 GMT
#2541
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?

puzzle outplayed him for 99% of the game then made one mistake with his templar and got stimrolled. Typical PvT that isn't a 1-1-1.
Sabu113
Profile Blog Joined August 2009
United States11087 Posts
August 16 2011 10:25 GMT
#2542
On August 16 2011 19:22 BuzZoo wrote:
Show nested quote +
On August 16 2011 19:20 Ovreel wrote:
On August 16 2011 19:14 Bagi wrote:
On August 16 2011 19:11 Yaotzin wrote:
On August 16 2011 19:08 Lann555 wrote:
Another Protoss just got outplayed. ASD landed one sick EMP after the other, while I only saw 1 good feedback on a ghost the entire match. And Puzzle was damn sloppy with his HT all game long. Completely deserved win for asd

EMPs are really easy. There's a reason you almost never see ineffective EMPs. They have huge range and plenty of aoe so they're basically always good.

Storms are really easy. There's a reason you almost never see ineffective storms. They have huge range and plenty of aoe so they're basically always good.


It would be nice if you got 100% of the storm effect on every single unit it hit, as well as disabling other casters.


LR thread. Cool game in progress. Balance whine from previous game rages on.


Zenio could still lose Check that creep 4 bases to 3 i believe? 65 68 worker count zerg favor
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
wats0n
Profile Joined July 2011
United States509 Posts
August 16 2011 10:25 GMT
#2543
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?


Yeah, he flew off his expansion which the inferior races both would have lost then relanded it and dropped mules for all the scv's he lost. Then he landed one emp on an army 20 supply larger then his, stimmed forward and raped.
Logros
Profile Joined September 2010
Netherlands9913 Posts
August 16 2011 10:25 GMT
#2544
Hey I just realised something, the only Protoss to advance so far in Code S got there by winning 2 PvP's. Seeing as there are no groups left with 2 Protoss HuK will probably be the only Protoss in Ro16 :p.
Haydin
Profile Joined December 2010
United States1481 Posts
August 16 2011 10:25 GMT
#2545
oh my god the creep is almost in asd's base
aka ilovesharkpeople
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 10:25 GMT
#2546
On August 16 2011 19:24 Probe1 wrote:
Show nested quote +
On August 16 2011 19:23 Probe1 wrote:
On August 16 2011 19:22 Probe1 wrote:
On August 16 2011 19:21 Probe1 wrote:
On August 16 2011 19:20 Probe1 wrote:
On August 16 2011 19:18 Probe1 wrote:
On August 16 2011 19:17 Probe1 wrote:
On August 16 2011 19:15 Probe1 wrote:
On August 16 2011 19:13 Probe1 wrote:
On August 16 2011 19:13 Probe1 wrote:
(T)asd
vs
(Z)Zenio
on
Dual Sight
Coming up now

Starting on the right is Zenio
Starting on the left is asd

3:00
Zenio opens with a hatch first play and asd goes for 1 rax gas.

4:00
A plain bunker play an inch away from the hatchery becomes a devastating attack by a underwhelming response by Zenio. Two marines in a bunker are pelting a hatchery while reactor'd hellions are being massed. This is looking plainly bad for Zenio.

6:30
asd capitalizes on his lead with a completed expansion and map control instead of a extreme drone barbeque.

8:15
Zenio's macro is still above par. Even with the early bunker attack Zenio has a drone lead. Lair starts as a banes nest finishes and adds a unnatural third base that is unfortunately immediately scouted by hellions.

10:00
Zenios creep spread is again superb but hellions, marines and medivacs are threatening the third.
10:15
asd is scared by Zenio prematurely detonating 10 banelings and picks up his marines. The third base has time to pop.

12:30
A marine tank push attempts to draw Zenio away from a drop in the natural but Zenio is not fooled. However Zenio still has the main push to deal with.

13:00
With less than 150 health remaining on the third base Zenio attacks! He cleans up and saves the hatchery thanks to his inhumane patience.

15:00
With even worker counts around 68 and equal bases, Zenio is looking to "crush the next push" and take the game.

16:00
As Zenio's creep gets closer and closer to the natural of asd, Zenio goes balls to the wall with a storm of zerglings and mutalisks. Unfortunately, he attacks into a silly good defense of asd and only manages to free up his own supply..
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
zul
Profile Blog Joined February 2010
Germany5427 Posts
August 16 2011 10:25 GMT
#2547
that GO was not too smart. attacking in the middle, getting fire from 2 sides o.O
keep it deep! @zulison
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
August 16 2011 10:25 GMT
#2548
On August 16 2011 19:25 Onlinejaguar wrote:
Show nested quote +
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?


came down to ghosts vs HT and asd had better control whearas Puzzle's HT were clumped up and had pretty poor control.

hmmm you say that, but if feedback was AOE and EMP single target, im sure the result woulda been different
https://twitter.com/#!/IrisAnother
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
August 16 2011 10:25 GMT
#2549
Nice creep spread

And Zenio picks a full medivac at asd's third!
How devious | http://anartisticanswer.blogspot.com.au/
Scila
Profile Joined October 2010
Canada1849 Posts
August 16 2011 10:25 GMT
#2550
On August 16 2011 19:25 Yaotzin wrote:
Show nested quote +
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?

puzzle outplayed him for 99% of the game then made one mistake with his templar and got stimrolled. Typical PvT that isn't a 1-1-1.


hahahahahahaha
All we have to decide is what to do with the time that is given to us.
corpsepose
Profile Blog Joined August 2010
1678 Posts
August 16 2011 10:25 GMT
#2551
zenio has the sickest creep spread ive ever seen
http://www.twitch.tv/corpsep0se
Soyuz
Profile Joined July 2011
Hong Kong996 Posts
August 16 2011 10:26 GMT
#2552
On August 16 2011 19:16 youngminii wrote:
Show nested quote +
On August 16 2011 19:13 Soyuz wrote:
On August 16 2011 19:07 wats0n wrote:
Ghosts are just far away better than templar. The ability to remove energy in an aoe is infinitely more useful than aoe damage.

Are you serious? HTs can make archons, HTs can remove energy (not aoe, I know) *and* remove health at the same time, and they've got the aoe damage. I'd say they are at least equal...

no

fuck i'm so sick of people using archons as a reason for HTs good against a ghost comp
jesus

puzzle lost because he failed to react to that drop, he clumped his army and all his sentries got EMP'd (these were the important guys, needed to FF to buy time for colossi) and he tech switched way too late, considering he was on 4 bases

asd played really well too, hopefully puzzle still pulls ahead

I'm not saying HTs are good against a ghost comp, in fact I don't even think you should go gateway templar at 200/200 vs terran with ghost. But saying that Ghost is the overall better unit simply isn't true.

IMO that game showcased good play from both players, puzzle just made one or two more mistakes than asd, could've gone either way.
Garnet
Profile Blog Joined February 2006
Vietnam9049 Posts
August 16 2011 10:26 GMT
#2553
epic creep spread.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 10:26 GMT
#2554
On August 16 2011 19:25 Probe1 wrote:
Show nested quote +
On August 16 2011 19:24 Probe1 wrote:
On August 16 2011 19:23 Probe1 wrote:
On August 16 2011 19:22 Probe1 wrote:
On August 16 2011 19:21 Probe1 wrote:
On August 16 2011 19:20 Probe1 wrote:
On August 16 2011 19:18 Probe1 wrote:
On August 16 2011 19:17 Probe1 wrote:
On August 16 2011 19:15 Probe1 wrote:
On August 16 2011 19:13 Probe1 wrote:
[quote]
Starting on the right is Zenio
Starting on the left is asd

3:00
Zenio opens with a hatch first play and asd goes for 1 rax gas.

4:00
A plain bunker play an inch away from the hatchery becomes a devastating attack by a underwhelming response by Zenio. Two marines in a bunker are pelting a hatchery while reactor'd hellions are being massed. This is looking plainly bad for Zenio.

6:30
asd capitalizes on his lead with a completed expansion and map control instead of a extreme drone barbeque.

8:15
Zenio's macro is still above par. Even with the early bunker attack Zenio has a drone lead. Lair starts as a banes nest finishes and adds a unnatural third base that is unfortunately immediately scouted by hellions.

10:00
Zenios creep spread is again superb but hellions, marines and medivacs are threatening the third.
10:15
asd is scared by Zenio prematurely detonating 10 banelings and picks up his marines. The third base has time to pop.

12:30
A marine tank push attempts to draw Zenio away from a drop in the natural but Zenio is not fooled. However Zenio still has the main push to deal with.

13:00
With less than 150 health remaining on the third base Zenio attacks! He cleans up and saves the hatchery thanks to his inhumane patience.

15:00
With even worker counts around 68 and equal bases, Zenio is looking to "crush the next push" and take the game.

16:00
As Zenio's creep gets closer and closer to the natural of asd, Zenio goes balls to the wall with a storm of zerglings and mutalisks. Unfortunately, he attacks into a silly good defense of asd and only manages to free up his own supply..

17:45
Big hurt on Zenio as several mutalisks are caught by Gauss Rifles and suddenly Zenio is hurting.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Medrea
Profile Joined May 2011
10003 Posts
August 16 2011 10:26 GMT
#2555
On August 16 2011 19:24 Bagi wrote:
Show nested quote +
On August 16 2011 19:20 Ovreel wrote:
On August 16 2011 19:14 Bagi wrote:
On August 16 2011 19:11 Yaotzin wrote:
On August 16 2011 19:08 Lann555 wrote:
Another Protoss just got outplayed. ASD landed one sick EMP after the other, while I only saw 1 good feedback on a ghost the entire match. And Puzzle was damn sloppy with his HT all game long. Completely deserved win for asd

EMPs are really easy. There's a reason you almost never see ineffective EMPs. They have huge range and plenty of aoe so they're basically always good.

Storms are really easy. There's a reason you almost never see ineffective storms. They have huge range and plenty of aoe so they're basically always good.


It would be nice if you got 100% of the storm effect on every single unit it hit, as well as disabling other casters.

Would be nice if EMP did 80 damage regardless of unit type too.

Seriously though, I acknowledge its apples and oranges, just wanted to comment on how generic the above statement sounded. Lets focus on the games now, shall we?


All Protoss units have shields. Even interceptors have shields, though they cant be targeted.
twitch.tv/medrea
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
August 16 2011 10:26 GMT
#2556
Marines vs Muta -> Meat Grinder
Scila
Profile Joined October 2010
Canada1849 Posts
August 16 2011 10:26 GMT
#2557
On August 16 2011 19:25 L3g3nd_ wrote:
Show nested quote +
On August 16 2011 19:25 Onlinejaguar wrote:
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?


came down to ghosts vs HT and asd had better control whearas Puzzle's HT were clumped up and had pretty poor control.

hmmm you say that, but if feedback was AOE and EMP single target, im sure the result woulda been different


Yeah man, and if Zealots could fly...
All we have to decide is what to do with the time that is given to us.
Mawi
Profile Joined August 2010
Sweden4365 Posts
August 16 2011 10:26 GMT
#2558
really like that creep spread
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
August 16 2011 10:26 GMT
#2559
Did I just hear..

Belay that gold?
lalala
Bagi
Profile Joined August 2010
Germany6799 Posts
August 16 2011 10:26 GMT
#2560
On August 16 2011 19:25 Yaotzin wrote:
Show nested quote +
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?

puzzle outplayed him for 99% of the game then made one mistake with his templar and got stimrolled. Typical PvT that isn't a 1-1-1.

Your protoss bias is getting out of hand.
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