[GSTL] Venus Group Week 7 - Page 70
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dartoo
India2889 Posts
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Latto
235 Posts
especially after going robo and scouting with the obs that he had no starport and the fact that thebest was sticking to 1 base play he wouldn't have enough scans for multiple DT warp ins, would have shredded that army... | ||
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AxionSteel
United States7754 Posts
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LeoLeo
Sweden456 Posts
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Miraju
Germany235 Posts
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JKira
Canada1002 Posts
On August 12 2011 20:24 Pyskee wrote: lol I don't even think the Siege Tanks mattered. That was a lot of Marines >.< Very true. I'm just joking of course. Puzzle definitely handled that a lot worse than he could have. | ||
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DystopiaX
United States16236 Posts
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Sabu113
United States11085 Posts
On August 12 2011 20:23 Vardant wrote: I thought somebody said that can't happen...I'm really puzzled now. Lets no be complete asshats. I for one still enjoy pro posts on the forum. God So stoked by puzzle. That's the one upside to Toss' position. Savor the victories ever more. | ||
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Mawi
Sweden4365 Posts
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StyLeD
United States2965 Posts
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ThaSlayer
707 Posts
On August 12 2011 20:24 HolyArrow wrote: I fail to see how it's a logical fallacy. High Masters player playing against other High Masters players on the NA server claims it's easy to hold off. Then, Code S players who play against other Code A/Code S (which is miles away from the skill level of NA High Masters) complain about it. Obviously, with such different levels of skill, Shooks's example was invalid because it doesn't apply to the level that Code S/A players play at. Well since you havent lost to a single 1/1/1 in months, would you kindly create a thread on holding off? | ||
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covetousrat
2109 Posts
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vertical101
Hong Kong311 Posts
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bbQ4Aiur
Hong Kong2752 Posts
On August 12 2011 20:23 Shooks wrote: You're an absolutely idiot. Jesus christ, the 1-1-1 build doesn't exactly have a high skill cap to pull off, a mid masters player that has the timings figured out and decent micro is gonna pull it off as good as a code S player, why are you even calling them Code S players, did you even see asd pull he's 1-1-1 off? He did it worse then a masters player would do it. exactly, 1-1-1 do not require a high skill cap to pull off, but it requires much higher skill cap to defend, which, by definition, its imba | ||
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m0ck
4194 Posts
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Kavas
Australia3421 Posts
On August 12 2011 20:23 JKira wrote: I'm just referencing Jinro saying Phoenix is auto-win vs any factory build. 2 rax is a factory build now? Does that mean every terran build is a factory build because they make factory? Nice logic. I've got to say TheBest knows his all-ins though -_- | ||
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HaXXspetten
Sweden15718 Posts
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DrivE
United States2554 Posts
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Fyzar
Netherlands8010 Posts
On August 12 2011 20:24 Pyskee wrote: lol I don't even think the Siege Tanks mattered. That was a lot of Marines >.< Of course they did ;p. He couldn't engage at all, if it were only marines he could ff them off constantly and eat them up. | ||
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Daralii
United States16991 Posts
On August 12 2011 20:24 Gheizen64 wrote: Wow that's depressing, Toss look so powerless against T lately ![]() Marines and marauders make me want to punch my monitor. :| | ||
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