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[GSL] Aug Code A RO16 Day 1 - Page 154

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 152 153 154 155 Next
gehgrfhgrh
Profile Joined June 2011
Germany294 Posts
August 11 2011 12:02 GMT
#3061
I hope this ridiculous DRG Hype stops now!
♥ MVP_Keen ♥ oGs.MC ♥ LiquidTLO ♥ mouzThorZain ♥
hellraiser1110
Profile Joined November 2010
Croatia70 Posts
August 11 2011 12:18 GMT
#3062
Idd stop hyping DRG and start to hype JYP. There must be someone in the spotlight.
seraz
Profile Joined November 2010
United States27 Posts
August 11 2011 12:31 GMT
#3063
poor drg = (
I)etox
Profile Joined April 2011
1240 Posts
August 11 2011 12:36 GMT
#3064
Ganzi and Taeja representin' them crazy slayers terrans

JYP coming out of nowhere, taking out DRG, and carrying the hope of non-terrans everywhere
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
August 11 2011 14:12 GMT
#3065
On August 11 2011 14:57 Emperor_Earth wrote:
DRG going to get 2-0'ed.

Time to show to the world for the fifth time how overrated he is.



I guess JYP wanted to give him a game so it wouldn't look too one-sided. DRG overrated. /thread

User was temp banned for this post.
@Emperor_Earth ------- "Amat Victoria Curam."
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
Last Edited: 2011-08-11 14:23:12
August 11 2011 14:19 GMT
#3066
On August 11 2011 18:09 sleepingdog wrote:
Show nested quote +
On August 11 2011 18:09 Itsmedudeman wrote:
On August 11 2011 18:04 sleepingdog wrote:
On August 11 2011 17:58 Gondlem wrote:
I think making banshees do less damage vs armored units would fix 1-1-1.


After thinking about it, this does make surprisingly much sense. It wouldn't influence any other situation than the banshee vs stalker match-up. Marines are light, hydras are light, queens are psionic (yes, that's right), workers are light.

And it is pretty stupid that banshees nearly break even vs stalkers anyways, I mean they get stomped by marines hardcore, why should they be able to beat much more expensive stalkers?

Then again, this is not the place to throw wild balance suggestions around, I'm afraid....

well, a banshee is more expensive than a stalker...


It is also more expensive than a marine. Your point?


I hope you're not saying 1/1/1 imba... This build was popular in the middle of beta as TvP. Look up Avilo's GhostMech TvP... when tanks were even stronger than they are now.

I can't believe so many Protosses forgot how to counter... Zealot Sentry Phoenix + Delayed Obs.

Phoenix's #1 job?
LIFT THE TANKS so you can rape the marines and your sentries don't die.

Sentries #1 job?
Guardian shield + FF! Don't die to tanks!

Zealots #1 job?
Kill the marines! Then kill the tanks!

Now guess what? He only has banshees and no map control.
He can pretty much never expo. gfg for Terran.
@Emperor_Earth ------- "Amat Victoria Curam."
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
August 11 2011 15:12 GMT
#3067
Woot - happy for slayers. So happy Fruitdealer got crushed >
n.Die_Jaedong <3
tripper688
Profile Joined January 2011
United States569 Posts
August 11 2011 15:15 GMT
#3068
wow, wake up and check the LR, find out that SC, DRG, and Tassadar all done. o_O. At least Ganzi won lol.
"Excuse me I gotta do some vacuuming really fast *vrrrrrrmmmmmmmmm*" Day[9]
RykuX
Profile Joined March 2011
1200 Posts
August 11 2011 15:18 GMT
#3069
On August 12 2011 00:15 tripper688 wrote:
wow, wake up and check the LR, find out that SC, DRG, and Tassadar all done. o_O. At least Ganzi won lol.


I'd recommend checking out JYP he had some amazing play game 2 especially you'd be pleasantly surprised! :D so awesome watch some GSTL from today to! :D
skatbone
Profile Joined August 2010
United States1005 Posts
August 11 2011 15:32 GMT
#3070
On August 11 2011 17:06 Tommylew wrote:
well done JYP!! SHame u got a PvT next Hopefully some new builds and timings willc ome out before then!!! Very good win vs DRG thought he d lose especially how DRG despatched the Protoss he met in the first round so easily!!!


Given all the protoss hurt being expressed in threads of late, I was really pleased to watch JYP's play.

+ Show Spoiler +
I was especially impressed with his warp prism play on Tal Darim: dts in the main to force the drones to the natural where he had a HT waiting to storm.
Mercurial#1193
Kammalleri
Profile Joined November 2010
Canada613 Posts
August 11 2011 15:47 GMT
#3071
lol Tassadar trying all he can to break the 1-1-1,but he barely kills anything, it's funny.

PvT sucks lately.
FinBenton
Profile Joined March 2011
Finland870 Posts
August 11 2011 15:57 GMT
#3072
JYP and DRG SICK GOOD both!!
tripper688
Profile Joined January 2011
United States569 Posts
August 11 2011 16:17 GMT
#3073
On August 12 2011 00:18 RykuX wrote:
Show nested quote +
On August 12 2011 00:15 tripper688 wrote:
wow, wake up and check the LR, find out that SC, DRG, and Tassadar all done. o_O. At least Ganzi won lol.


I'd recommend checking out JYP he had some amazing play game 2 especially you'd be pleasantly surprised! :D so awesome watch some GSTL from today to! :D


haha yea I'm reading up on it now, sounds good. Honestly did not expect sc or DRG to lose lol.
"Excuse me I gotta do some vacuuming really fast *vrrrrrrmmmmmmmmm*" Day[9]
Jayrod
Profile Joined August 2010
1820 Posts
August 11 2011 16:53 GMT
#3074
On August 11 2011 17:32 roymarthyup wrote:
i believe i have a build that is good at countering the 1/1/1 and have been using it the last 2weeks , and any protoss out there that thinks they are good enough at executing a terran 1/1/1 may feel free to PM me and you can battle me and see if your 1/1/1 can beat me


or if any tosses out there have a good terran friend to fight me, you can tell him to pm me and i can create a replay with us fighting


the build is a zero sentry build that gets 1 very fast voidray, 3-4 stalkers, and a fast robo (at about 5:30) because it cut sentrys it has enough gas to do all of this. the build ONLY gets 1 voidray, to scout, since marines without stim cannot catch a voidray. and i bring my stalkers with the voidray during the scouting mission so if he has a viking i can save the vray and know he got a super fast starport and is going 1/1/1

heres the build

9pylon (scout with probe)
2 chronoboosts on nexus
14gate
15gas
16pylon
17gas
chronoboost on nexus
19cyber

make stargate+stalker immediately after cyber is done. this allows the terran to scout the stargate, but guess what, who cares. i dont give a damn. let him scout it, he can stop doing a 1/1/1 if he scouts it and i feel at this point i can react properly to whatever he does


i poke his ramp with my first stalkers to see if he is fast expanding. if he is fast expanding i get a expansion too. because im not getting sentrys i go for a fast collossi if i scout plenty barracks. i get ONLY 1 voidray out of the stargate for nothing other than scouting purposes. the voidray in total costs 400/300, however since marines without stim cannot catch it i normally can kill 1 marine or scv or a depot at the 6 minute mark then run away and recharge shields which if you reduce that from the cost of the voidray that means the real cost of the voidray is like 300/300, and for its cost it has some power in combat but most importantly the voidray provides a full complete scout at the 6 minute mark (it reaches the terran base at 6 minutes) because you get it so fast

the voidray comes out at around 5:30 and i scout with it before the terran can have stim

the voidray+stalkers beats any fast rush the terran could do, and normally after 4-5 stalkers i stop and make mostly immortal+zealot and go for a fast collossi. the fast 2 gasses and no sentries gives lots of gas for a fast tech

When you show up to their base for your follow-up scouting to realize they are 2/3 rax expanding with stim half complete do you just leave?
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
August 11 2011 16:54 GMT
#3075
Surprises me that dongraegu lost=O Such a good player!
This is where we begin. Show your true self, Battosai.
GreatHate
Profile Joined April 2011
United States73 Posts
Last Edited: 2011-08-11 16:55:36
August 11 2011 16:55 GMT
#3076
On August 11 2011 18:10 Aquila- wrote:
Hm maybe the best response to 1-1-1 is doing also a 1-1-1 from the Protoss side. Like opening 1 gate robo, making an observer and scouting, seeing 1-1-1 and adding a stargate, going Zealot, Immortal, Phönix. Should hold the push easily no?


I think these are the best kind of posts on the forum. This guy has obviously put 10 seconds of thought into the whole discussion (Oh, 1-1-1 from terran? Obviously the transitive property applies across races!), and he doesn't even admit it. "Should hold the push easily." EASILY? Wow, we have a new MC here ladies and gentleman.
GreatHate
Profile Joined April 2011
United States73 Posts
August 11 2011 16:58 GMT
#3077
On August 11 2011 18:17 Kavas wrote:
I wish people won't just use one game as a reference to write-off ideas. If we only had game one of DRG vs JYP I'm sure many would have said storm drop wasn't viable either. In case anyone missed it, the same tactic in game 2 killed 34 drones (and then some).

Tassadar's choice to go phoenix first kept Terran in his base for the longest time and I feel his follow-up could have been better.

tl;dr
Please stop dismissing ideas after so few (1!!) game(s).


lol. The ignorance. 1 game? Try 10,000+ This build has been around since the beta you terran apologist.

User was warned for this post
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 11 2011 17:01 GMT
#3078
On August 11 2011 21:02 gehgrfhgrh wrote:
I hope this ridiculous DRG Hype stops now!


Why is it ridiculous? There's nothing wrong with people admiring his games as long as he's playing well regularly enough and demonstrating the ability to rank higher.

Stop looking into results so much. Ten failed tournament runs in a row still won't make him a worse player than Kyrix for example.
lizzard_warish
Profile Joined June 2011
589 Posts
August 11 2011 17:01 GMT
#3079
Terran needs a nerf just generally speaking. They've been at like 54% since beta vs zerg, and now there in the 70's against toss? Wtf? This is a most notable imbalance in tvp but lets be honest, no race that is balanced should have a matchup that there never not favoured in.
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
Last Edited: 2011-08-11 17:29:15
August 11 2011 17:25 GMT
#3080
On August 11 2011 17:03 bennyaus wrote:
Show nested quote +
On August 11 2011 17:01 Orpheusz wrote:
On August 11 2011 17:00 L3g3nd_ wrote:
On August 11 2011 16:53 travis wrote:
On August 11 2011 16:53 tuho12345 wrote:
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.

lol, the best part is they pull all the SCVs like Yoda did, so what chu gonna drop in his mineral line anyway?


no thats even better. if he does that then you completely stop his economy and you can just forcefield your ramp and get an insane economy advantage

falling back on to one base is not the answer. just mass zealot ^^


Mass Zealot doesn’t work if the terran just bunker pushes and sets up a choke.


Indeed, that is probably the major issue with mass zealot, but otherwise it would crush the ground portion of the army. The issue with 1-1-1 is the amount of variables....
With or without cloak
With or without raven
With or without Stim (or Combat Shield)
...all of these can be stopped but require perfect scouting maybe because they require different responses.


And Nada showed us that you can get a couple marauders first, tricky the protoss, and then go for the 111 build.

Its so silly that Protoss have to blind counter it by going for an all in early on.
I've got moves like Jagger
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