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Alright, its truly time to stop whining. Stop caster bashing also. Be warned. |
On July 31 2011 05:24 adeptz wrote: Calling it here first.
Incontrol loses and writes an essay as a gg statement for Boxer. He loves Boxer as much as a lot of people on this site.
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On July 31 2011 05:22 Hypemeup wrote:Show nested quote +On July 31 2011 05:20 TooN wrote: Bronze players calling dt build cheese lol.... it makes it safe to expand. the terrran wont move out of their base without detection. And if Jinro had done any pressure he would have killed him, how is that not cheesy? "Gosh I hope he wont poke at me for ages so I can get DTs up KEKEKEKKE"
Isn't that Idra's gameplan every single game? I guess he is cheesy now as well. Risk =/= cheese
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On July 31 2011 05:24 2par wrote: What is the next match on the red stream? Has it been announced? Tyler vs Choya. Schedule on the sidebar below the live blog.
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Tyler vs Choya coming up on the red stream
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Jesus christ after that first game Jinro deserved better games than that... if he didn't drop that mule and he saw the dts I'm pretty sure he would have won the game.
At least there isn't a team kill between Jinro and Tyler on the bright side :/
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On July 31 2011 05:22 The Final Boss wrote:Show nested quote +On July 31 2011 05:16 Topdoller wrote:
Punished for being to greedy, i dont why Terrans blow all the CC energy on mules so early when they are vulnerable to DT rush Terran needs MULES early game. If a Terran player isn't MULing properly and a good Gateway Timing push comes, they'll lose the game. You can say that Jinro lost because he was greedy or didn't scout enough, but what it comes down to is that Dark Templar are the stupidest thing in the game. They give free wins to Protoss players who don't deserve them, such as Choya over Jinro. Or how about Puzzle beating MMA. Puzzle would have lost first round were it not for the stupidity of a unit that instantly wins you the game (anybody who didn't watch those, basically Puzzle DT rushed two games in a row, MMA forgot Missile Turrets, and later in the game despite MMA microing far better and outplaying Puzzle, he was too far behind. Basic recap of those games: Game 1: Jinro plays far better than Choya and wins with great play and NUKES!!! Game 2: Choya abuses Metalopolis and wins because of a map imbalance and cheesy play. Game 3: Dark Templar. Only one of those games is worth watching, I bet you can all guess which one it is. wait what ... you are saying that it's the DTs fault that MMA forgot missile turrets? There are a ton of things in this game that can make you lose outright if you aren't prepared for it. That's why you scout. Sometimes you take risks and it pays off, sometimes it doesn't. But you can't complain that taking risks (like not scouting the opponents tech path & not preparing for the eventualities) is actually, you know... risky.
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On July 31 2011 05:24 AnalThermometer wrote: I like Day9 but its dumb to call choya's play filmsy, he had a great read on what Jinro was going to do and you can still come back even if there is a turret there anyway. You can also forcefield the ramp on shakuras very easily if it fails. The void ray build on game 2 is standard on KR server for that position and very powerful.
The DT play is standard as well because DTs can become archons, which are pretty good.
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On July 31 2011 05:23 Shagg wrote:Show nested quote +On July 31 2011 05:21 grush57 wrote: Guys, dont blame Choya. It's not his fault that a unit can instantly win you the game, its how Protoss was designed. haha true dat
So cloakshees have never instant killed a toss for skipping detection? Just like Jinro skipped detection?
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Jinro played badly, end of. Choya scouted a no gas opening from Jinro and could assume a fast expand and minimal pressure. Jinro had the perfect amount of scouting info. 2 early gasses, and then he saw a SINGLE stalker and a nexus behind it. What more clue do you need that SOMETHING fishy is going on? That should tip you off that there's some kind of weird teching going on, and one that doesn't need minerals.
Jinro messed up in game 3 horribly, and has no one to blame but himself. Choya got enough scouting information from just seeing no early gas. He took a risk, but it was a calculated risk and it paid off.
Game 2 was a luck related thing, with Choya basically getting a build order win, but still that's partly Jinro's fault. Choya went for a pressure build and Jinro went for a risky build that doesn't have any real defensive ability built into it, and he lost. Don't have Choya just because Jinro didn't play as well/sensibly as he could have. Choya got lucky that Jinro played badly, but that doesn't mean Choya is bad or to blame. Hate on Jinro for playing badly before you hate on Choya for his plays.
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On July 31 2011 05:23 Andamanen wrote: If Alicia wins the next few rounds in the Losers bracket and hits ToD again, it will be an extended series, right?
Correct Should start at the same score as last time, I think it was 2:0 in MTod's favour.
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On July 31 2011 05:25 Ryuu2 wrote:Show nested quote +On July 31 2011 05:22 Fionn wrote: Still don't know how that was cheese or an all-in.
If the DT's failed? A setback for Choya, but he could transition into a very normal game. Jinro just played that wrong. Stop bashing Choya for something Jinro should have scouted/been prepared for. The reason why Choyas build sucks: Its fucking unsafe. He would've died to ANYTHING except for what jinro ended up doing. Choya just threw a dice and he got extremely lucky and won. Watch the GSL. TOss does this all the time.
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On July 31 2011 05:23 Andamanen wrote: If Alicia wins the next few rounds in the Losers bracket and hits ToD again, it will be an extended series, right?
Pretty terrible bracket creation that something like that is possible so quickly.
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On July 31 2011 05:17 Lann555 wrote:Show nested quote +On July 31 2011 05:16 AdreN- wrote: As a mediocre high masters terran myself, I can tell you that 7minute DT rush is something you ALWAYS prepare for unless you are CERTAIN that your opponent isn't going DTs, which he wasn't. I just dont get it... it's not like the eng bay is worthless that early b/c it allows you to begin those upgrades... We need Goody at MLG man. He would have had 2 turrets, siegetanks, bunkers and a few SCV standing by to repair. you know..just in case :p Bunkers would imply building units out of something other than a factory, haha
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Tyler Choya will be on main stage.
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Live Report going to shit because of DTs, nice.
Incontrol vs Boxer, who will not be rooting for Boxer in that match?
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Game1: Jinro outmacroed Choya. Game 2: Choya outmicroed Jinro Game3: Jinro out-muled Choya lol.
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On July 31 2011 05:20 Talin wrote:Show nested quote +On July 31 2011 05:19 Xivsa wrote:On July 31 2011 05:17 Talin wrote:On July 31 2011 05:16 Piski wrote:On July 31 2011 05:15 Benjef wrote: Cheese ftw I guess? How is that cheese? He expanded faster than Jinro :f Jinro with bad scouting. It sucks but dont blame Choya Gosh, you can always save up 400 minerals and expand, it doesn't mean anything. It was absolutely cheese, when you warp in 3 DTs it's completely all in. There was no way choya could have protected his "expansion", it was just part of the deception. It would have been cheese if Choya somehow pulled his probes with the attack or something. If the DTs failed utterly, he could have tried to get a wall or at least a few cannons at his natural and build up more zealots/stalkers before transitioning into whatever. Going fast DTs and attacking with them is not cheese - it's just a form of pressure. If DTs failed choya would be dead with zero chance of recovery. Going fast 3 DTs is absolutely cheese. There is a DT expand build that's somewhat stable - but this isn't anywhere close to that.
Please stop. You are fighting an unwinnable battle.
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On July 31 2011 05:25 Ryuu2 wrote:Show nested quote +On July 31 2011 05:22 Fionn wrote: Still don't know how that was cheese or an all-in.
If the DT's failed? A setback for Choya, but he could transition into a very normal game. Jinro just played that wrong. Stop bashing Choya for something Jinro should have scouted/been prepared for. The reason why Choyas build sucks: Its fucking unsafe. He would've died to ANYTHING except for what jinro ended up doing. Choya just threw a dice and he got extremely lucky and won.
LOL please go play the game.
NO ENGY BAY NO SCANS is safe?! Jinro played extremely risky and greedy and payed for it. He didnt even scout it.
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On July 31 2011 05:24 Jayrod wrote:Show nested quote +On July 31 2011 05:23 DystopiaX wrote: What's up with the Maybelline commercial? Do they not know who the audience for an MLG is? Maybe they figure the viewers will want to buy something for their girlfri.... Nevermind I see your point.
GG WP
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On July 31 2011 05:21 Morta wrote: Dat music. <3 Ugh, I hate it (obviously just personal preference though). On the other hand, the music on the Halo stream when they're taking a break is actually pretty good.
EDIT:
Scratch that, it was techno/house, but now it's back to rock again
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