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[GSL] July Code A Ro16 Day 2 - Page 85

Forum Index > StarCraft 2 Tournaments
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Tonttu
Profile Joined August 2010
Finland606 Posts
July 01 2011 06:44 GMT
#1681
Make a sensor tower, Jinro?
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
Engdrew
Profile Blog Joined January 2008
United States890 Posts
Last Edited: 2011-07-01 06:44:53
July 01 2011 06:44 GMT
#1682
in defending jinro cut his supply disadvantage by 10 every battle. :D?

gogo jinro!

EDIT: and expanding earlier than asd will definitely help if he can hold the marauder pushes at his back rocks
.
Whitewing
Profile Joined October 2010
United States7483 Posts
July 01 2011 06:44 GMT
#1683
What happened with that blueflame drop?
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Herrk
Profile Joined January 2011
Sweden271 Posts
July 01 2011 06:44 GMT
#1684
On July 01 2011 15:43 Herrk wrote:
Show nested quote +
On July 01 2011 15:42 Herrk wrote:
On July 01 2011 15:40 Herrk wrote:
On July 01 2011 15:39 Herrk wrote:
On July 01 2011 15:37 Herrk wrote:
On July 01 2011 15:36 Herrk wrote:
On July 01 2011 15:35 Herrk wrote:
On July 01 2011 15:33 Herrk wrote:
On July 01 2011 15:32 Herrk wrote:
On July 01 2011 15:31 Herrk wrote:
[quote]
LR
0:00
Game start. Jinro starts north, asd starts south.

LR
2:00
Jinro goes refinery gas, asd goes gas refinery

LR
4:00
Jinro quick factory with tech lab, scouting with barrack
asd goes for 1-1-1 opening

LR
6:00
Jinro researching blue flame, making cc
asd scouts everything by getting an scv into jinros main. asd makes banshee with scout.
Jinro attacks asd with marines and hellions, destroying a supply depot

LR
9:00
asd banshee attacks jinros scvs. Jinro attacks it away with scan and viking, 14 scvs killed before it goes down

LR
10:00
Second banshees for asd attacking Jinro. Viking and raven kills it rather quickly.

LR
12:00
asd slightly ahead in supply and income. Jinro going for map control with hellions, hellions take one siege shot and backs up

LR
14:00
Jinro has 3 factories pumping tanks and hellions. Tank chess game incoming?

LR
15:00
Both still on 2 base.
Jinro trying to do a hellion drop, denied.
asd elevates marauders at Jinros backdoor into Jinros main

LR
18:00
Jinro cleans up the marauders after losing some supply depots, gets supply blocked for just a short time.
asd taking down the rocks at Jinros backdoor

LR
20:00
asd taking out several of Jinros tanks and scvs.
Both going for a third.
Didn't make a comeback in LoTV...
Seditary
Profile Joined March 2011
Australia7033 Posts
July 01 2011 06:44 GMT
#1685
asd is going so hard at Jinro's back passage.
Love is more fun than hate.
manicshock
Profile Joined November 2010
Canada741 Posts
July 01 2011 06:44 GMT
#1686
On July 01 2011 15:42 andaylin wrote:
idk why jinro would be mech on this map. mech requires so much gas and a third is so hard on this map.

Mech is strong because of the plateaus, the terrain suites mech on this map the best and if he maintains the top xel'naga it wouldn't be hard to get a 3rd up. The only way to get around that is to drop or ferry which with a sensor tower or turrets you can stop.
Never argue with an idiot. They will just drag you down to their level and beat you with experience.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 01 2011 06:44 GMT
#1687
wtf
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
July 01 2011 06:44 GMT
#1688
On July 01 2011 15:43 blade55555 wrote:
Jinro is slowly crawling back into this game...


He is going mech and still 0-0, while behind on supply and constantly losing add-ons

He is dead within 5 minutes IMO
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
July 01 2011 06:45 GMT
#1689
Didn't learn your lesson the 3rd time huh Jinro?
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
July 01 2011 06:45 GMT
#1690
So sloppy Jinro you know he'll constantly attack there since it's the only place he can attack.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
statik
Profile Joined January 2011
116 Posts
July 01 2011 06:45 GMT
#1691
wtf jinro. seriously. theres a route on the top left of the map that leads to your base. protect it.
maddecent
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 01 2011 06:45 GMT
#1692
Ah was now he's falling apart again T_T
When I think of something else, something will go here
Mike15xp
Profile Joined December 2010
United States595 Posts
July 01 2011 06:45 GMT
#1693
jesus ...
SgtPepper
Profile Joined November 2010
United States568 Posts
July 01 2011 06:45 GMT
#1694
OMG Jinro, Y U NO guard your back door?
"After I reconquer Ba Sing Se, I'm going to reconquer my tea shop! And I'm going to play Pai Sho every day."
Yang Wenli
Profile Joined November 2010
United States2283 Posts
July 01 2011 06:45 GMT
#1695
This is so frustrating Jinro make a sensor tower or something...
RykuX
Profile Joined March 2011
1200 Posts
July 01 2011 06:45 GMT
#1696
not looking good for jinro slowing getting picked apart D:
Ertu
Profile Joined November 2010
Greece686 Posts
July 01 2011 06:45 GMT
#1697
Seriously Jinro,asd goes behind the back door two times and even then you don't have anything there???
I'm dissapointed T.T
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
July 01 2011 06:45 GMT
#1698
People should get +1 range on plantetaries in TvT and TvP if they get undefended planetaries tbh
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
July 01 2011 06:45 GMT
#1699
If Jinro made a sensor tower early on he woulda been so far ahead imo, his build was awesome and general style great, but he's just been crippled now :/.
Kewlots
Profile Joined September 2010
Australia534 Posts
July 01 2011 06:45 GMT
#1700
On July 01 2011 15:44 Seditary wrote:
asd is going so hard at Jinro's back passage.


lold
gl hf gg
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