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On July 01 2011 15:40 TMStarcraft wrote:Show nested quote +On July 01 2011 15:39 TMStarcraft wrote:On July 01 2011 15:37 TMStarcraft wrote:On July 01 2011 15:36 TMStarcraft wrote:On July 01 2011 15:35 TMStarcraft wrote:On July 01 2011 15:34 TMStarcraft wrote:On July 01 2011 15:32 TMStarcraft wrote:On July 01 2011 15:31 TMStarcraft wrote:On July 01 2011 15:30 TMStarcraft wrote: Jinro vs asdMap: Crossfire Jinro spawns top right position. asd spawns bottom left position. 2:00Jinro opens fast gas into barracks. asd opens standard 12 baracks into gas. 4:30Jinro goes blue flame hellions. Send barracks out to scout. asd gets second gas and banshees on the way. 6:00Attack by Jinro with marines and hellions. Uses barracks to spot the high ground. Takes out a depo at the front. 8:00asd's banshee reaches the natural, Jinro has a viking, scans, banshee manages to get away and move into the main. Scan goes down at the main, banshee stays alive, kils 14 SCVs before running out of energy and dying to the viking. 10:00Second banshee arrives at Jinro's natural, kills 7 SCVs, but with the Raven Jinro is able to take it out. 11:30asd transitioning into tank marine play. Jinro looks like he will be going heavy mech. 14:00asd move's tank marine army up near Jinro's Xel'Naga watch tower but doesn't quite have it, sets up with a sensor tower and turrets.
16:00 Stalemate around the watch tower. asd goes around the backdoor rocks.
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Goddamnit. I'm never going to get used to these early playtimes. I missed Sheth both times.
I suppose these times will be better in the long run, not having to stay up until 2:00 for GSL, but it's only around 11:00PM that I start thinking "Who's playing tonight? I wonder if I should stay up-OHFUCKIMTWOHOURSLATE"
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Oh dear, this drop by asd is gonna do terrible damage.
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On July 01 2011 15:40 faceoff wrote: I dont understand why he failed at defending this. He anticipated the cloaked banshee as he build a viking. But why lose 15 scvs and 2 scans to that shit if you know it is coming? just build one more viking and you get that banshee with a scan. He failed at microing the viking. It was just a moving and asd was microing it quite well so it did a lot more damage then it should've.
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idk why jinro would be mech on this map. mech requires so much gas and a third is so hard on this map.
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The weakness of TvT mech
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On July 01 2011 15:40 Herrk wrote:Show nested quote +On July 01 2011 15:39 Herrk wrote:On July 01 2011 15:37 Herrk wrote:On July 01 2011 15:36 Herrk wrote:On July 01 2011 15:35 Herrk wrote:On July 01 2011 15:33 Herrk wrote:On July 01 2011 15:32 Herrk wrote:On July 01 2011 15:31 Herrk wrote:On July 01 2011 15:29 Herrk wrote:On July 01 2011 15:28 Herrk wrote: [quote] Herrk trying to LR as no one else is Still confusement in the studio, something lost in translation LRIt sems they will play on the maps Jinro were told, so he had the correct information LR0:00Game start. Jinro starts north, asd starts south. LR2:00Jinro goes refinery gas, asd goes gas refinery LR4:00Jinro quick factory with tech lab, scouting with barrack asd goes for 1-1-1 opening LR6:00Jinro researching blue flame, making cc asd scouts everything by getting an scv into jinros main. asd makes banshee with scout. Jinro attacks asd with marines and hellions, destroying a supply depot LR9:00asd banshee attacks jinros scvs. Jinro attacks it away with scan and viking, 14 scvs killed before it goes down LR10:00Second banshees for asd attacking Jinro. Viking and raven kills it rather quickly. LR12:00asd slightly ahead in supply and income. Jinro going for map control with hellions, hellions take one siege shot and backs up LR14:00Jinro has 3 factories pumping tanks and hellions. Tank chess game incoming? LR 15:00 Both still on 2 base. Jinro trying to do a hellion drop, denied. asd elevates marauders at Jinros backdoor into Jinros main
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On July 01 2011 15:41 TMStarcraft wrote:Show nested quote +On July 01 2011 15:40 TMStarcraft wrote:On July 01 2011 15:39 TMStarcraft wrote:On July 01 2011 15:37 TMStarcraft wrote:On July 01 2011 15:36 TMStarcraft wrote:On July 01 2011 15:35 TMStarcraft wrote:On July 01 2011 15:34 TMStarcraft wrote:On July 01 2011 15:32 TMStarcraft wrote:On July 01 2011 15:31 TMStarcraft wrote:On July 01 2011 15:30 TMStarcraft wrote: Jinro vs asdMap: Crossfire Jinro spawns top right position. asd spawns bottom left position. 2:00Jinro opens fast gas into barracks. asd opens standard 12 baracks into gas. 4:30Jinro goes blue flame hellions. Send barracks out to scout. asd gets second gas and banshees on the way. 6:00Attack by Jinro with marines and hellions. Uses barracks to spot the high ground. Takes out a depo at the front. 8:00asd's banshee reaches the natural, Jinro has a viking, scans, banshee manages to get away and move into the main. Scan goes down at the main, banshee stays alive, kils 14 SCVs before running out of energy and dying to the viking. 10:00Second banshee arrives at Jinro's natural, kills 7 SCVs, but with the Raven Jinro is able to take it out. 11:30asd transitioning into tank marine play. Jinro looks like he will be going heavy mech. 14:00asd move's tank marine army up near Jinro's Xel'Naga watch tower but doesn't quite have it, sets up with a sensor tower and turrets. 16:00Stalemate around the watch tower. asd goes around the backdoor rocks.
17:00 Drop inside Jinro's main, does some damage to SCVs and supply depots but the drop is cleaned up. Positions in the middle remain the same.
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Nice drop of asd - unfortunately for jinro
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Jinro seems to be playing kind of sloppily, there were SCV's just standing around after building depots.
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Jinro's chin is crumpling to the pressure.
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On July 01 2011 15:42 Moonwrath wrote: Devastating drop by asd Not really, he threw away most of his army and barely even got any SCVs. The addons were good but he could've done a lot more to Jinro's economy.
EDIT: asd's in again, Jinro's getting sloppy.
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On July 01 2011 15:41 Roffu wrote: is mech viable tvt? I thought it wasnt
on this map the narrow hallways make tanks pretty good
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On July 01 2011 15:41 Roffu wrote: is mech viable tvt? I thought it wasnt
Many Koreans have been trying it lately IIRC.
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On July 01 2011 15:41 Roffu wrote: is mech viable tvt? I thought it wasnt
top did it against polt on xelnaga in the super tournament iirc
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On July 01 2011 15:42 Herrk wrote:Show nested quote +On July 01 2011 15:40 Herrk wrote:On July 01 2011 15:39 Herrk wrote:On July 01 2011 15:37 Herrk wrote:On July 01 2011 15:36 Herrk wrote:On July 01 2011 15:35 Herrk wrote:On July 01 2011 15:33 Herrk wrote:On July 01 2011 15:32 Herrk wrote:On July 01 2011 15:31 Herrk wrote:On July 01 2011 15:29 Herrk wrote: [quote] LR It sems they will play on the maps Jinro were told, so he had the correct information LR0:00Game start. Jinro starts north, asd starts south. LR2:00Jinro goes refinery gas, asd goes gas refinery LR4:00Jinro quick factory with tech lab, scouting with barrack asd goes for 1-1-1 opening LR6:00Jinro researching blue flame, making cc asd scouts everything by getting an scv into jinros main. asd makes banshee with scout. Jinro attacks asd with marines and hellions, destroying a supply depot LR9:00asd banshee attacks jinros scvs. Jinro attacks it away with scan and viking, 14 scvs killed before it goes down LR10:00Second banshees for asd attacking Jinro. Viking and raven kills it rather quickly. LR12:00asd slightly ahead in supply and income. Jinro going for map control with hellions, hellions take one siege shot and backs up LR14:00Jinro has 3 factories pumping tanks and hellions. Tank chess game incoming? LR15:00Both still on 2 base. Jinro trying to do a hellion drop, denied. asd elevates marauders at Jinros backdoor into Jinros main LR 18:00 Jinro cleans up the marauders after losing some supply depots, gets supply blocked for just a short time. asd taking down the rocks at Jinros backdoor
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Jinro is slowly crawling back into this game...
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On July 01 2011 15:42 TMStarcraft wrote:Show nested quote +On July 01 2011 15:41 TMStarcraft wrote:On July 01 2011 15:40 TMStarcraft wrote:On July 01 2011 15:39 TMStarcraft wrote:On July 01 2011 15:37 TMStarcraft wrote:On July 01 2011 15:36 TMStarcraft wrote:On July 01 2011 15:35 TMStarcraft wrote:On July 01 2011 15:34 TMStarcraft wrote:On July 01 2011 15:32 TMStarcraft wrote:On July 01 2011 15:31 TMStarcraft wrote: [quote]
Jinro spawns top right position.
asd spawns bottom left position. 2:00Jinro opens fast gas into barracks. asd opens standard 12 baracks into gas. 4:30Jinro goes blue flame hellions. Send barracks out to scout. asd gets second gas and banshees on the way. 6:00Attack by Jinro with marines and hellions. Uses barracks to spot the high ground. Takes out a depo at the front. 8:00asd's banshee reaches the natural, Jinro has a viking, scans, banshee manages to get away and move into the main. Scan goes down at the main, banshee stays alive, kils 14 SCVs before running out of energy and dying to the viking. 10:00Second banshee arrives at Jinro's natural, kills 7 SCVs, but with the Raven Jinro is able to take it out. 11:30asd transitioning into tank marine play. Jinro looks like he will be going heavy mech. 14:00asd move's tank marine army up near Jinro's Xel'Naga watch tower but doesn't quite have it, sets up with a sensor tower and turrets. 16:00Stalemate around the watch tower. asd goes around the backdoor rocks. 17:00Drop inside Jinro's main, does some damage to SCVs and supply depots but the drop is cleaned up. Positions in the middle remain the same.
18:30 Jinro's backdoor rocks go down, marauders inside the main, doing a ton of damage. Supplies: 117 Jinro, asd 138.
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