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Active: 2660 users

GSL + GSTL format changes. - Page 26

Forum Index > StarCraft 2 Tournaments
529 CommentsPost a Reply
Prev 1 24 25 26 27 Next All
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
May 20 2011 20:01 GMT
#501
Think this is a nice way to always have all teams participating in the teamleague.

Also, just to clarify...I'm confused about the Code A schedule on the calender. Does this mean that Code A happens two times in a day (meaning that Round of 32 and Round of 16 are all in the same day)?
the farm ends here
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
May 20 2011 20:35 GMT
#502
More team league matches can only be a good thing. Everything else is extraneous imo, but the fact that GSTL is expanding brings a smile to my face.
Moderator
Naio
Profile Joined August 2010
27 Posts
May 20 2011 21:21 GMT
#503
This looks really good, can't wait for it to go into effect.
Figgy
Profile Joined February 2011
Canada1788 Posts
Last Edited: 2011-05-20 21:45:37
May 20 2011 21:45 GMT
#504
You know what this means right? At least 2 Code S players get filtered out of Code S minimum every GSL, regardless if the top 32 are actually the top 32 best in the world due to automatic Code S seeding.

Not sure if that's the best idea, I think to qualify for Code S it's proper to beat a Code S player to get there.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
WightyCity
Profile Joined May 2011
Canada887 Posts
May 20 2011 23:32 GMT
#505
this is a great change!
90% watching it 8% talking about it and 2% playing it - sc2
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
May 21 2011 02:22 GMT
#506
On May 21 2011 06:45 Figgy wrote:
You know what this means right? At least 2 Code S players get filtered out of Code S minimum every GSL, regardless if the top 32 are actually the top 32 best in the world due to automatic Code S seeding.

Not sure if that's the best idea, I think to qualify for Code S it's proper to beat a Code S player to get there.

If they are that good they will win code A and get back in there are some great players in code A and i like the change.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-21 04:54:26
May 21 2011 04:44 GMT
#507
On May 21 2011 06:45 Figgy wrote:
You know what this means right? At least 2 Code S players get filtered out of Code S minimum every GSL, regardless if the top 32 are actually the top 32 best in the world due to automatic Code S seeding.

Not sure if that's the best idea, I think to qualify for Code S it's proper to beat a Code S player to get there.

More than 2 Code S player gets demoted every season anyway. Only problems I see with this is the seedings for the Up/Down groups and how they're going to conduct the groups... I imagine it will be Bo1s where every player plays every other player... (total of 11 matches).

There'll then be issues with tiebreakers also I'd imagine... and people whining about it being Bo1.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Carson
Profile Joined September 2010
Canada820 Posts
May 21 2011 05:18 GMT
#508
More gstl = <3

Thank you gomtv
"You have to remember something: Everybody pities the weak; jealousy you have to earn." Arnold Schwarzenegger
udgnim
Profile Blog Joined April 2009
United States8024 Posts
May 21 2011 05:51 GMT
#509
is there any mention of where the GSTL finals will take place? I can't imagine it'll be the GOM studio with the changes they've made to GSTL scheduling.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 21 2011 06:05 GMT
#510
On May 21 2011 14:51 udgnim wrote:
is there any mention of where the GSTL finals will take place? I can't imagine it'll be the GOM studio with the changes they've made to GSTL scheduling.

Still a long way off to the finals... the location for the finals of the upcoming Super Tournament hasn't been announced yet either so it's best to wait. Should note that the Finals is scheduled for a Friday, where else all the individual GSL Finals have been on a Saturday. But then again like I mentioned it's still a long way off. It's likely going to be subject to change as the time gets nearer.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Mumu
Profile Joined October 2010
Korea (South)56 Posts
May 21 2011 06:08 GMT
#511
Im a big fan of these changes. I think this will make the partnership with MLG very strong!~^^
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-21 06:53:35
May 21 2011 06:52 GMT
#512
On May 21 2011 05:01 PartyBiscuit wrote:
Think this is a nice way to always have all teams participating in the teamleague.

Also, just to clarify...I'm confused about the Code A schedule on the calender. Does this mean that Code A happens two times in a day (meaning that Round of 32 and Round of 16 are all in the same day)?

Seems to me that Week One schedule will be something like this (remember, Code A is also played in the afternoon for the first week), if we go by the standard assumption of 4 matches a session:

Monday Afternoon - Ro32
Monday Evening - Ro32
Tuesday Afternoon - Ro32
Wednesday Afternoon - Ro32
Thursday Afternoon - Ro16
Friday Afternoon - Ro16

Then the Ro8 onwards will only take place on Mondays.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
jmack
Profile Joined August 2010
Canada285 Posts
May 21 2011 13:34 GMT
#513
I like these changes cause if I"m understanding correctly, team league will occur in concert with normal GSL.

What i'd really love to see is GSL combining it's tourney prizes for two months and having the season be two months long. As much as I'd love to see a gsl champion every month, producing so many kind of cheapens the tittle. Perhaps a longer format, where it is tougher to be eliminated ( losers bracket perhaps ) This way there would be plenty of games to cover, truly good players wouldn't be eliminated because the dropped a day, and the prestige of winning the entire thing would greatly increase.

Just some ideas GSL! Either way, keep bringing me great starcraft.
" (THEY DID IT THEY DID IT FXO DID IT!!! OMG John Lennon Toto destroyer LOLOLOLOLOL) " - Korean Reaction to QXC all killing team IM and destroying safe bets everywhere.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
May 21 2011 17:45 GMT
#514
If they just cut code A down to a one week event or less they will have the perfect format. Code A as it is now is a nice idea but theleague needs to be centered around code S and that should be where the majority of time is spent imo. Also I'm pretty sure any player would rather play intensively during a few days than spread their matches out over a full month. It's like the longest qualifier in history.
bmml
Profile Joined December 2009
United Kingdom962 Posts
May 21 2011 17:48 GMT
#515
Just realised the extension of GSTL is bad for foreign hopefuls in Korean, unless they field a whole team I imagine there will be even longer breaks between GSLs?
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
May 21 2011 18:35 GMT
#516
On May 22 2011 02:45 StarBrift wrote:
If they just cut code A down to a one week event or less they will have the perfect format. Code A as it is now is a nice idea but theleague needs to be centered around code S and that should be where the majority of time is spent imo. Also I'm pretty sure any player would rather play intensively during a few days than spread their matches out over a full month. It's like the longest qualifier in history.


It's a money issue. More TV air time = happier sponsors = more money.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 22 2011 00:15 GMT
#517
On May 22 2011 02:48 bmml wrote:
Just realised the extension of GSTL is bad for foreign hopefuls in Korean, unless they field a whole team I imagine there will be even longer breaks between GSLs?

Go look at the schedule in the OP. It's almost exactly the same, just that the individual GSL gets extended 1 more week. And Code A's Ro32-16 is played all within 1 week, so it's in a way good for foreigners if they think they might get knocked out early (but then bad as the Ro8-Finals for Code A is played over 3 weeks).

The GSTL runs concurrently to all GSLs, so it won't add an additional break between GSLs.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 22 2011 01:41 GMT
#518
Has it been answered already how the casting format will be? Tastosis will obviously be casting Code S, and WolfTrap will be casting code A, but who are going to be the casters for the GSTL every week?
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
May 22 2011 15:28 GMT
#519
These changes are absolutly amazing. Gomtv really knows what they are doing. GSTL 2x per week is going to be awesome. I am so excited!
Your strength is just an accident arising from the weakness of others -Heart of Darkness
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
May 23 2011 02:50 GMT
#520
nice to see Gom making active changes, i like this format a lot better
https://twitter.com/#!/IrisAnother
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