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http://www.thisisgame.com/board/view.php?id=662163&category=13438
Official Gomtv release http://www.gomtv.net/2011super1/news/65340
GSL tour will be changing dramatically starting second half of this year (changes starting july).
Code S tournament will be changed to 'dual tournament' style.
This is same style that is currently used @ MSL round of 32.
basically there will be only 5 matches per group; where only 4th place will get knocked out of code S. first and second place will advance while 3rd place staying in code S.
On May 19 2011 17:49 pdd wrote:Show nested quote +On May 19 2011 17:46 PerfectTear wrote: So can anybody explain more accurately what a dual tournament is? I tried searching for it on the liquipedia but there were no hits. A v B C v D Winner A/B vs Winner C/D (match 3)--> Winner of this qualifies 2-0 Loser A/B vs Loser C/D (match 4) ---> Loser of this is eliminated 0-2 Loser match 3 vs Winner Match 4 ---> Winner of this qualifies 2-1, Loser eliminated 1-2 That way it also guarantees a 1,2,3,4 ranking
Code A does not have any major changes except for changes in dates.
In first 5 days of Code A, there will matches held at 1:10 PM and 6:10 PM
Up-and-Down The biggest changes will actually be coming from up and down matches. winner of code A tournament will automatically get into Code S Also, winner of MLG will get Code S (if winner of MLG declines to get into GSL, it will be given to runner up). In the event there is no MLG, the Code S will be given by wild-card.
In the actual 'Up-and-Down' matches, it will be played by 8 players in Code S who got knocked down with 7 top players from code A. 15 players will play in 5 player group with top two players in the group advancing to code S.
GSTL Every thursday and Friday. GSTL will be broadcasted with 10 teams. 10 teams will be divided to two groups, 5 teams each. Each league will play full league with top 3 teams advancing to playoff. Total of 20 games will be played. GSTL 'regular' season will be played for 10 weeks.
GSTL PLAYOFF 1st place from group A will play against 3rd place from group B.
Prize money: 1st: 30,000,000 won (~ $27620 USD) 2nd: 15,000,000 won (~ $13810 USD) Coach award: 5,000,000 won (~ $4600 USD)
On May 19 2011 20:37 Golgotha wrote: GSTL Every thursday and Friday. GSTL will be broadcasted with 10 teams. 10 teams will be divided to two groups, 5 teams each. Each league will play full league with top 3 teams advancing to playoff. Total of 20 games will be played. GSTL 'regular' season will be played for 10 weeks.
OMG!!!!!!!!!!!!!!!!!!!
GSTL PLAYOFF 1st place from group A will play against 3rd place from group B.
Prize money: 1st: 30,000,000 won (~ $27620 USD) 2nd: 15,000,000 won (~ $13810 USD) Coach award: 5,000,000 won (~ $4600 USD)
YES!!!!!!!!!! man gom really understands the fans.
calendar schedule:
On May 19 2011 17:52 Niick wrote:![[image loading]](http://img.gomtv.net/imgdata/28760.png) so awesome, thanks gom 
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i will add on more or clarify if there is anything unclear. i decided not to translate word for word, because i did not want to miss GSTL finals.
i will edit to full translated article later if enough TL'ers ask.
sorry for late edit on the OP. just came home from work. i will continue to edit if i missed something
On May 19 2011 21:32 Freak705 wrote:Wow, this is *huge.* GomTV <3! GOM: ![[image loading]](http://dropdeadcomedians.com/wp-content/uploads/2011/04/1726009-shut_up_and_take_my_money_super.jpg)
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Wow huge changes, MLG winner getting put directly into Code S is kind of a huge deal, actual incentive for someone to goto Korea
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omg awesome to see team league being played every thursday and friday :D.
How much does the won translate into Us dollars?
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United States23455 Posts
So who will be the 10th team in GSTL?
San's team? TeamLiquid? There really is no 10th team in SC2 yet after the top nine.
Like the changes. GSTL will be awesome.
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I really like the new changes, I believe this will decrease the amount of upsets of top players going down to code A.
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OMG OMG OMG :D GSTL 2 times a week <3
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pretty interesting changes....more team league is good hope they invite foreign teams
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On May 19 2011 17:34 blade55555 wrote: omg awesome to see team league being played every thursday and friday :D.
How much does the won translate into Us dollars? You take off 3 zeros. 3000=3. So 30000$ for first, 15k for 2nd and 5k for coach. (as opposed to 10k 5k 1k now)
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Wow, all those changes actually look very good. winner of code A tournament will automatically get into Code S...best part.
Edit: In skimming through it, I missed the fact that we get way more GSTL. That actually might take it.
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I like these changes alot. Especially the code s group phase and gstl. thank you for translating
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On May 19 2011 17:31 shire wrote: GSTL Every thursday and Friday. GSTL will be broadcasted with 10 teams. 10 teams will be divided to two groups, 5 teams each. Each league will play full league with top 3 teams advancing to playoff. Total of 20 games will be played. GSTL 'regular' season will be played for 10 weeks. The GSTL change is HUGE and will be a great incentive towards stable SC2 teams!!
I also like that the Code A winner automatically goes to Code S. This is because I feel that it's sometimes a bit of an "injustice" since the top 2 of code A will be picking the weaker code S for their group. This means that it's a guarantee that 2 of those weaker code S will keep their spot.
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United Kingdom16710 Posts
Time to bust out the SC2 team logos TL! ^0^
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OMFG can't wait can't waint
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Very nice of gomtv, properly rewards code A winner and also makes up&down matches more fair. I like it.
Also, 5000$ to best coach? SUP
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So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly.
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yey teamleague :D, up&down not that random anymore etc, overall good changes
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United States1175 Posts
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Man GSTL every week sooo nice!!!
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Major changes. Need some time to digest all this info and imagine what it's going to be like. MLG-Code S is a bit confusing along with up-down matches.
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On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly. I don't think their panicking but I'm sure they are under pressure on their players - if you're eliminated early, there is basically nothing to do for a whole month. They also see the lucrative prizes they can win around the world.
Also, nothing wrong with making changes to make the format even better!
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I love how GOMTV are constantly listening and improving. Each season, they listened the critics and improved accordingly. We need to realize we're very lucky to have a company like GOM taking care of the business.
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Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete?
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11589 Posts
This sounds like some very good changes. Code S becoming more stable is good for the most consistent players. While storylines like MVP in Code A were initially interesting, I don't think anyone expected him to stay out for very long. This lets the best earn more money, which is certainly good for the scene over there.
The GSTL changes are really great. Having it run longer with more matches is superb. It will allow teams to showcase their non-GSL talent more often, which is fantastic for fans. Code A/S players will have a tougher time, but it lets the scene over there diversify.
I don't see a bad thing about this.
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On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly.
Are you serious? Please explain how can giving away 1 spot in code s for foreigners mean that GOM is panicking and in trouble. 1000 word ESSAY NOW!
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GSTL every week? YEEEEAAAAA!!!!!!!
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GSTL & GSL is only becoming better. Insane.
If they ask to trow all my money at them, I probably will.
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BW proleague Saturday to Wednesday, GTSL Thursday to Friday. WHERE IS MY STUDY TIME??!!! T____T
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Any foreign teams gonna be in the new GSTL??
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Hmmm wonder what GSTL will cost now. Maybe it will be bumped up to same as regular tournaments?
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United States23455 Posts
On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly.
No. GSL and MLG have a player exchange. GSL sends some of their top players to America for MLG events. In return, winners of MLG get to play in Code S.
Giving champions of MLG a Code A spot is silly. No one would go because winning Code A, as it is, is super difficult and the winner only gets $1,500. Getting into Code S gives you a chance to be on the biggest stage in the world, a chance at big prize money, and a comfy living. If you can keep afloat in Code S, you'll be getting nice amount of money every month.
Too bad Ret and Haypro left Korea. TeamLiquid could have had a good shot at qualifying for GSTL. They could have flown over some of their other players to compete.
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this is great news considering i enjoy the GSTL way more than the GSL lol i'd rather see GSTL than up/down matches also the MSL format is way better than their current one
looking forward to the mma/dongraegu ace match tonight!
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Gom always making the changes that the fan wants, hudge props to them ! GSTL every week is gonna be amaaaazzzing
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I'm not too fond of them slotting people into Code S based on results in other tournaments. I understand why they're doing it, but it seems a bit unfair to all people trying to get into code S via code A.
The team league is awesome news though, been waiting for this for so long! Going to be absolutely awesome to have team games on a regular basis!
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Awesome. More team league the better. Loving the team leagues.
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Got to be honest though, I am confused by most of the other changes. Not with the logic, just do not understand what all it entails.
Feels like we need Motbob in here.....
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GSL i love u.
weekly GSTL is awesome <3
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Winner of MLG getting right into Code S, coupled with making it harder to actually slip out of Code S might just be enough to entice foreigners to actually go to Korea.
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United States23455 Posts
On May 19 2011 17:40 Benjef wrote: Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete?
The 10th team will probably be HoSeo. They have San and BansBans. The only other teams beside them to even have players in the GSL are TeamLiquid and Fox.
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This is cool. More winner's league. We will see way more players, way more games, I like the MSL format, so it's a plus they took that too. And more foreigners too!
Gogo GSL!
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So can anybody explain more accurately what a dual tournament is? I tried searching for it on the liquipedia but there were no hits.
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GSTL is so good, GOMtv is so good. I love it
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I love these changes if they go through.
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Very interesting. They're making space for GSL and moving a group play system for up and down. This seems like it'll limit the volatility of Code S by limiting the amount of people from code S playing in the up and down, while not actually changing the possible code S turnover rate. Group play also seems to be aiming to be a fairer way to determine who advances, with no more "weakest players picked by code A champions and sneaking back into code S" shenanigans happening.
The group play seems like it'll give chances for people like IMMVP to stay in code S by doing some code A stomping instead of losing code S status so easily if they have 2 off days.
Something that's not clear: "15 players will play in 5 player group with top two players in the group advancing to code S." => That means only 6 players (3 groups x 2 players each) get into code S. Even adding MLG champion to that it only means 7 players get into code S. A translation mistake or my math is bad?
The GSTL seems like they're trying to make it so that all teams, no matter how big or small, get a chance to play and maybe upset the top dogs. If I'm not mistaken, isn't Liquid in the top 10 with the current team qualification system? But it seems more like the 10 teams will be chosen through invitation only, with Liquid being excluded since they don't have enough players. They're really trying to avoid another IM situation.
All in all, some interesting changes to shake up the system, patching up holes here and there. I can even see a slight change that might make it so that they could insert another code S invite in the future by limiting the Up and Down group play by one more spot. Maybe NASL can start negotiating, as they seem to be the only other regularly happening league.
EDIT: Wow, idiocy here. Missed that code A champion is sent into code S directly. Durrr.
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ARE YOU FUCKING FOR REAL?
A REAL TEAMLEAGUE?!
<3<3<3<3<3<3<3<3
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WoW!! this is awesome. Love Team league and pretty good changes to normal league too. Bit Harder to drop out of code S now tho ??
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So up/down feature goes, 8 players go to up down, 6 come back from the matches, 7th is the Code A winner and 8th is the MLG seed. Correct?
So pumped for the team league, the games are always so epic, hopefully will get more viewers for them!
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On May 19 2011 17:46 PerfectTear wrote: So can anybody explain more accurately what a dual tournament is? I tried searching for it on the liquipedia but there were no hits.
A v B C v D Winner A/B vs Winner C/D (match 3)--> Winner of this qualifies 2-0 Loser A/B vs Loser C/D (match 4) ---> Loser of this is eliminated 0-2 Loser match 3 vs Winner Match 4 ---> Winner of this qualifies 2-1, Loser eliminated 1-2
That way it also guarantees a 1,2,3,4 ranking
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very nice changes. im looking forward to it!
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On May 19 2011 17:40 Benjef wrote: Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete?
uuum Slayers Ogs Mvp Im Tsl St Fou Zenex Prime HoSeo 10!! and i think Fox and Woojing can include more player for this league
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Looking forward to GSTL every week :D
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Wow. GSL continues to be the premiere Starcraft II league. Can't wait to have GSTL on full-time.
We need Starcraft II team logos for our signatures now.
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Need some info on how payment is going to work now, I'm assuming there'll be 10 bucks for both GSL and GSTL, how about package deals and stuff seeing how its all sorta mashed together.
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GSTL Every thursday and Friday. GSTL will be broadcasted with 10 teams. 10 teams will be divided to two groups, 5 teams each. Each league will play full league with top 3 teams advancing to playoff. Total of 20 games will be played. GSTL 'regular' season will be played for 10 weeks.
FUCK YEAH
been wanting a proleague system but this works too
time for non-code A/S players to start beasting GSTL
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time to recruit koreans in team liquid to qualify for GSTL so funds aren't scarce!
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Yay! so this is like proleague basically. Pretty awesome stuff.
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damn, nice changes by GOM. heading in the right direction with gstl, favorite tournament to watch by far. Now it means more too with the larger prize pool. also mlg just got more interesting, can't wait to see who wins the direct code S spot.
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THIS IS FUCKING AWESOME.
A PROPER TEAM LEAGUE FINALLY!!!
Now all we need is TL to give us the ability to show our favorite team in the signatures like with the BW teams
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Korea (South)855 Posts
On May 19 2011 17:44 Badboyrune wrote: I'm not too fond of them slotting people into Code S based on results in other tournaments. I understand why they're doing it, but it seems a bit unfair to all people trying to get into code S via code A.
The team league is awesome news though, been waiting for this for so long! Going to be absolutely awesome to have team games on a regular basis! it's not unfair cuz even if korean wins mlg he still gets spot in code s.
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On May 19 2011 17:51 vectorix108 wrote: Yay! so this is like proleague basically. Pretty awesome stuff. Not sure if they'll play the regular proleague format (winner doesn't stay) or winner league format though. Personally would like a standard proleague format so we get to see more players for the regular season at least. Then maybe a winners league for the playoffs
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United States23455 Posts
On May 19 2011 17:48 AntiSanityMan wrote: Very interesting. They're making space for GSL and moving a group play system for up and down. This seems like it'll limit the volatility of Code S by limiting the amount of people from code S playing in the up and down, while not actually changing the possible code S turnover rate. Group play also seems to be aiming to be a fairer way to determine who advances, with no more "weakest players picked by code A champions and sneaking back into code S" shenanigans happening.
The group play seems like it'll give chances for people like IMMVP to stay in code S by doing some code A stomping instead of losing code S status so easily if they have 2 off days.
Something that's not clear: "15 players will play in 5 player group with top two players in the group advancing to code S." => That means only 6 players (3 groups x 2 players each) get into code S. Even adding MLG champion to that it only means 7 players get into code S. A translation mistake or my math is bad?
The GSTL seems like they're trying to make it so that all teams, no matter how big or small, get a chance to play and maybe upset the top dogs. If I'm not mistaken, isn't Liquid in the top 10 with the current team qualification system? But it seems more like the 10 teams will be chosen through invitation only, with Liquid being excluded since they don't have enough players. They're really trying to avoid another IM situation.
All in all, some interesting changes to shake up the system, patching up holes here and there. I can even see a slight change that might make it so that they could insert another code S invite in the future by limiting the Up and Down group play by one more spot. Maybe NASL can start negotiating, as they seem to be the only other regularly happening league.
I actually think with the current point system, TL would be the 10th team. Ho Seo and Fox both lost their Code S players. As Huk stayed in Code S and Jinro is in Code A, they should have enough points to qualify as the 10th team.
But it would depend if they could field an entire roster for 10 weeks in Korea which seems unlikely except if GOM let's other foreigners play on their team.
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![[image loading]](http://img.gomtv.net/imgdata/28760.png)
so awesome, thanks gom
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On May 19 2011 17:52 Fionn wrote:Show nested quote +On May 19 2011 17:48 AntiSanityMan wrote: Very interesting. They're making space for GSL and moving a group play system for up and down. This seems like it'll limit the volatility of Code S by limiting the amount of people from code S playing in the up and down, while not actually changing the possible code S turnover rate. Group play also seems to be aiming to be a fairer way to determine who advances, with no more "weakest players picked by code A champions and sneaking back into code S" shenanigans happening.
The group play seems like it'll give chances for people like IMMVP to stay in code S by doing some code A stomping instead of losing code S status so easily if they have 2 off days.
Something that's not clear: "15 players will play in 5 player group with top two players in the group advancing to code S." => That means only 6 players (3 groups x 2 players each) get into code S. Even adding MLG champion to that it only means 7 players get into code S. A translation mistake or my math is bad?
The GSTL seems like they're trying to make it so that all teams, no matter how big or small, get a chance to play and maybe upset the top dogs. If I'm not mistaken, isn't Liquid in the top 10 with the current team qualification system? But it seems more like the 10 teams will be chosen through invitation only, with Liquid being excluded since they don't have enough players. They're really trying to avoid another IM situation.
All in all, some interesting changes to shake up the system, patching up holes here and there. I can even see a slight change that might make it so that they could insert another code S invite in the future by limiting the Up and Down group play by one more spot. Maybe NASL can start negotiating, as they seem to be the only other regularly happening league. I actually think with the current point system, TL would be the 10th team. Ho Seo and Fox both lost their Code S players. As Huk stayed in Code S and Jinro is in Code A, they should have enough points to qualify as the 10th team. But it would depend if they could field an entire roster for 10 weeks in Korea which seems unlikely except if GOM let's other foreigners play on their team. I think the GOM announcement makes it pretty clear that its going to be all 10 Korean teams regardless of ranking points. Yeah, and like you said, I don't think Liquid will send all their players down there for the tournament (it lasts 2 months).
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Regular GSTL?
FUCK YEAH!!!!
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BW have OSL+MSL SC2 have GSL+MLG(hope China Taiwan 'll join them soon)
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On May 19 2011 17:51 vectorix108 wrote: Yay! so this is like proleague basically. Pretty awesome stuff. What's a pro league system?
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now it is impossible to compete GSTL as a foreign team because it is too long. right?
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sounds great, gives less chance for bad players to stay in Code S. Though I still do not like the fact that of 32 people in Code S, only 8 may be replaced at any one time and those 8 may not all be from Code A, I guess this guarentees more stability for the top pros.
I hope the GSTL uses both general proleague format and winner's league format, both are entertaining and play to the strengths of different teams.
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United States23455 Posts
Cool, I thought we would have to wait till August for GSTL.
Now we'll get it every week starting right after this one. Cool job, GOM. Also the changes in the Code S format is great as well. Day9 was debating how he thought that would be a better system on SotG.
All the changes are awesome. Now all we need are icons for the teams since it's a regular league now.
And since GSTL starts so soon, with the current points, TeamLiquid should be in the top ten. fOu only has SC in GSL. Fox only has Lyn. Ho Seo only has San and BansBans. None of them have any Code S players - unlike TL who has Huk and then Jinro in Code A. Hopefully we can see a foreigner team in the GSTL League.
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On May 19 2011 17:57 supdubdup wrote:Show nested quote +On May 19 2011 17:51 vectorix108 wrote: Yay! so this is like proleague basically. Pretty awesome stuff. What's a pro league system? I think he's referring to Brood War's Proleague, which basically runs almost a whole year and had 1 full league of 10 (not split into 2 groups) and the teams would play each other multiple time. But that's not really the case for SC2. It's a step towards that, but it's still a shorter competition compared to PL.
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United States23455 Posts
On May 19 2011 17:57 supdubdup wrote:Show nested quote +On May 19 2011 17:51 vectorix108 wrote: Yay! so this is like proleague basically. Pretty awesome stuff. What's a pro league system?
Basically a regular season like any sport in America like hockey, basketball, etc. and then the top teams advance to the playoffs to crown the champion.
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On May 19 2011 17:49 pdd wrote:Show nested quote +On May 19 2011 17:46 PerfectTear wrote: So can anybody explain more accurately what a dual tournament is? I tried searching for it on the liquipedia but there were no hits. A v B C v D Winner A/B vs Winner C/D (match 3)--> Winner of this qualifies 2-0 Loser A/B vs Loser C/D (match 4) ---> Loser of this is eliminated 0-2 Loser match 3 vs Winner Match 4 ---> Winner of this qualifies 2-1, Loser eliminated 1-2 That way it also guarantees a 1,2,3,4 ranking
Oh thanks , this makes sense now, didn't know it only affects group stages.
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so will buying a season ticket include both the team league and code-a/s, or will we have to purchase seperate ones?
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Sick changes, thursday & friday for GSTL is so sweet and the prize pool actually makes preparation for it worthwhile for top players now. Can't wait to see all the new unknowns that'll pop up and make a name for themselves in the teamleague. Yay Gom!
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At first glance I like the changes, but some of it is a little hazy just seeing it in text. Can't wait to see how things actually pan out.
One criticism that I can see arising from this, though, is that this may make it easier to stay in code S. On the other hand, having groups of 5 for the up/down might level the playing field. It's hard to speculate right now. GSL July can't come soon enough :D
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This is awesome, they were saying on state of the game that GSL needed a consistent team league and bam 2 days later. Korea is looking more and more appealing, also wineer of code a gets a direct seed into code s, and now it looks like it is slightly harder to get knocked out of code s.
This format is much more appealing for foreigners wishing to get into code s.
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Good changes looking forward to how this works...and team leagues all the time.......GRACK YES!
As long as you don't charge me twice for gstl vods and the GSL vods I'll still keep paying :D
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Russian Federation304 Posts
thats cool but gom u need really good casters (besides tastosis)
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i approve. these seem like excellent changes
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On May 19 2011 17:52 pdd wrote:Show nested quote +On May 19 2011 17:51 vectorix108 wrote: Yay! so this is like proleague basically. Pretty awesome stuff. Not sure if they'll play the regular proleague format (winner doesn't stay) or winner league format though. Personally would like a standard proleague format so we get to see more players for the regular season at least. Then maybe a winners league for the playoffs
I also hope for a standard league format through the whole team league.
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Niceeee ! :D Guess they had to make up for all these failed finals that we all saw. Good changes. Me likes them.
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One thing I would add is that it would be AWESOME if you can put the code a finals on the same day as the code s finals, difference being code A is played in the morning with a break for the code S finals. Would definitely make me happier going to the tournaments
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john, hows the gsl tickets gonna work?
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GSTL is 13 weeks long daamn! I think it might be a little too long though. A lot can change in that much time, and it covers almost three regular GSLs. I might prefer to see two GSTLs in that time.
But props to GOM for making these changes, especially the up/down changes.
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Woooooooooooot! Super good changes!! Im gonna watch GSL more now on >.<
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Amazing stuff!!! GomTV are really so good, I just Blizzard would listen as much as them haha.
Anyway with all these things they have going on they should maybe think of implementing full access annual passes to the SC2 footage instead of making us buy them 1 by 1?
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Nice that they mix things around to get the pro play (Code A/S) with some fun play (team league). TL surprise based match-ups makes it quite entertaining even if not so accurate when it comes to showing the entire range on player skill (not much about strategy, preparation). Can't wait.
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For anyone that doesn't understand Dual Tournament:
Game 1. Player A vs Player B Game 2. Player C vs Player D
Player A wins Player C wins
Player A: 1:0 Player B: 0:1 Player C: 1:0 Player D: 0:1
Game 3. Player A vs Player C Game 4. Player B vs Player D
Player A wins Player B wins
Player A: 2:0 Player B: 1:1 Player C: 1:1 Player D: 0:1
Game 5. Player B vs Player C
Player B wins
Player A: 2:0 Player B: 2:1 Player C: 1:2 Player D: 0:1
Player A and B advance Player C stays in Code S Player D will play in Up and Down matches.
Basically, now every game is exciting. Games 1 and 2 give the winners a guaranteed spot in Code S still as they cannot get knocked out entirely. Game 3 determines who advances immediately without having to play another game. Game 4 works out who gets knocked into Up and Down matches, the other person gets a chance to advance. Game 5 works out who of the last two advance to the next round.
Every round now has significance and benefit, unlike the old system which was weird and had alternating numbers of games, and was just confusing and stupid.
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loving it! now good players can't get knocked out of code S so easy
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Awesome changes, cannot wait for extended team league. Wondering who the 10th team will be. Maybe they will inv a foreign team to compete, would be awesome
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Love it! GSL just keeps getting better and better.
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On May 19 2011 17:49 pdd wrote:Show nested quote +On May 19 2011 17:46 PerfectTear wrote: So can anybody explain more accurately what a dual tournament is? I tried searching for it on the liquipedia but there were no hits. A v B C v D Winner A/B vs Winner C/D (match 3)--> Winner of this qualifies 2-0 Loser A/B vs Loser C/D (match 4) ---> Loser of this is eliminated 0-2 Loser match 3 vs Winner Match 4 ---> Winner of this qualifies 2-1, Loser eliminated 1-2 That way it also guarantees a 1,2,3,4 ranking
So essentially a double elimination tournament through each group, it sounds much more interesting than the format they have now.
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On May 19 2011 17:31 shire wrote: GSTL PLAYOFF 1st place from group A will play against 3rd place from group B.
Am I reading this incorrectly? Shouldn't a 6-team playoff begin with a set of crossover series between the 2nd and 3rd seeds of the two pools to determine who makes the semifinals?
But overall, these are some really dope changes.
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Whats the format for the up and down matches? 5 players in each group, but how do they play? standard bo3's, round robin?
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GSTL every week, all I need to hear.
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now if gom can make TL bring it full roster and play in the teamleague i will explode .
awesome changes , love them.
just one question if you may , code S group stages is it still bo1 between the players ?
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Can HuK participate at the gstl through ogs?
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Will anything be done to stop the luck factor? Ie making each group stage consist of matches rather than single games?
With top players having win percentages of around 70% they could easily miss out on advancing from each group stage purely by badluck
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Big improvements. I like all of this.
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Awesome changes. Winner of Code A getting into Code S was long time coming. The changes in Code S might actually give us a nail-biting finale
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Maybe this will make foreigner guys more likely to move out since it will be easier to make it to IEM/MLG/Dreamhack since they won't be in team league so will have plenty of time to make it out there and back?
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Code A RO32 = 1 day only? 16 BO3 in one day? Aren't that abit hardcore for the caster?
EDIT: Code A RO16 is missing...
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On May 19 2011 18:17 Drimacus wrote: Can HuK participate at the gstl through ogs?
Better not.
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i like the changes! the best thing is that well will have team league even week
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Wow, even coach get prize. Coach finally gets some recognition.
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On May 19 2011 18:23 skullhoof wrote:Show nested quote +On May 19 2011 18:17 Drimacus wrote: Can HuK participate at the gstl through ogs? Better not.
... can ANY TL clanmember participate at the gstl through OGS?
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so, looking at the schedules and rules, it's most likely that they won't invite a code S player in MLG?
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On May 19 2011 18:21 kimono38 wrote:Code A RO32 = 1 day only? 16 BO3 in one day? Aren't that abit hardcore for the caster? EDIT: Code A RO16 is missing...
edit: wow, i'm confuse too, hard to read that graph. is the yellow color shaded days code s?
if 16 matches played in 1 day will it be all televise?
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Wow! Really nice changes GOMTV - I'm loving it!
So, now that this is more or less a real pro league - can we choose and show our favourite team here on TL.net StarCraft2 section, just s you can do on the BW section? :D
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On May 19 2011 18:24 rXs wrote: so, looking at the schedules and rules, it's most likely that they won't invite a code S player in MLG?
The opposite. They won't invite Code A players. They leave Sat/Sun for MLG but Code A is on Monday. A Code S player could do Sat/Sun/Mon.
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On May 19 2011 18:24 rXs wrote: so, looking at the schedules and rules, it's most likely that they won't invite a code S player in MLG?
Seems like the opposite to me. Now that GSTL takes up Friday, the weekends are easier for all players to go to tournaments outside Korea. Would make it a lot easier for foreigner players to play the GSL and still leave on weekends to hit up the big tournaments outside Korea.
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omg Liquid, send everyone back to Korea now. =(
Well it won't happen, but fuck me, it needs to happen. =P
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51400 Posts
love all of these changes. the gstl season was completely needed to allow viewers to see players who are good, but weren't lucky to qualify for the individual tournament.
i hope they copy proleague and do half season proleague format, half season winners league format ;d.
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Good changes, keep at it GOM!
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On May 19 2011 18:25 Xkalibert wrote:Show nested quote +On May 19 2011 18:21 kimono38 wrote:Code A RO32 = 1 day only? 16 BO3 in one day? Aren't that abit hardcore for the caster? EDIT: Code A RO16 is missing... edit: wow, i'm confuse too, hard to read that graph. is the yellow color shaded days code s? if 16 matches played in 1 day will it be all televise?
Refer to Code A Change:
In first 5 days of Code A, there will matches held at 1:10 PM and 6:10 PM
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This sounds absolutely amazing. Really looking forward to it.
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Sounds great Looking forward to the regular GSTL... who will the new teams be? Should be interesting.
Edit: Guess it's going to be San's team (NSH?) and IM on top of current GSTL teams?
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Up&down are getting too complicated. And also do not like that only 1 code S in each group will drop, in such fast changing SC2 scene, even 2 players in each group drop to up&down is not enough.
GSTL every week is great though.
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good changes at least this meants that we may see more foreigners try for at least a season. be good if they could get a foreigner team in one of the clan spots, but atm not enough players for each team will be able to get there to play so looks like will be just korean teams.
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Not sure I understand what the Code S change exactly is...but aside from that, sounds interesting :D
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Great changes. Obviously the gstl change is going to be loads of fun, but the GSL change is very important. The previous format was just too flukey, so easy for players to end up in the up/down.
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Liquid needs to get their whole team to Korea now
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regular GSTL is going to be absolutely amazing
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"Also, winner of MLG will get Code S"
Thats going to change Incontrol, Tyler and Idra opinion about MLG + GSL player exchange.
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This changes are just great. Automatic code S for MLG winners is great, and I love the Ro32 changes for code S.
Best though is the GSTL changes. Regular, weekly team league matches? AWESOME.
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Maybe they will let all foreigners involved in the tournament form a team for each GSTL? So like ... HuK, Jinro + people in Gom house? :S
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On May 19 2011 18:36 sgtcodfish wrote:Sounds great  Looking forward to the regular GSTL... who will the new teams be? Should be interesting. Edit: Guess it's going to be San's team (NSH?) and IM on top of current GSTL teams?
Hoping that one day FOX setup a SC2 team and we can see them play since the gstl format changes/
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On May 19 2011 18:36 hydraden wrote:
Up&down are getting too complicated. And also do not like that only 1 code S in each group will drop, in such fast changing SC2 scene, even 2 players in each group drop to up&down is not enough.
GSTL every week is great though.
While the SCII may have been more volatile a few months ago, as time goes on Code S is beginning to reflect the true top 32 players. It makes it tougher to move up to Code S but at the same time has a forgiveness factor for those players in Code S. Plus with an expanded GSTL the 'Code A' players will still gain playing experience etc. Only problem would be if SCI pros switch over and people who'd potentially be the best players would take some time to get into Code S. But that concern is only theoretical.
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Great changes! Though I would probably prefer if code A was made into an offline qualifier like code B, and instead focus even more on GSTL. I believe it would be much more beneficial to have an equal focus on the GSL and GSTL, basically like a starleague + proleague from bw.
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10 week teamleague OMFG :DD
also the earlier code A will help americans, but kinda annoying for me in Aus because it starts an hour before i get home.
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Awesome changes! keep up the good work GOM!
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On May 19 2011 18:54 zYwi3c wrote: "Also, winner of MLG will get Code S"
Thats going to change Incontrol, Tyler and Idra opinion about MLG + GSL player exchange.
We've known that the winner of MLG would get Code S since the exchange announcement. Though is that this MGL? Because in the original announcement it said starting next MLG.
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Wow, GSTL is closer to becoming like Proleague. Very good change by GOM. Now hopefully in the near future they'll make it a year-long season.
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I like these changes, Very good imo. Glad they are using msl format now too.
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EDIT: Wrong thread. But I love these changes, esp the long GSTL. Gom realized how good the games are in GSTL hehe.
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On May 19 2011 19:01 Erionn wrote:Show nested quote +On May 19 2011 18:54 zYwi3c wrote: "Also, winner of MLG will get Code S"
Thats going to change Incontrol, Tyler and Idra opinion about MLG + GSL player exchange. We've known that the winner of MLG would get Code S since the exchange announcement. Though is that this MGL? Because in the original announcement it said starting next MLG. this mlg is only code A spots, code S spot opens up in the next one after columbus
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On May 19 2011 19:01 Erionn wrote:Show nested quote +On May 19 2011 18:54 zYwi3c wrote: "Also, winner of MLG will get Code S"
Thats going to change Incontrol, Tyler and Idra opinion about MLG + GSL player exchange. We've known that the winner of MLG would get Code S since the exchange announcement. Though is that this MGL? Because in the original announcement it said starting next MLG.
Winner of MLG was only supposed get Code A prior to this announcement. I think this is a much better way and more fair for both scenes, almost no pro expressed interest to go to korea for Code A when they are good enough to win MLG, since they can obviously win in the foreign scene and do good for themselves.
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I really, really, really, really like these changes.
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On May 19 2011 18:36 hydraden wrote:
Up&down are getting too complicated. And also do not like that only 1 code S in each group will drop, in such fast changing SC2 scene, even 2 players in each group drop to up&down is not enough.
GSTL every week is great though.
I actually like the Up & down changes. This means that we won't see group of death like MMA, MKP, and Huk in the Up and down matches, and while placing all 15 competitors in 1 group would be overkill, splitting into 3 groups would still enable the best to show that they are really deserving of a code S spot.
I don't understand this seemingly new sentiment that only 1 code S in each group will drop. This was the case in previous seasons too, it's just that two of them went into up and down matches, and since only top 8 from code A went into up and down, at most, only 1 code S player would drop. So if you think that only 1 code S in each group will drop is unfair, then it better be a previous complaint as well.
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On May 19 2011 19:09 Nihilnovi wrote:Show nested quote +On May 19 2011 19:01 Erionn wrote:On May 19 2011 18:54 zYwi3c wrote: "Also, winner of MLG will get Code S"
Thats going to change Incontrol, Tyler and Idra opinion about MLG + GSL player exchange. We've known that the winner of MLG would get Code S since the exchange announcement. Though is that this MGL? Because in the original announcement it said starting next MLG. Winner of MLG was only supposed get Code A prior to this announcement. I think this is a much better way and more fair for both scenes, almost no pro expressed interest to go to korea for Code A when they are good enough to win MLG, since they can obviously win in the foreign scene and do good for themselves.
At MLG Columbus, the Top 3 non-Korean finishers will each be placed into GSL Code A. At every 2011 Pro Circuit Live Competition after MLG Columbus, GSL placement will occur as follows: Code S status will be awarded to the highest placing player, within the Top 3, regardless of country of origin, who does not already have Code S status. Code S status will not be awarded if all of the players placing 1st-3rd already have Code S Status. Code A status will be awarded to the next three highest placing non-Korean players. If Code S status is awarded to a Korean player, or not awarded at all, Code A status also will be awarded to the 4th highest placing non-Korean player.
...?
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OMG! Now all we need is a GSTL SC2 Fantasy league
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Wow, thats some huge changes. Really glad they are doing this!
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so great news. They really listen to the community. MLG winner gets code s spot, GSTL every week, great up/down changes, etc etc
really great to see that tournaments like GSL (and recently MLG) are listening to the community and continually improve
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Hmm.. How will the prices for the tournaments go? Also, is teamliquid counted into the ten teams the teamleague? If so, will TL be sending all their players to Korea?
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Is that a typo for the second place prize? A missing zero? Because otherwise even the Coach Award is more than 2nd place.
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They should have a foreigner team
liquid people + whoever in the foreigner house
will be a few more people once MLG winners get seeded etc.
Ive heard Naniawa and QXC are interested in going to korea, winner of the road to korea tourny Sase?, and moonglade if hes still in korea
if nothing else for the hype
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if winner of MLG declines to get into GSL, it will be given to runner up
what if runner up of mlg declines too?
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Wow, all these changes are absolutely amazing! Pretty much everything I wanted to see!
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OMFGGG the GSTL changes sound AWESOMMME
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Oh shit, GSL Just Got Real. GSTL Changes are gonna be so incredibly sick. GSTL and EGMC on Friday nights might end up making me a cave-dweller but its worth it. Also I like the Up-down changes that put more focus on winning code A instead of making ro8. Though its kind of unfortunate for the Jinros and Boxers we all want to see back in code S ASAP.
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Think changes to up&down were necessary...
And GSTL incoming is obv awesome^^ Me likes!
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On May 19 2011 19:21 Invoker wrote: if winner of MLG declines to get into GSL, it will be given to runner up
what if runner up of mlg declines too?
Then 3rd place gets it, as originally stated in the GSL/MLG Exchange.
Code S status will be awarded to the highest placing player, within the Top 3, regardless of country of origin, who does not already have Code S status.
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In the event there is no MLG, the Code S will be given by wild-card.
thats a pretty weird thing. Give a spot in the up/downs, not Code S directly...
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On May 19 2011 17:31 shire wrote: Code S tournament will be changed to 'dual tournament' style.
This is same style that is currently used @ MSL round of 32.
basically there will be only 5 matches per group; where only 4th place will get knocked out of code S. first and second place will advance while 3rd place staying in code S.
So will it now be Winner vs Winner and Loser vs Loser in the second round of each group? That would be so much better
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I just notice that there wont be anymore match on Saturday (beside the final)
pretty strange
also there will be 3 group of 5 each in the up & down match, wonder how they will divide the group, whether its based on random draw or seed
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Perfect changes IMO. They have properly addressed almost every issue I had.
I'm also excited that the MLG winner gets Code S, hopefully we'll see some of the big foreign names in the upcoming GSL seasons now, instead of random players scrubbing it up in Code A because no one can be bothered.
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On May 19 2011 19:12 Vandy wrote:OMG! Now all we need is a GSTL SC2 Fantasy league 
That'd be amazing. Shame I'd beat you down again!
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Short writeup for those who don't understand the format changes:
Code S Group League Match Format Change - Pre-existing GOMTV League Format -> Dual Tournament Format - Group stage games will always have 5 sets and the last game will be the deciding game for 2nd and 3rd Place. - From each group, 3rd Place will stay in Code S and 4th Place will go through Up and Down Match. - 1st and 2nd Place from each Group will advance to Ro16 + Show Spoiler +In short, the format used in MSL Round of 32. Game 1: Player A vs Player B Game 2: Player C vs Player D Game 3: Winner of Game 1 vs Winner of Game 2 Winner of Game 3 takes top spot. Game 4: Loser of Game1 vs Loser of Game 2 Loser of Game 4 takes last place. Game 5: Loser of Game 3 vs Winner of Game 4 Winner of Game 5 takes 2nd and Loser of Game 5 takes 3rd + Show Spoiler [Still not clear? Here's an exam…] + Game 1: Player A > Player B Game 2: Player C < Player D Game 3: Player A < Player D Game 4: Player B > Player C Game 5: Player A < Player B
Standings: 1st Player D 2nd Player B 3rd Player A 4th Player C
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It's so nice to see that there will more tournaments that pay out even more money! It's great to see the scene is growing so fast.
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More Teamleague is always a good thing! I love the Teamleague.
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Wow the good news just keep on coming in the sc2 community ^^
I suppose this will make the MLG winner more likely to go to korea?
+ Teamleauges every week is just gravy
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This is exactly what they needed to do! This makes it hard to turn down foreigner invites, rather then getting into a 1 month qualifier (code a) you auto seeded into code S, which only has 1 spot to go to up and down (4th in groups). bravo gom, bravo
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This is really fricking cool, MSL format is damn awesome and a more consistent and long term team league format is only good news
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sorry if this is asked. I did not read the whole thread but how are the top 7 of code A determined?
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Really the only major problem i have with this is sometimes giving a random wildcard to Code S. Otherwise the changes seem very good and will help many of the problems that have arisen in GSL this year.
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I really really like these changes, only problem I see is some scrubs staying in Code S and pros not making it from Code A.
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I feel that gom has been listening to the community. Credits to them.
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On May 19 2011 19:40 Hopelessnoob wrote: sorry if this is asked. I did not read the whole thread but how are the top 7 of code A determined?
Uh...the 7 people that didn't get 1st place?
I still don't see why people think the Code S thing is new. It was most definitely announced in the MGL/GSL Exchange.
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GOM continues to be awesome, I like these changes. More Team League ftw!
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On May 19 2011 19:41 Erionn wrote:Show nested quote +On May 19 2011 19:40 Hopelessnoob wrote: sorry if this is asked. I did not read the whole thread but how are the top 7 of code A determined? Uh...the 7 people that didn't get 1st place? I still don't see why people think the Code S thing is new. It was most definitely announced in the MGL/GSL Exchange. I thought code A is a bracket knockout. so what 1st place? edit:oh i understand now. Sorry for being stupid... TY for yur answer
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the GSTL changes are very welcome.
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Really like the GSTL changes, having 2 groups is a great idea.
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the GSTL changes are amazing, having it broadcasted twice a week is great since it's much more entertaining then regular seasons
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10th team??? oh wait day[9] is going to play, he's playing on his own team, cause he's that good
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United States996 Posts
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Very awesome changes Gom still showing that they are willing to improve as much as they can
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On May 19 2011 19:49 curlfry wrote: 10th team??? oh wait day[9] is going to play, he's playing on his own team, cause he's that good hoseo is the 10th team.
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On May 19 2011 19:40 Hikari wrote: I feel that gom has been listening to the community. Credits to them.
Well they're basically copying msl and proleague, which makes sense since it's what the Korean viewers are used to. But still, SC2 proleague is sweet, i was waiting for that big time since it's the best way to view players and have an idea of their actual skills (too often in GSL success is due to momentum). And I prefer the new gsl format too.
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oooooooooooooooooooomffffffffffffffffffffffgggggggggggggggggggggggg GSTL EVERY WEEK!
<3
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This is awesome, amazing. whatever. I'm so glad they are listening to the constructive feedback a lot of us give and actually improved it. I'm also glad the MLG winner's get a good chance being able to go to Code S.
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Funny that GSTL is thursday/friday and Code A is monday. Meaning Code S players actually have an okay schedule to go to foreign events as they could have thursday to monday available to travel. So GOMTV properly listen to the players and gave them some time to do those stuff. Given their team want to.
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GSTL 2 times a week! Fuck Yeah!
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Umm, playoffs with 6 teams? How would that work?
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This sounds like an amazing setup! I love it!
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Any word on if the GSTL will remain a winner's league or if it will change to the regular proleague format?
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Finally something to rekindle my interest in GSL.
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This was not in line with most of the discussion that occurred in the "What's wrong with Korea" thread but keeping away from the teamliquid discussions seems to be the best way Because this is great! On a personal note the wildcard idea was similar to one my ideas for GSL improvments...
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This looks pretty nice! The MLG winner to code S would be really cool!
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On May 19 2011 17:40 Benjef wrote: Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete?
They actually have 11 teams in the GSL IM, MVP, TSL, ST, oGs, Slayers, Zenex, Prime, fOu, NSeo, FoX
Nseo and Fox are only known cause a few players have had semi-success in the GSL but so was SlayerS when they first appeared in the GSTL and they did great!
But I would love to see the 9 top Korean teams + a foreigner team led by Artosis!
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I like the GSTL changes. For Code S/A, I don't know. When you were Top8 in Code A you had 2 chances to qualify before. Now you have to get Top2 in a 5 player group. That is a lot harder. We already had seen some bad players stuck in Code S, this will get worse.
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GSTL Every thursday and Friday. GSTL will be broadcasted with 10 teams. 10 teams will be divided to two groups, 5 teams each. Each league will play full league with top 3 teams advancing to playoff. Total of 20 games will be played. GSTL 'regular' season will be played for 10 weeks.
OMG!!!!!!!!!!!!!!!!!!!
GSTL PLAYOFF 1st place from group A will play against 3rd place from group B.
Prize money: 1st: 30,000,000 won (~ $27620 USD) 2nd: 15,000,000 won (~ $13810 USD) Coach award: 5,000,000 won (~ $4600 USD)
YES!!!!!!!!!! man gom really understands the fans.
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Given the new changes to the Up and Down matches, I feel it would be a fairer trade on the foreign players to put them straight into the Up/Down match groups. That would be extremely similar to the way koreans are placed directly into the Championship Bracket groups at MLG. And it would cut out the issue of being stuck in Korea for a whole month of toil
EDIT: Although I guess this would produce issues for the following season of Code A
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On May 19 2011 20:28 JoeAWESOME wrote:Show nested quote +On May 19 2011 17:40 Benjef wrote: Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete? They actually have 11 teams in the GSL IM, MVP, TSL, ST, oGs, Slayers, Zenex, Prime, fOu, NSeo, FoX Nseo and Fox are only known cause a few players have had semi-success in the GSL but so was SlayerS when they first appeared in the GSTL and they did great! But I would love to see the 9 top Korean teams + a foreigner team led by Artosis!
Hmm, I don't know about the Team USA (if you don't get it, watch WC GSTL). Would be hard to find that many good foreign people who have the time and interest to hang in korea for months without winning anything.
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Does that mean there is a korean sc2 PL now ? Interesting. Looking forward to that
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On May 19 2011 20:28 JoeAWESOME wrote:Show nested quote +On May 19 2011 17:40 Benjef wrote: Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete? They actually have 11 teams in the GSL IM, MVP, TSL, ST, oGs, Slayers, Zenex, Prime, fOu, NSeo, FoX Nseo and Fox are only known cause a few players have had semi-success in the GSL but so was SlayerS when they first appeared in the GSTL and they did great! But I would love to see the 9 top Korean teams + a foreigner team led by Artosis! NsHoseo have about 9-10 players I believe. Could be more..
FOX only have 3. So it'll probably be NSHoseo.
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I like
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Daaaaamn I love Gom! <3
Especially the winner of MLG getting into Code S instead of Code A is sooo good. It wouldn't be worth it to give up all the potential price money in the USA/EU to play a MONTH in the GSL (because you practically can't play in any other tournament when you play in the GSL) Code A, to only have a chance to advance to Code S, and then play another whole month and still only have a chance at winning that!
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I really love these changes, cheers to GOMtv!
I think maybe the best change is the winner of code A goes straight to code S.
Maybe the MLG winner to code S too, but since the first season of code A / code S I was really surprised that Code A winner still had to go in up and down matches, so really good change right there.
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On May 19 2011 20:42 namste wrote:Show nested quote +On May 19 2011 20:28 JoeAWESOME wrote:On May 19 2011 17:40 Benjef wrote: Wow. I love those changes. The team league and individual changes are amazing.
Winning Code A has a lot of worth now and winner of MLG going straight into Code S!!!!
Also 10 teams? I can only really think of 9 teams with enough players unless they introduce a "Foreigners" team where all the foreigners out there at the time compete? They actually have 11 teams in the GSL IM, MVP, TSL, ST, oGs, Slayers, Zenex, Prime, fOu, NSeo, FoX Nseo and Fox are only known cause a few players have had semi-success in the GSL but so was SlayerS when they first appeared in the GSTL and they did great! But I would love to see the 9 top Korean teams + a foreigner team led by Artosis! Hmm, I don't know about the Team USA (if you don't get it, watch WC GSTL). Would be hard to find that many good foreign people who have the time and interest to hang in korea for months without winning anything.
haha yeah I remember "Team USA" but asuming its that MLG will generate in a new foreigner going to the GSL for Code S also Qxc and Naniwa stated that they want to go to Korea so there you have a Foreigner team with:
Jinro, Huk, Moonglade, Sase (winner of "The road to Korea" tournament), Naniwa
This also makes it possible to compete in the GSL while going to foreigner tournaments. It might not draw the best players to Korea but it can give us the players that wants to become the best as Korea offers the best practice possiblities!
Also top 3 non-koreans in MLG will be offered a spot in Code A!!
Now GOM, make this Foreigner team possible!
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EXCELLENT changes all. can't wait for the changes to kick in.
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Is the commentating structure staying the same? Would love to see Tastosis casting some GSTL games too :D
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On May 19 2011 20:51 Amanitar wrote: Daaaaamn I love Gom! <3
Especially the winner of MLG getting into Code S instead of Code A is sooo good. It wouldn't be worth it to give up all the potential price money in the USA/EU to play a MONTH in the GSL (because you practically can't play in any other tournament when you play in the GSL) Code A, to only have a chance to advance to Code S, and then play another whole month and still only have a chance at winning that!
I still don't understand this whole "Code A instead of Code S" thing. It has ALWAYS been Code S, just NOT for Columbus.
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I think this is pretty neat. If a foreigner does get a Code A spot, they can play for the tournament for a week and if they do not get into Ro8 they have the choice to go back to their own country. Great change indeed. However, I wish they add more money to the prize pool for code A
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How is the GSTL playoffs going to work exactly? With 6 teams advancing we have a Ro6 into a Ro3 into a round of one and a half? ... which is not correct cause that would be a bit weird!
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Wonder how they will charge us now... $X pr month per league?
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On May 19 2011 20:57 exog wrote: Wonder how they will charge us now... $X pr month per league?
Yea same, they should announce the premium tickets too. Will be there seperate for GSL and GSTL, or just all together ?
Or maybe some discount if someone want to buy both
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It seems their schedule is messed up. They have entire Code a ro32 in 1 day and ro8 next week. It means Code a ro32 and ro16 is in one day. 24 bo3 is too much i think.
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i'm loving the new changes!!
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Wow, this is... awesome.
They've got MSL style groups now, those just make more sense. Plus no more winner vs loser nonsense. Sweet stuff.
Up and down matches just got more exciting too. Glad to see winning code A is more important now.
But, by far the most important news is the changes to GSTL. It's new format moves it that much closer to Proleague, and SC2's going to need a Proleague eventually -- good to see GOM working towards it. Slowly, but it's fine that they're taking their time.
Every time I find something about GSL that I don't like, they rather quickly change it to something that I wanted. I'm so impressed with GOM right now.
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On May 19 2011 20:56 Archvil3 wrote:How is the GSTL playoffs going to work exactly? With 6 teams advancing we have a Ro6 into a Ro3 into a round of one and a half?  ... which is not correct cause that would be a bit weird!
Could be like Shinhan PL does it.
G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. Winner of G2 G4: Winner of G3 vs. #2 G5: Winner of G4 vs. #1
Or similar to NFL playoffs:
G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. #2 G4: Winner of G2 vs. #1 G5: Winner of G3 vs. Winner of G4
This is awesome. All of the changes are. Dual tournament groups is amazing, with so much more potential. GSTL sticking around is awesome. We're starting to see some nice development into a much more fluid format with GSL and a standing for teams in GSTL. Hopefully we see some more regimented team practicing a la BW teams now that there's a team league regularly.
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Awesome change, easier to follow and understand to new spectators. A team pro league that broadcast weekly is what we really need now to bring in the Korean fans. GomTV FTW go go go !!!!
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awesome, every week korean sc2 games on gomtv.
huuge!
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These are some awesome changes! Thanks GOM!
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I hope they also get 1 more tournament to go to code S. Maybe a major tournament from Europe
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I also hope they get 2 foreign teams to play in GSTL
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A terran, ...mvp has a higher chance of winning imo..
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On May 19 2011 21:05 stipe145 wrote: It seems their schedule is messed up. They have entire Code a ro32 in 1 day and ro8 next week. It means Code a ro32 and ro16 is in one day. 24 bo3 is too much i think. i think the first week has extra code A games before the code S and team league at the early timeslot.
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GSL should also give more Code A slots to foreigners.
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Kind of strange that they introduced the early Saturday start time but now won't have matches with the new schedule.
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On May 19 2011 21:24 wallawalla__ wrote: Kind of strange that they introduced the early Saturday start time but now won't have matches with the new schedule.
It was early on Saturday due to the schedule for broadcasting it on TV.
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I really like the new Code S system and new GSTL system
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A full team league (not a tournament)? That's awesome!
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Really love the regulary team _league_! Overall just good changes and the double elimination code s tournament is gonna be soooo sick.
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Wow, this is *huge.* GomTV <3!
GOM:
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Are Code S group matches and up-down group matches played as Bo1 or Bo3?
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GOM really does listen to feedback. That's very admirable.
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i like the changes to GSTL, with the added amount of content I might consider starting to watch the GSL/GSTL again.
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I dunno if this was answered already regarding this: In the actual 'Up-and-Down' matches, it will be played by 8 players in Code S who got knocked down with 7 top players from code A. 15 players will play in 5 player group with top two players in the group advancing to code S.
15 players play in 5 player groups = 3 groups Top two players = 6 people 6 people from code A + 1 person from MLG = 7 people going into code S? Meaning there's still one code S spot open?
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On May 19 2011 21:40 awu25 wrote: I dunno if this was answered already regarding this: In the actual 'Up-and-Down' matches, it will be played by 8 players in Code S who got knocked down with 7 top players from code A. 15 players will play in 5 player group with top two players in the group advancing to code S.
15 players play in 5 player groups = 3 groups Top two players = 6 people 6 people from code A + 1 person from MLG = 7 people going into code S? Meaning there's still one code S spot open? Winner of Code A gets a spot in Code S.
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On May 19 2011 21:40 Acrofales wrote:Show nested quote +On May 19 2011 21:40 awu25 wrote: I dunno if this was answered already regarding this: In the actual 'Up-and-Down' matches, it will be played by 8 players in Code S who got knocked down with 7 top players from code A. 15 players will play in 5 player group with top two players in the group advancing to code S.
15 players play in 5 player groups = 3 groups Top two players = 6 people 6 people from code A + 1 person from MLG = 7 people going into code S? Meaning there's still one code S spot open? Winner of Code A gets a spot in Code S. Ahh thanks, I knew I was probably missing something
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If MLG winner declines it will be given to the MLG runner up and not the Code A runner up, did I understand correctly?
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Longer GSTL!!! \o/ Don't like the changes in the up-and-down matches though, makes rising from Code A to Code S and falling from Code S to Code A tougher. And, in my opinion, there are still some players currently in Code A that deserve to be in Code S and some players currently in Code S that should be in Code A.
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On May 19 2011 21:46 DiamondTear wrote: If MLG winner declines it will be given to the MLG runner up and not the Code A runner up, did I understand correctly? yes
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Wow, I'm so excited, this format seems pretty awesome on first glance.
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Oh my go so exciting about e-sports now!
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Will be interesting to see some foreigners other than Huk and Jinro at GSL, and also increase competition in MLG, considering a code S spot is probably a better prize than the money for most pros.
I guess some people listened to Xeris' post. ^^
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New code A schedule is bad for europeans :s
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Canada1637 Posts
Really pumped for them fixing group stages of Code S, other changes are great too of course.
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gom tv is really awesome, they listen to feedback and keep improving!
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On May 19 2011 21:08 vx70GTOJudgexv wrote:Show nested quote +On May 19 2011 20:56 Archvil3 wrote:How is the GSTL playoffs going to work exactly? With 6 teams advancing we have a Ro6 into a Ro3 into a round of one and a half?  ... which is not correct cause that would be a bit weird! Could be like Shinhan PL does it. G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. Winner of G2 G4: Winner of G3 vs. #2 G5: Winner of G4 vs. #1 Or similar to NFL playoffs: G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. #2 G4: Winner of G2 vs. #1 G5: Winner of G3 vs. Winner of G4
This is awesome. All of the changes are. Dual tournament groups is amazing, with so much more potential. GSTL sticking around is awesome. We're starting to see some nice development into a much more fluid format with GSL and a standing for teams in GSTL. Hopefully we see some more regimented team practicing a la BW teams now that there's a team league regularly.
G1: #2 from Group B vs. #3 from Group A G2: #2 from Group A vs. #3 from Group B G3: Winner of G1 vs. #1 from Group A G4: Winner of G2 vs. #1 from Group B G5: Winner of G3 vs. Winner of G4
Same way they did playoff in IEM V.
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so 5 bucks every week 4 gstl?
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Was kind of "to be expected" imo. They started working together with MLG and they probably know very well that only a very select group of foreign players would actually go to play code A for a month.
Very good changed imo. Giving foreigners the opportunity to get into code S and making it less likely for the better players to go down to the up/down matches. And yeah.. GSTL ftw!
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Well done GSL, made my day!
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Looking forward to GSTL
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SC2 Proleague, this is a dream come true! So happy.
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this is why gomtv gsl is still the greatest thing in esports ever. and there i thought it couldnt get any better. so excited for this!
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what!!!! i cannot believe my eyes! GSTL weekly? oh man SO GOOD!!!
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Very excited about GSTL being twice a week!
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Everything seems great :D
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YES! I'd also prefer not to have GSL every month. It isn't so special if you get it every day.
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wow GSTL every week, I can't wait. this just got real yo
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Awesome changes, can't wait!
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United States23455 Posts
So how does the GSTL league work? If there are two groups of five teams and only twenty matches played, how is that going to work? Is there going to be a round robin in the group and then the playoffs?
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WOW great changes well done
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Wow, they've really listened to community feedback. Cool changes, especially like the MSL style format. Brood war SL formats are really good
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Gstl every week! Sick sick sick, can't wait!
Also great change to have winner of code a directly in code s! Great stuff all around!
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the GSTL news is AWESOME.
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Great change, MSL has been my favorite tournament format this should make for some good stuff in the upcoming season, but honestly I'd be more excited if they had more foreigners competing.
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On May 19 2011 22:06 NHY wrote:Show nested quote +On May 19 2011 21:08 vx70GTOJudgexv wrote:On May 19 2011 20:56 Archvil3 wrote:How is the GSTL playoffs going to work exactly? With 6 teams advancing we have a Ro6 into a Ro3 into a round of one and a half?  ... which is not correct cause that would be a bit weird! Could be like Shinhan PL does it. G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. Winner of G2 G4: Winner of G3 vs. #2 G5: Winner of G4 vs. #1 Or similar to NFL playoffs: G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. #2 G4: Winner of G2 vs. #1 G5: Winner of G3 vs. Winner of G4
This is awesome. All of the changes are. Dual tournament groups is amazing, with so much more potential. GSTL sticking around is awesome. We're starting to see some nice development into a much more fluid format with GSL and a standing for teams in GSTL. Hopefully we see some more regimented team practicing a la BW teams now that there's a team league regularly. G1: #2 from Group B vs. #3 from Group A G2: #2 from Group A vs. #3 from Group B G3: Winner of G1 vs. #1 from Group A G4: Winner of G2 vs. #1 from Group B G5: Winner of G3 vs. Winner of G4 Same way they did playoff in IEM V.
except the OP says "1st place from group A will play against 3rd place from group B." how does a 6 team playoff work when 1st place doesn't get a bye? 1st round: 1A - 3B 2A - 2B 3A - 1B
2nd round has 3 teams remaining with no real seeding? it could be 3B/2A/3A, or 1A/2B/1B. in the case of 3/3/2, you can have the two 3's play and the winner plays against 2 for Gold/Silver. but in the case of 1/1/2, how would you decide which 1 plays for Bronze? what if both 1s have the same W/L?
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This is so awesome! There will be a lot more games being broadcasted now :D Excellent!
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Sounds pretty good, especially the regular GSTL part. What I don't like is that the road through Code A is even harder now and Code S even heavier seeded. On the other hand this might make it more attractive for foreigners because it's easier to stay in but hopefully the competition will not suffer.
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I hope every team league match will have Tastosis, but I can imagine them having the code A casters commentate the weekly team league.
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On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly.
Not a matter of needing them badly as much as it is a matter of wanting them badly. Pretty sure foreigners in the GSL sky rocket their foreigner numbers, and they know the top foreigners can compete well, so it is win win.
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I liked the GSTL changes but the up/down is horrible imo.
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This is why we all love GSL.
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On May 19 2011 22:36 eggs wrote:Show nested quote +On May 19 2011 22:06 NHY wrote:On May 19 2011 21:08 vx70GTOJudgexv wrote:On May 19 2011 20:56 Archvil3 wrote:How is the GSTL playoffs going to work exactly? With 6 teams advancing we have a Ro6 into a Ro3 into a round of one and a half?  ... which is not correct cause that would be a bit weird! Could be like Shinhan PL does it. G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. Winner of G2 G4: Winner of G3 vs. #2 G5: Winner of G4 vs. #1 Or similar to NFL playoffs: G1: #3 vs. #6 G2: #4 vs. #5 G3: Winner of G1 vs. #2 G4: Winner of G2 vs. #1 G5: Winner of G3 vs. Winner of G4
This is awesome. All of the changes are. Dual tournament groups is amazing, with so much more potential. GSTL sticking around is awesome. We're starting to see some nice development into a much more fluid format with GSL and a standing for teams in GSTL. Hopefully we see some more regimented team practicing a la BW teams now that there's a team league regularly. G1: #2 from Group B vs. #3 from Group A G2: #2 from Group A vs. #3 from Group B G3: Winner of G1 vs. #1 from Group A G4: Winner of G2 vs. #1 from Group B G5: Winner of G3 vs. Winner of G4 Same way they did playoff in IEM V. except the OP says "1st place from group A will play against 3rd place from group B." how does a 6 team playoff work when 1st place doesn't get a bye? 1st round: 1A - 3B 2A - 2B 3A - 1B 2nd round has 3 teams remaining with no real seeding? it could be 3B/2A/3A, or 1A/2B/1B. in the case of 3/3/2, you can have the two 3's play and the winner plays against 2 for Gold/Silver. but in the case of 1/1/2, how would you decide which 1 plays for Bronze? what if both 1s have the same W/L?
What I wrote is correct. OP is wrong. Source is linked in OP.
Edit: It seems there will also be 3rd/4th place match if you look at the schedule.
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I was gonna say some comments, ask some questions, but then...
GSTL 2 days a week, every week!!!
And my head went blank LOL
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So who is the number 10 team for GSTL? Dare I say.... Liquid?
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On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly.
This is stupid, with or without foreigners GSL is still good, like gstl tonight is so exciting and there's no foreigners at all. Even without viewers from Europe or USA, there's still tons of people watching GSL from Asian which doesn't include Korea. This suit Asia time zone, there's no need to even try to get white dudes in. The addition of MGL is giving players more chances to play. Panicking my ass.
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Does anyone else think that these changes starting in July will be a very interesting thing? Especially with the GSTL every week, it is going to be interesting what new talent comes into the market following the contractual mixups that result in the Brood War scene.
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Canada4481 Posts
wow these changes sound sick!
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So if I pay for an hq gsl pass does this include gstl now or what?
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10 teams will be divided to two groups. Pritty sure that means that TL will be in the GSTL????
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No it will be the current 8 + IM and NsHS. TL only have 2 players in Korea!
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Holy shit.... GSTL just got really real.
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getting into code S sounds like even more of a pain now (unless you win MLG )
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On May 19 2011 23:07 Za7oX wrote: 10 teams will be divided to two groups. Pritty sure that means that TL will be in the GSTL????
No, I am pretty sure TL have no more than 10 players. It's NSHoseo
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Wow, Team Liquid need to send Ret, TLO, and HayprO back to Korea. I would cream my pants to see TL be part of the new GSTL
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This is pretty huge, can't wait to see the new format in action, and who decides to win/take that code S spot from mlg :D
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Code S bottleneck is still as painful as ever, I would prefer a few seeded players for Code S and just qualifier tournaments for Code S, but whatever.
GSTL on the other hand is awesome news. As much as GOM's decisions bother me, they are at least moving in the right direction, much earlier than I expected too. Hyped about the regular league.
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I wonder what/if GOM will have a system in place to prevent team collusion in the new up and down matches. With groups of 5 players each and 2 players from each group advancing it's possible for a player to throw his game to ensure his teammate gets through.
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The GSTL change sounds amazing =]. Also it makes alot of sense that the winner of code A gets an automatic seed into Code S.
At least this time IM will make it into GSTL =p.
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that calendar planning is so epic. And I'm finally getting unlimited bandwidth next week. YESSSS!
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Pretty cool that they're expanding the GSTL to have 10 teams now instead of 8 so we don't miss out on a cool team like IM being in it. I like the new change to the RO32 for Code S too. This system definitely seems like an improvement over the last structure.
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so this MLG incentive will encourage more koreans to come here to try to get into code A/S more easily i assume ... GSL qualifiers are crazy right?
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Team Liquid is always hanging around 9th-10th place. How will this work out with the GSTL then? They only have HuK and Jinro :x
Can someone from TL clarify this WHEN TL does manage to be in the top10 or qualify for the GSTL? Will we see "new" members being added to the GSTL roster or what? Or will it be a mix of foreigners representing TL?
I so hope TL can manage to get in and get enough members for GSTL :D
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Yes, a true teamleague analogous to SPL! Best news ever
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waitaitwaitwait GSTL EVERYWEEK? HOLY yess!!! cannot wait
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On May 19 2011 23:35 SaturnAttack wrote: Code S bottleneck is still as painful as ever, I would prefer a few seeded players for Code S and just qualifier tournaments for Code S, but whatever.
GSTL on the other hand is awesome news. As much as GOM's decisions bother me, they are at least moving in the right direction, much earlier than I expected too. Hyped about the regular league. Code S "bottleneck" is as harsh as OSL/MSL bottleneck, and no one complains about that. Just win, baby, win.
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GSL & GSTL just solidified their position as the best Starcraft 2 Tournament on earth.
Korea fighting!
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Now GOM just needs to clone tastosis 2-3 times so they can cast all the matches and leagues and it will be PERFECT ^^
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Team Liquid is currently top10!
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MSL Ro32 group stage format? Weekly GSTL matches vaguely similar to the Proleague format?
BW getting into my SC2? I, for one, welcome these changes. The old Code S group stage format has sparked a ton of controversy, and I think it's a good idea to emulate the MSL format.
Having weekly GSTL for several weeks also is a fantastic, phenomenal decision. Considering that Proleague was the heart of Korean BW, I think weekly GSTL will do great things for both the teams and us spectators.
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Good changes all-in-all. Nice that Code A winner gets a spot in Code S. I'd also like to see more $$$ thrown at Code A though.
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On May 20 2011 00:16 Sina92 wrote: Team Liquid is currently top10!
Hopefully these changes will encourage TL to send back Haypro, Ret and TLO so they can actually compete in the GSTL.
Probably not though. 
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On May 19 2011 23:57 shannn wrote: Team Liquid is always hanging around 9th-10th place. How will this work out with the GSTL then? They only have HuK and Jinro :x
Can someone from TL clarify this WHEN TL does manage to be in the top10 or qualify for the GSTL? Will we see "new" members being added to the GSTL roster or what? Or will it be a mix of foreigners representing TL?
I so hope TL can manage to get in and get enough members for GSTL :D
Maybe Jinro and Huk will have 2 lives each or perhaps they will allow the other members to play from home?
Probably not. Team liquid will likely decline the spot.
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Actually, maybe team liquid can qualify as "Team Foreigner" and have whoever is in the gom house at the time play on their team.
This is a way to give the people that make the trip some air time at least.
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On May 19 2011 21:34 Indrium wrote: GOM really does listen to feedback. That's very admirable. This. GOM is such an amazing company.
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On May 19 2011 17:37 Telcontar wrote: Time to bust out the SC2 team logos TL! ^0^
THIS people.
Soooooo excited about a proper SC2 team league. 10 teams also means IM is definitely in it.
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Loving the fact that there is literally no downtime between GSL seasons.
I think all of these changes are perfect. The very very best thing is they quickened the pace for Code A RO32 and RO16. Those are done in a week. Meaning any foreigner in Code A will know within a week whether he qualifies for up/down matches. No more wasting an entire month and then not having a chance at the up/down matches. Very very smart decision. The only other thing they could do to make Code A better is increase the prize pool. If they did that I think you would see a bunch more foreigners heading over.
And the GSTL occuring every week... awesome. Also very smart to make it thurs/fri, so that people can still go compete in foreign tournaments on weekends (especially Code S players that also get mondays off).
Overall, awesome awesome changes GOM. I love the fact that they are totally listening to everything people are asking for. Just increase the code A prize pool and you'll have my complete approval (not that that means anything to anyone lol) on all of your decisions.
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Man what this also means is there is constant constant SC2 all the time. Never have to wait for GSLs to start. IPL and NASl are going to be running constantly.
Going to have to decide whether I stop working or I go to sleep everyday. Obviously I can't cut out Starcraft lol
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GSTL finally getting the attention it deserves.
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wow...just wow. wow.
these changes are great and so sick. 1500usd is nice but getting directly into code s from code a is imho even bigger. For the last 2 if not 3 seasons the code a winner has truly shown to be awesome at the game and deserving to get into code s and it's not looking to change anytime soon(if anything the code a winner has kept on improving).
Best of all MORE GSTL FUCK YEAH!!! First I thought I read it wrong but nope, GSTL as a regular tournament woop woop! The pricepool as well is pretty significant. Cant see this do anything but improve the teams incentive to wanna win the teamleague all the more.
So hyped!
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This is a step in the right direction, but I still think they have a long way to go.
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Loving the changes to GSTL, but man, having a foreigner team in it would be so awesome. Probably won't happen for at least a few months though, if ever.
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Yeah, awesome, SC2 Proleague finally !!!!!!!!
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I guess NSHoseo and IM will be the new teams + existed 8 teams.
Is there any chance that Liquid can get in?
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On May 20 2011 00:40 Tanatos wrote: I guess NSHoseo and IM will be the new teams + existed 8 teams.
Is there any chance that Liquid can get in?
They only have 2 players
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A GSTL every week? That sounds awesome.
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i like the dual tournament style. i like all the changes in general
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On May 20 2011 00:48 andrewnguyener wrote:i like the dual tournament style. i like all the changes in general 
You like them?
Why don't you LOVE them? <3
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Awesome changes, I always felt that the GSTL were short.
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Imagine if for example Dignitas would get to participate :D
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Great news all around, I'm so excited for the new GSTL and new code S format, wahoo!
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It probably has been asked before but who is the 10th team ? and how are they going to do a 6 team playoffs ? that seems rather silly and with 4 teams for playoffs would make much more sense
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From Liquipedia. Getting rank 10 atm only requires 1 code S player and 2 code A. Liquid is standing at 11th place with 2.6 points. Standing behind NSHoseo by 1 point (1 code A spot). I'm not sure what the qualifcations for GSTL are but if it's based on GSTL points then Liquid will barely not make it. They only need 1 code A player to tie it up with NSHoseo. But with only HuK and Jinro in the GSL (S and A) I doubt we're going to see TL at the GSTL 
I wonder if Nazgul would actually accept the inv to GSTL if they managed to somehow get 10th place. For now it seems it won't be but it would've been much much more epic if TL were in the GSTL.
I mean imagine if there was ever a PL with a foreign team :x That'd be so sick.
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It would be the most amazing thing to have TL in the GSTL, but I doubt it will happen due to players, cost and logistics. But one can dream.
The changes are great, the bottleneck on Code A<->Code S is the same, just a little safer for Code S. And the seedings allow for more foriegn players to have an oppertunity (many might still decline) as well as an automatic Code S seed for 1st place Code A (so badly needed) and MLG (Awsome recognition of that tournament).
Overall this is just great, can't wait for it to start.
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They still need to give Code A more money or remove it altogheter making Code B the whole shabang to get into Code S
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Netherlands45349 Posts
I am wondering whether it now will become possible for atleast Jinro to become a real part of OGS, Idra was part of entus wasn't he?Perhaps OgsJinro incoming?I understand that he has a major allegiance and loyalty to Teamliquid, but such an oppertunity does not come by often.
Ow well, I can dream on.
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more stability in code S, an incentive to WIN code A, a weekly team league!!!! hell yes gom!!
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this is so great. gstl has always produced the best games. remember the first one with squirtle vs MVP???
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Overall really great changes. The previous code S up/down system created a lot of instability given that if you lost 2 games you were on the chopping block. I also really like how the winner of Code A automatically gets Code S which provides a better incentive to win the Code A tournament.
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looks like the up-down matches have become that more stressful... they seem to have to play more games. But I like the decision to change Code S to the MSL style. 
edit: looks like this is their answer to all the rage that has befallen them due to IM not being able to get into the GSTL after being in the finals twice and winning one.
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Wow gom is really making it soo much better. Can't wait. Team league will always be my favorite. Can't wait till they do it like they did in BW. <3
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OMG GSTL so awesome!!!!!!
I think gom realized just how awesome GSTL actually is.
I'm so excited seriously
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On May 20 2011 01:04 shannn wrote:From Liquipedia. Getting rank 10 atm only requires 1 code S player and 2 code A. Liquid is standing at 11th place with 2.6 points. Standing behind NSHoseo by 1 point (1 code A spot). I'm not sure what the qualifcations for GSTL are but if it's based on GSTL points then Liquid will barely not make it. They only need 1 code A player to tie it up with NSHoseo. But with only HuK and Jinro in the GSL (S and A) I doubt we're going to see TL at the GSTL  I wonder if Nazgul would actually accept the inv to GSTL if they managed to somehow get 10th place. For now it seems it won't be but it would've been much much more epic if TL were in the GSTL. I mean imagine if there was ever a PL with a foreign team :x That'd be so sick. Uh... their points are irrelevant. What is relevant is that they don't have enough players in Korea. There is literally 0 chance they can compete in the team league this season. Maybe next season they will have more players in Korea. But for now it can't happen.
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Great to see GSL modernizing their tournament to entice foreign viewers and players. The time change means there is more to watch in prime time here in the states (as if there isn't enough already)!
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omgomgomgomg, FOREIGNER TEAM PLZZZZZZZZZ!
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This is a huge step in the right direction, but I'd still like to see more money in Code A
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On May 20 2011 01:35 1Eris1 wrote: This is a huge step in the right direction, but I'd still like to see more money in Code A
Why everyone is talking about money now?
To the hell with money, fuck all that talk about money.
Kids it's time to go to sleep.
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GSL going to be exciting again and GSTL going to be even more exciting! Just hoping that Tastosis casts GSTL or at least be alternating with Doa / Moletrap. <3 GOM
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I love it. Loooooooooooooove it. Especially how seriously GOM is taking the foreign scene and the MLG direct-to-code-S invites.
They've convinced me to finally pay for the stream. Which means Huk better win Code S.
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So much team league = so much awesome!
I just hope they keep Doa + Moletrap on Code A this time around -- not that they're bad, it's just that Tasteless and Artosis are the best.
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i look forward to the changes, seem quite okayish and the more gstl the better, gives new players on a team more exposure and people who are not in code a/s have something to train for
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The changes feels absolutely justified and I felt that this kind of system would be coming at some point atleast.
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United States33222 Posts
GSTL change is good, Code-A is still a shithole
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I was really hoping they did something like this, after it became blatantly obvious from GSTL 2 that Team League is really where all the awesomeness tends to happen. Working with MLG makes a lot of sense as well, since they can effectively get a few good things for everyone: a) a way for someone new to just break into Code S (which is a good thing), b) Koreans travelling outside of Korea and c) foreigners shaking up the Koreans. And we get to let new people have more TV experience weekly.
Should be really, really awesome across the board. We still get a whole lot normal GSL, get a lot of GSTL and get a great 3 day offline tournament in MLG. Gotta give some big props to GOM for pulling all of this off. It's a great time to be a SC fan.
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Canada13387 Posts
amazing!!! I will totally watch GSTL more than I will watch the 1v1 I can pretty much guarantee that lol
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I really hope a non-pansy foreigner team stops whining and just moves to Korea. What will the pricing be for the Team League then?
I guarantee GSTL will boost Gom's popularity since it will be a more consistent league! Pumped!
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I'm very glad too have state of the game. You can almost guarentee that what everyone said on SotG was echo'd back to GOM/MLG. Very very sweet.
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On May 20 2011 01:47 Waxangel wrote:GSTL change is good, Code-A is still a shithole  My exact feelings. Feeling all giggly now that GSTL will be a recurrent thing They must have been doing well.
I'm just curious will GOM still charge for them separately or just the 15 bucks straight up?
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On May 20 2011 01:47 Waxangel wrote:GSTL change is good, Code-A is still a shithole 
dont players in code S get some prize money by default just for being in code S. That inherently increases the prizemoney of the code A tourney final as well as MLG finals no?
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WoO! Team league actually getting its rightful place running along side the main tour! We approach BW level more and more... go go SC2!
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I love that GSL is so active in looking to find the best format possible, hats off to you GSL you guys are doing a fantastic job. Can't wait to see the changes in affect!
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On May 19 2011 17:34 Fionn wrote: So who will be the 10th team in GSTL?
San's team? TeamLiquid? There really is no 10th team in SC2 yet after the top nine.
Like the changes. GSTL will be awesome.
Not sure if this was answered, didn't read all 19 pages, but I'd guess san's team New Star HoSeo because they are the only one with a full enough roster. If teamliquid had more players would be cool for them to be in it.
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This change is a good idea. They are doing it right imo, now the only other thing they need to do is to improve the price pool of the team league, maybe by lessening GSL's price pool. I think some players in the GSTL deserve much more and if they are being held back, then there is something wrong with the format.
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So you have to be top 2 in a group of 5 to get into code S. It seems like its harder to get into Code S now.
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wat? this is such great news, it actually looks to good to be true :D
mlg winner straight into code S, GSTL over ten weeks, a system for code S ro32 that actually makes sense. WOW. can't wait
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On May 20 2011 02:21 Walls wrote: This change is a good idea. They are doing it right imo, now the only other thing they need to do is to improve the price pool of the team league, maybe by lessening GSL's price pool. I think some players in the GSTL deserve much more and if they are being held back, then there is something wrong with the format. Well, the new GSTL prize pool is 45000$. This is pretty cool, as neither code S nor code A had their prize pool reduced...
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On May 20 2011 02:21 jacobmarlow wrote: So you have to be top 2 in a group of 5 to get into code S. It seems like its harder to get into Code S now.
Group of 4, 5 games played, so I guess it's like MSL where it's Player 1 vs Player 2 ------ GAME 1 Player 3 vs Player 4 ------ GAME 2 Winner of GAME 1 vs Winner of GAME 2 ------ GAME 3 Loser of GAME 1 vs Loser of GAME 2 ------ GAME 4 Winner of GAME 4 vs Loser of GAME 3 ------ GAME 5 So winner's of game 3 and 5 make it through, with loser of game 4 dropping to Code A and loser of game 5 stays code S.
oh, for up and down matches I think is what you meant, and yea it looks harder.
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How does the overlap of code A and code S work? In the first week, they made it clear that there'd be code A @ 1:10, code S @ 6:10. But in week two, they are seemingly scheduled for 6:10 and 7:10.
Can anybody clear that up?
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wow, this is pretty huge.
I approve.
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On May 20 2011 01:47 Waxangel wrote:GSTL change is good, Code-A is still a shithole 
At least the Code A champion gets a guaranteed ride into Code S. That's something. I still don't think it will be a great draw though give how much has to be sacrificed to spend a whole month in Korea.
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I love these changes, a huge step forward
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Good news, this should be a good improvement - a bit of Team league, and regular tournament every week!
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Wow! GSL never disappoints. It just gets better and better.
All foreign teams! Move to Korea ASAP! ;D
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On May 19 2011 17:36 GwSC wrote: Wow, all those changes actually look very good. winner of code A tournament will automatically get into Code S...best part.
Edit: In skimming through it, I missed the fact that we get way more GSTL. That actually might take it. That makes sense I never noticed that. I think it's because every Code A champion just made it into Code S lol. Its a good change. Can anyone clarify how they are going to charge GSTL tickets? Will it be the same $5?
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Can we get the cool little team icons in our signatures now? :D
I'd love to rock a SlayerS icon and be cool like all the BW posters.
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So they're extending the GSTL to a quarter long thing... so what about the regular GSL?
Will they do it every month now or does that get extended over as well since it no longer rotates out with GSTL/Special events?
Nice that the Up/Down matches are a group stage. Less randomness involved. I'm thinking these changes were spurred by GSL champions and Boxer getting knocked out. If you have to lose a BO3, pray it isn't the first round of GSL Code S. So sick of the "MVP is bad now" comments just because you lose 1 BO3. -.-
Winning Code A is now a tiny bit more worth it instead of the weak money prize.
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Not a surprise on the team league playing more regularly, the Code S caster guy on twitter responded to a PM of me on making the GSTL more regular so the up and coming players had a goal to practice for and he said that he is making it happen, which means they already had this in the workings.
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Great changes! Winner of Code A getting into Code S is how it should have been. And MLG winner getting into code S? Sweet, NOW they have incentive to go to Korea.
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While I dont think foreigners will try for code A, I think they will prolly accept the MLG Code S seed. GSTL is awesome
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On May 20 2011 03:24 Ownos wrote: So they're extending the GSTL to a quarter long thing... so what about the regular GSL?
Will they do it every month now or does that get extended over as well since it no longer rotates out with GSTL/Special events?
Nice that the Up/Down matches are a group stage. Less randomness involved. I'm thinking these changes were spurred by GSL champions and Boxer getting knocked out. If you have to lose a BO3, pray it isn't the first round of GSL Code S. So sick of the "MVP is bad now" comments just because you lose 1 BO3. -.-
Winning Code A is now a tiny bit more worth it instead of the weak money prize.
I think a lot of the issue with the Up & Down is that roughly 6 of the 8 from Code A get in and being in 3rd place in your group isn't necessarily a good thing. You're just as likely to get knocked down at 4th place (it more depends on the match up).
So, it really isn't going to change too much. And it actually makes it more likely that less of the Code A people will get in. But if the Up & Downs are Bo3, that's going to make for a lot of games.
I do just hope that the Ro32 Code S is Bo3s, but I get the feeling it won't be.
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These changes are great. Expecially the GSTL, it's a proper team league now.
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SC2 proleague woooooooooo!
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Oh yeah, and for the GSTL, here's a good idea from the UFC of all things: Have a "match of the night" award. Doesn't need to be much (maybe 50 bucks to each player), can then either have it voted on or commentators can choose. Gives a small incentive to do something really awesome. Which is never a bad idea.
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I think it be really fun if we some 2v2s up in here :D
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I love what GSL is doing, but I am starting to wonder how they can dig into this bottomless pocket of money.
Don't ask, don't tell?
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I still think that even with the winner of MLG getting into code S there's no reason for most foreigners to go to Korea. There's just not enough events for them to participate in.
Perhaps they could convince people to participate by adding a World Allstars team to the GSTL lineup. We already have Huk and Jinro participating in the GSL and thanks to the league exchange program between GSL and MLG there are 4 spots available in the GSL for foreigners (1 code S, 3 code A). Add to that the foreigners already in the foreigner house, and you have a lineup that should be able to do well.
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So for the team league they have 20 matches over 10 weeks and two days per week does that mean there is only one match per day? Does that mean we might only get 4-5 games on those days and teams will have to wait 2-3 weeks between matches? Doesn't seem like much this is supposed to give everyone more to do right?
I think it would be neat to have two team matches per day, one proleage team style Bo5 and one winners league style and every team would face eachother once in each. Then we should get about the same number if games per day as a regular 4 Bo3 day and each team would get to play every 1 or two weeks.
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gstl every week? i will now buy a premium ticket.
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EDIT: Nevermind, I was wrong. Looks like it will be Hoseo.
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excited for GSTL, i think everyone wants more of it :D
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I wonder how Jinro feels about this... he won an MLG already, so he could've been in Code S from that, and now they make it easier to stay in Code S right AFTER he drops to Code A, AND now it's probably a bit harder to get back into Code S.
Doesn't really matter though. It's just a matter of time until he's back in Code S and kicking ass again.
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WHOOOOOOTTTTTTT FINALLY TEAMLEAGUE!!!!!
And a GSL system that makes sense!
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I like that gsl is listening to the community. Even if these changes don't work out, it means their trying instead of playing the "this sort of works" card all the time.
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awesome change! sounds like players won't be bored!
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A change for the better. Let the growth of esports worldwide commence.
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Oh god yes, more GSTL is always a good thing.
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Yes! An actual team league!
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AWESOME changes! Always thought the Group Stage format should be more like MSL format and I always thought Code A champ should get an auto-berth into Code S. Kind of sucks for Code S players that it is now becoming harder to keep their spot, but now we will hopefully have less undeserving players in Code S.
Oh and I almost forgot. GSTL becoming more like PL and having a regular season is AMAZING !!
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On May 20 2011 05:11 bokchoi wrote: AWESOME changes! Always thought the Group Stage format should be more like MSL format and I always thought Code A champ should get an auto-berth into Code S. Kind of sucks for Code S players that it is now becoming harder to keep their spot, but now we will hopefully have less undeserving players in Code S.
Oh and I almost forgot. GSTL becoming more like PL and having a regular season is AMAZING !!
if I was Code S, going down to Up/Down matches because I was bottom 2 in the group is a scarier proposition than going down to Up/Down matches because I was last in the group
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Thanks Gom for putting up the schedule up until October.
Makes planning my trip heaps easier for September
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im very excited for these changes!! looks great! thanks GOM
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These changes seem very awesome! Glad GOM is paying attention to the community.
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GOM is a group of fairly smart people.
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Much Props to Gom, have been buying all their tickets ^__^. Really like the amount of games now plus the spacing. Not too many games so the players have time to breathe and create new strategies!
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This is HUGE
Honestly, a single elimination team league is completely terrible, really glad GOM is going to actually use a proper league format
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On May 20 2011 02:31 Wren wrote: How does the overlap of code A and code S work? In the first week, they made it clear that there'd be code A @ 1:10, code S @ 6:10. But in week two, they are seemingly scheduled for 6:10 and 7:10.
Can anybody clear that up? I believe that it is only the first week that code A will be played everyday.
After that they just play on Mondays (RO8 one week, Semis the next and finals the week after) at their regular timeslot. Certainly don't need more than a single broadcast for any of those.
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Any idea how the pricing is going to work? Will the 10 week team league be one ticket, while each of the normal CodeS/CodeA be a separate ticket, and the two just run at the same time, or is the whole 10 weeks covered by one ticket?
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On May 19 2011 19:09 Nihilnovi wrote:Show nested quote +On May 19 2011 19:01 Erionn wrote:On May 19 2011 18:54 zYwi3c wrote: "Also, winner of MLG will get Code S"
Thats going to change Incontrol, Tyler and Idra opinion about MLG + GSL player exchange. We've known that the winner of MLG would get Code S since the exchange announcement. Though is that this MGL? Because in the original announcement it said starting next MLG. Winner of MLG was only supposed get Code A prior to this announcement. I think this is a much better way and more fair for both scenes, almost no pro expressed interest to go to korea for Code A when they are good enough to win MLG, since they can obviously win in the foreign scene and do good for themselves. Untrue, but its wierd how everyone thought that, since the exchange announcement came out it has stated that after columbus the winner of MLG will get a direct seed into code S. People need to read more carefully, i was surpised when the announcement came out about how many people didnt know this. This isnt a new announcement they are just stating it again because it is part of the format. Everyone kept reading xeris's post "the problem with korea" and just took what he said as the truth , he obviously didnt read carefully enough either because it has stated since the begining that after MLG columbus the winner of MLG will get a direct seed into code s.
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How will they set the studio up?
Idk how easy it is, but they change it quite a bit from GSL, to GSTL.
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On May 19 2011 20:51 Amanitar wrote: Daaaaamn I love Gom! <3
Especially the winner of MLG getting into Code S instead of Code A is sooo good. It wouldn't be worth it to give up all the potential price money in the USA/EU to play a MONTH in the GSL (because you practically can't play in any other tournament when you play in the GSL) Code A, to only have a chance to advance to Code S, and then play another whole month and still only have a chance at winning that! Gawh, IT was always stated as code S, not to be that guy, but learn to read lol
they have said that after columbus the winner of MLG will get direct seed into code s, it was stated in both the interview with MLG lee, and the original exchange announcement, nothing has changed they are just stating it as part of the format not as a new announcment.
also what you are stating sounds like pretty much any other tournament out there, also with these new changes, if you are top 4 at MLG and get a seed into code a as you got second or third, the first rounds of code a happen over a much shorter period of time so if you get knocked out in the first 2 rounds yoou will only have been in korea for a few days, its an all expenses paid trip and you can choose to just go back home if you want and you wont have lost out on anything, just a few days to participate in code a. Its much more appealing for foreigners, why wouldnt yoou want to go to korea for a week or less try out code a in an all expenses paid trip and see how you do. If you dont do well you spent 3-7 days in korea didnt have to spend any money and can go back home and participate in NA tournaments.
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Can somebody PLEASE link me or explain to me the MSL Format/Code S format? Are there still brackets after Ro32? ???
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lol i love the coach award cella gettin a bonus lol
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Very cool, at first glance it seems like this format will create more Code S stability.
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gonna be interesting to see how MLG winners do (if they decide to go).
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Omg epic changes!
Won't be able to watch GSTL all in one week, but now there's more!
However one problem... thing with the GSTL having more time between matches means theres more time for players to prepare for each other; we already know this can be a bad thing because games being decided by build order counters and more preparation from one player than the other usually end very shortly and are not fun to watch. Hopefully with the GSTL format though, it'll only make things more epic.
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On May 20 2011 06:00 soulpoetry wrote: gonna be interesting to see how MLG winners do (if they decide to go). seems alot more appealing to them now, since the first few rounds of code a happen in the first week, they can try it out and if they lose, its not really a big commitment they can just go home if thats what they want to do and they wont really have missed out on anything in the west,. worst case scenario maybe they had to play one of their online events in korea. And if they get far then obviously its worth it to stay for a shot at code s. Its all expenses paid so no harm no foul. So many people trying to look at the foreigner code a seeds negatively saying that its shitty for foreigners.
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On May 20 2011 06:02 Yoshi Kirishima wrote: Omg epic changes!
Won't be able to watch GSTL all in one week, but now there's more!
However one problem... thing with the GSTL having more time between matches means theres more time for players to prepare for each other; we already know this can be a bad thing because games being decided by build order counters and more preparation from one player than the other usually end very shortly and are not fun to watch. Hopefully with the GSTL format though, it'll only make things more epic. more drama, and its not like you know who the team is going to send out i guess you could have one player prepare specifically for another player but whats to say that hes even gonna be coming out. So although this is true i dont think it will be a huge issue.
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Yes! I was actually constantly saying they should do groups so we see more play with more teams rather than having 2 matches to make it to the finals, those of which can really go either way on any given day (and I was even saying to possibly have 10 teams total) and now they are doing it! I'll pretend they were listening to me. 
Edit:
On May 20 2011 05:56 SpecFire wrote: Can somebody PLEASE link me or explain to me the MSL Format/Code S format? Are there still brackets after Ro32? ???
Here is a little tip for improving your reading comprehension. If they mention changes to parts of a tournament and don't address the rest of the tournament... you can assume the parts they did not address will remain the same.
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see? GOM *does* listen ^_^ yayyy
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People know this code s slot was announced a couple of weeks ago right? Why are people acting like its news?
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On May 20 2011 06:02 Yoshi Kirishima wrote: Omg epic changes!
Won't be able to watch GSTL all in one week, but now there's more!
However one problem... thing with the GSTL having more time between matches means theres more time for players to prepare for each other; we already know this can be a bad thing because games being decided by build order counters and more preparation from one player than the other usually end very shortly and are not fun to watch. Hopefully with the GSTL format though, it'll only make things more epic.
yeah you but you leave out the fact that the snipee can also practice for the sniper... oh and in BW the team leagues are just like this but flash and jae have no problem
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THIS IS AMAZING! Wow, I want Tastosis to cast the GSTL though I really missed them.
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On May 20 2011 06:08 Chicane wrote:Yes! I was actually constantly saying they should do groups so we see more play with more teams rather than having 2 matches to make it to the finals, those of which can really go either way on any given day (and I was even saying to possibly have 10 teams total) and now they are doing it! I'll pretend they were listening to me.  Edit: Show nested quote +On May 20 2011 05:56 SpecFire wrote: Can somebody PLEASE link me or explain to me the MSL Format/Code S format? Are there still brackets after Ro32? ??? Here is a little tip for improving your reading comprehension. If they mention changes to parts of a tournament and don't address the rest of the tournament... you can assume the parts they did not address will remain the same.
.........wtf i like brackets a LOT more. How is Winner vs Winner, Loser vs Loser any better than current system?!?!
Group play is freaking lame. So it's gonna practically be Group play until the finals?! Thats freaking stupid. Bracket play is a lot better. You get to predict matches and hype matches better. Brackets are fun to predict and also see who will face who ahead.
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Netherlands45349 Posts
Am I right to assume that it is the GSTL will be Winners League format and not Proleague format?
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OH MY GOD.
...THIS THREAD.
..MY FACE.
somebody pinch me. This is too good to be true.
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OHHH GSTL everyweek!! Nice!! Even though I think is a bit harsh that 4th places goes down to Code A, but overall they look very awesome!!
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Is there even 10 teams? Maybe Tastetosis, Huk, Jinro and the foreigners in Korea can form a team?
So i guess we will see FOX or NSHoSeo?
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Am I right to assume that the MSL format is the same as this from 2009? -------------------------------------------------------------------------------------------------------------------- 1. Four players in each group, two matches (let's call them Match A and Match B). 2. Winners of Match A and Match B play each other. Let's call this Match C. 3. Winner of Match C advances to MSL Round of 16. ... 4. Losers of Match A and B play each other. Let's call this Match D. 5. Winner of Match D plays the loser of Match C. Let's call this Match E. 6. Winner of this match advances to MSL Ro16. --------------------------------------------------------------------------------------------------------------------
e.g. Game 1: Player1<map>Player2 Game 2: Player3<map>Player4 Game 3: Player1<map>Player3 -> Player 1 Advances 1st in grp with 2-0 Game 4: Player2<map>Player4 -> Player 4 to up and down with 0-2 Game 5: Player2<map>Player3 -> Player 2 advances 2nd in grp with 2-1. Player 3 stays code S next season with 1-2.
Sounds like a better system
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finally more gstl games! woot!
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SC2 proleague is coming wow :o
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Man, GOM is so terrific. I will never stop buying premium tickets from them. They deserve all my money.
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On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly. What!? You made my day.
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On May 20 2011 06:39 SpecFire wrote: .........wtf i like brackets a LOT more. How is Winner vs Winner, Loser vs Loser any better than current system?!?!
Group play is freaking lame. So it's gonna practically be Group play until the finals?! Thats freaking stupid. Bracket play is a lot better. You get to predict matches and hype matches better. Brackets are fun to predict and also see who will face who ahead. It's still bracket play from Ro16 onward, just like now. Only the Group Stage of Code S (Ro32) changes. The Winner vs Winner system makes it harder for a better player to get 4th in group stages. Take GSL March Group E as an example:
Current format Game 1. NesTea < san Game 2. BoxeR < Ensnare Game 3. san > BoxeR --> san advances, BoxeR to Up/Downs Game 4. NesTea < Ensnare --> Ensnare advances, NesTea to Up/Downs Game 5. NesTea > BoxeR (3rd/4th place match) Game 6. san > Ensnare (1st/2nd place match)
Game 6 doesn't have hardly anything on the line, since all it does is determine which side of the bracket each player ends up on. In fact, it could be advantageous to lose since the winner ends up on the same side of the bracket as MC.
New format (projected from same matchup results) Game 1. NesTea < san Game 2. BoxeR < Ensnare Game 3. san > Ensnare --> san advances in 1st place Game 4. NesTea > BoxeR --> BoxeR to up/downs in 4th place Game 5. Ensnare > NesTea --> NesTea stays in Code S (3rd place) --> Ensnare advances in 2nd place
The end result is the same, but it's accomplished in fewer games, yet it keeps the suspense of not knowing who advances in the tournament through game 5, and it doesn't subject NesTea to up/down matches that he's going to win anyway.
Note that this is just a projection, and a lot of things could change with the matches being reordered, e.g. does BoxeR still cheese NesTea even though he's only 0-1 instead of 0-2 at this point? Naturally, the results of the matches could easily vary with the format changes. I don't think there's really a way to say whether this aspect is "better" or "worse" but the other advantages (stated above) still stand.
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On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly.
They are far from panicking. But yes foreigners are desperately needed. As there is only 1 in Code S atm and 1 in Code A.
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GSL opening its doors to foreigners is huge. koreans are gonna have a tough time i bet bc they dont study foreigners as mcuh as we stuy them.
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On May 20 2011 07:53 Zooper31 wrote:Show nested quote +On May 19 2011 17:38 DetrA wrote: So is the GSL panicking? They must be in trouble if they need foreigners in code S so badly. They are far from panicking. But yes foreigners are desperately needed. As there is only 1 in Code S atm and 1 in Code A.
SC2 in Korea is getting bigger and bigger. I don't think they need Foreigners.
And i laughed at the one that said GSL is panicking <haha>
Damn, we are the ones that should panic. Why? Cuz i don't see any new faces compared to GSL.
And all we have is online tournaments, where they will have WHOLE MONTHS of offline ons
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This is excellent news. Expanding the importance of the GSTL is a great move.
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Very nice changes. I like how although the GSL is considered the top tournament (by most) they are still looking for ways to improve and give the fans what they want.
I also like the fact that MLG is trying to reach out and bridge the gap between regions and making Starcraft more meaningful out here in the West. Awesome all around
I can't wait to see what foreigners start to come over via MLG. Although it is kind of a shame that this wasn't already in place because I have heard around that Naniwa actually does want to compete in Korea (This may be wrong, but it's what I have been hearing.)
GJ GOM and MLG!
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All of these changes are great. Also the fact that winner of MLG gets Code S should get more foreigners in Korea. But what happens if Bomber or a Code S Korean wins MLG? Do they get two seeds in GSL? (and no that's not serious I don't want a paragraph response about how stupid of an idea that is, but the first question is serious).
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Yay I am gonna like this, now I don't have to wait a month to see my favorite players if they get knocked out of the GSL, I can see them in GSTL I like how they are popularizing MLG, they must have an agreement with them as I have a feeling MLG is gonna start getting a lot more players now that there is a huge initiative besides a fun time and a possible chance of prize money, now you can get a shot to go to Korea and compete in the gsl!
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If the winner of MLG is a korean code S player, the invite would go to the 2nd place winner. It doesn't strictly say that, but we can imply that this will occur because the code S player would be forced to decline and then the 2nd placed player will take it.
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Someone make a fantasy SC2 GSTL league!
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So GOM is so awesome is every way possible. <3
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I'm pretty impressed to tell the truth they're consistently coming up with ways to encourage me to fork out some cash, to enjoy their product. From my perspective the value proposition just keeps getting better.
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On May 20 2011 07:12 Flying_Cake wrote: Is there even 10 teams? Maybe Tastetosis, Huk, Jinro and the foreigners in Korea can form a team?
So i guess we will see FOX or NSHoSeo? IM and NSHoSea will fill the other two spots, think are the teams that will be added to make the 10 I'm fairly sure.
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Australia8532 Posts
On May 20 2011 08:55 Highways wrote: Someone make a fantasy SC2 GSTL league! This. I think you are onto something Mr. Highways!
GSTL just got huge; it is already perceived that GSTL generally produces better games than GSL and now with this expansion it can only get better! Thank you GOM
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Northern Ireland2557 Posts
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i almost screamed when i read it in class ><
amazing GOM
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Amazing, couldn't wait until they did something like this to the teamleague. GSL I love you
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GSTL every week is so sick.
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i like this
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I find it awesome how the take the risk and change their format of their current succes monster only to addapt to the community's requests, more GSTL, more foreigners, GOMtv I thank you.
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I hope this change will skyrocket GOM's popularity and bring us a higher chance of fun and awesome games. Good job!
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i liked gstl when it was over 3 days. now it goes on forever like nasl
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On May 20 2011 11:26 ZeeMan wrote: i liked gstl when it was over 3 days. now it goes on forever like nasl
are you kidding me? ok the nfl starts their season today and then the super bowl is in two days, woohoopdeedoo.
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ALLEYCAT BLUES49984 Posts
On May 20 2011 11:26 ZeeMan wrote: i liked gstl when it was over 3 days. now it goes on forever like nasl
Its a team league its supposed to go on forever.
seriously,people have the weirdest of issues with this.
think like its like the AFL,not some test match that gets over in 4 days.
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Am I missing something? Why is there no mention of Code S in the calendar? Or is Code S and Code A being ran all together in the same days?
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I dont think i should start a threat about this so i just put it here, how did gom decide for players brackets for the super tornament? why is MC facing Alicia in the first round T.T?
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This is amazing. GSL and GSTL (although to a much lesser extent) have been a bit lacking recently and I feel like this is what is needed to bring both of them back up.
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What about the subscription price? Any news on the price?
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On May 20 2011 14:51 coldasice wrote: What about the subscription price? Any news on the price?
As said in post #2 - Im going "Shut up and take my money!"
This is awesome!
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On May 20 2011 14:53 ELA wrote:Show nested quote +On May 20 2011 14:51 coldasice wrote: What about the subscription price? Any news on the price? As said in post #2 - Im going "Shut up and take my money!" This is awesome! Aye! I hate it when companies don't want my money. GOM wants my money. My money it shall have.
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GomTV always has and will continue to get my hard earned dollars for their awesome production 
GSL + GSTL ftw
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For me, the biggest news seems to be the MLG winner will go to Korea. Undoubtedly, this will help promote non-Koreans to go to Korea. However, I wonder if it could also work the other way around. Perhaps it would end up with Koreans trying for MLG in the hopes of getting into Code S (especially if they have been stuck in Code A for quite a while.)
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Great changes, I skipped GSTL due to no IM or Tastosis but looks like they are back on track to taking all my monies
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Wow the Brackets look pretty nice. I can see MVP/MKP/MC/Nestea in the Ro4
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Interesting. I like the changes a lot in general. It's going to be pretty hard to get into Code S now from Code A.
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I'm really liking these changes, if they could just increase the quality of the stream and rebroadcast for US/EU times then I would be such a happy camper.
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so, 5 nights a week?! sweetness...
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Can anyone explain to me how GSTL Playoffs will work. If it is 1st Group A vs 3rd Group B and 1st Group B vs 3rd Group A and 2nd Group A vs 2nd Group B what is left is 3 teams. That does not compute :D
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Also I am extremely sad about no more Saturday matches (except for finals). That was the only time I could watch it live  I am not sure I will be buying season tickets for this (unless they put both GSTL and GSL as one package)
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zenex ogs im mvp st prime fou slayers tsl
whos the 10th team?
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On May 20 2011 18:36 gNs.I-Jasa wrote: zenex ogs im mvp st prime fou slayers tsl
whos the 10th team?
NsHoSeo
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Will new GSTL be casted by doa and moletrap again?
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These are all good changes & GOM can only go forwards, Q; Is there anyway to find out how many viewers tune into GSL/GSTL I'm thinking more Code S final viewers figures etc?
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On May 20 2011 18:14 -Archangel- wrote: Can anyone explain to me how GSTL Playoffs will work. If it is 1st Group A vs 3rd Group B and 1st Group B vs 3rd Group A and 2nd Group A vs 2nd Group B what is left is 3 teams. That does not compute :D 1st Place in each group has a bye, and play the winner of the 2nd/3rd place teams in the semifinals.
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On May 20 2011 18:14 -Archangel- wrote: Can anyone explain to me how GSTL Playoffs will work. If it is 1st Group A vs 3rd Group B and 1st Group B vs 3rd Group A and 2nd Group A vs 2nd Group B what is left is 3 teams. That does not compute :D
Just a guess, but in BW the playoffs work with 3rd vs 2nd, then winner vs 1st. It's possible that's how they doing it here.
Edit : Actually BW playoffs work with: 3rd vs 6th 4th vs 5th winner of game 1 vs winner of game 2 winner of game 3 vs 2nd winner of game 4 vs 1st. But doesn't sound like it's like that. Kind of dumb set up tbh, for any of the lower ranked teams to win they have to win 4 matches, while 1st place needs just 1.
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I really like what GOMTV is doing. Well worth the investment. Keep up the good work.
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On May 20 2011 20:09 Prfx wrote: Will new GSTL be casted by doa and moletrap again? It's just my guess, but I'm afraid they'll use the code A casters for the weekly league and Tastosis for the Team Playoff Tournament.
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I think these changes look really good.
I always thought it was kind of wiered that someone who got knocked out in Ro8 in Code A had an equal chance of getting Code S as someone who placed 3rd in their Code S group.
And GSTL every week sounds nice as well.
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winner of code A tournament will automatically get into Code S
Hello? Thank you. Aways wondered why somebody would have to fight through all of that competition and drama ... then have to play more matches for the Code S.
The GTSL extension is kickass. As well as the beginnings of integration with MLG.
The changes are awesome overall. GOM is a smart organization.
For 9.99 a month, GSL is one of the best entertainment deals on the planet IMO
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Think this is a nice way to always have all teams participating in the teamleague.
Also, just to clarify...I'm confused about the Code A schedule on the calender. Does this mean that Code A happens two times in a day (meaning that Round of 32 and Round of 16 are all in the same day)?
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United States13896 Posts
More team league matches can only be a good thing. Everything else is extraneous imo, but the fact that GSTL is expanding brings a smile to my face.
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This looks really good, can't wait for it to go into effect.
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You know what this means right? At least 2 Code S players get filtered out of Code S minimum every GSL, regardless if the top 32 are actually the top 32 best in the world due to automatic Code S seeding.
Not sure if that's the best idea, I think to qualify for Code S it's proper to beat a Code S player to get there.
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On May 21 2011 06:45 Figgy wrote: You know what this means right? At least 2 Code S players get filtered out of Code S minimum every GSL, regardless if the top 32 are actually the top 32 best in the world due to automatic Code S seeding.
Not sure if that's the best idea, I think to qualify for Code S it's proper to beat a Code S player to get there. If they are that good they will win code A and get back in there are some great players in code A and i like the change.
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On May 21 2011 06:45 Figgy wrote: You know what this means right? At least 2 Code S players get filtered out of Code S minimum every GSL, regardless if the top 32 are actually the top 32 best in the world due to automatic Code S seeding.
Not sure if that's the best idea, I think to qualify for Code S it's proper to beat a Code S player to get there. More than 2 Code S player gets demoted every season anyway. Only problems I see with this is the seedings for the Up/Down groups and how they're going to conduct the groups... I imagine it will be Bo1s where every player plays every other player... (total of 11 matches).
There'll then be issues with tiebreakers also I'd imagine... and people whining about it being Bo1.
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More gstl = <3
Thank you gomtv
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is there any mention of where the GSTL finals will take place? I can't imagine it'll be the GOM studio with the changes they've made to GSTL scheduling.
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On May 21 2011 14:51 udgnim wrote: is there any mention of where the GSTL finals will take place? I can't imagine it'll be the GOM studio with the changes they've made to GSTL scheduling. Still a long way off to the finals... the location for the finals of the upcoming Super Tournament hasn't been announced yet either so it's best to wait. Should note that the Finals is scheduled for a Friday, where else all the individual GSL Finals have been on a Saturday. But then again like I mentioned it's still a long way off. It's likely going to be subject to change as the time gets nearer.
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Im a big fan of these changes. I think this will make the partnership with MLG very strong!~^^
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On May 21 2011 05:01 PartyBiscuit wrote: Think this is a nice way to always have all teams participating in the teamleague.
Also, just to clarify...I'm confused about the Code A schedule on the calender. Does this mean that Code A happens two times in a day (meaning that Round of 32 and Round of 16 are all in the same day)? Seems to me that Week One schedule will be something like this (remember, Code A is also played in the afternoon for the first week), if we go by the standard assumption of 4 matches a session:
Monday Afternoon - Ro32 Monday Evening - Ro32 Tuesday Afternoon - Ro32 Wednesday Afternoon - Ro32 Thursday Afternoon - Ro16 Friday Afternoon - Ro16
Then the Ro8 onwards will only take place on Mondays.
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I like these changes cause if I"m understanding correctly, team league will occur in concert with normal GSL.
What i'd really love to see is GSL combining it's tourney prizes for two months and having the season be two months long. As much as I'd love to see a gsl champion every month, producing so many kind of cheapens the tittle. Perhaps a longer format, where it is tougher to be eliminated ( losers bracket perhaps ) This way there would be plenty of games to cover, truly good players wouldn't be eliminated because the dropped a day, and the prestige of winning the entire thing would greatly increase.
Just some ideas GSL! Either way, keep bringing me great starcraft.
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If they just cut code A down to a one week event or less they will have the perfect format. Code A as it is now is a nice idea but theleague needs to be centered around code S and that should be where the majority of time is spent imo. Also I'm pretty sure any player would rather play intensively during a few days than spread their matches out over a full month. It's like the longest qualifier in history.
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Just realised the extension of GSTL is bad for foreign hopefuls in Korean, unless they field a whole team I imagine there will be even longer breaks between GSLs?
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On May 22 2011 02:45 StarBrift wrote: If they just cut code A down to a one week event or less they will have the perfect format. Code A as it is now is a nice idea but theleague needs to be centered around code S and that should be where the majority of time is spent imo. Also I'm pretty sure any player would rather play intensively during a few days than spread their matches out over a full month. It's like the longest qualifier in history.
It's a money issue. More TV air time = happier sponsors = more money.
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On May 22 2011 02:48 bmml wrote: Just realised the extension of GSTL is bad for foreign hopefuls in Korean, unless they field a whole team I imagine there will be even longer breaks between GSLs? Go look at the schedule in the OP. It's almost exactly the same, just that the individual GSL gets extended 1 more week. And Code A's Ro32-16 is played all within 1 week, so it's in a way good for foreigners if they think they might get knocked out early (but then bad as the Ro8-Finals for Code A is played over 3 weeks).
The GSTL runs concurrently to all GSLs, so it won't add an additional break between GSLs.
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Has it been answered already how the casting format will be? Tastosis will obviously be casting Code S, and WolfTrap will be casting code A, but who are going to be the casters for the GSTL every week?
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These changes are absolutly amazing. Gomtv really knows what they are doing. GSTL 2x per week is going to be awesome. I am so excited!
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nice to see Gom making active changes, i like this format a lot better
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On May 19 2011 17:31 shire wrote: In the event there is no MLG, the Code S will be given by wild-card.
I don't understand that, what's a wild card?
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theres still blank days, need moar starcraft!!!
lol all kidding aside i really like this over the last system, but they still need code A to take place over <2 weeks, the month long qualifier deal is still an issue
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On May 23 2011 12:15 VIB wrote:Show nested quote +On May 19 2011 17:31 shire wrote: In the event there is no MLG, the Code S will be given by wild-card.
I don't understand that, what's a wild card? It's just someone who missed out through normal qualification but gets a spot later. There's several ways they can do it but we don't know that at this point until Gom comes up with their rules for this. It could be invitational (they could pick someone they deem awesome), it could be a separate quick tournament to pick a winner for the spot, it could be the best person who failed to make it in up and down matches.
We don't know until Gom explain the rules for it because there's so many different ways they could go about handling it. Don't worry about it tbh. Gom will decide how they're going to decide the wild card and we will know then. Very vague until then.
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On May 23 2011 13:36 Goibon wrote:Show nested quote +On May 23 2011 12:15 VIB wrote:On May 19 2011 17:31 shire wrote: In the event there is no MLG, the Code S will be given by wild-card.
I don't understand that, what's a wild card? It's just someone who missed out through normal qualification but gets a spot later. There's several ways they can do it but we don't know that at this point until Gom comes up with their rules for this. It could be invitational (they could pick someone they deem awesome), it could be a separate quick tournament to pick a winner for the spot, it could be the best person who failed to make it in up and down matches. We don't know until Gom explain the rules for it because there's so many different ways they could go about handling it. Don't worry about it tbh. Gom will decide how they're going to decide the wild card and we will know then. Very vague until then. Oh ok cool, thanks Hope they find another way to get a foreigner in there ^^
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On May 20 2011 14:51 coldasice wrote: What about the subscription price? Any news on the price? I guess 30-40$ for 3 months.
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This is a way better format, i hope for the love of god people make more teamleagues.
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On May 21 2011 05:35 p4NDemik wrote: More team league matches can only be a good thing. Everything else is extraneous imo, but the fact that GSTL is expanding brings a smile to my face.
This. As someone who's been buying GSTL tickets and not GSL tickets, I'm so happy about this change I'll gladly buy both if they lump them together like they seem likely to do now.
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I think more should be done to 'protect' the best players, like what happens with MLG with the pool play and double elimination. Right now there's so many upsets in the GSL it completely devalues the suprise when an MC/Nestea/MVP is eliminated and it means we consistantly get crappy finals/semi finals.
I don't mind seeing upsets or good new players come through, but it would be a lot more epic/exciting to me if when we hit the Ro8 it was 6 of the worlds top 10 players and 2 outsiders, instead of 2 top players and 6 outsiders.
Fortunately we've not had a GSL yet where someone who really isn't top quality wins it (in spite of many finalists).
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On June 10 2011 01:45 Blasphemi wrote: I think more should be done to 'protect' the best players, like what happens with MLG with the pool play and double elimination. Right now there's so many upsets in the GSL it completely devalues the suprise when an MC/Nestea/MVP is eliminated and it means we consistantly get crappy finals/semi finals.
I don't mind seeing upsets or good new players come through, but it would be a lot more epic/exciting to me if when we hit the Ro8 it was 6 of the worlds top 10 players and 2 outsiders, instead of 2 top players and 6 outsiders.
Fortunately we've not had a GSL yet where someone who really isn't top quality wins it (in spite of many finalists).
I soooo completely disagree with this. If you protect the "best" players, then people like Gretorp get to keep their seeds for much longer than they really should. The format change works well enough so that weak players don't make it to the finals on a fluke.
Besides, they protect good players enough by sending them to Up and Downs rather than sending them straight to code A, or worse, making them re-qualify.
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On June 10 2011 02:20 shockaslim wrote:Show nested quote +On June 10 2011 01:45 Blasphemi wrote: I think more should be done to 'protect' the best players, like what happens with MLG with the pool play and double elimination. Right now there's so many upsets in the GSL it completely devalues the suprise when an MC/Nestea/MVP is eliminated and it means we consistantly get crappy finals/semi finals.
I don't mind seeing upsets or good new players come through, but it would be a lot more epic/exciting to me if when we hit the Ro8 it was 6 of the worlds top 10 players and 2 outsiders, instead of 2 top players and 6 outsiders.
Fortunately we've not had a GSL yet where someone who really isn't top quality wins it (in spite of many finalists). I soooo completely disagree with this. If you protect the "best" players, then people like Gretorp get to keep their seeds for much longer than they really should. The format change works well enough so that weak players don't make it to the finals on a fluke. Besides, they protect good players enough by sending them to Up and Downs rather than sending them straight to code A, or worse, making them re-qualify.
There is obviously a middle ground between the Gretorp situation and the mess GSL has of almost all the good players getting knocked out early every season.
Even the MLG format while not perfect at least creates great finals with MMA/Losira, Naniwa/Kiwi, Huk/Kiwi, Idra/Select etc.. There's never been an MLG which didn't end with two of the top players there meeting and this far outweighs the Gretorp issue. Plus it's not just the finals, we get to see Idra/MC, Idra/Thorzain, MMA/Idra, MC/Losira, Losira/MMA, MC/Thorzain, MC/Naniwa, Naniwa/Losira.
Almost all the combinations of top players meeting each other happens at an MLG. That's great it's exciting. I would love to see a GSL where we Nestea/MC, MC/MVP, Nestea/MKP, Nestea/Bomber and other combinations of that all in one season, but it never happens. We probably get one matchup like that per season in a Bo3/5/7.
Certainly I have no issue with a guy like Bomber, MMA etc.. coming through if they're good enough but it's not enjoyable that every GSL the Ro8 is full of people who've got there through nothing more than a mix of luck, cheese and a very favourable draw, it's so anti climatic and really cheapens the achievement of the guys like Bomber/MMA when they do make it far in Code S because so did Inca, Rain, Anypro, Hongun and many others who are nothing special.
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