WCG 2011 Grand Finals - Page 237
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Caphe
Vietnam10817 Posts
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DarkMatter_
Canada1774 Posts
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OopsOopsBaby
Singapore3425 Posts
On December 09 2011 18:41 hansel01 wrote: Do P have observers? If not, what detects besides canons? he had observers. | ||
deafhobbit
United States828 Posts
On December 09 2011 18:41 StarStruck wrote: ensare is very rarely used though unless your zero as the other guy pointed out lol Which makes his decision to do it all the more stupid. Thats what I'm saying. | ||
StarStruck
25339 Posts
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Brutus
Netherlands284 Posts
Didn't Zerg have a decent lead? He denied the third for a long time, and I saw corsairs getting destroyed by scourge. But all of the sudden, Bisu had a supply lead and he had won the air battle. What was the tipping point in this game? | ||
Caphe
Vietnam10817 Posts
On December 09 2011 18:41 hansel01 wrote: Do P have observers? If not, what detects besides canons? Yep P have obs but since the Zerg made NO lurker there is no point getting an ob. | ||
StarStruck
25339 Posts
On December 09 2011 18:41 deafhobbit wrote: Which makes his decision to do it all the more stupid. Thats what I'm saying. yup, but that's the thing you cannot rely on just lurkers. JD was too late to the dance against BeSt and CH followed suit. s; | ||
deafhobbit
United States828 Posts
On December 09 2011 18:42 Brutus wrote: I hope someone can help me understand it since I know shit about BW. Didn't Zerg have a decent lead? He denied the third for a long time, and I saw corsairs getting destroyed by scourge. But all of the sudden, Bisu had a supply lead and he had won the air battle. What was the tipping point in this game? P on 2 vs Z on 4 is acceptable to P for awhile. Micro and action not building lurkers won it for Bisu. Also, supply leads mean less in BW. | ||
stevorino
957 Posts
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Shikyo
Finland33997 Posts
On December 09 2011 18:43 StarStruck wrote: yup, but that's the thing you cannot rely on just lurkers. JD was too late to the dance against BeSt and CH followed suit. s; Lurker/ling camp until Defiler is like the most standard ZvP | ||
hacklebeast
United States5090 Posts
On December 09 2011 18:41 caradoc wrote: it felt like the 4th was out of desperation. Bisu seemed ahead most of the game because the 3rd was the natural of another main, the 4th was defended by the defenses at the third. It was safe, Action just got greedy (as all zergs do) and was expecting bisu to attack either sooner with a handful of zealots, or much later after taking a third. | ||
theBizness
United States696 Posts
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TheBanana
Norway2183 Posts
On December 09 2011 18:42 Brutus wrote: I hope someone can help me understand it since I know shit about BW. Didn't Zerg have a decent lead? He denied the third for a long time, and I saw corsairs getting destroyed by scourge. But all of the sudden, Bisu had a supply lead and he had won the air battle. What was the tipping point in this game? As another Noob, I would guess that one Dragoon-attack was the tipping point. | ||
StarStruck
25339 Posts
On December 09 2011 18:44 Shikyo wrote: Lurker/ling camp until Defiler is like the most standard ZvP precisely. he made no mention of our good friend defilers though. That's what I was trying to get at. D= If P doesn't build corsairs or if you keep them to a low count via hydra scourge then its good to get mutalisks as well to pick off templars. | ||
Grettin
42381 Posts
On December 09 2011 18:44 theBizness wrote: Weird, no hydras really either. Hydra den was really delayed, i think Bisu destroyed it once as well? | ||
Caphe
Vietnam10817 Posts
On December 09 2011 18:42 Brutus wrote: I hope someone can help me understand it since I know shit about BW. Didn't Zerg have a decent lead? He denied the third for a long time, and I saw corsairs getting destroyed by scourge. But all of the sudden, Bisu had a supply lead and he had won the air battle. What was the tipping point in this game? Zerg has more bases are common. Although Action did a good job delay the third but his army was poor with pure ling and some muta. Zerg need lurker to hold the timing Protoss push off and just like what you just saw. Zerg try to turlte but did an half ass job. Bisu won a very easy game, I don't know why Action played this bad ![]() | ||
mcmartini
Australia1972 Posts
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Snipinpanda
United States1227 Posts
On December 09 2011 18:42 Brutus wrote: I hope someone can help me understand it since I know shit about BW. Didn't Zerg have a decent lead? He denied the third for a long time, and I saw corsairs getting destroyed by scourge. But all of the sudden, Bisu had a supply lead and he had won the air battle. What was the tipping point in this game? Zerg made mutas for some reason, instead of say, lurkers, which was curious. I thought Action(the zerg) was going for a defensive strategy by opting for 4 base and teching hard. At this point zerg just needs to hold. It seems that Bisu hit some timing that Action didn't anticipate. Anyways, back to the point about mutas. Usually the purpose of mutas in ZvP after you've gained air control and to get rid of high templar on the ground(which you can snipe). Generally Z will beat P straight up without storm, so this is quite important. However, the weird thing was that bisu didn't really research storm for a long time, and was replenishing his sairs(something that action saw), meaning that having mutas aren't going to be worth much. Instead of those 9-11 mutas action had, he could have had say, 7 lurkers to defend. Also, Action got burrow for some reason, but it didn't seem to work. Kind of an odd game, but I think it's mostly Action failing. | ||
Holgerius
Sweden16951 Posts
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