On December 09 2011 18:33 deafhobbit wrote: For sc2 fans - fast 4 gas from zerg like this generally indicates that the zerg wants to play defensive and get hive.
(hopefully actions gets lurkers instead of queens this game).
why would he get queens in zvp.
really not that useful. - -
I don't know, but he did in SPL finals vs some SKT toss (not bisu or best). He was on 4 base, dug in and looking good, but when the P moves out to attack the main he walks right in since ensnare kinda blows.
ensare is very rarely used though unless your zero as the other guy pointed out lol
Which makes his decision to do it all the more stupid. Thats what I'm saying.
yup, but that's the thing you cannot rely on just lurkers. JD was too late to the dance against BeSt and CH followed suit. s;
Lurker/ling camp until Defiler is like the most standard ZvP
precisely. he made no mention of our good friend defilers though. That's what I was trying to get at. D=
Defilers or no defilers, i think we can all agree that building queens instead of lurkers is fucking stupid in ZvP.
On December 09 2011 18:33 deafhobbit wrote: For sc2 fans - fast 4 gas from zerg like this generally indicates that the zerg wants to play defensive and get hive.
(hopefully actions gets lurkers instead of queens this game).
why would he get queens in zvp.
really not that useful. - -
I don't know, but he did in SPL finals vs some SKT toss (not bisu or best). He was on 4 base, dug in and looking good, but when the P moves out to attack the main he walks right in since ensnare kinda blows.
ensare is very rarely used though unless your zero as the other guy pointed out lol
Which makes his decision to do it all the more stupid. Thats what I'm saying.
yup, but that's the thing you cannot rely on just lurkers. JD was too late to the dance against BeSt and CH followed suit. s;
Lurker/ling camp until Defiler is like the most standard ZvP
precisely. he made no mention of our good friend defilers though. That's what I was trying to get at. D=
Defilers or no defilers, i think we can all agree that building queens instead of lurkers is fucking stupid in ZvP.
Yup. I just edited my post to mention when to get mutalisks as well based off the composition too s;
On December 09 2011 18:42 Brutus wrote: I hope someone can help me understand it since I know shit about BW.
Didn't Zerg have a decent lead? He denied the third for a long time, and I saw corsairs getting destroyed by scourge. But all of the sudden, Bisu had a supply lead and he had won the air battle. What was the tipping point in this game?
Greedy play from zerg wasn't able to hold off protoss aggression. Nowadays, a lot of zergs go for quick 4 bases and turtle to hive tech. If they manage to survive till their hive tech kicks in, zerg tends to be almost unstoppable because they've been powering their economy the entire game. However, this greedy style of play makes them highly vulnerable in the midgame since they don't create an army capable of dealing with the protoss ball and instead just try to rely on static defense.
Here's a game where the zerg manages to successfully execute this strategy:
On December 09 2011 18:41 DarkMatter_ wrote: Uh oh, I think Flash is supposed to go out on the 4th set but KT might already lose by then.
How would you know when Flash is supposed to go out?
Get inside the coaches head. A lot of their moves are questionable. Once you've seen enough matches you get an idea based off the maps and their craziness o;
On December 09 2011 18:41 DarkMatter_ wrote: Uh oh, I think Flash is supposed to go out on the 4th set but KT might already lose by then.
How would you know when Flash is supposed to go out?
honestly, if flash is going our 4th, Stats will be 3rd, and he has a good chance against Fantasy. if SKT is smart, they'll save Fantasy for set 5, because there's no way KT would ever wait till then to play Flash or Stats, and he can take anyone else on KT ezpz.
On December 09 2011 18:41 DarkMatter_ wrote: Uh oh, I think Flash is supposed to go out on the 4th set but KT might already lose by then.
How would you know when Flash is supposed to go out?
Generally players are tied to certain maps because it's more efficient on practicing. In this case, the next map is Outlier, a supposedly heavily favored P map. KT has a strong Protoss player called Stats; it is likely he is the one who is being sent out here instead of Flash.
On December 09 2011 18:51 Shikyo wrote: Well, Outlier seems like an amazing map for Flash and Ground Zero seems alot worse, so I think that they will send flash on Ground Zero.
On December 09 2011 18:51 TheBanana wrote: Funny how the replay had different colors.
Random colors remain random in replays, though it's possible to force them to change as an observer. Remember, BW was not build to be an esport, and not nearly as much info is available to obs's. Even the supply and resource counts are done by OGN software, the game doesn't do that.