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[GSTL May] Ro8 Day 2 - Page 201

Forum Index > StarCraft 2 Tournaments
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Micket
Profile Joined April 2011
United Kingdom2163 Posts
May 17 2011 14:38 GMT
#4001
Whilst oGs is a fantastic team and has the most amount of Code S players and highest overall ranking, in GSTL, MC is pretty much the only guy that ever wins for them. Some stats:

GSTL 1 : lose 4-1 to IM, MC is the only guy who kills.
GSTL 2 : lose 4-3 to Slayers, Top gets a kill. MC gets 2 kills
GSTL 3: So far, they have beaten ST 4-2, Zenio gets a kill, Mc gets 3 kills.

So in 8 victories, MC has 6 kills and rest of oGs has 2. Sounds like a 1 man team when it comes to GSTL format.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45246 Posts
May 17 2011 14:38 GMT
#4002
On May 17 2011 23:33 Vorenius wrote:
Show nested quote +
On May 17 2011 23:26 Fyzar wrote:
On May 17 2011 23:22 Skyze wrote:
On May 17 2011 23:18 GGTesomas wrote:
Good forcefields are not any fun to watch in ZvP. The Zerg just seems so helpless with all the units smashing up against the ffs and not doing anything


Even with the forcefields, July's army almost beat MC's army at the hatchery.. Imagine how lopsided it would of been WITHOUT forcefields; July would of lost no units.

Forcefield is a requirement for protoss to deal with roach/hydra, about as much as creep spread is for zerg.

This, people should look at it from both sides.
I'm P and I know that my ff's aren't really the best, because of that I lose to pmuch every zerg army -,-.
FF's are essential, you can't argue with that.

I don't think that was his point.

Everyone knows you can't just straight up remove force fields. But that doesn't change the fact that it is just so damn frustrating to both play against and watch. You can hope your opponent misses some FFs and you win or maybe he won't and you'll lose.

It's just a bad mechanic that shouldn't have been in the game in the first place. But now that it's here there is sadly no easy way to re-balance the game without it.


Or you could research burrow move or drop tech, or learn how to use flanks, multi-pronged attacks, or nydus worms. Last time I checked, Sen, Idra, Dimaga, Sheth, Morrow, and all the Korean Zergs' ZvP win percentages weren't 0%. In fact, ZvP win ratios at the high levels are pretty even.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2011-05-17 14:42:27
May 17 2011 14:39 GMT
#4003
lolz at QQing. MC played perfect quit whining.

If FF were so good why zergs like Neatea and losira have like a 90% win streak vs toss? No toss has 90% vs zerg, even MC, the best.
MC for president
nofacej
Profile Joined March 2011
Australia164 Posts
May 17 2011 14:41 GMT
#4004
On May 17 2011 23:33 GGTesomas wrote:
Show nested quote +
On May 17 2011 23:22 Skyze wrote:
On May 17 2011 23:18 GGTesomas wrote:
Good forcefields are not any fun to watch in ZvP. The Zerg just seems so helpless with all the units smashing up against the ffs and not doing anything


Even with the forcefields, July's army almost beat MC's army at the hatchery.. Imagine how lopsided it would of been WITHOUT forcefields; July would of lost no units.

Forcefield is a requirement for protoss to deal with roach/hydra, about as much as creep spread is for zerg.

I believe that they are a requirement for Protoss(though I would also argue that requiring something like ffs is poor game design). I'm not trying to comment on their balance. There is just nothing exciting about it. Watching a clutch storm or a money emp land is pretty exciting. Watching a player make yet another forcefield wall to nullify their opponent's units just gives me a feeling of "not again!"


It varies. Sometimes force fields are exciting and sometimes they aren't. In the Bomber game they were very exciting to watch. MC's FFs needed to be pristine to survive that attack, and they were. In the July game however they did feel a bit abusive. That's the difference between attacking and defending though. Clutch defence is always more entertaining than a decisive victory in battle (at least to me).
xbankx
Profile Joined July 2010
703 Posts
May 17 2011 14:42 GMT
#4005
On May 17 2011 23:39 tdt wrote:
lolz at QQing. MC played perfect quit whining.


MC obviously out played all his opponent by a far margin. People are just annoyed that ff is a stupid ability and as a toss player I agree. It is litterally "miss=gg" and "hit=oh they can't win".
Kommander
Profile Joined March 2011
Philippines4950 Posts
May 17 2011 14:42 GMT
#4006
On May 17 2011 23:39 tdt wrote:
lolz at QQing. MC played perfect quit whining.


MC always incites qq/whining whenever he plays. Kinda used to it by now, after all, haters are always gonna hate. =))
cuppatea
Profile Joined April 2010
United Kingdom1401 Posts
May 17 2011 14:43 GMT
#4007
On May 17 2011 23:37 xbankx wrote:
Im pretty sure every protoss hate ff as much as Zerg like against roach ling versus 3 gate sentry expand. 1 missed ff and gg while zerg can just 1a. It is a stupid mistake but incontrol is right. Toss is made around ff and warpgate technology which is why it is stupid.


You say "can just 1a" like it's a good thing for the Zerg. Zerg can ONLY 1a and if the Protoss gets his forcefields right, you lose. The battle is decided entirely by the micro of one player. At least the Protoss can say "well, my bad" if he fucks up his forcefields and loses, the Zerg just has to sit there and pray for a mistake from his opponent because he has zero influence on the outcome of the battle.
tabbott26
Profile Joined May 2011
United Kingdom379 Posts
May 17 2011 14:44 GMT
#4008
Hey guys, sorry for the slight delay in the last few hours on the results. BT decided that my router would be taken offline, and it took me ages to do it by phone. An awesome day's matches, looking forward to the Semis tomorrow!
EGHuK - EGIdra - EGDeMuslim - MVPGenius - Liquid'Sheth - ROOTKiwikaki
Shooks
Profile Joined January 2011
Australia256 Posts
May 17 2011 14:46 GMT
#4009
On May 17 2011 23:43 cuppatea wrote:
Show nested quote +
On May 17 2011 23:37 xbankx wrote:
Im pretty sure every protoss hate ff as much as Zerg like against roach ling versus 3 gate sentry expand. 1 missed ff and gg while zerg can just 1a. It is a stupid mistake but incontrol is right. Toss is made around ff and warpgate technology which is why it is stupid.


You say "can just 1a" like it's a good thing for the Zerg. Zerg can ONLY 1a and if the Protoss gets his forcefields right, you lose. The battle is decided entirely by the micro of one player. At least the Protoss can say "well, my bad" if he fucks up his forcefields and loses, the Zerg just has to sit there and pray for a mistake from his opponent because he has zero influence on the outcome of the battle.


You in bronze right? Heard of baneling drops? heard of roach burrow? Heard of early pressure to snipe sentries? Heard of infestors? I hear they kill sentries fast. Most Zerg's I vs on ladder just keep running into my force fields, which I find hilarious.
Taryssa
Profile Joined October 2010
United States1628 Posts
May 17 2011 14:46 GMT
#4010
How did the new map work out, saw that it got played for the first time tonight.
epoc
Profile Joined December 2010
Finland1190 Posts
May 17 2011 14:47 GMT
#4011
On May 17 2011 23:18 4ntipode wrote:
There is not much to say, MC is just superior


Well yes, at using forcefields. But zerg doesnt have forcefields so you cant answer that skill with equall skill.
bobwhiz
Profile Blog Joined April 2011
United States725 Posts
May 17 2011 14:47 GMT
#4012
I'm not a huge MC fan, just cause he plays Protoss and I'm a terran homeboy but big ups to him for taking out BOMBER, ACE, and others.
Signatures are simply a cover for having no personality. -Kiante
Cade
Profile Joined August 2010
Canada1420 Posts
May 17 2011 14:47 GMT
#4013
On May 17 2011 23:43 cuppatea wrote:
Show nested quote +
On May 17 2011 23:37 xbankx wrote:
Im pretty sure every protoss hate ff as much as Zerg like against roach ling versus 3 gate sentry expand. 1 missed ff and gg while zerg can just 1a. It is a stupid mistake but incontrol is right. Toss is made around ff and warpgate technology which is why it is stupid.


You say "can just 1a" like it's a good thing for the Zerg. Zerg can ONLY 1a and if the Protoss gets his forcefields right, you lose. The battle is decided entirely by the micro of one player. At least the Protoss can say "well, my bad" if he fucks up his forcefields and loses, the Zerg just has to sit there and pray for a mistake from his opponent because he has zero influence on the outcome of the battle.


As both a Z and P player, (main Z) I can say that this is incredibly inaccurate. The Z has the ability to attempt to control positioning, to do drops, and many other workarounds. But yes in a straight up battle w/ good forcefields, Z is going to lose. That's how it should be. Whether ff is a good mechanic or not I won't make a judgement, but a P army should beat a Z army of equal size supply wise.
xbankx
Profile Joined July 2010
703 Posts
May 17 2011 14:48 GMT
#4014
On May 17 2011 23:43 cuppatea wrote:
Show nested quote +
On May 17 2011 23:37 xbankx wrote:
Im pretty sure every protoss hate ff as much as Zerg like against roach ling versus 3 gate sentry expand. 1 missed ff and gg while zerg can just 1a. It is a stupid mistake but incontrol is right. Toss is made around ff and warpgate technology which is why it is stupid.


You say "can just 1a" like it's a good thing for the Zerg. Zerg can ONLY 1a and if the Protoss gets his forcefields right, you lose. The battle is decided entirely by the micro of one player. At least the Protoss can say "well, my bad" if he fucks up his forcefields and loses, the Zerg just has to sit there and pray for a mistake from his opponent because he has zero influence on the outcome of the battle.



I just say that battle micro is just a bit lobsided. LIke yea mechanics like larva inject+creep spread is hard to keep up with, but I mean battle menchanics-wise. Terran and toss has it hard. Other than MC you really don't see great ff from other players because it is not just f+random clicks. Terran, 1 late sec of tank siege and you just lost versus a ling/bling army. It is really stupid sometimes.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
May 17 2011 14:48 GMT
#4015
On May 17 2011 23:38 Micket wrote:
Whilst oGs is a fantastic team and has the most amount of Code S players and highest overall ranking, in GSTL, MC is pretty much the only guy that ever wins for them. Some stats:

GSTL 1 : lose 4-1 to IM, MC is the only guy who kills.
GSTL 2 : lose 4-3 to Slayers, Top gets a kill. MC gets 2 kills
GSTL 3: So far, they have beaten ST 4-2, Zenio gets a kill, Mc gets 3 kills.

So in 8 victories, MC has 6 kills and rest of oGs has 2. Sounds like a 1 man team when it comes to GSTL format.

Sounds like KTFlash :D

OMC = Only MC lol :p

Waiting on the vods of oGs vs ST :x Just missed almost all games except last.
Thanks OP for putting up polls so I can watch recommended.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
j3i
Profile Joined February 2011
United States357 Posts
May 17 2011 14:49 GMT
#4016
On May 17 2011 23:16 warcralft wrote:
Nada brought his keyboard. He was suppose to be the ace T_T


Lol, i'm pretty sure they'd all have to bring their stuff just in case. But Nada vs Bomber would have been badass.
I am an idiot who knows only about gaming, so there is nothing private to talk about to begin with. - Bisu
tdt
Profile Joined October 2010
United States3179 Posts
May 17 2011 14:52 GMT
#4017
On May 17 2011 23:42 xbankx wrote:
Show nested quote +
On May 17 2011 23:39 tdt wrote:
lolz at QQing. MC played perfect quit whining.


MC obviously out played all his opponent by a far margin. People are just annoyed that ff is a stupid ability and as a toss player I agree. It is litterally "miss=gg" and "hit=oh they can't win".


I like it. I like fungal too which is even more powerful. same theory applies... like sentries and HT's infestors can be worthless or game changers depending how you micro/engage.
MC for president
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
May 17 2011 14:53 GMT
#4018
On May 17 2011 23:47 epoc wrote:
Show nested quote +
On May 17 2011 23:18 4ntipode wrote:
There is not much to say, MC is just superior


Well yes, at using forcefields. But zerg doesnt have forcefields so you cant answer that skill with equall skill.


So MC's great timing attacks, great decision making, amazing micro, and very good macro have no equivalent to zergs?
Yargh
DarkPlasmaBall
Profile Blog Joined March 2010
United States45246 Posts
Last Edited: 2011-05-17 15:01:43
May 17 2011 14:57 GMT
#4019
On May 17 2011 23:48 xbankx wrote:
Show nested quote +
On May 17 2011 23:43 cuppatea wrote:
On May 17 2011 23:37 xbankx wrote:
Im pretty sure every protoss hate ff as much as Zerg like against roach ling versus 3 gate sentry expand. 1 missed ff and gg while zerg can just 1a. It is a stupid mistake but incontrol is right. Toss is made around ff and warpgate technology which is why it is stupid.


You say "can just 1a" like it's a good thing for the Zerg. Zerg can ONLY 1a and if the Protoss gets his forcefields right, you lose. The battle is decided entirely by the micro of one player. At least the Protoss can say "well, my bad" if he fucks up his forcefields and loses, the Zerg just has to sit there and pray for a mistake from his opponent because he has zero influence on the outcome of the battle.



I just say that battle micro is just a bit lobsided. LIke yea mechanics like larva inject+creep spread is hard to keep up with, but I mean battle menchanics-wise. Terran and toss has it hard. Other than MC you really don't see great ff from other players because it is not just f+random clicks. Terran, 1 late sec of tank siege and you just lost versus a ling/bling army. It is really stupid sometimes.


To be fair, Zerg has infestors and the potential for other things (like burrow move and drops)... and flanking is far more important for them.

That being said, I find it hypocritical that people QQed about Protoss being 1a2a3a ezwin in SC1 and now people QQ about Protoss having an easy win as long as you cast FFs and manage all micro perfectly (which isn't even always the case).

It's ridiculous how these guys posted after Bomber did a marine/scv all-in against a near-infinite supply of forcefields and ranged units (suicide, duh?) and then after July just had an overall weaker and worse-handled (idle at MC's chokepoint? lol) army.

MC outplayed them. Completely. The forcefields were a useful spell because of the situations, but stop QQing just because an ability was used properly. Every frickin time a Protoss wins a game- even when no FFs are used or when they weren't the winning factor- we hear that FFs are overpowered. Jesus.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Nidoa
Profile Joined October 2009
Canada239 Posts
May 17 2011 14:59 GMT
#4020
On May 17 2011 23:47 bobwhiz wrote:
I'm not a huge MC fan, just cause he plays Protoss and I'm a terran homeboy but big ups to him for taking out BOMBER, ACE, and others.


lmao yes "others". just Julyzerg
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