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[GSL] Up & Down Matches Day 2 - Page 44

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 42 43 44 45 46 Next All
kvn4444
Profile Joined September 2010
1510 Posts
May 10 2011 12:28 GMT
#861
oh goodness, 2 full tvt groups lol.
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
May 10 2011 12:29 GMT
#862
On May 10 2011 21:23 Qikz wrote:
Show nested quote +
On May 10 2011 21:21 spacemonkeyy wrote:
On May 10 2011 21:18 FuzzyJAM wrote:
On May 10 2011 21:15 spacemonkeyy wrote:
Just build MMM all game long, no worries mauraders kill buildings so quick


MMM and vikings and ghosts (5 units)
vs
Sentries, stalkers, zealots, DT, HT and colossi (6 units)



True I wasn't meaning to QQ, good game I Always think though the speed mauraders kill buildings is kinda retarded though, just melt nexus in less than 2 seconds it seems. There is no great counter to maurader, a few soft counters, perhaps this is the role of the carrier in the late game with hong un having all those excess minerals quick tech switch



Immortals, have you seen how fast immortals kill buildings?

I still stand by the fact Protoss players don't make enough immortals against a marauder heavy terran. They carry on getting collosus which in all honesty are not that great against the marauder and it's the reason we make them instead of marines. Storm/Collosus splash > Marines, at least marauders kind of survive.
Immortals dont come out of warpgates and are a lot slower but we have void rays that kill buildings fast too, no point trying to have races exactly the same. I think its good every race has a scary unit. Id rather that than impotent battles.
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
May 10 2011 12:29 GMT
#863
CELLA LOOKS SO SAD.
Samhax
Profile Joined August 2010
1054 Posts
May 10 2011 12:29 GMT
#864
Oh my the day with 6 Terrans i will not be here! hahaha!
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
May 10 2011 12:29 GMT
#865
On May 10 2011 21:28 zerious wrote:
There are 2 segments tomorrow?

Yes, Because of the patch there will be no U&D on Thursday.
I had a good night of sleep.
0ne
Profile Blog Joined March 2011
Spain2464 Posts
May 10 2011 12:29 GMT
#866
On May 10 2011 21:26 Dommk wrote:
Outplayed!

Damn, HoungUn has improved so much in the last few months. I was counting on his getting knocked out of Code-S, but now I'm impressed

Why are you impressed? HoungUn was using 1 base stargate builds forever and he is not able to beat a decent player in a macro game.
TooN
Profile Joined February 2011
1046 Posts
May 10 2011 12:29 GMT
#867
its hard to get into code S guys
Zane
Profile Joined January 2011
Romania3916 Posts
May 10 2011 12:30 GMT
#868
On May 10 2011 21:28 Koshi wrote:
Ugh so many Terrans...

Yes, I'd rather watch HongUn and Huk over MVP and Bomber.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 10 2011 12:30 GMT
#869
Moletrap and doa casting tomorrow?
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Asha
Profile Blog Joined November 2010
United Kingdom38234 Posts
Last Edited: 2011-05-10 12:31:07
May 10 2011 12:30 GMT
#870
On May 10 2011 21:28 johanngrunt wrote:
Show nested quote +
On May 10 2011 21:25 Vitamins wrote:
Really bad idea for Ryung to engage against a zillion sentries with max energy ...


Ryung didn't engage. He sent 1 rine in to see, saw that army then decided to retreat

HongUn smelled the blood in the water and went into super boss shark mode, chased him down, sniped 2 marauders with his stalkers, then forced the issue with forcefields. phoenixes lifting from the back.


Ryung stimmed and engaged when reinforcements arrived, then HongUn destroyed him with forcefields.

It's arguable that Ryung should have just stimmed and fled back to his nat, he was about to have medivacs on the way and sacrificing a bit of health to save the bulk of your army seems like a decent trade when compared to just dying =p

On May 10 2011 21:28 zerious wrote:
There are 2 segments tomorrow?


Yes, they brought the last 2 groups forward a day because they didn't want to risk Blizzard fucking them around with the patch timing on thursday
ShadezOwnage
Profile Joined May 2010
184 Posts
May 10 2011 12:30 GMT
#871
Is there a place to see a list of all the Code:S players?
Eurekastreet
Profile Joined November 2010
1308 Posts
May 10 2011 12:30 GMT
#872
Tasteless biting his tongue pretty hard not to make a dirty sex joke there. Went away with a mild one.
"2 cannons, it's not one cannons" - White-Ra
dooraven
Profile Joined December 2010
Australia2820 Posts
Last Edited: 2011-05-10 12:31:26
May 10 2011 12:30 GMT
#873
Really nice Pheonix play by hongun. It effectively forces marines which leaves them vulnerable to the protoss ground army.
Go go Alliance.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
May 10 2011 12:30 GMT
#874
On May 10 2011 21:29 0ne wrote:
Show nested quote +
On May 10 2011 21:26 Dommk wrote:
Outplayed!

Damn, HoungUn has improved so much in the last few months. I was counting on his getting knocked out of Code-S, but now I'm impressed

Why are you impressed? HoungUn was using 1 base stargate builds forever and he is not able to beat a decent player in a macro game.


Yeah, Jinro isn't a decent player at all.
ShootingStars
Profile Joined August 2010
1475 Posts
May 10 2011 12:30 GMT
#875
lol ryung walked across camera so sad
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
May 10 2011 12:30 GMT
#876
I dont know why ryung attacked then rather than trying to go late game again.
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
May 10 2011 12:30 GMT
#877
On May 10 2011 21:28 johanngrunt wrote:
Show nested quote +
On May 10 2011 21:25 Vitamins wrote:
Really bad idea for Ryung to engage against a zillion sentries with max energy ...


Ryung didn't engage. He sent 1 rine in to see, saw that army then decided to retreat

HongUn smelled the blood in the water and went into super boss shark mode, chased him down, sniped 2 marauders with his stalkers, then forced the issue with forcefields. phoenixes lifting from the back.

he did engaged the army when his main joined his reinforcement, he stimmed and turned around
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
May 10 2011 12:30 GMT
#878
Also, studio is completely empty.
Blasphemi
Profile Joined April 2011
United Kingdom980 Posts
May 10 2011 12:30 GMT
#879
On May 10 2011 21:27 Bluedraqy wrote:
I think one advantage Nightend might have had, is that he knows the inside and outside of Thorzain's build, as they probably practised a lot together for Thorzains match against MC?


I imagine they both know each other really well so it works both ways. I think where Thorzain is concerned he obvious has something about him but he has it all to prove, he just as easilly be 'that guy who beat MC one time' as he could be a top Euro Terran.

Now he's on his mouze he should be going to Dreamhack/MLG/future NASL's so we'll know a lot more in the future.
Vitamins
Profile Joined October 2010
United States680 Posts
May 10 2011 12:30 GMT
#880
On May 10 2011 21:28 johanngrunt wrote:
Show nested quote +
On May 10 2011 21:25 Vitamins wrote:
Really bad idea for Ryung to engage against a zillion sentries with max energy ...


Ryung didn't engage. He sent 1 rine in to see, saw that army then decided to retreat

HongUn smelled the blood in the water and went into super boss shark mode, chased him down, sniped 2 marauders with his stalkers, then forced the issue with forcefields. phoenixes lifting from the back.


Were you watching? Ryung DID engage. In between their bases. Sure, a couple marauders were being picked off and he'd still lose a few marines from the stalkers, but he DID engage when they met up with marine reinforcements, which was a horrible idea.
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