[NASL] Day 3-4 - Page 28
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TemplarCo.
Mexico2870 Posts
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aurum510
United States229 Posts
1) The whole map is a choke. 2) He was about to run out of bases on the map that he could mine from, while HasuObs was comfortably mining. | ||
will.pity
Australia89 Posts
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motbob
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United States12546 Posts
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Serpico
4285 Posts
On May 01 2011 13:09 will.pity wrote: really nice reaction timings to those baneling drops GG lol he lost over 50 workers to banes. | ||
Exhale-
Canada103 Posts
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DiaBoLuS
Germany1638 Posts
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MonsieurGrimm
Canada2441 Posts
On May 01 2011 13:10 motbob wrote: That map is pretty terrible for a zerg who wants to force a decisive engagement. It's pretty terrible for zerg in general :/ Even if you go for a harass or drop style as opposed to a large army vs army engagement, there's very little airspace around the map. | ||
Nekemancer
United States73 Posts
Also, please use that attack into the ramp for the highlight reel. =D | ||
Euclid
Canada126 Posts
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motbob
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United States12546 Posts
Poll: Recommend game 1? Ya (19) Na (1) 20 total votes Your vote: Recommend game 1? | ||
Aequos
Canada606 Posts
On May 01 2011 13:10 motbob wrote: That map is pretty terrible for a zerg who wants to force a decisive engagement. I really don't get why tournaments like it so much, it seems like a terribly imbalanced map for Protoss due to their cliffwalking mechanics (blink and Colossi) and their ability to make a choke much better. | ||
Mios
United States686 Posts
On May 01 2011 13:09 adeezy wrote: Machine needs to take a page out of the Spanishiwa end game vs Protoss book. Roaches got owned so hard by immortals, colossus, and storms, a perfect storm. perfectstorm would be an amazing id for a toss player | ||
Dommk
Australia4865 Posts
On May 01 2011 13:09 aurum510 wrote: Anyone who is saying "machine shouldn't have tried to bust through the choke!" 1) The whole map is a choke. 2) He was about to run out of bases on the map that he could mine from, while HasuObs was comfortably mining. Haso has no air and a lack of funds, chokes are the only thing going for him. Broodlords outrange everything he has, with a few infestors he can just shell away from safe distance of the winding paths and force Hasu away to chokes further back or just engage him. Either way, there are always moments of opportunity to exploit when one side has to back away | ||
Azarkon
United States21060 Posts
He would've lost more if he didn't pull them away. Honestly, 50 probes killed delayed his economy so much he was not able to make any meaningful attack until the very end of the game when Machine sacced his army. | ||
SKtheAnathema
United States885 Posts
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DoomsVille
Canada4885 Posts
How many drops did you count? atleast 8 or so? He lost more money in banelings than hasu lost in probes. And on 4 bases, it really didn't take that much effort for hasu to keep up probe production and keep his bases saturated. The bling drops were good at first, but they became horribly inefficient as the game went on. Hasu was just reacting too quickly to the majority of them. | ||
will.pity
Australia89 Posts
He also sniped, overlords full of banes with his stalkers and lost 0 stalkers. He also pulled all his workers MULTIPLE times and saved ALL of them. When massive dropped ALL game long MANY MANY times. I think he did pretty well | ||
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Whitewing
United States7483 Posts
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unit
United States2621 Posts
On May 01 2011 13:11 Mios wrote: perfectstorm would be an amazing id for a toss player if i had a 2nd acct, i would rename it to perfectstorm now xD | ||
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