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[NASL] Day 3-4 - Page 27

Forum Index > StarCraft 2 Tournaments
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Exhale-
Profile Joined January 2011
Canada103 Posts
May 01 2011 04:07 GMT
#521
I think the biggest problem that zerg players are having with ZvP is just that lategame protoss army is so hard to break.
gogo Mvp!!
emesen
Profile Joined October 2010
United States256 Posts
Last Edited: 2011-05-01 04:07:52
May 01 2011 04:07 GMT
#522
horrible horrible engagement by machine

fighting on a ramp funneled... just bad...
may the best of your todays, be the worst of your tomorrows
Al Bundy
Profile Joined April 2010
7257 Posts
May 01 2011 04:07 GMT
#523
Charging straight into a choke point with your whole army = dead zerg.

o choro é livre
Tamel
Profile Joined March 2011
United States166 Posts
May 01 2011 04:07 GMT
#524
oh my...machine had that too >.< terrible battle
Baby_Seal
Profile Joined August 2010
United States360 Posts
May 01 2011 04:08 GMT
#525
The casters were right. HasuObs basically had to wait until Machine committed to a poorly positioned attack. Attacking up that ramp was really dangerous.
Funkatron
Profile Joined July 2010
United States725 Posts
May 01 2011 04:08 GMT
#526
wow. bad place for machine to engage.
Ryler
Profile Joined March 2011
Slovenia370 Posts
May 01 2011 04:08 GMT
#527
just

awesome
"Use the force Harry." -Gandalf
Aequos
Profile Joined October 2010
Canada606 Posts
May 01 2011 04:08 GMT
#528
On May 01 2011 13:07 emesen wrote:
horrible horrible engagement by machine

This, more than anything else, is what cost Machine the game. Had he engaged anywhere but there he'd have that easily.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
englocked
Profile Joined December 2010
France41 Posts
May 01 2011 04:08 GMT
#529
Gogogo HasuObs,so goood.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 01 2011 04:08 GMT
#530
On May 01 2011 13:07 emesen wrote:
horrible horrible engagement by machine

fighting on a ramp funneled... just bad...


the whole map is full of chokes and ramps ^^
Nerdslayer
Profile Joined April 2011
Denmark1130 Posts
May 01 2011 04:08 GMT
#531
omg those storms was awesome
Serpico
Profile Joined May 2010
4285 Posts
May 01 2011 04:08 GMT
#532
On May 01 2011 13:08 Aequos wrote:
Show nested quote +
On May 01 2011 13:07 emesen wrote:
horrible horrible engagement by machine

This, more than anything else, is what cost Machine the game. Had he engaged anywhere but there he'd have that easily.

hasu wasnt going to engage in anywhere but a choke.
Horse...falcon
Profile Joined December 2010
United States1851 Posts
May 01 2011 04:08 GMT
#533
Hasu had no air, should've shelled from the sides of his base.
Artosis: "From horsssse....falcon"
DaCruise
Profile Joined July 2010
Denmark2457 Posts
May 01 2011 04:08 GMT
#534
That was a very high level game imo. Watch and learn.
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 01 2011 04:09 GMT
#535
Only thing I think machine should of done was switch to cracklings to compliment his broodlords.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
hayata2.0
Profile Joined January 2010
Canada655 Posts
May 01 2011 04:09 GMT
#536
Why did Machine try to run up the same ramp (where the entire protoss army was camping on top of) like six times? D:
AndAgain
Profile Joined November 2010
United States2621 Posts
May 01 2011 04:09 GMT
#537
Machine's roaches should have been in the fight instead of in the back. Don't allow Hasu to blink forward.
All your teeth should fall out and hair should grow in their place!
Mailing
Profile Joined March 2011
United States3087 Posts
May 01 2011 04:09 GMT
#538
On May 01 2011 13:08 Funkatron wrote:
wow. bad place for machine to engage.


There is no good place to engage with brood lords, they are so slow that protoss will ALWAYS know where they going and can pick where to fight.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Dommk
Profile Joined May 2010
Australia4865 Posts
May 01 2011 04:09 GMT
#539
On May 01 2011 13:07 bluestuff wrote:
man over 50 workers lost for hasuobs and still loses this game jesus

Yeah...that last attack was pretty sad tbh...You can't just do that, you need to have the broodlords shell away at the units at the choke with infestors support so they just can't be sniped by Blink Stalkers, force the Toss away then engage, not run everything and have 60 units all get stormed at once .__.

Super late Hive even though he was banking cash seemed kinda weird to me too
adeezy
Profile Blog Joined May 2010
United States1428 Posts
May 01 2011 04:09 GMT
#540
Machine needs to take a page out of the Spanishiwa end game vs Protoss book. Roaches got owned so hard by immortals, colossus, and storms, a perfect storm.
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
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