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[TSL] Ro16 Day 4 - Page 42

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Its time to enjoy the matches, keep the whining out of this thread. GL HF!
Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy!
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
April 17 2011 18:51 GMT
#821
Gah, stream froze up and whatnot for the last minute of the game D:
Sickworld
Profile Joined March 2011
437 Posts
April 17 2011 18:51 GMT
#822
On April 18 2011 03:50 eluv wrote:
Running the zealot ahead to take the initial tank shots, pretty gosu.

its something so simple and yet players dont do that enough
Leave it to me
Seriox
Profile Joined November 2010
Germany373 Posts
April 17 2011 18:51 GMT
#823
The Panzergeneral needs more tanks.
Himbeer
Profile Joined April 2011
Switzerland176 Posts
April 17 2011 18:51 GMT
#824
Protoss - the ONE race that can comfotably A-move into MASS siedge tanks....
dtz
Profile Joined September 2010
5834 Posts
April 17 2011 18:51 GMT
#825
it probably wouldn't matter because naniwa was so much ahead but i feel like the blue flames need to stay next to the tanks so it wouldn't die to the stalkers/ colossus/zealots so early.

Goody had the hellions in front and after they died , the tanks were exposed

gg though. all came down to how effective nani stopped all the multi pronged harasses.
Lylat
Profile Joined August 2009
France8575 Posts
April 17 2011 18:51 GMT
#826
Nani so smart
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 17 2011 18:51 GMT
#827
On April 18 2011 03:46 Euronyme wrote:
Show nested quote +
On April 18 2011 03:42 Azarkon wrote:
On April 18 2011 03:40 Durp wrote:
On April 18 2011 03:38 Azarkon wrote:
On April 18 2011 03:36 Numy wrote:
On April 18 2011 03:35 oGm`REM wrote:
On April 18 2011 03:34 Cryhavoc wrote:
no marines? void rays for teh win

Because Void Rays > Thors/Vikings right?


Yes void rays do take down thors. More vikings means his tank numbers will be lower so they help there too. Carriers are more ideal though.


Vikings just shut down any kind of Protoss air very well. Seriously, there's no rock paper scissors there. Vikings > All (or strike even in the case of Phoenixes).

This is not correct. Carriers were proven very effective against Vikings in higher numbers. The retarded DPS wins.


Every time I've seen Protoss switch to carriers against vikings they've failed. Terran players don't just sit there with vikings and auto-attack carriers, you know - they kite with them. We'll see though.


Carriers have way longer range than vikings. I think carrier's got 11 and viking's got 9. I'm not TLO though, so I might be wrong.

carriers have 8 range, vikings have 9 range. carriers can shoot and move back, but it's not something that can be done as quickly as vikings can do it..

why would u say anything when u don't actually know their ranges. hell i didnt even know their ranges but i thought u were wrong so i took 30 seconds out of my day and looked it up.
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
April 17 2011 18:51 GMT
#828
See you need collossi to get rid of hellions so your zealots can have free reign on siege tanks.
Nostalgia is not as good as it used to be.
Noocta
Profile Joined June 2010
France12578 Posts
April 17 2011 18:51 GMT
#829
Colossus army against Mech is VERY boring to watch... :/
" I'm not gonna fight you. I'm gonna kick your ass ! "
SayTT
Profile Joined August 2004
Sweden2158 Posts
April 17 2011 18:51 GMT
#830
On April 18 2011 03:49 Kvothe wrote:
Show nested quote +
On April 18 2011 03:46 Dairith wrote:
Why isn't NaNiwa going immortal against GoOdy's mech play?


I'm wondering the same thing, this seems ridiculously stupid to me.


like tyler and incontrol discussed in one SOTG, collo is better vs tanks.
-,-
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
April 17 2011 18:51 GMT
#831
And that is why people need to stop saying Naniwa needs to go Immortals.
mholden02
Profile Joined October 2010
387 Posts
April 17 2011 18:51 GMT
#832
Goody wasn't even aware he was about to be attacked. Bronze league
Kvothe
Profile Joined September 2010
201 Posts
April 17 2011 18:52 GMT
#833
On April 18 2011 03:50 zyglrox wrote:
Show nested quote +
On April 18 2011 03:49 Kvothe wrote:
On April 18 2011 03:46 Dairith wrote:
Why isn't NaNiwa going immortal against GoOdy's mech play?


I'm wondering the same thing, this seems ridiculously stupid to me.



immortals aren't always auto win, thors with strike cannons rape them. they are awesome though..i think 3 immortals one shot tanks, colossus still decent cause of range.


Goody doesn't have any thors?
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
April 17 2011 18:52 GMT
#834
Kinda boring game. Small harrass, then one player attacks and wins.

The first game was pretty good though ^^
Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
Slardar
Profile Joined April 2010
Canada7596 Posts
April 17 2011 18:52 GMT
#835
On April 18 2011 03:50 Stereotype wrote:
stream froze right as nani pushed that tank line all I saw was the aftermath and gg.


That is the best kind Stereotype, buffer into GG.
Zaraphiston
Profile Joined September 2010
United States26 Posts
April 17 2011 18:52 GMT
#836
woot! Go NaNiwa!
wort wort wort
Saragas
Profile Blog Joined March 2011
Germany431 Posts
April 17 2011 18:52 GMT
#837
On April 18 2011 03:51 ComTrav wrote:
Show nested quote +
On April 18 2011 03:50 Saragas wrote:
Why is he targetting the rocks in that situation?


Because you need a fat ramp to get your big, slow mech army between your base and the rest of the map efficiently.


Shoudl have done that earlier, I mean, he saw Nani coming and targettet the rocks, thats not good.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
April 17 2011 18:52 GMT
#838
Just terrible positioning from Goody for so many reasons.
Guess he wasn't expecting the attack at all.
Don't hate the player - Hate the game
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
April 17 2011 18:52 GMT
#839
On April 18 2011 03:49 Kvothe wrote:
Show nested quote +
On April 18 2011 03:46 Dairith wrote:
Why isn't NaNiwa going immortal against GoOdy's mech play?


I'm wondering the same thing, this seems ridiculously stupid to me.

Because immortalls suck against hellions and you actually need range to dps tanks. many immortalls just doesn't work if your opponent sees it and just goes insane amount of hellions, its risky.
Tomorrow never comes until its too late...
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
April 17 2011 18:52 GMT
#840
On April 18 2011 03:51 cursor wrote:
Show nested quote +
On April 18 2011 03:50 DrunkenTemplar wrote:
On April 18 2011 03:49 cursor wrote:
Naniwa going with the same composition. This isn't going to work vs Mech.

Edit: ^Blink Stalkers are a much better counter^


lol


LOL

I still argue bad composition, just better macro, bad position by Goody.


Bad position and unlucky/lucky timing, would not have worked if the tanks were placed slightly better.
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