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[TSL] Ro16 Day 4 - Page 37

Forum Index > StarCraft 2 Tournaments
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Prev 1 35 36 37 38 39 288 Next
Its time to enjoy the matches, keep the whining out of this thread. GL HF!
Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy!
Al Bundy
Profile Joined April 2010
7257 Posts
April 17 2011 18:42 GMT
#721
Guys, this is sc2. There are no vultures in sc2.

o choro é livre
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
April 17 2011 18:42 GMT
#722
On April 18 2011 03:41 MoonBear wrote:
Show nested quote +
On April 18 2011 03:39 MoonBear wrote:
Match 2: GSL`Crevasse
[image loading] (P)dignitas.NaNiwa 0 vs 1 [image loading] (T)ESC.GoOdy

[image loading] (P)dignitas.NaNiwa spawns as the Red Protoss @7
[image loading] (T)ESC.GoOdy spawns as the Blue Terran @5

2:40
Naniwa with a standard 10-gate-gas-core build, Goody with 10-rax-OC.

4:00
Naniwa goes for the expo in his inner natural, while Goody makes a factory and then bunkers up followed by a starport. Naniwa with Warpgate tech on the way.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-04-17 18:43:55
April 17 2011 18:42 GMT
#723
On April 18 2011 03:40 Durp wrote:
Show nested quote +
On April 18 2011 03:38 Azarkon wrote:
On April 18 2011 03:36 Numy wrote:
On April 18 2011 03:35 oGm`REM wrote:
On April 18 2011 03:34 Cryhavoc wrote:
no marines? void rays for teh win

Because Void Rays > Thors/Vikings right?


Yes void rays do take down thors. More vikings means his tank numbers will be lower so they help there too. Carriers are more ideal though.


Vikings just shut down any kind of Protoss air very well. Seriously, there's no rock paper scissors there. Vikings > All (or strike even in the case of Phoenixes).

This is not correct. Carriers were proven very effective against Vikings in higher numbers. The retarded DPS wins.


Every time I've seen Protoss switch to carriers against vikings they've failed. Terran players don't just sit there with vikings and auto-attack carriers, you know - they kite with them. We'll see though.
nerrciss
Profile Joined January 2011
54 Posts
April 17 2011 18:43 GMT
#724
here is the LQ stream for anyone with lag problems.
I)etox
Profile Joined April 2011
1240 Posts
April 17 2011 18:43 GMT
#725
banshee inc naniwaaa don't drop the ball now
Horse...falcon
Profile Joined December 2010
United States1851 Posts
April 17 2011 18:43 GMT
#726
Pretty scout pattern on the map
Artosis: "From horsssse....falcon"
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2011-04-17 18:44:10
April 17 2011 18:43 GMT
#727
On April 18 2011 03:42 MoonBear wrote:
Show nested quote +
On April 18 2011 03:41 MoonBear wrote:
On April 18 2011 03:39 MoonBear wrote:
Match 2: GSL`Crevasse
[image loading] (P)dignitas.NaNiwa 0 vs 1 [image loading] (T)ESC.GoOdy

[image loading] (P)dignitas.NaNiwa spawns as the Red Protoss @7
[image loading] (T)ESC.GoOdy spawns as the Blue Terran @5

2:40
Naniwa with a standard 10-gate-gas-core build, Goody with 10-rax-OC.

4:00
Naniwa goes for the expo in his inner natural, while Goody makes a factory and then bunkers up followed by a starport. Naniwa with Warpgate tech on the way.

6:00
Goody takes his inner expo and makes a Banshee. Naniwa making an Obs. Still only on 1 gate.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
munchmunch
Profile Joined October 2010
Canada789 Posts
April 17 2011 18:44 GMT
#728
On April 18 2011 03:40 pieisamazing wrote:
Show nested quote +
On April 18 2011 03:37 Chillax wrote:
On April 18 2011 03:37 Telcontar wrote:
Is it me or has Husky really stepped up in terms of his analysis?


He's working on his casting. He even has a blog asking for feedback

To be honest, I've never really liked Husky, but when he's with Day[9] he seems so different or something. Don't really know how to describe it, but I actually like the two of them co-casting.


I'm also really enjoying the Day[9] and Husky co-cast today. I think it's because Husky is actually a great (or at least pretty good) play-by-play announcer. Husky combined with Day[9] covers all the bases.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
April 17 2011 18:44 GMT
#729
Husky with some decent analysis of his own, I agree, Goody should have taken the more open natural.
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
April 17 2011 18:45 GMT
#730
On April 18 2011 03:40 Tianx wrote:
Show nested quote +
On April 18 2011 03:37 Necosarius wrote:
On April 18 2011 03:34 Tianx wrote:
On April 18 2011 03:33 Necosarius wrote:
On April 18 2011 03:32 keioh wrote:
So honest question there : I heard Mech were useless (from Jinro) yet I've seen an increasing amount of matches where T goes mech and win in a convincing way. Thoughts ?

It's pretty map dependant.

Tal Darim is pretty bad for mech. Goody's just really really good at it.

It's atcually pretty good since you get your third very easy and your fourth isn't too hard either.

Cross pos is an absolute bitch. Close positions it's not bad, but it's not fantastic compared to almost all of the ladder maps.

Hmmm yeah cros position would probably be worse for mech ^^
Irave
Profile Joined October 2010
United States9965 Posts
April 17 2011 18:45 GMT
#731
5 probe kills for the banshee.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
April 17 2011 18:45 GMT
#732
Why do banshees always escape with no flipping health?!
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Jman5
Profile Joined September 2010
United States745 Posts
April 17 2011 18:45 GMT
#733
I really hope he doesnt just suicide that banshee. I love it when terran players bring back wounded banshee to repair.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
April 17 2011 18:45 GMT
#734
On April 18 2011 03:43 MoonBear wrote:
Show nested quote +
On April 18 2011 03:42 MoonBear wrote:
On April 18 2011 03:41 MoonBear wrote:
On April 18 2011 03:39 MoonBear wrote:
Match 2: GSL`Crevasse
[image loading] (P)dignitas.NaNiwa 0 vs 1 [image loading] (T)ESC.GoOdy

[image loading] (P)dignitas.NaNiwa spawns as the Red Protoss @7
[image loading] (T)ESC.GoOdy spawns as the Blue Terran @5

2:40
Naniwa with a standard 10-gate-gas-core build, Goody with 10-rax-OC.

4:00
Naniwa goes for the expo in his inner natural, while Goody makes a factory and then bunkers up followed by a starport. Naniwa with Warpgate tech on the way.

6:00
Goody takes his inner expo and makes a Banshee. Naniwa making an Obs. Still only on 1 gate.

7:22
Robo Support Bay being made. Goody now making tanks and siege tech. The banshee kills probes and barely makes it out with 20hp and has 5 kills. Goody has swapped the techlab off his Starport. Blue Flame and Thermal Lance being researched.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1904 Posts
April 17 2011 18:45 GMT
#735
On April 18 2011 03:38 travis wrote:
Show nested quote +
On April 18 2011 03:36 REDBLUEGREEN wrote:
On April 18 2011 03:34 archflames wrote:
are hellions too powerful against workers?
if i'm correct, vulture mines in sc1 aren't triggered by workers... i think hellions are a little too powerful against them and blizz should do something about it.

to be honest if vultures reached an unprotected base in bw he was even more fucked because he had no wapgates and there were 100% mines in the way to the expo to clear up. So even though hellions kill workers faster it doesn't matter.


well the difference is u can have 5 stalkers(or dragoons) next to ur nexus. in bw if 5 vultures came they kill maybe 3 probes.

in sc2 if 5 blue flame hellions come they can kill like 10, even 20 probes.

5 dragoons fighting 5 vultures in kinda risky though with the potential to kill the entire probe count with one lucky mine. Pylon wall and cannons can secure an expo as easily against hellion as it did in bw i think.
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
April 17 2011 18:45 GMT
#736
Sloppy Banshee control there tbh, I would prefer it if he was less risky with it, still awesome tho :o
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
April 17 2011 18:45 GMT
#737
On April 18 2011 03:44 munchmunch wrote:
Show nested quote +
On April 18 2011 03:40 pieisamazing wrote:
On April 18 2011 03:37 Chillax wrote:
On April 18 2011 03:37 Telcontar wrote:
Is it me or has Husky really stepped up in terms of his analysis?


He's working on his casting. He even has a blog asking for feedback

To be honest, I've never really liked Husky, but when he's with Day[9] he seems so different or something. Don't really know how to describe it, but I actually like the two of them co-casting.


I'm also really enjoying the Day[9] and Husky co-cast today. I think it's because Husky is actually a great (or at least pretty good) play-by-play announcer. Husky combined with Day[9] covers all the bases.

But Husky is throwing in some good analysis as well so it's even better! I really like this duo.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Jman5
Profile Joined September 2010
United States745 Posts
April 17 2011 18:45 GMT
#738
On April 18 2011 03:45 Darkbane wrote:
Why do banshees always escape with no flipping health?!


Barrel rolls.
00Visor
Profile Blog Joined February 2011
4337 Posts
April 17 2011 18:46 GMT
#739
60 supply, 3 factories, gotta love it
Logros
Profile Joined September 2010
Netherlands9913 Posts
April 17 2011 18:46 GMT
#740
Oh man Goody is looking good(y)! Gonna laugh so hard if he takes the series.
Prev 1 35 36 37 38 39 288 Next
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