[TSL] Ro16 Day 4 - Page 37
Forum Index > StarCraft 2 Tournaments |
Its time to enjoy the matches, keep the whining out of this thread. GL HF! Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy! | ||
Al Bundy
7257 Posts
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MoonBear
Straight outta Johto18973 Posts
On April 18 2011 03:41 MoonBear wrote: 2:40 Naniwa with a standard 10-gate-gas-core build, Goody with 10-rax-OC. 4:00 Naniwa goes for the expo in his inner natural, while Goody makes a factory and then bunkers up followed by a starport. Naniwa with Warpgate tech on the way. | ||
Azarkon
United States21060 Posts
On April 18 2011 03:40 Durp wrote: This is not correct. Carriers were proven very effective against Vikings in higher numbers. The retarded DPS wins. Every time I've seen Protoss switch to carriers against vikings they've failed. Terran players don't just sit there with vikings and auto-attack carriers, you know - they kite with them. We'll see though. | ||
nerrciss
54 Posts
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I)etox
1240 Posts
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Horse...falcon
United States1851 Posts
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MoonBear
Straight outta Johto18973 Posts
On April 18 2011 03:42 MoonBear wrote: 4:00 Naniwa goes for the expo in his inner natural, while Goody makes a factory and then bunkers up followed by a starport. Naniwa with Warpgate tech on the way. 6:00 Goody takes his inner expo and makes a Banshee. Naniwa making an Obs. Still only on 1 gate. | ||
munchmunch
Canada789 Posts
On April 18 2011 03:40 pieisamazing wrote: To be honest, I've never really liked Husky, but when he's with Day[9] he seems so different or something. Don't really know how to describe it, but I actually like the two of them co-casting. I'm also really enjoying the Day[9] and Husky co-cast today. I think it's because Husky is actually a great (or at least pretty good) play-by-play announcer. Husky combined with Day[9] covers all the bases. | ||
Pandain
United States12989 Posts
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Necosarius
Sweden4042 Posts
On April 18 2011 03:40 Tianx wrote: Cross pos is an absolute bitch. Close positions it's not bad, but it's not fantastic compared to almost all of the ladder maps. Hmmm yeah cros position would probably be worse for mech ^^ | ||
Irave
United States9965 Posts
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GreYMisT
United States6736 Posts
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Jman5
United States745 Posts
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MoonBear
Straight outta Johto18973 Posts
On April 18 2011 03:43 MoonBear wrote: 6:00 Goody takes his inner expo and makes a Banshee. Naniwa making an Obs. Still only on 1 gate. 7:22 Robo Support Bay being made. Goody now making tanks and siege tech. The banshee kills probes and barely makes it out with 20hp and has 5 kills. Goody has swapped the techlab off his Starport. Blue Flame and Thermal Lance being researched. | ||
REDBLUEGREEN
Germany1904 Posts
On April 18 2011 03:38 travis wrote: well the difference is u can have 5 stalkers(or dragoons) next to ur nexus. in bw if 5 vultures came they kill maybe 3 probes. in sc2 if 5 blue flame hellions come they can kill like 10, even 20 probes. 5 dragoons fighting 5 vultures in kinda risky though with the potential to kill the entire probe count with one lucky mine. Pylon wall and cannons can secure an expo as easily against hellion as it did in bw i think. | ||
Hypemeup
Sweden2783 Posts
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Telcontar
United Kingdom16710 Posts
On April 18 2011 03:44 munchmunch wrote: I'm also really enjoying the Day[9] and Husky co-cast today. I think it's because Husky is actually a great (or at least pretty good) play-by-play announcer. Husky combined with Day[9] covers all the bases. But Husky is throwing in some good analysis as well so it's even better! I really like this duo. | ||
Jman5
United States745 Posts
On April 18 2011 03:45 Darkbane wrote: Why do banshees always escape with no flipping health?! Barrel rolls. | ||
00Visor
4337 Posts
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Logros
Netherlands9913 Posts
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