On April 18 2011 03:34 hidiliho wrote:
How would he be able to transition to Carriers?
How would he be able to transition to Carriers?
Not go DTs or robo? He started off with a stargate. How COULDN'T he transition to carriers?
Forum Index > StarCraft 2 Tournaments |
Its time to enjoy the matches, keep the whining out of this thread. GL HF! Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy! | ||
Jimmeh
United Kingdom908 Posts
On April 18 2011 03:34 hidiliho wrote: Show nested quote + On April 18 2011 03:33 Durp wrote: On April 18 2011 03:32 Whitewing wrote: Naniwa needed carriers. No joke, he needed carriers, not colossi. QFT. Carriers > T Mech How would he be able to transition to Carriers? Not go DTs or robo? He started off with a stargate. How COULDN'T he transition to carriers? | ||
Justanx
United States240 Posts
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pdd
Australia9933 Posts
He was playing flawlessly till that first engagement. | ||
CCa1ss1e
Canada3231 Posts
On April 18 2011 03:33 Caphe wrote: wow Goody really impress me here. TSL why so good, I have to admit TSL brings one of the best matches in many tourney this month/ agreed.. been some cool games, especially yesterday.. ![]() | ||
darksage78
Canada243 Posts
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AsnSensation
Germany24009 Posts
gogogo General :D | ||
ComTrav
United States1093 Posts
On April 18 2011 03:33 Bergys wrote: Why is goody the only one to figure styles like this out? They are sick good. I mean goody has really awful macro and is not very good but still he's able to beat players like naniwa and nestea etc. Jinro did it vs. MC in the GSL--he actually knocked him out with it, and it was the only season of the past 3 MC didn't win. Tarson also did it against White-Ra. People theorycrafted this to death since the beta, and it was actually pretty popular back when tanks did 50 flat damage. Goody really deserves credit, though, for sticking with it and refining it. | ||
Sickworld
437 Posts
On April 18 2011 03:34 CosmicSpiral wrote: Show nested quote + On April 18 2011 03:34 ckukner wrote: Why no carriers, no I am not a bronze league scrub. Carrier+ phonix could have won him the game. Anyone experienced in carrier play against mech can tell us? Carriers take too long to make, plus look at how many vikings Goody had. nvm | ||
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MoonBear
Straight outta Johto18973 Posts
On April 18 2011 03:35 Nevuk wrote: Show nested quote + On April 18 2011 03:34 archflames wrote: are hellions too powerful against workers? if i'm correct, vulture mines in sc1 aren't triggered by workers... i think hellions are a little too powerful against them and blizz should do something about it. nah. vultures can kill probes in almost the exact same manner and are probably a bit more reliable about it Hellions require a lower critical mass to kill probes instantly. Vultures have more utility with their mines though. | ||
Housemd
United States1407 Posts
On April 18 2011 03:36 R3N wrote: Show nested quote + On April 18 2011 03:34 archflames wrote: are hellions too powerful against workers? if i'm correct, vulture mines in sc1 aren't triggered by workers... i think hellions are a little too powerful against them and blizz should do something about it. against workers too powerful, against regular units not so much =p Vultures also had the speed upgrade and did pretty much the same amount of damage to workers that hellions do, maybe more. | ||
Fungal Growth
United States434 Posts
Nani broke a cardinal toss rule with his last expansion...always include at least one pylon for emergency warp ins. A couple of stalkers could have really shut down that first hellion attack. | ||
Numy
South Africa35471 Posts
On April 18 2011 03:35 oGm`REM wrote: Because Void Rays > Thors/Vikings right? Yes void rays do take down thors. More vikings means his tank numbers will be lower so they help there too. Carriers are more ideal though. | ||
CursOr
United States6335 Posts
The only thing I liked was the DT's for map control and harass. It forces Terran to do a whole lot, also fairly easy to get if you're getting Blink and HT anyways. | ||
DailYLeet
Germany827 Posts
but more games you see , you like him even more ![]() | ||
Maitolasi
Finland441 Posts
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ZeraToss
Germany1094 Posts
On April 18 2011 03:36 darksage78 wrote: C'mon Nani, I want to see a MC vs Nani grand finals >=) nice one | ||
REDBLUEGREEN
Germany1903 Posts
On April 18 2011 03:34 archflames wrote: are hellions too powerful against workers? if i'm correct, vulture mines in sc1 aren't triggered by workers... i think hellions are a little too powerful against them and blizz should do something about it. to be honest if vultures reached an unprotected base in bw he was even more fucked because he had no wapgates and there were 100% mines in the way to the expo to clear up. So even though hellions kill workers faster it doesn't matter. | ||
Redmark
Canada2129 Posts
On April 18 2011 03:36 Justanx wrote: Favorite players, Idra, and anyone playing against Naniwaaah If you're going to call him Naniwaaah then surely it's also Crydra. | ||
Shikyo
Finland33997 Posts
On April 18 2011 03:35 travis wrote: Show nested quote + On April 18 2011 03:34 hidiliho wrote: On April 18 2011 03:33 Durp wrote: On April 18 2011 03:32 Whitewing wrote: Naniwa needed carriers. No joke, he needed carriers, not colossi. QFT. Carriers > T Mech How would he be able to transition to Carriers? carriers aren't > mass vikings anyways. they are just a waste of money. Carriers are pretty costeffective vs Vikings, but tbh Goody started making Vikings so early that I don't think Naniwa had the time to build up the numbers quickly enough. | ||
Crazyahmed
Canada280 Posts
On April 18 2011 03:33 Bergys wrote: Why is goody the only one to figure styles like this out? They are sick good. I mean goody has really awful macro and is not very good but still he's able to beat players like naniwa and nestea etc. his mechanics may not be very good, but his decision making and unit positioning in long games especially in TvT is impressive | ||
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