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Its time to enjoy the matches, keep the whining out of this thread. GL HF! Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy! |
On April 18 2011 03:33 LedFarmer wrote: Goody has made a fan out of me!
I love his mech style, so different then other terrans in TvP matchup!
Same for me, this MMM only style is getting a little boring lately.
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On April 18 2011 03:34 hidiliho wrote:Show nested quote +On April 18 2011 03:33 Durp wrote:On April 18 2011 03:32 Whitewing wrote: Naniwa needed carriers.
No joke, he needed carriers, not colossi. QFT. Carriers > T Mech How would he be able to transition to Carriers? If only he opened with a stargate...
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Deffo Naniwa playing below his new found standard \ form.
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On April 18 2011 03:33 Slardar wrote: Wow Goody, really well played. I am pretty shocked. No response by Naniwa.. I think he needed some immortals.
He needed carriers.. the only terran unit that is actually good against carriers are the marines, and goody was very light on those. Vikings are suprisingly bad against carriers actually.
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United States7483 Posts
On April 18 2011 03:34 red_ wrote: Is there a reason to continue making colossi with the viking count that high, when Immortals are amazing against everything that Goody had? Was surprised to see 0 of them on the field against 20 tanks...
Immortals are good against small mech armies, against a maxxed army, large numbers of immortals are basically useless. The hellions absorb all their damage, and they still die fast to 20 tanks.
Need carriers.
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Terran players that got stuck on bio since beta should watch this and take notes...mech is super strong,add some emp's here and there and you'll crush a protoss army in no time.
Solid game by the terran,deserved the win no problem.
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On April 18 2011 03:34 hidiliho wrote:Show nested quote +On April 18 2011 03:33 Durp wrote:On April 18 2011 03:32 Whitewing wrote: Naniwa needed carriers.
No joke, he needed carriers, not colossi. QFT. Carriers > T Mech How would he be able to transition to Carriers?
carriers aren't > mass vikings anyways. they are just a waste of money.
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On April 18 2011 03:32 VEReHrT wrote:Official GoOdy theme song: GoOdy Hwaiting!
No no no no, you have not been paying attention, there is only one Goody song and it is clearly this one:
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Naniwa's multitasking and unit control seemed really subpar in this game...
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On April 18 2011 03:34 archflames wrote: are hellions too powerful against workers? if i'm correct, vulture mines in sc1 aren't triggered by workers... i think hellions are a little too powerful against them and blizz should do something about it. nah. vultures can kill probes in almost the exact same manner and are probably a bit more reliable about it
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On April 18 2011 03:32 loveeholicce wrote: How does Goody play this well vs Nani yet loses to catz 2-0 O_O
Because Naniwa gave that game to goody?
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Goody taking on one of the best, if not the best protoss foreigner. I knew goody was a great player, but to take out somebody as good as naniwa like that was simply amazing.
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On April 18 2011 03:34 zeru wrote:what is WRONG with you Well, to be fair this wasn't the most interesting game
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On April 18 2011 03:34 entropius wrote:Show nested quote +On April 18 2011 03:33 Sfydjklm wrote: hellions, adding dice rolls to SC2 since Nony vs Fenix @dreamhack. How are they any more dicerolly than spider mines, or lurkers, or banelings? People said "SC2 needs more skill". Hellions are a unit where if you micro better than the other guy you do terrible terrible damage; isn't that skill?
Yep, goody did amazing damage with those hellions. So nice to see!
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Avilo plays the same style, he did what goody just did in the showmatches v tqstate
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goody is so gonna take this bo5, panzergeneral always wins :>
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On April 18 2011 03:34 Whitewing wrote: The best way to kill a huge mech army head on is heavy Void ray/carrier play.
You need carriers Naniwa!
I want to see this -- both to see carriers and also to see if Goody can switch up to vikings fast enough.
BC's are also a natural switch for terran if he has enough time...
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On April 18 2011 03:34 hidiliho wrote:Show nested quote +On April 18 2011 03:33 Durp wrote:On April 18 2011 03:32 Whitewing wrote: Naniwa needed carriers.
No joke, he needed carriers, not colossi. QFT. Carriers > T Mech How would he be able to transition to Carriers? Don't transition. Just go for carriers. It's not like Goody is going to pressure you with anything other than hellions, which aren't very hard to defend.
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On April 18 2011 03:34 archflames wrote: are hellions too powerful against workers? if i'm correct, vulture mines in sc1 aren't triggered by workers... i think hellions are a little too powerful against them and blizz should do something about it.
against workers too powerful, against regular units not so much =p
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