[TSL] Ro16 Day 4 - Page 244
Forum Index > StarCraft 2 Tournaments |
Its time to enjoy the matches, keep the whining out of this thread. GL HF! Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy! | ||
uSnAmplified
United States1029 Posts
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Haydin
United States1481 Posts
That's like refusing to invest in detection vs dts. | ||
mutdog30
United States9 Posts
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Jiddra
Sweden2685 Posts
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Torenhire
United States11681 Posts
Too fucking tense up in here. oh god. | ||
Count9
China10928 Posts
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VENDIZ
1575 Posts
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Mastermind
Canada7096 Posts
On April 18 2011 05:52 cyclone25 wrote: This and the hive tech also puts you in a defensive position. Cruncher can easily take 2 more bases while Mondragon goes for Broods/Ultra. You need hive for +3 upgrades. | ||
Mailing
United States3087 Posts
On April 18 2011 05:53 radu_c wrote: THAT WAS PIIIMP! What cruncher blunk into the middle of 10 spine crawlers?..... | ||
peeeky
Canada631 Posts
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00Visor
4337 Posts
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Huragius
Lithuania1506 Posts
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ChaseR
Norway1004 Posts
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antihero_
Netherlands494 Posts
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Mohdoo
United States15690 Posts
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red_
United States8474 Posts
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IMbad
Norway24 Posts
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HwangjaeTerran
Finland5967 Posts
On April 18 2011 05:52 Necosarius wrote: I don't play SC2 so I have to ask, isn't there any hive units that are good vs P or why are all zergs staying on lair? O.o Not really, the problem is getting enough of the right units without dying. Some of the hive tech army compositions work pretty well. | ||
aderum
Sweden1459 Posts
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bITt.mAN
Switzerland3693 Posts
I thought he JUST killed them all off great storm dodge from Mondragon with his mutas | ||
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