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[TSL] Ro16 Day 4 - Page 136

Forum Index > StarCraft 2 Tournaments
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Its time to enjoy the matches, keep the whining out of this thread. GL HF!
Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy!
VEReHrT
Profile Joined December 2010
Canada121 Posts
April 17 2011 20:00 GMT
#2701
On April 18 2011 04:59 pm_squad wrote:
Gosh Husky doesn't know BASIC english: There IS rocks? There IS a lot of places to attack the natural. It's ARE not is geez, that IS really annoying.


Did you just notice this now? The english language rarely escapes his mouth unscathed.
As long as we keep our passion as progamers, we will always have an opportunity to meet again. On a purely personal note, I'd like to show him the beauty of infinitely repeating Starcraft 2 bunkers. SlayerS_BoxeR
Roggay
Profile Joined April 2010
Switzerland6320 Posts
April 17 2011 20:00 GMT
#2702
Also, I don't see the point to take a 3rd at 30, your main and nat are not at all saturated and you have enough larvae anyway, I really don't understand why he did that.
ZeromuS
Profile Blog Joined October 2010
Canada13410 Posts
April 17 2011 20:00 GMT
#2703
On April 18 2011 04:36 MoonBear wrote:
I am not sure I will be able to LR the Mondragon v Cruncher games. Here's the summary of the first set of games. Formatted code if anyone wants to pick up the LR is provided below.

LR Round-up for Ro16 Day 4:

[image loading] (P)dignitas.NaNiwa vs [image loading] (T)ESC.GoOdy
Match 1 Summary
Match 2 Summary
Match 3 Summary (Intense, short game. Worth watching!)
Match 4 Summary
Match 5 Summary

Coding for Mondragon v Cruncher games:
+ Show Spoiler +
Match 1: GSL`Terminus RE
[image loading] (Z)MYM.Mondragon vs (P)coL.CrunCher

[image loading] (Z)MYM.Mondragon spawns as the __ Zerg @
(P)coL.CrunCher spawns as the __ Protoss @

Time here

Match 2: Shakuras Plateau

Match 3: GSL`Tal'Darim Altar

Match 4: TSL`Metalopolis (Crossmap Spawns Only)

Match 5: GSL`Crevasse


Im at work and can only glance at the games on my phone and forums once in a while need a LR
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Fungal Growth
Profile Joined November 2010
United States434 Posts
April 17 2011 20:00 GMT
#2704
Great strategy by Dragon...be curious to see if he is going to be a trend setter for other zergs with this roach vs void strategy. A fast stargate is the foundation of a 2 gate expand because (in theory) it protects against roaches...now that it is proven it doesn't this could change everything.

Cruncher's air play could have worked...he just needed more phoenix. 'A rule' is one phoenix for each queen and the rest of your air units are voids. Phoenix are just so much quicker to produce and cheaper, that you do want to produce them instead of voids if possible. Plus if had produced the phoenix first they would have had more GB's.

Absentia
Profile Joined March 2011
United Kingdom973 Posts
April 17 2011 20:00 GMT
#2705
All the 'this is how you play Zerg' rubbish is really going to start grating on me.
Cruncher played that game absolutely horribly - that's hardly the basis by which to judge how Zerg can win games.
Mordiford
Profile Joined April 2011
4448 Posts
April 17 2011 20:00 GMT
#2706
The point that people are making is that Mondragon has the correct mentality, he's denying the Protoss the ability to get the deathball going.

Too many Zergs wait for that deathball to amass and then complain about their inability to beat it.

He just picks it apart, wears it down, splits the army up and then goes and makes himself a sandwich while the Protoss gets rolled by attacks in every base.
BGrael
Profile Joined November 2010
Germany229 Posts
April 17 2011 20:00 GMT
#2707
Cruncher should have known never to open voidrays against Mondragon, he will just get countered with Roaches.
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
April 17 2011 20:00 GMT
#2708
Whooo 40000+ viewers
TSL ftw
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Silkath
Profile Joined April 2011
United Kingdom102 Posts
April 17 2011 20:00 GMT
#2709
On April 18 2011 04:58 I_Love_Bacon wrote:
Show nested quote +
On April 18 2011 04:57 Rabiator wrote:
On April 18 2011 04:55 Vetrocide wrote:
On April 18 2011 04:54 Cranberries wrote:
Deathball dying to Mondragon?

Problem, IdrA?

Look to Mondragon for the "messiah" tactics! :D


that was no deathball

go troll somewhere else

The point is not letting the Protoss getting the deathball ...

Mondragon plays with "just a few units" ... five here and five there ... and harrasses all over. Thats something very few Zerg do but it is exciting to watch. Thanks Mondragon for entertaining us.


Not letting? Cruncher did a ridiculously bad attack into Mondragon's front with almost no chance of success.


A ridiculously bad attack that Mondy barely held. When there were two voidrays still up and Mondy only had one queen alive I thought he 'd lost it. The hydras spawned literally just in time.
We sit together, the mountain and I, until only the mountain remains
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
April 17 2011 20:00 GMT
#2710
Match 2: Shakuras Plateau

[image loading] (Z)MYM.Mondragon 1 - 0 (P)coL.CrunCher

[image loading] (Z)MYM.Mondragon spawns as the red Zerg @ 7
(P)coL.CrunCher spawns as the blue Protoss @ 2
Tracedragon
Profile Joined December 2010
United States948 Posts
April 17 2011 20:00 GMT
#2711
Mondragon's play sooo solid~ x3
Do the impossible, see the invisible. Row, row, fight the power!
The Touch
Profile Joined September 2010
United Kingdom667 Posts
April 17 2011 20:00 GMT
#2712
Why do they keep talking about commercials and then just continue showing the matchup graphic? I'm confused.
You Got The Touch
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 17 2011 20:00 GMT
#2713
Mondi plays the same style as me. Old school can work. Besides that, I don't really like that map because Zerg is really strong on it.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
April 17 2011 20:00 GMT
#2714
To all the people saying Crunchers Robo died- he should've made an obs before his colossus. Not making an obs from your robo first, especially vs Mondi, is just stupid given the power of burrowed roaches.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
April 17 2011 20:00 GMT
#2715
On April 18 2011 04:58 travis wrote:
Show nested quote +
On April 18 2011 04:56 ejac wrote:
There really wasn't any outplaying. It's simply a wtf matter why cruncher never built one observer.


his robo was dead

they were saying before he made the warp prism, immortal and 2 colossus, before any of that he saw roaches had burrow but still never made an obs
Gaxton
Profile Joined April 2010
Sweden2328 Posts
April 17 2011 20:00 GMT
#2716
On April 18 2011 05:00 Percutio wrote:
Show nested quote +
On April 18 2011 04:59 -Strider- wrote:
6pool inc

It might actually throw cruncher off


Or it will end up like IdrA on Dreamhack.
R3N
Profile Joined March 2011
740 Posts
April 17 2011 20:00 GMT
#2717
On April 18 2011 04:59 MonsieurGrimm wrote:
Show nested quote +
On April 18 2011 04:57 da_head wrote:
ZERGS TAKE NOTE:
this is how u play zerg. attacks from multiple angles (never directly attacking), and expanding everywhere. dont try to 1a your deathball into ours.

PROTOSSES TAKE NOTE:
make observers.


rofl qft
imnotwearingpants
Profile Joined September 2010
United States129 Posts
April 17 2011 20:00 GMT
#2718
On April 18 2011 04:57 HwangjaeTerran wrote:
The protoss balls were never big enough.

Mondragons roach balls however were ginormous.

As incontrol would say, mondgragon brought his a-balls that game.
World War 1 was started by the assasination of R2-D2
Euronyme
Profile Joined August 2010
Sweden3804 Posts
April 17 2011 20:00 GMT
#2719
Mondragon abusing mobility is so beatiful, brilliant and heart warming.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Ezekyle
Profile Blog Joined November 2010
Australia607 Posts
April 17 2011 20:00 GMT
#2720
Actually, as impressed as I was at first by that game, I'm starting to think that it was more Cruncher being really bad than Mondragon playing well. He was sitting on 2 bases with 2 gates and a stargate when Mondragon's first attack came, his macro was terrible and he never made any observers against mass burrowed roaches. Though I'm sure that no one is surprised about Cruncher being a walkover.
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