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[MLG] Dallas Day 2 - Page 172

Forum Index > StarCraft 2 Tournaments
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Prev 1 170 171 172 173 174 573 Next
keeblur
Profile Joined April 2010
United States826 Posts
April 02 2011 20:14 GMT
#3421
Texas likes it bigger and better, even when it comes to lag..
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
KristianJS
Profile Joined October 2009
2107 Posts
April 02 2011 20:14 GMT
#3422
I feel really bad for wheat and JP here....they must want to tear their hair out and just scream, but have to stay professional...
You need to be 100% behind someone before you can stab them in the back
NotSupporting
Profile Joined February 2008
Sweden1998 Posts
Last Edited: 2011-04-02 20:15:02
April 02 2011 20:14 GMT
#3423
On April 03 2011 05:12 garlicface wrote:
Show nested quote +
On April 03 2011 05:11 WallieP wrote:
%#! that dde guy, his reaction was so fucking lame...

Dude I understand that you're a big Grubby fan, but come on, don't blame dde for that.


dde is not to blame for the lagg but to say "no lagg on my end" in order to get the game going when the game is clearly lagging is rather bad mannered.
dunc
Profile Joined November 2010
Netherlands1105 Posts
April 02 2011 20:14 GMT
#3424
On April 03 2011 05:12 Klaent wrote:
Show nested quote +
On April 03 2011 05:10 TazzDingo wrote:
"Mine doesn't lag" with the most obvious spikes ever.

GG sportsmanship °_°

ye that was lame, he got the probes so ofc hes gonna say its fine for him.


Yeah, really pathetic from Dde. You could see the lag when they were in Grubby's base..
Frankon
Profile Joined May 2010
3054 Posts
April 02 2011 20:14 GMT
#3425
Even IEM Kiev didnt have as much problems as MLG... And imagine that GSL might interested some koreans to watch MLG and now they get this.
stevarius
Profile Joined August 2010
United States1394 Posts
April 02 2011 20:14 GMT
#3426
On April 03 2011 05:13 mnofstl007 wrote:
Dear Blizzard,

Your lack of Lan, a completely necessary tool required for the success of eSPORTS and tournaments, is now RUINING games. Please implement a fucking lan so you don't ruin the scene you are trying to "promote." Seriously, this is highlighting a MAJOR flaw with your game development. I understgand that you don't want people playing with ripped versions of Starcraft 2 cause you guys really need the money it generates, but how about you distribute copies, to everyone who buys a tournament license, that have lan capabilities. You still get your safety from hackers/rippers, but you give the scene something they have been begging for since the beta: LAN.

Thanks,
Someone who actually likes eSPORTS despite you trying to kill them while saying "we are promoting them!"



GOMTV doesn't have this problem.

U mad that MLG can't compete?

User was warned for this post
¯\_(ツ)_/¯
Nadrav
Profile Joined April 2010
United States86 Posts
April 02 2011 20:15 GMT
#3427
cmon man it is so blatantly obvious lag was a huge factor in the outcome of that match, but it seems as if they're just ignoring what happened.
Schwammerl
Profile Joined August 2010
Germany26 Posts
April 02 2011 20:15 GMT
#3428
Wow, dde seems do be really bm... such an liar...
¯\_(ツ)_/¯ ㅈㅈ ಠ_ಠ
Niklai
Profile Joined March 2011
289 Posts
April 02 2011 20:15 GMT
#3429
screw grubby dde match, some news from crowd about other open matches, we know already that haypro 2-0'ed
ffdestiny
Profile Joined September 2010
United States773 Posts
April 02 2011 20:15 GMT
#3430
On April 03 2011 05:13 JustPassingBy wrote:
Show nested quote +
On April 03 2011 05:11 BALIstik916 wrote:
On April 03 2011 05:05 khazgore wrote:
Why dont blizzard just implement LAN support?


It's an anti-piracy measure. People could pirate the game, use LAN with programs like Hamachi and essentially never log onto BNET making them unbannable. It sucks for ESPORTS but it's a business and it's all about the money!



It should rather be, why doesn't blizzard create LAN versions of this game which they can hand out to the big tournaments?


It would be nice for them to implement a tournament mode and charge licensing fees. In fact, hell, they could just have a "tournament" team that sets everything up for a fee as well. I think though, they'd rather have less infrastructure and just disable all LAN, so that they only way to make their money is to buy the game and let everyone else figure it out.
MythArc
Profile Joined November 2010
United States35 Posts
April 02 2011 20:15 GMT
#3431
This is beyond embarrassing from MLG.
Malinor
Profile Joined November 2008
Germany4759 Posts
April 02 2011 20:15 GMT
#3432
Re-starting a 90 minutes paused game. This is too sad to be true.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
provrorsbarn
Profile Joined January 2011
Sweden766 Posts
April 02 2011 20:15 GMT
#3433
On April 03 2011 05:14 Karthane wrote:
Show nested quote +
On April 03 2011 05:13 panzer wrote:
this is a big joke. i never really appreciated gomtv until MLG pro Circus.


Well MLG can't control lag, it's because Blizzard doesn't give us LAN support.


They said its not Battle.net......and Bnet is working fine ....MLG just sucks, they would fuck this event up even with LAN support
Im just a zerg
SeriouR
Profile Joined November 2010
Spain622 Posts
April 02 2011 20:15 GMT
#3434
Does anybody know if they are going to release the replays?

thank youuu
Trance music makes the fairys dance
ZeromuS
Profile Blog Joined October 2010
Canada13431 Posts
April 02 2011 20:15 GMT
#3435
On April 03 2011 05:13 vrok wrote:
Show nested quote +
On April 03 2011 05:10 Yaotzin wrote:
On April 03 2011 05:07 vrok wrote:
On April 03 2011 05:07 Yaotzin wrote:
On April 03 2011 05:05 khazgore wrote:
Why dont blizzard just implement LAN support?

Piracy.

Greed.

They're a business. Their raison d'etre is to make money.

Exactly. Destroying the life time of their own product is not a good way to make money.


Im sure they can have a LAN connection for the players and still have a BNet connection. This way as long as bnet is up you can play but in LAN you can avoid outside server issues in game when playing against eachother. The lag that you are seeing is not a simple bnet connection but a connection between the players and the server they are connected to.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
April 02 2011 20:15 GMT
#3436
Wow. Even last night with the stream interruptions wasn't as bad as this
By the way, my name is Funk. I am not of your world
zasda
Profile Joined March 2011
381 Posts
April 02 2011 20:15 GMT
#3437
On April 03 2011 05:14 aoe2fan wrote:
Why would new eyes watch this horrible stream..... Im a hardcore fan and im almost leaving....

Hehe good job getting sc2 on main stage 'this is the best esports!!" and fail so hard GG MLG
delusive
Profile Joined November 2010
75 Posts
April 02 2011 20:15 GMT
#3438
On April 03 2011 05:14 enliveee wrote:
Show nested quote +
On April 03 2011 05:13 panzer wrote:
this is a big joke. i never really appreciated gomtv until MLG pro Circus.

I lol'd, it's Pro Circuit.

im pretty sure it was intended.
vyyye
Profile Joined July 2010
Sweden3917 Posts
April 02 2011 20:15 GMT
#3439
On April 03 2011 05:15 Schwammerl wrote:
Wow, dde seems do be really bm... such an liar...

Err, correct me if I'm wrong but isn't it possible for one player/several obs to have spikes and one player be lagless?
Marl
Profile Joined January 2010
United States694 Posts
April 02 2011 20:15 GMT
#3440
For some reason, this event is causing me to really start to hate DJWheat's casting... is he still a platinum zerg?
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