[MLG] Dallas Day 2 - Page 172
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keeblur
United States826 Posts
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KristianJS
2107 Posts
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NotSupporting
Sweden1998 Posts
On April 03 2011 05:12 garlicface wrote: Dude I understand that you're a big Grubby fan, but come on, don't blame dde for that. dde is not to blame for the lagg but to say "no lagg on my end" in order to get the game going when the game is clearly lagging is rather bad mannered. | ||
dunc
Netherlands1105 Posts
On April 03 2011 05:12 Klaent wrote: ye that was lame, he got the probes so ofc hes gonna say its fine for him. Yeah, really pathetic from Dde. You could see the lag when they were in Grubby's base.. | ||
Frankon
3054 Posts
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stevarius
United States1394 Posts
On April 03 2011 05:13 mnofstl007 wrote: Dear Blizzard, Your lack of Lan, a completely necessary tool required for the success of eSPORTS and tournaments, is now RUINING games. Please implement a fucking lan so you don't ruin the scene you are trying to "promote." Seriously, this is highlighting a MAJOR flaw with your game development. I understgand that you don't want people playing with ripped versions of Starcraft 2 cause you guys really need the money it generates, but how about you distribute copies, to everyone who buys a tournament license, that have lan capabilities. You still get your safety from hackers/rippers, but you give the scene something they have been begging for since the beta: LAN. Thanks, Someone who actually likes eSPORTS despite you trying to kill them while saying "we are promoting them!" GOMTV doesn't have this problem. U mad that MLG can't compete? User was warned for this post | ||
Nadrav
United States86 Posts
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Schwammerl
Germany26 Posts
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Niklai
289 Posts
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ffdestiny
United States773 Posts
On April 03 2011 05:13 JustPassingBy wrote: It should rather be, why doesn't blizzard create LAN versions of this game which they can hand out to the big tournaments? It would be nice for them to implement a tournament mode and charge licensing fees. In fact, hell, they could just have a "tournament" team that sets everything up for a fee as well. I think though, they'd rather have less infrastructure and just disable all LAN, so that they only way to make their money is to buy the game and let everyone else figure it out. | ||
MythArc
United States35 Posts
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Malinor
Germany4719 Posts
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provrorsbarn
Sweden766 Posts
On April 03 2011 05:14 Karthane wrote: Well MLG can't control lag, it's because Blizzard doesn't give us LAN support. They said its not Battle.net......and Bnet is working fine ....MLG just sucks, they would fuck this event up even with LAN support | ||
SeriouR
Spain622 Posts
thank youuu | ||
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ZeromuS
Canada13379 Posts
On April 03 2011 05:13 vrok wrote: Exactly. Destroying the life time of their own product is not a good way to make money. Im sure they can have a LAN connection for the players and still have a BNet connection. This way as long as bnet is up you can play but in LAN you can avoid outside server issues in game when playing against eachother. The lag that you are seeing is not a simple bnet connection but a connection between the players and the server they are connected to. | ||
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CTStalker
Canada9720 Posts
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zasda
381 Posts
On April 03 2011 05:14 aoe2fan wrote: Why would new eyes watch this horrible stream..... Im a hardcore fan and im almost leaving.... Hehe good job getting sc2 on main stage 'this is the best esports!!" and fail so hard GG MLG | ||
delusive
75 Posts
im pretty sure it was intended. | ||
vyyye
Sweden3917 Posts
On April 03 2011 05:15 Schwammerl wrote: Wow, dde seems do be really bm... such an liar... Err, correct me if I'm wrong but isn't it possible for one player/several obs to have spikes and one player be lagless? | ||
Marl
United States692 Posts
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