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[GSL] May Code A Qualifiers - Page 43

Forum Index > StarCraft 2 Tournaments
1088 CommentsPost a Reply
Prev 1 41 42 43 44 45 55 Next
skrzmark
Profile Joined November 2010
United States1528 Posts
March 27 2011 14:36 GMT
#841
On March 27 2011 18:55 JunkkaGom wrote:
TopClassfOu(Protoss) defeats FOXMoon with void rays on Scrap Station and joins Code A


not another choya!
We got them GOM TvT's and them mlGG's
bearhug
Profile Joined September 2010
United States999 Posts
March 27 2011 14:37 GMT
#842
On March 27 2011 23:28 ToInfinity wrote:
the new race distribution is:

Code S:
Terran - 14, Protoss - 10, Zerg - 8

Code A
Terran - 13, Protoss - 12, Zerg - 7

so i dont see the problem with that many protoss qualifiers
only zerg being under represented


They started using the new maps(which are good for protoss, most agree ) from last GSL. Protoss has been doing well ever since. But it will take a while ( a couple more GSL) for these numbers to change, because each time only 8 code s and 16 code a are in up/down matches. Now the qualifier results already show the trend: 9 protoss, 4 zerg, 3 terran. If it keeps going like this(this is only an assumption), soon we will see an overwhelming number of protoss in both code s and code a. It's just a matter of time.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
Kiyo.
Profile Joined November 2010
United States2284 Posts
March 27 2011 14:39 GMT
#843
On March 27 2011 23:37 bearhug wrote:
Show nested quote +
On March 27 2011 23:28 ToInfinity wrote:
the new race distribution is:

Code S:
Terran - 14, Protoss - 10, Zerg - 8

Code A
Terran - 13, Protoss - 12, Zerg - 7

so i dont see the problem with that many protoss qualifiers
only zerg being under represented


They started using the new maps(which are good for protoss, most agree ) from last GSL. Protoss has been doing well ever since. But it will take a while ( a couple more GSL) for these numbers to change, because each time only 8 code s and 16 code a are in up/down matches. Now the qualifier results already show the trend: 9 protoss, 4 zerg, 3 terran. If it keeps going like this(this is only an assumption), soon we will see an overwhelming number of protoss in both code s and code a. It's just a matter of time.


What? The map pool for the qualifiers was:
Map Pool : 1 set : Xel’Naga Caverns / 2 set : Metalopolis / 3 set : Scrap Station
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
March 27 2011 14:41 GMT
#844
Well, no 4 foreigner seeds this time, wise decision.
The seeds last time were immediately shown what their place is (except Huk). -.-"
Kind of disappointing that the players invited for the world cup didn't give the GSL a shot though.. :-(
bearhug
Profile Joined September 2010
United States999 Posts
Last Edited: 2011-03-27 14:45:41
March 27 2011 14:44 GMT
#845
On March 27 2011 23:39 Kiyo. wrote:
Show nested quote +
On March 27 2011 23:37 bearhug wrote:
On March 27 2011 23:28 ToInfinity wrote:
the new race distribution is:

Code S:
Terran - 14, Protoss - 10, Zerg - 8

Code A
Terran - 13, Protoss - 12, Zerg - 7

so i dont see the problem with that many protoss qualifiers
only zerg being under represented


They started using the new maps(which are good for protoss, most agree ) from last GSL. Protoss has been doing well ever since. But it will take a while ( a couple more GSL) for these numbers to change, because each time only 8 code s and 16 code a are in up/down matches. Now the qualifier results already show the trend: 9 protoss, 4 zerg, 3 terran. If it keeps going like this(this is only an assumption), soon we will see an overwhelming number of protoss in both code s and code a. It's just a matter of time.


What? The map pool for the qualifiers was:
Map Pool : 1 set : Xel’Naga Caverns / 2 set : Metalopolis / 3 set : Scrap Station


I was talking about the GSL maps: more terrans go to up/down and thus more got eliminated; fewer protoss go to up/down and thus fewer got eliminated.

The qualifiers show that protoss is doing amazingly well for whatever reason.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
1Eris1
Profile Joined September 2010
United States5797 Posts
March 27 2011 14:45 GMT
#846
glad to see bomber get in, but no moon, haypro, glade sucks
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
setzer
Profile Joined March 2010
United States3284 Posts
March 27 2011 14:59 GMT
#847
Good to see more Slayers representation in the individual leagues.
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
March 27 2011 15:11 GMT
#848
On March 27 2011 23:44 bearhug wrote:
Show nested quote +
On March 27 2011 23:39 Kiyo. wrote:
On March 27 2011 23:37 bearhug wrote:
On March 27 2011 23:28 ToInfinity wrote:
the new race distribution is:

Code S:
Terran - 14, Protoss - 10, Zerg - 8

Code A
Terran - 13, Protoss - 12, Zerg - 7

so i dont see the problem with that many protoss qualifiers
only zerg being under represented


They started using the new maps(which are good for protoss, most agree ) from last GSL. Protoss has been doing well ever since. But it will take a while ( a couple more GSL) for these numbers to change, because each time only 8 code s and 16 code a are in up/down matches. Now the qualifier results already show the trend: 9 protoss, 4 zerg, 3 terran. If it keeps going like this(this is only an assumption), soon we will see an overwhelming number of protoss in both code s and code a. It's just a matter of time.


What? The map pool for the qualifiers was:
Map Pool : 1 set : Xel’Naga Caverns / 2 set : Metalopolis / 3 set : Scrap Station


I was talking about the GSL maps: more terrans go to up/down and thus more got eliminated; fewer protoss go to up/down and thus fewer got eliminated.

The qualifiers show that protoss is doing amazingly well for whatever reason.


The quals don't show protoss is doing amazingly, it shows protoss players are.
Stork HerO and Protoss everywhere - redfive on bnet
Draconicfire
Profile Joined May 2010
Canada2562 Posts
March 27 2011 15:12 GMT
#849
Yay, Bomber, Squirtle, Ryung and Min!
@Drayxs | Drayxs.221 | Drayxs#1802
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-03-27 15:18:05
March 27 2011 15:17 GMT
#850
coda a qualifiers are like the hardest tournament out there. so many big names that can compete at top level fall evry time... so sick
life of lively to live to life of full life thx to shield battery
CWL
Profile Joined January 2011
United States222 Posts
Last Edited: 2011-03-27 15:24:25
March 27 2011 15:24 GMT
#851
On March 27 2011 12:13 motbob wrote:
Show nested quote +
On March 27 2011 19:59 pdd wrote:
Qualified players:
(T)Bomber (ST)
(T)Ryung (SlayerS)
(Z)YuGiOh (SlayerS)
(Z)Min (SlayerS)



Looking at the players who qualified, I am actually looking forward to GSL May Code A. Poor Cella though .
||Liquid'Taeja||ST_PartinG||Liquid'Hero||SlayerS_MMA||Slayers_Genius||TSL_Polt||FXOz||IMNestea||
Soleron
Profile Blog Joined September 2010
United Kingdom1324 Posts
March 27 2011 15:24 GMT
#852
Guesses on who's going to make the Ro8 (for Up & Down)? I think:

MMA
Alive
Ace
MVP
Bomber
Ryung
Min
Squirtle

(assuming they don't have to knock each other out, which is very likely. When they do, the games will be great.)

Boxer to lose first round and MMA to take the whole thing, I think
edwrodrig
Profile Joined October 2010
Chile37 Posts
March 27 2011 15:27 GMT
#853
Lots of MVP players. Maybe in the next GSTL this team will participate.
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
March 27 2011 15:32 GMT
#854
On March 27 2011 21:08 FreedonNadd wrote:
I think GSL saw yesterday the results of the TSL3 and decided not to seed foreigners. ^^


^ I lol'd!
Definitely bummed for haypro though, guy just can't seem to ever catch a break!
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
papaz
Profile Joined December 2009
Sweden4149 Posts
March 27 2011 15:37 GMT
#855
On March 28 2011 00:32 MuteZephyr wrote:
Show nested quote +
On March 27 2011 21:08 FreedonNadd wrote:
I think GSL saw yesterday the results of the TSL3 and decided not to seed foreigners. ^^


^ I lol'd!
Definitely bummed for haypro though, guy just can't seem to ever catch a break!


I like Haypro as well and I hate seeing him not succeed in GSL. I was hoping he was going to develop like Jinro but in all honestly his development has been lackluster.
CheeseGrater
Profile Joined August 2010
United States290 Posts
March 27 2011 15:38 GMT
#856
Awesome to see Min made it! But very sad to see DRG didn't make it, that guy is so good ;(
Let it Raine
Profile Joined August 2010
Canada1245 Posts
March 27 2011 15:47 GMT
#857
On March 28 2011 00:11 Gentleman7 wrote:
Show nested quote +
On March 27 2011 23:44 bearhug wrote:
On March 27 2011 23:39 Kiyo. wrote:
On March 27 2011 23:37 bearhug wrote:
On March 27 2011 23:28 ToInfinity wrote:
the new race distribution is:

Code S:
Terran - 14, Protoss - 10, Zerg - 8

Code A
Terran - 13, Protoss - 12, Zerg - 7

so i dont see the problem with that many protoss qualifiers
only zerg being under represented


They started using the new maps(which are good for protoss, most agree ) from last GSL. Protoss has been doing well ever since. But it will take a while ( a couple more GSL) for these numbers to change, because each time only 8 code s and 16 code a are in up/down matches. Now the qualifier results already show the trend: 9 protoss, 4 zerg, 3 terran. If it keeps going like this(this is only an assumption), soon we will see an overwhelming number of protoss in both code s and code a. It's just a matter of time.


What? The map pool for the qualifiers was:
Map Pool : 1 set : Xel’Naga Caverns / 2 set : Metalopolis / 3 set : Scrap Station


I was talking about the GSL maps: more terrans go to up/down and thus more got eliminated; fewer protoss go to up/down and thus fewer got eliminated.

The qualifiers show that protoss is doing amazingly well for whatever reason.


The quals don't show protoss is doing amazingly, it shows protoss players are.


yeah, protoss players are generally just better players overall
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
blackone
Profile Joined November 2010
Germany1314 Posts
March 27 2011 15:50 GMT
#858
No, not generally. We are talking about a very small number of games.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
March 27 2011 15:52 GMT
#859
I wonder if the poor performance from foreigners in the last Code A influenced GOM's decision not to sent out foreigner invites. another possible influence is that there are A LOT of good non-Code A Korean players and sending out foreigner invites reduces the quality of Code A.

looking back, I seriously wonder if Huk would have been able to get into Code S if he wasn't given a Code A invite.

http://www.teamliquid.net/tlpd/details.php?section=sc2-korean&type=players&id=1598&part=games&league=standard

if you think about it, he went 2-1 in Code A and 1-1 in Up/Down matches, so 3-2 in Bo3s to make it into Code S which isn't all that impressive imo.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
March 27 2011 15:52 GMT
#860
On March 28 2011 00:17 BeMannerDuPenner wrote:
coda a qualifiers are like the hardest tournament out there. so many big names that can compete at top level fall evry time... so sick


yea and its not like you can prepare against a specific person/playstyle you get 5 random players that could be any race and all play differently. Really cutthroat
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