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tenacity
1587 Posts
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hugman
Sweden4644 Posts
On April 24 2011 01:24 dtz wrote: I agree with this. The reason 3 gate expo is so successful is the thread of 4 gate and nexus cancel which means a zerg can't just drone blindly. The threat of this kind of zerg all-in will make the protoss have to play less greedy (greedy meaning just massing cannons with sentries) Then, it might be safer for zergs to actually tech to hive / infestors.Who knows but it's a step since "standard" zvp right now fails anyway. This all-in can be held with proper scouting. You snipe the ovies before they can drop, it's not the kind of all-in you can force to work | ||
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Severedevil
United States4839 Posts
DID HE FORGET TO BUILD IT THE FIRST TIME THE PROBE WENT OUT? | ||
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mprs
Canada2933 Posts
On April 24 2011 01:23 hugman wrote: w/e it's not like gimmicky all-ins are the answer WP though what if it beats 100% of the fast expand builds, is it still gimicky? Gimicky implies it needs luck or your opponent to make a huge mistake. It was a build order beat, you don't get units early on due to your fast expand, and morrow punished that (and should). If MC does that a 100 times, morrow should drop a 100 times. | ||
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Redox
Germany24794 Posts
yeah with even more cheesy play :D | ||
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PHC
United States472 Posts
Of all the foreign zergs... really? -.- | ||
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HuHEN
United Kingdom514 Posts
On April 24 2011 01:21 Dragar wrote: No, Idra says he gets a higher success rate in ZvP just doing blind all-ins + Show Spoiler + (see his games against Socke on the NASL). I dont think you got my point, successful all-ins help shift the meta-game, which helps shift the balance. | ||
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TT1
Canada10012 Posts
sen actually | ||
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Corrik
United States1416 Posts
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Numy
South Africa35471 Posts
I thought Sheth also is meant to have a really sick ZvP? | ||
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Lennon
United Kingdom2275 Posts
On April 24 2011 01:25 Liquid`Tyler wrote: he lost because he played bad in the first two games. micro macro build order tactics strategy. style has nothing to do with it. it looked like he wanted to play a style like this http://www.gomtv.net/2011gslsponsors3/vod/65005 but is really really bad at it, cutting back on the effectiveness of attacking head on for investments that end up not helping at all with anything I was poking fun at the comments in this thread as opposed to the actual games. I still agree though. | ||
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.Enigma.
Sweden1461 Posts
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MattRz
Chile1680 Posts
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StUfF
Australia1437 Posts
Stargate units coming out - could be GG already. | ||
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ellirc
Sweden3286 Posts
On April 24 2011 01:26 tenacity wrote: Can anybody give me the link to the russian coverage? justin.tv lags for me t.t What does jtv have anything to do with this? | ||
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ALPINA
3791 Posts
On April 24 2011 01:25 Liquid`Tyler wrote: he lost because he played bad in the first two games. micro macro build order tactics strategy. style has nothing to do with it. it looked like he wanted to play a style like this http://www.gomtv.net/2011gslsponsors3/vod/65005 but is really really bad at it, cutting back on the effectiveness of attacking head on for investments that end up not helping at all with anything Well kyrix is doing fast 3 base into 60 drones into mass roach strong agression, while morrow doing 14/14 into 21 hatch into 3rd when toss get's 3rd. I mean he is doing the safiest build against the most greedy... | ||
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udgnim
United States8024 Posts
his statement actually makes sense now get lucky that Protoss doesn't scout / prepare for whatever cheese / all in Catz brings = Catz on a good day | ||
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Severedevil
United States4839 Posts
Ohhh, and the Queen snipe leaves Morrow vulnerable to Void Ray since he doesn't have extras... | ||
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Clafou
Belgium921 Posts
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philly5man
United Kingdom356 Posts
On April 24 2011 01:27 Corrik wrote: I think Protoss was designed to be a risk taking race. It seems like they basically have an oh shit button with the ability to warp in anywhere you have an energy field. Theoretically, you should always keep your army slightly smaller than the opponent and warp in only when an engagement is to come. Giving you a massively superior economy. That's true of Zerg, not Protoss, as far as I see it. Warpgates have cooldown, if you want a big army you need to consistently use them. Larva is what creates the effect you're talking about. | ||
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