[GSL March] Code S Ro32 Day 4 - Page 55
Forum Index > StarCraft 2 Tournaments |
darkcloud8282
Canada776 Posts
| ||
BaLoO-
France318 Posts
| ||
soupchicken
United States322 Posts
On March 01 2011 19:37 xza wrote: anyone kinda bugged about how 5 colo just killed those ultras in like 3 zaps? I think it was more the 1 million stalkers. They do decent damage to armored. | ||
Consolidate
United States829 Posts
On March 01 2011 19:40 Torumfroll wrote: Colossi sure are great against Corruptors and Vikings Keyword there buddy. Better read his post again. | ||
LeaD
Canada464 Posts
On March 01 2011 19:40 Torumfroll wrote: Colossi sure are great against Corruptors and Vikings I highlighted the part that you forgot to read. | ||
CaptainTwig
United Kingdom532 Posts
On March 01 2011 19:39 Teael wrote: is tasteless seriously translating? or just making things up? No, it's legit . :> | ||
Ezekyle
Australia607 Posts
On March 01 2011 19:40 Torumfroll wrote: Colossi sure are great against Corruptors and Vikings Nice reading there. | ||
Tachion
Canada8573 Posts
On March 01 2011 19:39 seiferoth10 wrote: Until he matches against a Protoss... It's funny though, the bigger maps helped Z in ZvT, but I guess it had the opposite effect for Z in ZvP. Protoss seem to be rolling over Zergs on the larger maps nowadays. The bigger maps did not help out Zerg in ZvT(at least not yet). If you count Code A and Code S, Terran is 9-4 against Zerg on Terminus, Crevasse, and Tal'Darim. I'm not sold yet that the new maps are bad for ZvP based on that game. Fruitdealer made so many lings that did absolutely nothing. | ||
TheRPGAddict
United States1403 Posts
On March 01 2011 19:40 Binky1842 wrote: Not necessarily. Its not a language you can just pick up. Its a category V for english speakers. But if he has been avidly learning it, he could get a decent proficiency in that time. he's been in korea casting for GOM for 3-4 years now. he knows the language by now | ||
teamsolid
Canada3668 Posts
On March 01 2011 19:38 Ribbon wrote: He deserved it. He kept dropping right next to Anypro's army. You need to wait until he moves out to counter. And what if Protoss DOESN'T move out like Anypro until his 200/200 death ball is maxed. | ||
whatdoido
United States80 Posts
I don't think I've ever seen ultras "own" that composition, but i'd love to be proven wrong. If fruitdealer were to wait to engage he'd have to lose that base first, and then anyproprime would have to walk into the ultras instead of simply poking back and forth from that choke. oh well, nice try Fruitdealer. I think heavier ling drops, and more focus on sniping tech buildings and pylons is better than trying to kill probes. Maybe even trying to time out drops right when you think colossi pop out, sniping that would definitely be worth it. | ||
ShyRamen
United States322 Posts
On March 01 2011 19:40 ItsMeDomLee wrote: If by really nice you mean stay at base until 200/200 and then move across the map then yes. lol agree anyway the colossus is way too powerful... ff here and there, *ziiiing* zerg dead PvZ is SO broken, people that deny have got some mental issues User was temp banned for this post. | ||
StUfF
Australia1437 Posts
On March 01 2011 19:41 darkcloud8282 wrote: He lost a lot of corruptors for no reason before that battle, not to mention he couldnt get a proper flank on the protoss army.. no chance He needed the supply for Ultras anyway. He was maxed when they engaged. So losing units doesn't really matter.. | ||
Ribbon
United States5278 Posts
On March 01 2011 19:40 cyclone25 wrote: He was maxed out and only dropped a few lings/roaches. Don't try to find stupid excuses for FD loss. Complete waste of minerals/gas, with no chance of success. Friggen spines in his choke would have done way better for him. | ||
Buff345
United States323 Posts
On March 01 2011 19:39 Maskedsatyr wrote: Damn, this isn't the first game that I felt the zerg had no chance of winning after a certain point. Nestea vs Sanzenith was another one. I wonder if having 300 food armies would change that. <----Protoss player by the way. I've been wondering about having a 1 food roach.. I didn't play in the beta so I don't remember it, but as terran I don't really see a problem with it. Roaches aren't what give me any trouble. Marauders are really good against them. Maybe like 1.5 food roach lol. I dunno.... | ||
ShyRamen
United States322 Posts
On March 01 2011 19:41 TheRPGAddict wrote: Not necessarily. Its not a language you can just pick up. Its a category V for english speakers. he does not speak korean J was whispering in his ear | ||
Telcontar
United Kingdom16710 Posts
On March 01 2011 19:39 MrCon wrote: but he was so good in the beta/early release/GSL1...he was my favorite player ![]() Yeah, I know he doesn't like to pratice a lot but at this level, you really need to put in at least the same hours as your opponent to stand a chance. Maybe TSL needs to impose stricter training hours for him. | ||
iGX
Australia414 Posts
On March 01 2011 19:42 ShyRamen wrote: lol agree anyway the colossus is way too powerful... ff here and there, *ziiiing* zerg dead PvZ is SO broken, people that deny have got some mental issues /insert Day[9]'s quote: "Let's make a show about it..." | ||
CaptainTwig
United Kingdom532 Posts
On March 01 2011 19:41 TheRPGAddict wrote: Not necessarily. Its not a language you can just pick up. Its a category V for english speakers. "category V" ?? | ||
Fluxx
Netherlands58 Posts
On the other hand he still has problems reading korean often it seems, but then again it is much harder to learn that. I hope someone can figure out for real if he can understand and speak korean that well now. | ||
| ||