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[March GSL] Code A Ro32 Day 4 - Page 91
Forum Index > StarCraft 2 Tournaments |
This thread is for discussing the games, not crying about balance. Thanks. | ||
speedphlux
Bulgaria962 Posts
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brentsen
1252 Posts
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S.O.L.I.D.
United States792 Posts
On February 28 2011 21:39 zeru wrote: Remember ogstop and ogsinca at dreamhack? yeah... Remember oGsTOP at GSL Code A last season? Yeah. That's what matters. @ people looking at ladder ranking to determine skill: Are you kidding me? | ||
bokeevboke
Singapore1674 Posts
On February 28 2011 22:31 brentsen wrote: Can someone explain to me why so many Zergs don't build any roaches? From my "lower player perspective" it would seem that they are very useful in absorbing tank shots and marine fire so that zerglings and banelings can engage easier. You can't survive early game with roaches. And roaches suck against marines, marauders and tanks. | ||
Steel
Japan2283 Posts
![]() Poor Ret, he's such a good player bur he has to be so much better than a terran to beat one, it sucks ![]() Don't give up Jos you'll end up doing well soon! | ||
Fa1nT
United States3423 Posts
On February 28 2011 22:31 brentsen wrote: Can someone explain to me why so many Zergs don't build any roaches? From my "lower player perspective" it would seem that they are very useful in absorbing tank shots and marine fire so that zerglings and banelings can engage easier. Roaches are supposed to be a counter to marines, but since marines are small, and have 1 more range, at any time a ball of marines hits a ball of roaches, 2 lines of marines can attack 1 line of roaches, so you are always going to be out-dps'ed. This would not be a problem, since we have so much money, but BEHIND the marines are tanks, doing 50 damage a shot. Against a PURE MECH army of hellion/thor/tank, roaches are awesome, since the roaches can tank long enough to get close to the tanks. But when a ball of marines in protecting the tanks, it just doesn't work. A mixture of roaches to tank the innitial tank shots while baneling/zergling/muta goes in might be something we have to experiment with more, but thats for the pro zergs to try. | ||
Tef
Sweden443 Posts
On February 28 2011 22:31 brentsen wrote: Can someone explain to me why so many Zergs don't build any roaches? From my "lower player perspective" it would seem that they are very useful in absorbing tank shots and marine fire so that zerglings and banelings can engage easier. I do build roaches sometimes in the earlygame, before marines have 1+ upgrades and stim. But after that they are useless and will just eat into your supply count. Another issue is that you can't afford both melee and ranged upgrades. | ||
Bloodash
Netherlands1384 Posts
![]() GL on whatever your next goal is, you look good on cam so don't go anywhere! :p | ||
Shikyo
Finland33997 Posts
On February 28 2011 22:07 Aborash wrote: Dude, just look at numbers, not only if mutas does splash dmg. Phoenix Dps = 9 Muta Dps = 8,6 (In perfect scenario) 5,9 (In worst one) Phoenix HP = 120 + 60 Muta HP = 120 Phoenix MS = 4,25 + atack while moving Muta MS = 3,75 Phoenix Range = 4 Muta Range = 3 Tell me why u think people are confuse, and why mutas beats phoenix if numbers and gameplay show us the contrary. Phoenix aren't 9 dps, they are 18. It's 18 dps vs 8.6 + 150% the hp. | ||
SenorChang
Australia4729 Posts
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tirentu
Canada1257 Posts
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phisku
Belgium864 Posts
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Dromar
United States2145 Posts
On February 28 2011 23:24 SenorChang wrote: Just watched the Ret vs CchapseungEu aka Jjob aka M aka MMA and have to say was very impressed by MMA (sorry to ret fans~). But having seen this guy play in the SlayerS vs Zenex GSTL matches (and almost pull out the reverse all-kill T-T) I've been a huge fan and it was great to see the games tonight. Had great micro and really nice multi tasking. Hoping to see him go far~ I agree completely. On March 01 2011 00:02 phisku wrote: can someone make a quick recap of the ret match pls? To put it briefly, ret went muta/ling/bling, with some infestors mixed in after a while. Terran went tank/marine with double ebay both games, and was constantly dropping, keeping ret's econ at bay and diverting his attention/units while the tank/marine got into good positions. Game 1 eventually ret got like 7 broodlords just as the tank line got to his base, infestor/broodlord/muta + a few corruptors vs marine and 1 viking battle began, and my stream cut out (lol). Somehow ret lost his broods and the game. Game 2 the Terran did a standard timing push with his tank/marine, but ret stalled its advance with enough lings to threaten if the terran tried to unsiege and advance, and ret started whittling terran's forces down with his muta ball. Terran diverted ret's attention with a drop at rets bases across the map, and retreated his remaining tank/marine from the push, allowing him to have a much larger force later. From what I've seen, most terrans would have just let that force get eaten up once the zerg got big enough; I was really impressed with that decision. Anyway, Terran pushed out again with a huge tank/marine force, and ret's broodlords were in the wrong place, and he just wasn't in position to deal with it. gg. | ||
uSnAmplified
United States1029 Posts
![]() terrible day for zergs in general. | ||
Irrelevant
United States2364 Posts
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sandyph
Indonesia1640 Posts
I've called it last month though http://www.teamliquid.net/forum/viewmessage.php?topic_id=187809¤tpage=58#1148 I would be very surprise if he even try for the qualifier again | ||
Xadar
497 Posts
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Overpowered
Czech Republic764 Posts
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RinconH
United States512 Posts
Ret played very well, had superior supply, tons of money (bc he couldn't go past 200 supply) and was unable to dent Terran's maxed army. | ||
Clare
United States372 Posts
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