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[GSL March] Code A Ro32 Day 2 - Page 82

Forum Index > StarCraft 2 Tournaments
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This thread is for commenting on the games. Not for balance discussions and not for commentator bashing.
butch
Profile Joined August 2010
Belgium684 Posts
February 23 2011 11:34 GMT
#1621
ugh, too much tunnelvision, he shouldve done damage somewhere else
Marauder Die Die
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
February 23 2011 11:34 GMT
#1622
That was tense and awesome.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
February 23 2011 11:34 GMT
#1623
Forcefields... *grrr*

*face to desk*
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
hewley
Profile Joined February 2011
Germany1063 Posts
February 23 2011 11:34 GMT
#1624
that was a clutch colossus by ace, nice play
Esports bubble pop, bubble pop
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 23 2011 11:35 GMT
#1625
lol, that was EXACTLY like a 3 hatch hydra break in BW with P stalling to get storm....deja vu
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
February 23 2011 11:35 GMT
#1626
seemed like he lost a lot of probes there, or was it not that many?
Yeah, well, you know, that's just like, your opinion man
Day000
Profile Joined July 2010
Belgium58 Posts
February 23 2011 11:35 GMT
#1627
Cool BW'esk wall break with hydra's
ThorZaiN |-| Grubby |-| Stephano
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-02-23 11:35:24
February 23 2011 11:35 GMT
#1628
Good lord that was tense haha, stalling desperately to get his pylon back up.

Big drop inc in Ace's base though, but it gets shut down.
SmoKim
Profile Joined March 2010
Denmark10307 Posts
February 23 2011 11:35 GMT
#1629
that was INTENSE

i want more situations like that!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-02-23 11:36:03
February 23 2011 11:35 GMT
#1630
On February 23 2011 20:34 butch wrote:
ugh, too much tunnelvision, he shouldve done damage somewhere else


where? at the front where 6 cannons were waiting?
life of lively to live to life of full life thx to shield battery
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
February 23 2011 11:35 GMT
#1631
On February 23 2011 20:34 butch wrote:
ugh, too much tunnelvision, he shouldve done damage somewhere else


Where? Those five cannons you mean?
LoCaD
Profile Joined August 2010
Germany1634 Posts
February 23 2011 11:35 GMT
#1632
really tense situation with FF awesome and that hydra push did so much dmg at the start wow.
I give up, I just don't know what to write here.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
February 23 2011 11:35 GMT
#1633
Coca really needs to switch from hydras.
jester-
Profile Blog Joined February 2011
Canada547 Posts
February 23 2011 11:35 GMT
#1634
I love Cocoa's style. This is new and refreshing and so much better than seeing the same thing over and over.
Arise, chicken sandwich.
StUfF
Profile Joined September 2010
Australia1437 Posts
February 23 2011 11:35 GMT
#1635
Hydras are so bad ffff
bronzeterran
Profile Joined September 2010
United States296 Posts
February 23 2011 11:36 GMT
#1636
Worries me that he didn't take his third
MagmaRam
Profile Joined October 2010
United States395 Posts
February 23 2011 11:36 GMT
#1637
And that is why Hydras are called a glass cannon unit.
Simmtron
Profile Joined October 2010
United States47 Posts
Last Edited: 2011-02-23 11:43:29
February 23 2011 11:36 GMT
#1638
On February 23 2011 20:31 Jumbled wrote:
Show nested quote +
On February 23 2011 20:29 Pandain wrote:
On February 23 2011 20:25 AimForTheBushes wrote:
I don't understand..a Zerg beats Colossi/VR? That strategy was proven to be invincible.. Way to break the game, Coca.. (gg)


Toss never managed to beat that 200/200 deathball though(correct me if I'm wrong.) This is actually really smart that pros are starting to do, just keep attacking and force them NOT to get the 200/200 army.

Anyway, now I can say I thought of the baneling drop on protoss deathballs first! =D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=188793

Yay for bragging rights
+ Show Spoiler +
(even though he would have never have read that thread and it really had no influence :p)

I can promise you that you weren't the first to think of it. It's even been attempted in the GSL and GSTL before. It's a tempermental strategy though. If the drop fails to catch the stalkers, or the zerg is unable to followup and kill the damaged units, it all goes to waste.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=167126

November 08 2010 03:25

Your thread = January 30 2011
Angelbelow
Profile Joined September 2010
United States3728 Posts
February 23 2011 11:36 GMT
#1639
On February 23 2011 20:35 jester- wrote:
I love Cocoa's style. This is new and refreshing and so much better than seeing the same thing over and over.


Agreed, this hydra push is really cool, kind of like what Nestea did to Squirtle during the GSTL.
You may delay, but time will not. Current Music obsession: Opeth
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
February 23 2011 11:36 GMT
#1640
I guess didn't lose that many probes, he has good saturation
Yeah, well, you know, that's just like, your opinion man
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