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[GSL March] Code A Ro32 Day 2 - Page 83

Forum Index > StarCraft 2 Tournaments
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This thread is for commenting on the games. Not for balance discussions and not for commentator bashing.
butch
Profile Joined August 2010
Belgium684 Posts
February 23 2011 11:36 GMT
#1641
On February 23 2011 20:35 SolHeiM wrote:
Show nested quote +
On February 23 2011 20:34 butch wrote:
ugh, too much tunnelvision, he shouldve done damage somewhere else


Where? Those five cannons you mean?

drop tech was ready?
Marauder Die Die
Incanus
Profile Joined October 2009
Canada695 Posts
February 23 2011 11:36 GMT
#1642
This zerg is insanely aggressive, wow!
Flash: "Why am I so good?" *sob sob*
Riotbot
Profile Joined October 2010
United States87 Posts
February 23 2011 11:36 GMT
#1643
Really cool game so far, I wonder if that hydra bust opening will become more popular in the future
TaeJa | HerO | MarineKing | Rain | TLO | Bomber | DRG | MMA | BoxeR
Tyree
Profile Joined November 2010
1508 Posts
February 23 2011 11:36 GMT
#1644
On February 23 2011 20:35 jester- wrote:
I love Cocoa's style. This is new and refreshing and so much better than seeing the same thing over and over.


Agree, its different and its also fun to see the Zerg being the aggressor even for a short while, dont see that often especially in early game unless its some baneling bust.
★ Top Gun ★
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
February 23 2011 11:37 GMT
#1645
On February 23 2011 20:35 jester- wrote:
I love Cocoa's style. This is new and refreshing and so much better than seeing the same thing over and over.


It's actually a very common response by zergs to Ace's build on Scrap Station. Usually you see overlord with speed creating a creep path too.
cnas
Profile Joined June 2010
Sweden640 Posts
February 23 2011 11:37 GMT
#1646
On February 23 2011 20:35 StUfF wrote:
Hydras are so bad ffff

Pure hydras against colo hurts my brain but with roaches its not so bad. It's just, you know, like an expensive slow-moving marine without stim [:
One more game, bro's!
ActionJaxx
Profile Joined December 2010
United States108 Posts
February 23 2011 11:37 GMT
#1647
this zerg is so boss, i really enjoy this style
DrOwnageYO
Profile Joined February 2011
United States8 Posts
February 23 2011 11:37 GMT
#1648
The last game was the Toss' to lose. But he let the Zerg come fro behind by being too greedy, He was on so many techs from 2 bases without using one tech effeciently. He went 2 stargates, then went into a desperate DT attack he didnt really make get a good composition all game, while the zerg was getting a nice Raoch, Hydra, curruptors with Baneling bombs. At one point the Toss player had about 30 stalkers and not one void ray or curruptor.

GG by Coca giving himself a shot to capitalize on toss' inability to get a proper army to defend his 3rd or scare the Zerg from engaging.
LoCaD
Profile Joined August 2010
Germany1634 Posts
February 23 2011 11:38 GMT
#1649
worst atk position for Z why there
I give up, I just don't know what to write here.
Jumbled
Profile Joined September 2010
1543 Posts
February 23 2011 11:38 GMT
#1650
On February 23 2011 20:35 jester- wrote:
I love Cocoa's style. This is new and refreshing and so much better than seeing the same thing over and over.

He's actually trying to get the most out of his hydras, rather than simply building them as a default army filler.
arioch
Profile Joined May 2010
England403 Posts
February 23 2011 11:38 GMT
#1651
I really feel for Haypro.. I think the skill level in these games is nowhere near his sets... He'd crush both these guys.
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
February 23 2011 11:38 GMT
#1652
I play like Coca (with less skill obviously) in ZvP: very agressive after Lair until colossi pop out.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
fearus
Profile Blog Joined December 2003
China2164 Posts
February 23 2011 11:39 GMT
#1653
His gonna get supplied blocked because he just lost his whole army!
bisu fanboy
Sindsygafnatur
Profile Joined September 2010
Denmark265 Posts
February 23 2011 11:39 GMT
#1654
On February 23 2011 20:37 cnas wrote:
Show nested quote +
On February 23 2011 20:35 StUfF wrote:
Hydras are so bad ffff

Pure hydras against colo hurts my brain but with roaches its not so bad. It's just, you know, like an expensive slow-moving marine without stim [:


And no infinite life due to medivacs.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
February 23 2011 11:39 GMT
#1655
On February 23 2011 20:36 butch wrote:
Show nested quote +
On February 23 2011 20:35 SolHeiM wrote:
On February 23 2011 20:34 butch wrote:
ugh, too much tunnelvision, he shouldve done damage somewhere else


Where? Those five cannons you mean?

drop tech was ready?


No not at that time. You cannot do a superquick Hydra Drop lol, guess how much GAS that requires.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
dtz
Profile Joined September 2010
5834 Posts
February 23 2011 11:39 GMT
#1656
why actually did he ( zerg) go to that choke instead of engaging at a much bigger concave just outside the narrow middle pathway.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
February 23 2011 11:39 GMT
#1657
On February 23 2011 20:38 arioch wrote:
I really feel for Haypro.. I think the skill level in these games is nowhere near his sets... He'd crush both these guys.


Did you see Ace's play during the GSTL? I doubt Haypro would crush him. CoCa is surprisingly good as well.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
February 23 2011 11:40 GMT
#1658
On February 23 2011 20:36 Simmtron wrote:
Show nested quote +
On February 23 2011 20:31 Jumbled wrote:
On February 23 2011 20:29 Pandain wrote:
On February 23 2011 20:25 AimForTheBushes wrote:
I don't understand..a Zerg beats Colossi/VR? That strategy was proven to be invincible.. Way to break the game, Coca.. (gg)


Toss never managed to beat that 200/200 deathball though(correct me if I'm wrong.) This is actually really smart that pros are starting to do, just keep attacking and force them NOT to get the 200/200 army.

Anyway, now I can say I thought of the baneling drop on protoss deathballs first! =D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=188793

Yay for bragging rights
+ Show Spoiler +
(even though he would have never have read that thread and it really had no influence :p)

I can promise you that you weren't the first to think of it. It's even been attempted in the GSL and GSTL before. It's a tempermental strategy though. If the drop fails to catch the stalkers, or the zerg is unable to followup and kill the damaged units, it all goes to waste.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=167126

November 08 2010 03:25

Your thread = January 30 201

1810 years ahead of his time? Good enough for me.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
LoCaD
Profile Joined August 2010
Germany1634 Posts
February 23 2011 11:40 GMT
#1659
lots of useless corruptors now and toss doesnt build new Collosus.
I give up, I just don't know what to write here.
Angelbelow
Profile Joined September 2010
United States3728 Posts
February 23 2011 11:40 GMT
#1660
finally an immortal, hes going is gonna help.
You may delay, but time will not. Current Music obsession: Opeth
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