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[GSL] : Jan Code A ro8 - Page 46

Forum Index > StarCraft 2 Tournaments
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Avalain
Profile Joined July 2010
Canada308 Posts
January 18 2011 15:34 GMT
#901
On January 19 2011 00:21 BurningSera wrote:
all games are pretty...bad tbh =_= is like they redo whatever happened in gsl1/2 r64 again...tonnes of mistake everywhere (look how artosis get shocked lol) from both players D: only TOP is the real code s worthy player.

i was thinking gomtv shouldnt even cast code A lol


If given the option between gom casting more games and casting less games for the same price and within the same time schedule, why would you ever choose less? You always have the option of just not watching....
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-01-18 15:37:10
January 18 2011 15:36 GMT
#902
On January 18 2011 21:07 PartyBiscuit wrote:
Probably mentioned but how do the up/down matches work, as in, don't the Top 8 in Code A get to compete for Code S spots regardless of who actually wins Code A?

From op ( :p )
Code A quarter finals starts and end today. All those players are already garanteed an up and down game. They now fight for more money, and the ability to choose their Code S opponents for the 2 finalists.

Anyway, they will encounter (in no order) (I bolded the weak ones, in my opinion) :
- polt
- maka
- fruitdealer
- jookto
- hongun
- thewind
- kyrix
- rain
- leenock
- anypro
- inca
- sanzenith
- legalmind
- nexliveforever
- ensnare
- check

Some I didn't bolded but have doubts, like check, jookto, who can be good and bad depending of the weather and wind speed.
tapk69
Profile Joined January 2011
Portugal264 Posts
Last Edited: 2011-01-18 16:31:35
January 18 2011 15:40 GMT
#903
Not a single Zerg player in code A even though they were all very good (July , moon , cezanne ). Terran has very good options right now against Zerg , and i think today that seemed very obvious .

I always played terran and switched race to Zerg in a week or so , its a great race i love playing it , much more than terran , the game seems pretty balanced but i think something is missing in zerg . From the games i watched today , it looked like Zerg had no options to combat the powerfull Marine , tank , thor , medivac ,turret+bunker push. banelings and zerglings cant get into siege range and mutas cant go to close to thors+turrets+ marines.. The only option seemed to be broodlords or ultras , at least that is how i´m winning games now , but terran can always do powerfull drops or even use banshee to cause damage in the economy, zerg has the mutas to do that , but terrans can defend pretty easilly nowadays against that , i finnaly understand Zerg players fears and matchup problems , i just hope somebody discovers another way to beat this terran pushes because they seem pretty unbeatable until hive tech .
ja foste
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 18 2011 15:43 GMT
#904
All zerg players of today will have a shot to code S (and banbans too)
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2011-01-18 15:57:17
January 18 2011 15:51 GMT
#905
On January 19 2011 00:40 tapk69 wrote:
Not a single Zerg player in code S even though they were all very good. Terran has very good options right now against Zerg , and i think today that seemed very obvious . I always played terran and switched race to Zerg in a week or so , its a great race i love playing it , much more than terran , the game seems pretty balanced but i think something is missing in zerg . From the games i watched today , it looked like Zerg had no options to combat the powerfull Marine , tank , thor , medivac ,turret+bunker push. banelings and zerglings cant get into siege range and mutas cant go to close to thors+turrets+ marines.. The only option seemed to be broodlords or ultras , at least that is how i´m winning games now , but terran can always do powerfull drops or even use banshee to cause damage in the economy, zerg has the mutas to do that , but terrans can defend pretty easilly nowadays against that , i finnaly understand Zerg players fears and matchup problems , i just hope somebody discovers another way to beat this terran pushes because they seem pretty unbeatable until hive tech .

No matter how you look at it your first sentence is so wrong. I stopped reading after that.

All players in Code A from today are in the up and down matches.
The only difference is that the top2 of code A can choose who they play against. The rest probably are playing groups depending on where they finished. It would be safe to assume to say that 3rd and 4th get to play "easier" opponents than 5th-8th place finishers (the losers of today) else it would be pointless to actually play today except for the top2.

Edit:
As above has stated
There are going to be a total of 24 players making out for 16 code S spots for next code S season.

Out of 24 players the race distributions are:
- 9
- 9
- 6

Seems pretty balanced to me (I'm a Protoss I'm not complaining about this ).
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Arcanne
Profile Joined August 2010
United States1519 Posts
January 18 2011 15:54 GMT
#906
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 18 2011 15:57 GMT
#907
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Exactly :D The choosen players will get so angry they'll have a +2 killing bonus imo :D
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 18 2011 15:58 GMT
#908
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Imagine that there are players like MakaPrime.WE and TSL_Fruitdealer etc in the up and down matches. Most of code A don't want to face these players. I'm damn sure that the top 2 are going to be happy that they can choose their opponents.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Avalain
Profile Joined July 2010
Canada308 Posts
January 18 2011 16:01 GMT
#909
On January 19 2011 00:51 shannn wrote:
Show nested quote +
On January 19 2011 00:40 tapk69 wrote:
Not a single Zerg player in code S even though they were all very good. Terran has very good options right now against Zerg , and i think today that seemed very obvious . I always played terran and switched race to Zerg in a week or so , its a great race i love playing it , much more than terran , the game seems pretty balanced but i think something is missing in zerg . From the games i watched today , it looked like Zerg had no options to combat the powerfull Marine , tank , thor , medivac ,turret+bunker push. banelings and zerglings cant get into siege range and mutas cant go to close to thors+turrets+ marines.. The only option seemed to be broodlords or ultras , at least that is how i´m winning games now , but terran can always do powerfull drops or even use banshee to cause damage in the economy, zerg has the mutas to do that , but terrans can defend pretty easilly nowadays against that , i finnaly understand Zerg players fears and matchup problems , i just hope somebody discovers another way to beat this terran pushes because they seem pretty unbeatable until hive tech .

No matter how you look at it your first sentence is so wrong. I stopped reading after that.

All players in Code A from today are in the up and down matches.
The only difference is that the top2 of code A can choose who they play against. The rest probably are playing groups depending on where they finished. It would be safe to assume to say that 3rd and 4th get to play "easier" opponents than 5th-8th place finishers (the losers of today) else it would be pointless to actually play today except for the top2.

Edit:
As above has stated
There are going to be a total of 24 players making out for 16 code S spots for next code S season.

Out of 24 players the race distributions are:
- 9
- 9
- 6

Seems pretty balanced to me (I'm a Protoss I'm not complaining about this ).


Actually, 3rd to 8th place finishers are given their opponents randomly, so as you say it is pointless to play past the top 8 except for the top 2, assuming that playing for "more money" is pointless.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Avalain
Profile Joined July 2010
Canada308 Posts
January 18 2011 16:04 GMT
#910
On January 19 2011 00:58 shannn wrote:
Show nested quote +
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Imagine that there are players like MakaPrime.WE and TSL_Fruitdealer etc in the up and down matches. Most of code A don't want to face these players. I'm damn sure that the top 2 are going to be happy that they can choose their opponents.


If TOP finishes in the top 2 he actually said in one of his interviews that he wants to choose Fruitdealer. Is that baller or what? Of course, he does have a second chance if his first game doesn't go so well...
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
zerious
Profile Joined August 2010
Canada3803 Posts
January 18 2011 16:06 GMT
#911
On January 19 2011 01:04 Avalain wrote:
Show nested quote +
On January 19 2011 00:58 shannn wrote:
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Imagine that there are players like MakaPrime.WE and TSL_Fruitdealer etc in the up and down matches. Most of code A don't want to face these players. I'm damn sure that the top 2 are going to be happy that they can choose their opponents.


If TOP finishes in the top 2 he actually said in one of his interviews that he wants to choose Fruitdealer. Is that baller or what? Of course, he does have a second chance if his first game doesn't go so well...


Fruitdealer not in the greatest shape atm, so it's not the worst choice.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 18 2011 16:08 GMT
#912
On January 19 2011 01:01 Avalain wrote:
Show nested quote +
On January 19 2011 00:51 shannn wrote:
On January 19 2011 00:40 tapk69 wrote:
Not a single Zerg player in code S even though they were all very good. Terran has very good options right now against Zerg , and i think today that seemed very obvious . I always played terran and switched race to Zerg in a week or so , its a great race i love playing it , much more than terran , the game seems pretty balanced but i think something is missing in zerg . From the games i watched today , it looked like Zerg had no options to combat the powerfull Marine , tank , thor , medivac ,turret+bunker push. banelings and zerglings cant get into siege range and mutas cant go to close to thors+turrets+ marines.. The only option seemed to be broodlords or ultras , at least that is how i´m winning games now , but terran can always do powerfull drops or even use banshee to cause damage in the economy, zerg has the mutas to do that , but terrans can defend pretty easilly nowadays against that , i finnaly understand Zerg players fears and matchup problems , i just hope somebody discovers another way to beat this terran pushes because they seem pretty unbeatable until hive tech .

No matter how you look at it your first sentence is so wrong. I stopped reading after that.

All players in Code A from today are in the up and down matches.
The only difference is that the top2 of code A can choose who they play against. The rest probably are playing groups depending on where they finished. It would be safe to assume to say that 3rd and 4th get to play "easier" opponents than 5th-8th place finishers (the losers of today) else it would be pointless to actually play today except for the top2.

Edit:
As above has stated
There are going to be a total of 24 players making out for 16 code S spots for next code S season.

Out of 24 players the race distributions are:
- 9
- 9
- 6

Seems pretty balanced to me (I'm a Protoss I'm not complaining about this ).


Actually, 3rd to 8th place finishers are given their opponents randomly, so as you say it is pointless to play past the top 8 except for the top 2, assuming that playing for "more money" is pointless.

I forgot about money but it's not so much at all for code A.
On January 19 2011 01:04 Avalain wrote:
Show nested quote +
On January 19 2011 00:58 shannn wrote:
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Imagine that there are players like MakaPrime.WE and TSL_Fruitdealer etc in the up and down matches. Most of code A don't want to face these players. I'm damn sure that the top 2 are going to be happy that they can choose their opponents.


If TOP finishes in the top 2 he actually said in one of his interviews that he wants to choose Fruitdealer. Is that baller or what? Of course, he does have a second chance if his first game doesn't go so well...

Baller? Defitenely yes. Smart? no. He does have a second chance but to risk 1 bo3 against 2 bo3 for a spot in code S?
Even if he wins from FruitDealer then FD still gets a 2nd chance so who's to say he'll get eliminated out of code S then if it isn't done by TOP?
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Avalain
Profile Joined July 2010
Canada308 Posts
January 18 2011 16:17 GMT
#913
On January 19 2011 01:08 shannn wrote:
Show nested quote +
On January 19 2011 01:01 Avalain wrote:
On January 19 2011 00:51 shannn wrote:
On January 19 2011 00:40 tapk69 wrote:
Not a single Zerg player in code S even though they were all very good. Terran has very good options right now against Zerg , and i think today that seemed very obvious . I always played terran and switched race to Zerg in a week or so , its a great race i love playing it , much more than terran , the game seems pretty balanced but i think something is missing in zerg . From the games i watched today , it looked like Zerg had no options to combat the powerfull Marine , tank , thor , medivac ,turret+bunker push. banelings and zerglings cant get into siege range and mutas cant go to close to thors+turrets+ marines.. The only option seemed to be broodlords or ultras , at least that is how i´m winning games now , but terran can always do powerfull drops or even use banshee to cause damage in the economy, zerg has the mutas to do that , but terrans can defend pretty easilly nowadays against that , i finnaly understand Zerg players fears and matchup problems , i just hope somebody discovers another way to beat this terran pushes because they seem pretty unbeatable until hive tech .

No matter how you look at it your first sentence is so wrong. I stopped reading after that.

All players in Code A from today are in the up and down matches.
The only difference is that the top2 of code A can choose who they play against. The rest probably are playing groups depending on where they finished. It would be safe to assume to say that 3rd and 4th get to play "easier" opponents than 5th-8th place finishers (the losers of today) else it would be pointless to actually play today except for the top2.

Edit:
As above has stated
There are going to be a total of 24 players making out for 16 code S spots for next code S season.

Out of 24 players the race distributions are:
- 9
- 9
- 6

Seems pretty balanced to me (I'm a Protoss I'm not complaining about this ).


Actually, 3rd to 8th place finishers are given their opponents randomly, so as you say it is pointless to play past the top 8 except for the top 2, assuming that playing for "more money" is pointless.

I forgot about money but it's not so much at all for code A.
Show nested quote +
On January 19 2011 01:04 Avalain wrote:
On January 19 2011 00:58 shannn wrote:
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Imagine that there are players like MakaPrime.WE and TSL_Fruitdealer etc in the up and down matches. Most of code A don't want to face these players. I'm damn sure that the top 2 are going to be happy that they can choose their opponents.


If TOP finishes in the top 2 he actually said in one of his interviews that he wants to choose Fruitdealer. Is that baller or what? Of course, he does have a second chance if his first game doesn't go so well...

Baller? Defitenely yes. Smart? no. He does have a second chance but to risk 1 bo3 against 2 bo3 for a spot in code S?
Even if he wins from FruitDealer then FD still gets a 2nd chance so who's to say he'll get eliminated out of code S then if it isn't done by TOP?


Yeah, it's definitely not the smart choice. He really should pick the weakest opponent and his best matchup. It sounds like he's doing it more for revenge and to show to people that he can play at a high level...though I think he'd be best served by proving that in the next GSL. But who knows? If he gets top 2 maybe his teammates will reason with him.

That reminds me...are the top 2 players allowed to choose any of the bottom 8 players? Because that really screws with the system. The way it works right now the Code A players go up against the 3rd ranked Code S players. The losers of that round play against the 4th ranked Code S players. So if the top 2 players choose a 4th ranked code S player, does that mean they just play the 3rd ranked first?
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
January 18 2011 16:29 GMT
#914
On January 19 2011 01:17 Avalain wrote:
Show nested quote +
On January 19 2011 01:08 shannn wrote:
On January 19 2011 01:01 Avalain wrote:
On January 19 2011 00:51 shannn wrote:
On January 19 2011 00:40 tapk69 wrote:
Not a single Zerg player in code S even though they were all very good. Terran has very good options right now against Zerg , and i think today that seemed very obvious . I always played terran and switched race to Zerg in a week or so , its a great race i love playing it , much more than terran , the game seems pretty balanced but i think something is missing in zerg . From the games i watched today , it looked like Zerg had no options to combat the powerfull Marine , tank , thor , medivac ,turret+bunker push. banelings and zerglings cant get into siege range and mutas cant go to close to thors+turrets+ marines.. The only option seemed to be broodlords or ultras , at least that is how i´m winning games now , but terran can always do powerfull drops or even use banshee to cause damage in the economy, zerg has the mutas to do that , but terrans can defend pretty easilly nowadays against that , i finnaly understand Zerg players fears and matchup problems , i just hope somebody discovers another way to beat this terran pushes because they seem pretty unbeatable until hive tech .

No matter how you look at it your first sentence is so wrong. I stopped reading after that.

All players in Code A from today are in the up and down matches.
The only difference is that the top2 of code A can choose who they play against. The rest probably are playing groups depending on where they finished. It would be safe to assume to say that 3rd and 4th get to play "easier" opponents than 5th-8th place finishers (the losers of today) else it would be pointless to actually play today except for the top2.

Edit:
As above has stated
There are going to be a total of 24 players making out for 16 code S spots for next code S season.

Out of 24 players the race distributions are:
- 9
- 9
- 6

Seems pretty balanced to me (I'm a Protoss I'm not complaining about this ).


Actually, 3rd to 8th place finishers are given their opponents randomly, so as you say it is pointless to play past the top 8 except for the top 2, assuming that playing for "more money" is pointless.

I forgot about money but it's not so much at all for code A.
On January 19 2011 01:04 Avalain wrote:
On January 19 2011 00:58 shannn wrote:
On January 19 2011 00:54 Arcanne wrote:
Lol the top 2 in Code A get to choose their opponents for up and downs? Omg this is like reality show drama..

Imagine that there are players like MakaPrime.WE and TSL_Fruitdealer etc in the up and down matches. Most of code A don't want to face these players. I'm damn sure that the top 2 are going to be happy that they can choose their opponents.


If TOP finishes in the top 2 he actually said in one of his interviews that he wants to choose Fruitdealer. Is that baller or what? Of course, he does have a second chance if his first game doesn't go so well...

Baller? Defitenely yes. Smart? no. He does have a second chance but to risk 1 bo3 against 2 bo3 for a spot in code S?
Even if he wins from FruitDealer then FD still gets a 2nd chance so who's to say he'll get eliminated out of code S then if it isn't done by TOP?


Yeah, it's definitely not the smart choice. He really should pick the weakest opponent and his best matchup. It sounds like he's doing it more for revenge and to show to people that he can play at a high level...though I think he'd be best served by proving that in the next GSL. But who knows? If he gets top 2 maybe his teammates will reason with him.

That reminds me...are the top 2 players allowed to choose any of the bottom 8 players? Because that really screws with the system. The way it works right now the Code A players go up against the 3rd ranked Code S players. The losers of that round play against the 4th ranked Code S players. So if the top 2 players choose a 4th ranked code S player, does that mean they just play the 3rd ranked first?

The top2 chooses a pair of players (i.e. the players in the same code s group). They will play the 3rd ranked first.
Electric.Jesus
Profile Joined May 2010
Germany755 Posts
January 18 2011 16:34 GMT
#915
Aw, the sumo zerg lost.
"Sir, the enemy has us sourrounded" - "Excellent, now we can attack in any direction!"
tapk69
Profile Joined January 2011
Portugal264 Posts
January 18 2011 16:35 GMT
#916
I wanted to say code A im sorry , i know they are in the Up / down matches .. But everybody always say code A sucks , and the best player just dropped (ST_july)... i think the code A matches ro16 and ro8 were pretty enjoyable! they are all good players , of course not as good as code S that is why they are separated.
ja foste
IPA
Profile Joined August 2010
United States3206 Posts
January 18 2011 16:47 GMT
#917
July lost? Goddamn it. I bet Artosis had a meltdown. That's a lot of Terran victories.
Time held me green and dying though I sang in my chains like the sea.
Avalain
Profile Joined July 2010
Canada308 Posts
January 18 2011 16:51 GMT
#918
On January 19 2011 01:29 Azzur wrote:
The top2 chooses a pair of players (i.e. the players in the same code s group). They will play the 3rd ranked first.

Ah, ok. That makes sense. Thanks!

That's another reason why TOP shouldn't pick Fruitdealer. It makes it harder on his teammate, since oGsJukto is paired with Fruitdealer. Much better to leave that matchup for one of the weaker Code A players.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
January 18 2011 17:28 GMT
#919
I'm actually quite amazed by the skill difference between Code S and Code A players.
DarkRise
Profile Joined November 2010
1644 Posts
January 18 2011 17:30 GMT
#920
4 terrans in code A left and a possible of 3 terrans in Code S
yikes
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