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[GSL] : Jan Code A ro8 - Page 48

Forum Index > StarCraft 2 Tournaments
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Squeegy
Profile Joined October 2009
Finland1166 Posts
January 19 2011 01:02 GMT
#941
On January 19 2011 09:04 Awesomeness wrote:
Just watched the vods. Tastosis are way too critical on Moon. It is tough to win against Terran on Jungle Basin and LT close and Moon was close to winning both games at one point.
Lyn played solid and that 1-marine-medivac-micro was actually sick. I really enjoyed those games, don't know why they criticise the players all the time for stuff like preemptive auto turrets.


Lyn didn't play Solid. He was terrible.

Pre-emptive turrets are waste of resources.
Stan: Dude, dolphins are intelligent and friendly. Cartman: Intelligent and friendly on rye bread with some mayonnaise.
Juliette
Profile Blog Joined September 2010
United States6003 Posts
January 19 2011 01:03 GMT
#942
Seriously, i lost every liquibet except for Top's. I vote against moon EVERY game in code A (well bitbybit but whatever), i vote for him and he looses
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Nemireck
Profile Joined October 2010
Canada1875 Posts
January 19 2011 01:04 GMT
#943
On January 19 2011 09:04 Awesomeness wrote:
Just watched the vods. Tastosis are way too critical on Moon. It is tough to win against Terran on Jungle Basin and LT close and Moon was close to winning both games at one point.
Lyn played solid and that 1-marine-medivac-micro was actually sick. I really enjoyed those games, don't know why they criticise the players all the time for stuff like preemptive auto turrets.


Moon was never close to winning either game. He repeatedly failed baneling maneuvers and slipped on his macro multiple times. They were critical, and deservedly so.
Teamwork is awesome... As long as your team is doing all the work!
gideel
Profile Joined January 2011
1503 Posts
January 19 2011 01:09 GMT
#944
The quality of games were pretty bad.

Maybe since everyone is qualified in the up and down so neither players wanted to reveal their true skill until they face the code S'ers.

July not laying a single creep tumor is extremely suspicious. It's almost as bad as terran not using mules or protoss not using chronoboost. It is the bread and butter basics of zerg.
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
January 19 2011 01:35 GMT
#945
4T in code A final. Time to stop watching.
Random player, pixel enthusiast, crappy illustrator, offlane/support
gn1k
Profile Joined July 2010
United States441 Posts
January 19 2011 06:15 GMT
#946
Worst day of GSL ever. Watching terran win 8 games in a row is so lame. I think Zerg needs to come up with something other than ling bane muta vs terran. Every decent terran has had way too much practice against it.
Creator of Street Empires and APM TD
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 19 2011 08:56 GMT
#947
On January 19 2011 05:24 ThaZenith wrote:
Show nested quote +
On January 18 2011 21:49 Fa1nT wrote:
On January 18 2011 21:40 greenjohn wrote:
Everyone hating on Moon & Lyn... they're teammates, and they're already top 8. So they get to challenge Code-S players. Why would they show their full strength when they play each other? Maybe they don't care about being top 2 and getting to pick their groups. Maybe they're that confident. Sure, it's a bad show for the fans, but has anyone considered this?



Because whoever won that match gets money? =|



Really, throwing games in code A past Ro16 makes sense, considering the money increase is negligible. The code A winner gets the same as a code S Ro32 loser. That's just silly.

The prize for winning code A should be enticing at least, say $10,000 us dollars. That's still way below code S prize, but high enough that code A guys will fight hard to get it. As it is now, you may as well say they get nothing for winning code A, so why would they fight hard?

Most likely why all the code A games kinda failed last night.


If you made the Code A money like that, Code S players who couldn't make it to the finals would have a financial incentive to keep themselves in code A, winning by being a big fish in a small pond.
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