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[GSL] Code S Ro8: Day 1 - Page 82

Forum Index > StarCraft 2 Tournaments
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syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2011-01-17 13:29:24
January 17 2011 13:29 GMT
#1621
It's also hilarious to draw conclusions based on one ZvZ BO3 that occured months ago
Heimatloser
Profile Joined March 2009
Germany1494 Posts
January 17 2011 13:30 GMT
#1622
IM has only 2 ppl in the whole tournament and those still manage to have to kill each other
(ofc they have to do at one point though...)
All what KT currently needs is a Zerg and a second Terran
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 17 2011 13:31 GMT
#1623
On January 17 2011 21:39 [Eternal]Phoenix wrote:
The MvP vs Tester games were simply an example of an already well-known problem with PvT. You cannot expand if T plays 1/1/1. You simply have to either allin and kill him early or get an obs and react to his army (which 99% of the time involves going colossus).

The problem with the marine/raven/banshee pushes is not just 1 problem, but a culmination of all of protoss' shortcomings and terrans' strength.

-Protoss has no capability of scouting a terran without getting a robo and and obs.
-Stalkers are really bad units in direct combat but you need them to stop any air, harass, or early pressure.
-The necessary counters to different units require teching in completely opposite directions, which is not possible while maintaining any sort of reasonable army.

-Mules allow terran to "supersaturate" and support more production on 1 base than they're supposed to be able to support
-Marines are ridiculously strong earlygame and are only dealt with by colossi and storm
-Banshee/marine kills equal costs of stalkers easily
-SCVs tank shots for zealots while allowing the ranged T army to dish out full damage from safety.
-T can literally make any combo of bio/factory/starport units and as long as they push on a good timing window and pull scvs protoss has little way to live if they expanded.

It's not just 1 specific allin that kills P FE's - it's any random assortment of units. It's difficult to scout from early on where, as a protoss, you have to decide whether to allin, play defensive 1 base, or FE.

SC2 TvP is stupid build order poker.


This is spot on - and one of the reasons I am starting to hate 1v1. Its just random shit every time. I have found it better to not scout and just counter 1 base all in every time. I dont think I have ever beaten the terran all in with an expand. You just cant defend against it.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Samhax
Profile Joined August 2010
1054 Posts
January 17 2011 13:33 GMT
#1624
1 base timing attack from Terrans are very strong but not impossible to stop (i don't think there is balance issue, the only balance issue maybe is the short distance in maps), and MC did well in GSL3 against this builds. Sorry i really think Tester have a problem against this kind of build, let me remind you that he didn't make it in 2 GSl because of that. I really think he should more work on this specific part of the game (how to defend a 1 base push terran and take the lead economically at the same moment) it's clearly his weak point and i'm sure it's doable.
Providence
Profile Joined May 2010
United States125 Posts
January 17 2011 13:33 GMT
#1625
On January 17 2011 22:28 DizzyDrone wrote:
Show nested quote +
On January 17 2011 22:23 Providence wrote:
On January 17 2011 22:21 DizzyDrone wrote:
On January 17 2011 22:07 Providence wrote:
On January 17 2011 22:02 syllogism wrote:
On January 17 2011 21:52 MrCon wrote:
On January 17 2011 21:41 syllogism wrote:
On January 17 2011 21:38 MrCon wrote:
On January 17 2011 21:34 .kv wrote:
On January 17 2011 21:27 Senx wrote:
This is so exciting, we'll either have a repeat champion ( nestea ) or our very first terran champion. This GSL is real good.


or EGIdrA?

If by miracle he beats MKP (idra will beat nada if nada wins MKP), he'll never beat MVP or Nestea in the finals. And he still has to beat Jinro, who has a winning record against him. The path is still long for idra =) But bitbybit, GSLbyGSL, he goes farer each time.

Nestea loses plenty of ZvZs so Idra definitely would have a chance against him. ZvT is hopeless though against someone like MVP. Also haha@Jinro's "winning record" against Idra

Nestea loses plenty of ZvZ ? Where ? He's 8-0 in ZvZ
vZ: 8-0 (100.00%) | Last 10 (old -> recent): W W W W W W W W
http://www.teamliquid.net/tlpd/sc2-korean/players/29_ZergBong


No one can have that high winrate in ZvZ; the sample size isn't large enough and it's against only 3 players. Obviously he is the favourite probably against anyone currently in ZvZ, but it's extremely unlikely he wins more than 60-70% of his ZvZs against top opponents and he could have a bad day.


I would definitely say NesTea's ZvZ far outclasses IdrA's ZvZ. Yes it's a small sample size, but it's quite a convincing one. Let's also not forget that NesTea also 3-0 Zenio who 2-0 IdrA. Obviously it's not 100% that he'll beat IdrA, but it would be hard-pressed to say the odds are in IdrA's favor.


When IdrA played Zenio he had no real practice with ZvZ. I think he has a very good shot at taking out NesTea now, since he is practicing with FruitDealer and Ret.

I think neither IdrA nor NesTea will make it to the finals though.


I'm not sure this is true--IdrA definitely had his builds prepared, which certainly suggests he had practiced them. I don't remember anywhere IdrA even claiming he had no real practice in ZvZ.


http://twitter.com/#!/idrajit/status/28874560477

as far as I know there just weren't enough top zergs for him to practice his zvz on the ladder


Yes I understand that, but IdrA, Zenio, and NesTea play on the same ladder. Neither oGs or IM have outstanding zergs either, apart from Zenio and NesTea of course. Perhaps it could be argued that since IdrA v Zenio was first, NesTea was able to learn from Zenio's games to beat him, but Zenio's defeat of IdrA and NesTea's defeat of Zenio seemed too convincing to be just that.

In addition, their relative amounts of practice in ZvZ can't have changed that much. It's not as if NesTea was not allowed to practice ZvZ while IdrA trained for it.
The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is. - Winston Churchill
Providence
Profile Joined May 2010
United States125 Posts
January 17 2011 13:36 GMT
#1626
On January 17 2011 22:29 syllogism wrote:
It's also hilarious to draw conclusions based on one ZvZ BO3 that occured months ago


It's even more hilarious to infer that people are drawing conclusions on one ZvZ BO3 that occurred months ago.
The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is. - Winston Churchill
Fa1nT
Profile Joined September 2010
United States3423 Posts
January 17 2011 13:39 GMT
#1627
Step 1 : Forget there are matches today

Step 2 : Wake up at 8 am, after all matches are over

Step 3 : Get ready for university, shower, eat breakfast

Step 4 : Surf reddit for 15 mins

Step 5 : See that today is MLK DAy

Step 6 : look on uni calendar, see that 15-17 = off

Step 7 : FUUUUUUUUUUUUUUUUUUUUUUU-
syllogism
Profile Joined September 2010
Finland5948 Posts
January 17 2011 13:41 GMT
#1628
On January 17 2011 22:36 Providence wrote:
Show nested quote +
On January 17 2011 22:29 syllogism wrote:
It's also hilarious to draw conclusions based on one ZvZ BO3 that occured months ago


It's even more hilarious to infer that people are drawing conclusions on one ZvZ BO3 that occurred months ago.

Really? Because that's the only evidence so far that has been presented to support the claim Idra's ZvZ isn't that great
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 17 2011 13:42 GMT
#1629
im has losira who is pretty good by his ladder stats.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
January 17 2011 13:48 GMT
#1630
Was not impressed by either of the players, Tester slipped up bad but MVP was not impressive at all either.
"Jupiters c*ck!" - Quintus Lentulus Batiatus
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 17 2011 13:48 GMT
#1631
On January 17 2011 22:42 oneofthem wrote:
im has losira who is pretty good by his ladder stats.

Yeah, and Ogs has plenty of good zergs, thewind, cezanne, jookto...
DizzyDrone
Profile Joined August 2010
Netherlands629 Posts
January 17 2011 13:50 GMT
#1632
On January 17 2011 22:33 Providence wrote:
Show nested quote +
On January 17 2011 22:28 DizzyDrone wrote:
On January 17 2011 22:23 Providence wrote:
On January 17 2011 22:21 DizzyDrone wrote:
On January 17 2011 22:07 Providence wrote:
On January 17 2011 22:02 syllogism wrote:
On January 17 2011 21:52 MrCon wrote:
On January 17 2011 21:41 syllogism wrote:
On January 17 2011 21:38 MrCon wrote:
On January 17 2011 21:34 .kv wrote:
[quote]

or EGIdrA?

If by miracle he beats MKP (idra will beat nada if nada wins MKP), he'll never beat MVP or Nestea in the finals. And he still has to beat Jinro, who has a winning record against him. The path is still long for idra =) But bitbybit, GSLbyGSL, he goes farer each time.

Nestea loses plenty of ZvZs so Idra definitely would have a chance against him. ZvT is hopeless though against someone like MVP. Also haha@Jinro's "winning record" against Idra

Nestea loses plenty of ZvZ ? Where ? He's 8-0 in ZvZ
vZ: 8-0 (100.00%) | Last 10 (old -> recent): W W W W W W W W
http://www.teamliquid.net/tlpd/sc2-korean/players/29_ZergBong


No one can have that high winrate in ZvZ; the sample size isn't large enough and it's against only 3 players. Obviously he is the favourite probably against anyone currently in ZvZ, but it's extremely unlikely he wins more than 60-70% of his ZvZs against top opponents and he could have a bad day.


I would definitely say NesTea's ZvZ far outclasses IdrA's ZvZ. Yes it's a small sample size, but it's quite a convincing one. Let's also not forget that NesTea also 3-0 Zenio who 2-0 IdrA. Obviously it's not 100% that he'll beat IdrA, but it would be hard-pressed to say the odds are in IdrA's favor.


When IdrA played Zenio he had no real practice with ZvZ. I think he has a very good shot at taking out NesTea now, since he is practicing with FruitDealer and Ret.

I think neither IdrA nor NesTea will make it to the finals though.


I'm not sure this is true--IdrA definitely had his builds prepared, which certainly suggests he had practiced them. I don't remember anywhere IdrA even claiming he had no real practice in ZvZ.


http://twitter.com/#!/idrajit/status/28874560477

as far as I know there just weren't enough top zergs for him to practice his zvz on the ladder


Yes I understand that, but IdrA, Zenio, and NesTea play on the same ladder. Neither oGs or IM have outstanding zergs either, apart from Zenio and NesTea of course. Perhaps it could be argued that since IdrA v Zenio was first, NesTea was able to learn from Zenio's games to beat him, but Zenio's defeat of IdrA and NesTea's defeat of Zenio seemed too convincing to be just that.

In addition, their relative amounts of practice in ZvZ can't have changed that much. It's not as if NesTea was not allowed to practice ZvZ while IdrA trained for it.


Both oGs and IM have several zergs that qualified for a GSL, which means they are outstanding enough for practice games. Compare that to IdrA who had no choice but to ladder and hit zerg one out of ten times.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
January 17 2011 13:51 GMT
#1633
Protoss ㅜㅜ
zerious
Profile Joined August 2010
Canada3803 Posts
Last Edited: 2011-01-17 13:53:13
January 17 2011 13:52 GMT
#1634
Team IM has a combined record of 16-0(?) this GSL, pretty insane.
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
January 17 2011 13:57 GMT
#1635
On January 17 2011 22:52 zerious wrote:
Team IM has a combined record of 16-0(?) this GSL, pretty insane.


Results like that are expected when you have the best T and the best Z in the world.

Still really impressive that neither has dropped a game yet (Nestea came close to losing today but there was never a game where MVP was even behind his opponent)
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
January 17 2011 13:57 GMT
#1636
Nestea should have lost game 1 for sure if choya hadn't let his VR die to one queen.....seriously worst control I have seen ever...
=O
sleepingdog
Profile Joined August 2008
Austria6145 Posts
January 17 2011 14:02 GMT
#1637
On January 17 2011 21:57 Providence wrote:
Show nested quote +
On January 17 2011 21:31 sleepingdog wrote:
On January 17 2011 21:05 Providence wrote:
On January 17 2011 20:52 sleepingdog wrote:
On January 17 2011 20:46 Providence wrote:
On January 17 2011 20:40 sleepingdog wrote:
On January 17 2011 20:24 Providence wrote:
is what easily comes to mind that I can find


Thank's for the effort...but...really? I mean this game was played ages ago, demuslim made 3 rax ghosts.

Maybe I haven't made myself clear enough, I HAVE seen one gate stargate voidray play, but not:
a) in a style that is not all-in
b) recently
c) successfully (MC tried it vs TOP and failed; one game of his 0-4)
Sorry for being so jerky, but I've played with one gate stargate voidray a lot in the past and always found that I kinda had to outplay any terran going for 2 rax expo.


What do you expect when you make the claim implying WhiteRa's never done it and believing others who have should have on hand stellar replays or VoDs to fit stringent criteria you never mentioned?

Plus why would it matter if it's recent or not? For one I DID say he PIONEERED it, and two all the changes since then haven't made it an unviable strategy. I also recall MC v MarineKing on LostTemple where it was quite strong.


Sorry, but I expect when people make claims that they could back them up. Also I think I didn't quote you initially, but a guy who quoted "whitera did it all the time on saturday". And since I watched the homestory cup pretty much the whole time with the exception of a 2 hour running-break I was curious to which games these might have been.

Specificly to your argument: your claim that the "changes haven't made it unvaible" is kinda of an empty statement if there are no games saying otherwise. That's the same as saying NEXGenius pinoeered the 2 gate robo FE into fast colossi.....with the problem that everybody who does it nowadays just dies because people have figured out the timings.
Just because something has worked several months ago, doesn't mean it would work today. The criteria are hardly "stringent" - because what's so strange about recent games that aren't all-ins and where toss actually wins?
And yes, the build of MC vs MKP on LT was a stalker/voidray (semi-)allin off 3 gates.

If you don't see the implications of this: it would mean that voidray-openings are useless unless you go a one base attack. And that can't be the solution to PvT now, can it?


The criteria are stringent considering you hadn't mentioned them prior, and specifically tied into WhiteRa. Since it seems you originally quoted someone else, I'll just leave it as having been miscommunication on the part of my entering a debate towards the end.


Just to add one more sentence to this: Yes, my criteria was stringent tied to whitera specificly because the other poster mentioned whitera doing this "the whole saturday", therefore I expected him to post at least one rep/vod, nothing more.

As for the LT game, he only continued to push the strategy because he had an opening to do so. I'm almost certain had he not, we would have expanded instead (and I'm almost certain the push was with zealot/VR heavier than stalkers). You mentioned having to outplay terran going 2rax expand when you go VR--are you implying there should be a build for PvT where you can actually play worse than your opponent and win? It just sounds to me that you're expecting a mild voidray attack should deal enough damage to cripple a Terran. It's like with any other strategy--the more you commit to the strategy, the more the strategy itself will win, but doing so means you're less likely to transition to lots of other strategies. You can't be focused and flexible at the same time. It would be like a zerg 6 pooling, and only making 2 lings so he can catch up on economy.


Hmm...maybe we are talking about different games, I have to check VODs when I get home. On the VR-opening. No, of course I'm not expecting the VR to cripple terran and give me a free win. But I'd like to go into midgame on kinda even footing.
Let's compare it to the mutalisk harassment. A zerg-player knows he has to do "some" damage, but that he'll most likely be able to. He doesn't have to completely outplay terran to have a chance of winning. When I do a VR-harassment, I often have to split the VRs in 2 control groups doing multi-pronged harassment with hold-position micro at the edge of the base, while putting up another base, constantly warping in units (meaning: change of screen) and teching to templar because colossi will be automaticly countered by the vikings that every terran will add. Going back to zerg: zerg can go into banelings, which is so very standard and an easier transition than templars.
I feel like VR is too inefficient on the harassment-side unless you are really putting much more micro effort into it than the terran puts into defense - basicly this means you have to play "better" than the terran to keep up with him.
But by no means do I think the VR is "bad" in general, quite contrary I like the VR-opening because it is challenging to me. I hate sitting back, camping, waiting for the opponent to kill me. The most problematic aspect of the VR-opening for me is the transition. When to get templars, how many gateways to get at which exact point in time, and so on. This is why I'm desperately watching all PvT pro-replays I can get my hands on recently, to see if anybody does it, to get some new incentives.


I think I get what you're trying to get at now. Perhaps it could be that VRs aren't really a harassing unit. I mean they can be used that way, but at the end of the day, they aren't very fast, and don't do quick damage (i.e. they need to fully charge before they're monstrous). I see them as more of a pressure unit than a harass unit, the difference being that pressure units are strong because you know exactly where they are (e.g. tanks outside your natural, or marines within vision of a hatch first zerg) as opposed to deriving their power from you not knowing where they are (e.g. mutas for the reasons you give, phoenix, reapers, etc.) I think one thing I may be able to suggest, is that charge is a very important transition step into HTs, and are very strong against MM. In fact, if it weren't for the possibility of helions, chargelot/sentry is ridiculous good against MM, and painfully strong once HTs make it to the scene. I'm not sure if you're skipping charge to get to HTs faster as you don't mention it. If so, I think you may find that this makes the transition a lot smoother. My personal opinion (I am by no means a pro) is that most these protoss players in the GSL are getting knocked out on 2 bases because there's a window when they just tech too hard to HTs or colossus and get killed, or win because the window closes and they just crush their opponents. It's a high risk, high reward thing, similar to when fruit dealer was knocking out terrans with his 2 base into muta ling, into double expand, into hard tech for ultras, and next season foxer just said, "lol i'll just attack and kill him when he hard techs". Same with MC crushing terrans as they'd try to bunker and tech.


Yes I am skipping charge to get HTs faster, but I do this after extensive testing - the problem with chargelot/sentry vs MM is really very simple. As soon as the third "M", the medivacs, enter the scene, chargelot/sentry doesn't stand a chance anymore. This means you HAVE to get aoe-damage or die. Since I kinda have to skip colossi because vikings are already out, I have to get storm asap. If you find this hard to believe, you can easily test this in a unit tester of your choice - since this isn't a game-specific problem, the results will be quite accurate. Chargelots may get some hits off, but the healing-effect is just so strong.
Voidrays work as a pressure-unit against 1/1/1 play (the one vr + 5gate stalker attack is amazing), but vs 2 rax expand with multiple bunkers filled with marines, there's not much to pressure, sadly.
"You see....YOU SEE..." © 2010 Sen
Providence
Profile Joined May 2010
United States125 Posts
January 17 2011 14:04 GMT
#1638
On January 17 2011 22:41 syllogism wrote:
Show nested quote +
On January 17 2011 22:36 Providence wrote:
On January 17 2011 22:29 syllogism wrote:
It's also hilarious to draw conclusions based on one ZvZ BO3 that occured months ago


It's even more hilarious to infer that people are drawing conclusions on one ZvZ BO3 that occurred months ago.

Really? Because that's the only evidence so far that has been presented to support the claim Idra's ZvZ isn't that great


True, but then again you're the only one who claimed IdrA's ZvZ isn't that great. The rest of us are talking about how NesTea's ZvZ is better than IdrA's.
The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is. - Winston Churchill
nihlon
Profile Joined April 2010
Sweden5581 Posts
January 17 2011 14:05 GMT
#1639
On January 17 2011 22:41 syllogism wrote:
Show nested quote +
On January 17 2011 22:36 Providence wrote:
On January 17 2011 22:29 syllogism wrote:
It's also hilarious to draw conclusions based on one ZvZ BO3 that occured months ago


It's even more hilarious to infer that people are drawing conclusions on one ZvZ BO3 that occurred months ago.

Really? Because that's the only evidence so far that has been presented to support the claim Idra's ZvZ isn't that great


He does stream and there is the occational replay even if they are pretty rare. Also when you have one player that are proven good ZvZ and one not, you tend to give the edge to proven player. Call it circumstancial evidence if that makes you feel any better.
Banelings are too cute to blow up
syllogism
Profile Joined September 2010
Finland5948 Posts
January 17 2011 14:12 GMT
#1640
On January 17 2011 23:04 Providence wrote:
Show nested quote +
On January 17 2011 22:41 syllogism wrote:
On January 17 2011 22:36 Providence wrote:
On January 17 2011 22:29 syllogism wrote:
It's also hilarious to draw conclusions based on one ZvZ BO3 that occured months ago


It's even more hilarious to infer that people are drawing conclusions on one ZvZ BO3 that occurred months ago.

Really? Because that's the only evidence so far that has been presented to support the claim Idra's ZvZ isn't that great


True, but then again you're the only one who claimed IdrA's ZvZ isn't that great. The rest of us are talking about how NesTea's ZvZ is better than IdrA's.

There's plenty of reasons to believe Nestea's ZvZ is better than Idra's, but little reason to believe Idra can't beat him
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