[GSL] Code A Ro32 Day 5 / Code S Ro32 Group F - Page 10
Forum Index > StarCraft 2 Tournaments |
nanoscorp
United States1237 Posts
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SoLaR[i.C]
United States2969 Posts
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MahatmaSC2
United States192 Posts
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BeMannerDuPenner
Germany5638 Posts
On January 07 2011 18:17 BeMannerDuPenner wrote: they should do the smart thing and rig the map so no close spawns happen anymore. yep they def should. pls a good game with july winning now... dont care at all about the other set. | ||
Kamais_Ookin
Canada4218 Posts
User was warned for this post | ||
HollowLord
United States3862 Posts
On January 07 2011 18:20 Deadlyhazard wrote: This game is too cheesy ![]() Yeah Metalopolis is a terrible map. | ||
Garnet
Vietnam9011 Posts
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McDonalds
Liechtenstein2244 Posts
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rebdomine
6040 Posts
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Sqq
Norway2023 Posts
On January 07 2011 18:19 Rampager wrote: 2 rax is a legitmately good strategy. Pulling the SCVs is the part I hate. ![]() its also way to strong vs zerg. | ||
vyyye
Sweden3917 Posts
On January 07 2011 18:19 Rampager wrote: 2 rax is a legitmately good strategy. Pulling the SCVs is the part I hate. ![]() It's smart. He knows July won't have shit all because he went hatch first. He has mules, July doesn't. To be honest it would be flawed not to pull SCVs. Definitely fucking stupid, but it is what it is. | ||
udgnim
United States8024 Posts
think the game should hit the 10 minute mark at least | ||
Sabu113
United States11035 Posts
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Krallin
France431 Posts
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Tosho
Australia498 Posts
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De4ngus
United States6533 Posts
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Gudeldar
United States1200 Posts
Exit button is on the top right of the GOM player. | ||
crappen
Norway1546 Posts
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Demoralized Monkey
Sweden87 Posts
Stop letting these players fight in phonebooths! | ||
KARnyge
United States132 Posts
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