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[GSL] S3 Ro32 Day 4 - Page 178

Forum Index > StarCraft 2 Tournaments
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Prev 1 176 177 178 179 180 216 Next
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
December 01 2010 12:39 GMT
#3541
On December 01 2010 21:36 Scruff wrote:
Show nested quote +
On December 01 2010 21:32 Scoop wrote:
On December 01 2010 21:30 InfC.AnatoLiy wrote:
I think the best way to balance Phoenix vs. Muta battles is to reduce Phoenix movement speed after it shoots. So let's say a phoenix doesn't attack, it has the original MS. But if it attacks, for 'X' seconds it's MS decreases.


Yeah we need to nerf Protoss. Storm and phoenixes need a nerf. Protoss is OP.

+ Show Spoiler +
LOL


Check played bad.



Check did played bad but Pheonix being ridiculously disgustingly powerful against Muta is still a fact.

Wow imagine Protoss having an anti-air air unit that can beat mutas.
That's completely unprecendented and is obviously a huge problem and not just part of the game.
/sarcasm
Don't hate the player - Hate the game
bjb5236
Profile Joined October 2010
United States12 Posts
December 01 2010 12:39 GMT
#3542
Is anyone else having audio problems? Sorry if this has been talked about since the thread is moving so fast but my audio is garbled and very quiet. It's this way on both GOM and VLC player but other sounds on my computer work just fine.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 01 2010 12:39 GMT
#3543
On December 01 2010 21:33 Xacez wrote:
Since the last game is a TvT (again), we already know the race distribution.

Ro32:
Terran: 14
Zerg: 12
Protoss: 6

Ro16:
Terran: 8
Zerg: 4
Protoss: 4

Players left (percentage):
Terran: 57.14%
Zerg 33.33%
Protoss: 66.66%

I predicted this when round 64 started. Too bad I don't remember in which thread it was.
After watching the matches I think that only Red really deserved to go on, he just got buttraped by the mappool. And that 1 mistake he made with zergling speed.
I had a good night of sleep.
Tx-MisfiT
Profile Joined February 2008
United States283 Posts
December 01 2010 12:39 GMT
#3544
On December 01 2010 21:35 DNB wrote:
Show nested quote +
On December 01 2010 21:30 InfC.AnatoLiy wrote:
I think the best way to balance Phoenix vs. Muta battles is to reduce Phoenix movement speed after it shoots. So let's say a phoenix doesn't attack, it has the original MS. But if it attacks, for 'X' seconds it's MS decreases.


Yeah, lets nerf the only hard counter toss has against mutas...

Sigh


I'm going to have to agree, I actually said some mean things out loud when I read that post
DoXa
Profile Blog Joined August 2010
Switzerland1448 Posts
December 01 2010 12:40 GMT
#3545
On December 01 2010 21:38 Grend wrote:
Show nested quote +
On December 01 2010 21:23 Mortician wrote:
can someone give me a quick recap on the Idra and Jinro games, since I am just tuning in

G1 on Desert Oasis
Idra g1: Idra goes 14 hatch, MVP goes 2 rack into expand but deals no damage with his first poke, doesnt lose anything either though. Then MVP does a timing attack right before bling speed, killing a ton of creep tumors, and making Idra waste a ton of blings to chase them away. Then there was a lot of poking around while Idra gets his 3rd up (gold). MVP then plants a siege tank on the high ground and spread marines and marauders and starts poking the 3rd. Idra manages to fend it off, but reinforcements stream in from MVP and he wins the game.


G1 was on Blistering Sands
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 01 2010 12:40 GMT
#3546
you know how to balance phoeonix vs mutalisk battles? remove both units. there. done. perfect balance between non existant entities. but really, pheonixes are fine as they are. protoss is a scary race to zerg, they just need to use more tech structures than just the robo that they've been using since beta ended.
hugman
Profile Joined June 2009
Sweden4644 Posts
December 01 2010 12:40 GMT
#3547
On December 01 2010 21:38 Grend wrote:
Show nested quote +
On December 01 2010 21:23 Mortician wrote:
can someone give me a quick recap on the Idra and Jinro games, since I am just tuning in

G3 on Metalopolis
Idra and MVP spawns close positions. Idra goes 14 hatch, fends off first push, then he pumps too many drones and MVP does a nice timing push with alot of marines and marauders with combat shield and stim vs Idras slings, one spine and a queen. Needless to say Idra loses.


He had very few drones FYI
Epi2010
Profile Blog Joined December 2010
Germany57 Posts
December 01 2010 12:40 GMT
#3548
On December 01 2010 21:36 Orpheusz wrote:
Show nested quote +
On December 01 2010 21:30 Epi2010 wrote:
that was reeeeeeeeeeealy bad muta micro


You can't really micro mutas vs phoenixes.



Sure u can - turn around early enough. Not fly over the cannons without dealing any damage, then flying aways from phoenixes till u lose all mutas. He would have done more dmg if he had just stopped and shot them. He would have lost all mutas but at least he would have done some dmg
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
December 01 2010 12:40 GMT
#3549
FYI: Phoenix are supposed to be able to beat Muta.


Add 1 infestor and it would have been completely different
Zyvo
Profile Joined November 2010
United States170 Posts
December 01 2010 12:40 GMT
#3550
On December 01 2010 20:10 z00t wrote:
Screencap'd!

[image loading]



Garack Obama
Moragon
Profile Joined October 2010
United States355 Posts
December 01 2010 12:40 GMT
#3551
On December 01 2010 21:37 Pudge_172 wrote:
It is possible for the Top 8 to be 7 Terrans


But it won't be, 5 terran, 3 zerg.
humblegar
Profile Blog Joined October 2004
Norway883 Posts
December 01 2010 12:40 GMT
#3552
On December 01 2010 21:38 Hier wrote:
Show nested quote +
On December 01 2010 21:36 Shikyo wrote:
On December 01 2010 21:35 LoCaD wrote:
Why is Boxer ALWAYS get TvT it just feels so rigged ...

I'm pretty sure it's rigged. It'll be TvT next match as well if he wins, and it's his best MU by far.


Yeah! Moon threw the game!



Funny thing is that there was also a conspiracy theory earlier about Moon getting favored maps so that they can match Moon vs Lim Yo Hwan. But now we are of course reverting to the TvT theory, glad to back on track!
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
December 01 2010 12:40 GMT
#3553
boxer fighting!
: D
brood war for life, brood war forever
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
December 01 2010 12:41 GMT
#3554
Alright, Boxer time. :D May the emperor win!
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
setzer
Profile Joined March 2010
United States3284 Posts
December 01 2010 12:41 GMT
#3555
On December 01 2010 21:36 Scruff wrote:
Show nested quote +
On December 01 2010 21:32 Scoop wrote:
On December 01 2010 21:30 InfC.AnatoLiy wrote:
I think the best way to balance Phoenix vs. Muta battles is to reduce Phoenix movement speed after it shoots. So let's say a phoenix doesn't attack, it has the original MS. But if it attacks, for 'X' seconds it's MS decreases.


Yeah we need to nerf Protoss. Storm and phoenixes need a nerf. Protoss is OP.

+ Show Spoiler +
LOL


Check played bad.



Check did played bad but Pheonix being ridiculously disgustingly powerful against Muta is still a fact.

Seems like Protoss is doing fine this GSL despite all the whines and cries considering there were only, what, 12 from the Ro64?

Zerg doing pretty badly, when they were downed from 27 (the most of any race) to just 4, the same as Protoss.

Terran on the other hand like the previous 2 GSL doing amazingly just like the previous 2 GSL
8 Terran, 4 Zerg, 4 Protoss left.


All this shows is a lot of scrub zergs got in from riding the metagame wave, then died off when they couldn't deal with 2rax and other pressure builds.

Oh yeah, saying Phoenix is good against muta is like saying Muta is good against zealot. In a game with hardcounters, the mutalisk is really the only unit phoenix is good against.
boesthius
Profile Blog Joined February 2008
United States11637 Posts
December 01 2010 12:41 GMT
#3556
--- Nuked ---
SilverforceX
Profile Joined May 2010
Australia267 Posts
December 01 2010 12:41 GMT
#3557
Why retreat with mutas? Obviously they are slower and thats not going to happen. Should have stood ground and fought, kill most of the phoenix by sacrificing the mutas (going to lose them all regardless).
ThE_ShiZ
Profile Joined August 2010
United States143 Posts
Last Edited: 2010-12-01 12:44:02
December 01 2010 12:41 GMT
#3558
I agree, Terran can 1 rax fe with little risk, but if zerg expos, makes a sunken and makes lings he even then has a hard time holding the expo. This map pool, combined with the elimination of map striking, is harmful to the game.

Every friggin zerg so far except one, has gotten steppes, even though there are plenty more maps available. Why is that?

EDIT: Coincidentally, its FOXMoon that hasn't gotten steppes. in Both rounds
Anaconda Malt Liquor makes you oooooo....
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2010-12-01 12:43:53
December 01 2010 12:41 GMT
#3559
On December 01 2010 21:35 FLuE wrote:
Show nested quote +

Players left (percentage):
Terran: 57.14%
Zerg 33.33%
Protoss: 66.66%


Wtf? Are they getting bonus points for giving "150% effort" ?

It's from RO32 to RO16. 4/12 zergs is 33.33%, 4/6 protoss is 66.67% and 8/14 terrans is 57.14%.
here i am
billyX333
Profile Blog Joined January 2008
United States1360 Posts
December 01 2010 12:41 GMT
#3560
On December 01 2010 21:39 BONERCOUNTRY wrote:
Is anyone else having audio problems? Sorry if this has been talked about since the thread is moving so fast but my audio is garbled and very quiet. It's this way on both GOM and VLC player but other sounds on my computer work just fine.

lolol im surprised youve lasted this long with a name like that
and no i havent had any audio problems. try restarting stream?
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