[GSL] S3 Ro32 Day 4 - Page 150
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bokeevboke
Singapore1674 Posts
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Aus.Force
Australia1278 Posts
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Firereaver
India1701 Posts
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adeezy
United States1428 Posts
On December 01 2010 20:54 zak wrote: you gotta be kidding me. it was the close positions that allowed those marauders to quickly reach the nat and snipe the banes. it was because of the close positions that allowed that timing attack to be so powerful. it was because of those close positions that did not give idra enough time to react to the push. it was because of the close positions that MVP could put so much early pressure on idra. it was the close positions. I just said it's not JUST the close positions. I didnt say it wasn't ..... Seriously it was mainly the close positions and also the position of the banelings or if they were hatched earlier the game couldve been different... MVP mightve pulled back.. etc. | ||
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HwangjaeTerran
Finland5967 Posts
On December 01 2010 20:55 SC2Phoenix wrote: So to be at a level higher than people at the GSL you go 2 rax and upgrade marines and attack move in close spots? Please, comments like this T.T You should know better. | ||
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ktp
United States797 Posts
ANYTIME | ||
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Irave
United States9965 Posts
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Shikyo
Finland33997 Posts
On December 01 2010 20:53 Na_Dann_Ma_GoGo wrote: Yeah and the problem is that he played somewhat perfect until then. Got his Hatch and a Spine. What to do when you're still at a fucking huge disadvantage economy and army-wise? I mean I have no idea what he could've done better. Maybe losing 1-2 Drones less at those early Marine pushes? Maybe, but that's peanuts. 14hatch doesn't work, the current IN is overpool, and it's totally safe vs that with better econ than 14hatch. | ||
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z00t
Australia976 Posts
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smileyyy
Germany1816 Posts
On December 01 2010 20:53 Anduril wrote: What is exactly do the zergs consider their favorite map to be? Idra got metalopolis just like he was expecting. Sure it was bad luck on the spawns, but what do you want zerg favored maps throughout the tourneys. Right now Zerg favored in Sc2 means basically only 1 thing long rush distance. You spawn and you dont have to think omg omg omg He can kill my nat in 3secs when he moves out. Thats why Shakuras is not a bad map for Zerg. | ||
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dtz
5834 Posts
i think thats where he lost it. i thought he had the blistering sands game :S | ||
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5unrise
New Zealand646 Posts
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ShyRamen
United States322 Posts
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TributeBoxer
United States163 Posts
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Milvus
Switzerland400 Posts
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The KY
United Kingdom6252 Posts
On December 01 2010 20:55 Mr_Kzimir wrote: I want a protoss victor for this gsl :/ ...good luck, then. ;o | ||
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nayumi
Australia6499 Posts
On December 01 2010 20:52 odaxium wrote: if idra had done the same build that he did on steppes of war he might have been able to take it what? didn't he do the exact same thing? defended with drones, got his spine crawler up? the only difference was that mvp didn't choose to go the retarded blue hellion path but instead went for a perfect M&M timing attack. Idra wasn't expecting that especially after he had fenced off mvp's initial rush. He thought mvp would have expanded and macro up. Idra didn't play badly. He did what most zergs would have done, mvp just made brilliant decision. | ||
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Metalwing
Turkey1038 Posts
On December 01 2010 20:52 Boneyard.au wrote: Because MVP is a sub-1k Diamond player amirite? Get over it, both of them played well, Idra decided to drone up instead of make extra units for defence/harassment and payed for it, what did you want MVP to do? Sit there and let him macro? ofcourse not! There is such a thing in this game: If zerg goes eco, he pays for it. If terran decides to go 2rax and fail, he can say "fuck it, nvm, I'll just expo and attack after getting zibillion bio units, stim and combat shield". So, there is no such thing that can punish Terrans for going all-inish builds, but there are 30 different ways to punish a Zerg for going eco heavy. Or there is no such thing in Zerg arsenal that can punish Terran if he goes 1 Rax FE, especially in certain maps. | ||
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DayJP
Brazil477 Posts
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mango_destroyer
Canada3914 Posts
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