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On December 01 2010 20:54 Gingerninja wrote: Maybe if he'd open pool first instead of Hatch ffs. Was the same with 5 rax reaper. hatch first is asking to be attacked, which he was which put him behind, and he still played greedy and was punished for it. 15 hatch needs to die a death, you'd think with all these zergs being eliminated they'd try something different. Short rush distance.. 15 hatch. >< so annoying to see.
IdrA already explained why he does it ... he says if you go pool first you have to make lings to defend the two rax anyway. From only a single hatch you never have the production to get a chance to drone up and expand. He doens't like hatch first as a response to two rax, he just considers it less bad.
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On December 01 2010 20:53 Na_Dann_Ma_GoGo wrote:Show nested quote +On December 01 2010 20:52 dapierow wrote: IdrA lost right when artosis said 14 drones to 19 scvs but he forgot to mention the one mule... it was gg then Yeah and the problem is that he played somewhat perfect until then. Got his Hatch and a Spine. What to do when you're still at a fucking huge disadvantage economy and army-wise? I mean I have no idea what he could've done better. Maybe losing 1-2 Drones less at those early Marine pushes? Maybe, but that's peanuts.
Can't go hatch first I guess... even then 2 rax aggression is so good on close positions.
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50bucks check 6pools in steppes!
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On December 01 2010 20:56 5unrise wrote: I'm going have to say quite bluntly that it's not fair for zergs to have to play on positions like that. I'm not saying that Immvp is not good enough to defeat Idra or only won because of the map imbalance, but that it is not giving the zerg player a fair chance. This is something so obviously remediable, and in my opinion, bringing out new maps to balance this game (with longer rush distances, better natural chokes, etc) is so simple to do and would not trigger negative reactions from players (as opposed to a nerf/ buff, that sort of thing).
Its not fair Zerg can't get an expansion up and gimp on units? What?
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On December 01 2010 20:55 bokeevboke wrote: whos potential opponent for jinro in r16?
Slayers_boxer
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Finland33997 Posts
LOL this mappool. Steppes and Delta first 2 games. 2-0 incoming.
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On December 01 2010 20:55 bokeevboke wrote: whos potential opponent for jinro in r16? i think boxer but not 100% sure
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On December 01 2010 20:56 Shikyo wrote:Show nested quote +On December 01 2010 20:53 Na_Dann_Ma_GoGo wrote:On December 01 2010 20:52 dapierow wrote: IdrA lost right when artosis said 14 drones to 19 scvs but he forgot to mention the one mule... it was gg then Yeah and the problem is that he played somewhat perfect until then. Got his Hatch and a Spine. What to do when you're still at a fucking huge disadvantage economy and army-wise? I mean I have no idea what he could've done better. Maybe losing 1-2 Drones less at those early Marine pushes? Maybe, but that's peanuts. 14hatch doesn't work, the current IN is overpool, and it's totally safe vs that with better econ than 14hatch. Ret metioned in other thread that you simply die to marines rallying if you dont hatch first because you can't get enough lings up in time.
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On December 01 2010 20:55 bokeevboke wrote: whos potential opponent for jinro in r16?
Boxer or PoltPrime, so more than likely Boxer.
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Turrible turrible maps for Check.
Junkka's justification for removing map vetoing was that spectators found it too monotonous. I'm not sure the fans are any happier with the current system.
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United Kingdom16710 Posts
lol Check really getting the short end of the stick there. First two maps are so against him.
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On December 01 2010 20:55 Epi2010 wrote: Stop taking the close positions as an excuse. He just didn't commit to units as much as he should have. Man maybe it really isn't the best idea to go for 2 base-play on met close positions. I'm sure he could have done more dmg with some one base bling action MAYBE going for second hatch when feeling save. 1-base Baneling is an all-in, not an expansion build.
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What song was that? Sounds like something 80's like from some Van Damme movie?
Go Protoss we need you
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Why cant Metalopolis be like Shakuras Plateau? Where you always spawn opposite sides.
Blizzard needs to fix the map pool asap, cause the shit maps are producing shit games.
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On December 01 2010 20:49 Epi2010 wrote: I don't see what Idras plan was. Beating a one-base heavy bio terran with 10 zerglings? Completely f*** up if u ask me.
Everyone knows IdrA's weaknesses and players on his level will always be able to exploit them. You just can't get away with "being vulnerable to early pressure" as a style.
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On December 01 2010 20:55 bokeevboke wrote: whos potential opponent for jinro in r16?
It'll be the winner of Boxer and Polt
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We really need better maps....
It's getting annoying knowing the outcome of the match 99% of time as soon as you see spawn location...
Feel bad for IdrA...
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On December 01 2010 20:56 Metalwing wrote:Show nested quote +On December 01 2010 20:52 Boneyard.au wrote:On December 01 2010 20:47 redviper wrote: Can't believe that Jinro went through and Idra didn't. Clearly shows the problems with ZvT these days when a player like jinro can beat Moon and Idra loses to MVP. Because MVP is a sub-1k Diamond player amirite? Get over it, both of them played well, Idra decided to drone up instead of make extra units for defence/harassment and payed for it, what did you want MVP to do? Sit there and let him macro? ofcourse not! There is such a thing in this game: If zerg goes eco, he pays for it. If terran decides to go 2rax and fail, he can say "fuck it, nvm, I'll just expo and attack after getting zibillion bio units, stim and combat shield". So, there is no such thing that can punish Terrans for going all-inish builds, but there are 30 different ways to punish a Zerg for going eco heavy. Or there is no such thing in Zerg arsenal that can punish Terran if he goes 1 Rax FE, especially in certain maps.
lol that's quite true
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On December 01 2010 20:55 bokeevboke wrote: whos potential opponent for jinro in r16?
Winner of Boxer vs Polt ^_^
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On December 01 2010 20:53 Na_Dann_Ma_GoGo wrote:Show nested quote +On December 01 2010 20:52 dapierow wrote: IdrA lost right when artosis said 14 drones to 19 scvs but he forgot to mention the one mule... it was gg then Yeah and the problem is that he played somewhat perfect until then. Got his Hatch and a Spine. What to do when you're still at a fucking huge disadvantage economy and army-wise? I mean I have no idea what he could've done better. Maybe losing 1-2 Drones less at those early Marine pushes? Maybe, but that's peanuts.
The early spine being misplaced cost him another few drones and lings as he had to move it, after that he over droned and got caught at the worse possible timing for him
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