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CEVO Season 1 - Page 8

Forum Index > StarCraft 2 Tournaments
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Prev 1 6 7 8 9 10 12 Next All
byobong7
Profile Joined February 2010
United States207 Posts
December 05 2010 22:24 GMT
#141
On December 06 2010 04:27 Sarangyoo wrote:
website is down?


I was told the website crashed earlier in the day, but everything seems to be working fine now.
CEVO SC2 Official
Mirhi
Profile Joined February 2010
United States389 Posts
December 06 2010 01:30 GMT
#142
Been trying to find a CEVO admin all day. Still haven't been able to. Anyone alive?
Esportsing really hard | www.twitter.com/ffmirhi
CEVO Nelson
Profile Joined July 2010
United States105 Posts
December 06 2010 05:06 GMT
#143
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.
CEVO Starcraft 2 Head of Game
ReachTheSky
Profile Joined April 2010
United States3294 Posts
December 06 2010 05:31 GMT
#144
On November 01 2010 02:39 Xeris wrote:
Why are entry fees needed for prizes? ESL , ZOTAC, etc don't charge entry fees and yet they offer prizes.

For an organization that lists about 20 sponsors, I'm kinda confused as to why there aren't any funds to provide real prizes. It just seems kinda weird that the best an organization as big as CEVO can provide is some mousepads. What do your sponsors provide, if not funding and products for events? And based on your claim that your cash prizes come almost exclusively from entry fee - I dunno, things don't seem to add up.

Either you have some really one-sided relationship with sponsors, or there are things unaccounted for.

Either way, it's nice to see CEVO get into SC2... but I dunno, seems like a lot of effort for teams to fight for a couple of headsets/mousepads oo!


They are probably pocketing the money themselves!!! lol but yeah in all seriousness where is the money going? Or are they actual sponsors?
TL+ Member
CEVO Nelson
Profile Joined July 2010
United States105 Posts
December 06 2010 05:38 GMT
#145
On December 06 2010 14:31 ReachTheSky wrote:
Show nested quote +
On November 01 2010 02:39 Xeris wrote:
Why are entry fees needed for prizes? ESL , ZOTAC, etc don't charge entry fees and yet they offer prizes.

For an organization that lists about 20 sponsors, I'm kinda confused as to why there aren't any funds to provide real prizes. It just seems kinda weird that the best an organization as big as CEVO can provide is some mousepads. What do your sponsors provide, if not funding and products for events? And based on your claim that your cash prizes come almost exclusively from entry fee - I dunno, things don't seem to add up.

Either you have some really one-sided relationship with sponsors, or there are things unaccounted for.

Either way, it's nice to see CEVO get into SC2... but I dunno, seems like a lot of effort for teams to fight for a couple of headsets/mousepads oo!


They are probably pocketing the money themselves!!! lol but yeah in all seriousness where is the money going? Or are they actual sponsors?



Not exactly sure why you decided to post on an event that you know NOTHING about?.... We have not charged entry fees for any of our SC2 events. This event and the ones prior to this have been completely free..

Next question?
CEVO Starcraft 2 Head of Game
Alou
Profile Blog Joined March 2010
United States3748 Posts
December 06 2010 05:46 GMT
#146
On December 06 2010 14:06 CEVO Nelson wrote:
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.


So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly?
Life is Good.
CEVO Nelson
Profile Joined July 2010
United States105 Posts
December 06 2010 05:55 GMT
#147
On December 06 2010 14:46 Alou wrote:
Show nested quote +
On December 06 2010 14:06 CEVO Nelson wrote:
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.


So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly?



Yes
CEVO Starcraft 2 Head of Game
nkwd
Profile Blog Joined February 2010
United States99 Posts
December 06 2010 06:29 GMT
#148
On December 06 2010 14:55 CEVO Nelson wrote:
Show nested quote +
On December 06 2010 14:46 Alou wrote:
On December 06 2010 14:06 CEVO Nelson wrote:
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.


So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly?



Yes


playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really.
Team MnM http://mnmsc2.com http://www.sc2ranks.com/c/823/
CEVO Nelson
Profile Joined July 2010
United States105 Posts
December 06 2010 13:56 GMT
#149
On December 06 2010 15:29 nkwd wrote:
Show nested quote +
On December 06 2010 14:55 CEVO Nelson wrote:
On December 06 2010 14:46 Alou wrote:
On December 06 2010 14:06 CEVO Nelson wrote:
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.


So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly?



Yes


playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really.



That's the advantage to being the home team. Each team will have an equal number of home and away games, so they have the same advantage for half of their games. 8 home = 8 away.
CEVO Starcraft 2 Head of Game
v1dom
Profile Joined August 2010
159 Posts
Last Edited: 2010-12-06 17:00:44
December 06 2010 16:56 GMT
#150
I was a big, albeit silent, proponet of a BO3 format, but having a BO3 all on the same map is even worse than the BO1 format. Contrary to what most people may think, there's very little "luck" involved beyond race match and map, and with the home team/away team deal, there's almost no luck period, other than who's the home team.

I don't plan to withdraw my team regardless, but for the sake of the best team coming out on top, please reconsider this format. Even a BO3 with a map pool and losers choice would be advantageous to the home team. The winners of this league will not be the highest skilled (other than possibly EG), but the team that gets the home team in matches that would have otherwise been very close. We had a razor-close war vs MnM this weekend in a blind map-pick format league, and I can promise you that the winner of our team vs MnM in this league will be solely decided on who gets the home team that week. This will be the case for all close matches.

Imagine being on Steppes of War as Zerg and having to face a protoss 3 games in a row. Ugh...

If there's some logistical reason we can't have a map pool and losers choice, please air it openly.
elevengaming / 4Kings - retired
Alou
Profile Blog Joined March 2010
United States3748 Posts
December 06 2010 17:15 GMT
#151
On December 06 2010 22:56 CEVO Nelson wrote:
Show nested quote +
On December 06 2010 15:29 nkwd wrote:
On December 06 2010 14:55 CEVO Nelson wrote:
On December 06 2010 14:46 Alou wrote:
On December 06 2010 14:06 CEVO Nelson wrote:
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.


So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly?



Yes


playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really.



That's the advantage to being the home team. Each team will have an equal number of home and away games, so they have the same advantage for half of their games. 8 home = 8 away.


Do you even play Starcraft 2?
Life is Good.
NoHrt
Profile Blog Joined May 2010
Canada236 Posts
December 06 2010 18:27 GMT
#152
On December 07 2010 02:15 Alou wrote:
Show nested quote +
On December 06 2010 22:56 CEVO Nelson wrote:
On December 06 2010 15:29 nkwd wrote:
On December 06 2010 14:55 CEVO Nelson wrote:
On December 06 2010 14:46 Alou wrote:
On December 06 2010 14:06 CEVO Nelson wrote:
Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands.

Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match.

When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point.

The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format.

I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them.

Thank you for your continued support of CEVO and your ideas to make our league more improved.


So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly?



Yes


playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really.



That's the advantage to being the home team. Each team will have an equal number of home and away games, so they have the same advantage for half of their games. 8 home = 8 away.


Do you even play Starcraft 2?




You might want to elaborate on your snarky comment. As obviously CEVO is listening to the community for how to run their StarCraft 2 league. Maybe some insight behind your comment could help the league and how it should be ran, as it seems they are more than willing to make changes to how the StarCraft 2 league works.
l2sc.net | Lead Director | l2sc.tv NoHrt.518
soulcrusher
Profile Joined August 2010
United States143 Posts
December 06 2010 19:22 GMT
#153
On December 06 2010 10:30 Mirhi wrote:
Been trying to find a CEVO admin all day. Still haven't been able to. Anyone alive?


Mirhi - Most of us work or go to school during the day. If you pop into the CEVO vent in the evening there will almost always be someone there. I spoke with you last night though so if you have any other questions let us know.
CEVO SC2 Official
Mirhi
Profile Joined February 2010
United States389 Posts
December 06 2010 19:59 GMT
#154
Best of 3 all on the same map? With all due respect, does CEVO know anything about the Starcraft community?

What logic is involved in that? Is CEVO being different just to be different? No other league or tournament has a format as ridiculous as that.

Does CEVO understand racial advantages on certain maps? For example, it is completely unfair for a Zerg to play a BO3 entirely on Lost Temple. It's also boring to watch.

Which brings up another point. CEVO has made the league entirely un-viewable because they allow neither casters nor observers.

Perhaps ghosting and vent cheating are commonplace in the FPS world, but in Starcraft 2 it's very rare. Compare the exposure SGL has to what CEVO will have with no real ability to watch the teams in the league.

Honestly, I'm a little upset because I was hoping I'd be proved wrong about CEVO, but I still have yet to have a positive experience. It seems like you want to apply FPS rules to non FPS games and it never works.
Esportsing really hard | www.twitter.com/ffmirhi
kilgore
Profile Joined August 2010
United States46 Posts
Last Edited: 2010-12-06 20:33:06
December 06 2010 20:20 GMT
#155
BO3 on the same map doesn't seem to make a lot of sense. I understand why this may seem logical from an admins perspective for the sake of scheduling and regulating the league, but there are some alternatives that I think CEVO admins should consider. For instance, notice how ESEA has set up a poll to decide the way in which the league would run. In this poll there are a number of viable options, all of which have been implemented in previous SC:BW leagues with relative success.

I'm not trying to flame here, but there seems to have been little research done prior to the creation of this league. I think this has resulted in the ensuing flame war against CEVO. I know being an admin for a gaming league isn't the easiest thing in the world (I used to be a CAL admin), however with blunders like the current league format or the prize pool being the same for professional and main, I think many of us are having a hard time taking CEVO seriously.

By the way, have ya'll decided what to do with the $650 prize pool that was originally allocated for main?

EDIT: Also, ya'll should consider allowing casters to observe the games at the professional level and maybe the semi-finals and finals for the open league. However, I can certainly understand any reservations that ya'll might have when it comes to in-game spectators.

One last note, ya'll might want to update the CEVO SC2 main page with some of these changes regarding league format, the prize pool, and other pertinent info for those that haven't been keeping up with this thread.
"Every time Glenn Beck cries, a mosquito get's its wings." - The Sklar brothers
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
December 06 2010 20:29 GMT
#156
I agree bo3 all of the same map is kinda lame >.<

Also he problem with having home and away team advantage is that there is such a wide skill gap between some teams, even in pro division. Sure every team gets the same amount of homes/aways, but it really matters which matches the get them. Take our team vs EG for example. If we could to match up all 4 players to our liking, it would give us a huge advantage, but having that same ability vs a lesser team would be pointless. So it is kinda luck based, as to when u get your homes and aways.
TwitteR: @NeverExpo follow me, i'll follow back :)
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
December 06 2010 20:35 GMT
#157
Honestly a blind format works best in my opinion.

Like how it's done in CSL, both teams submit lineups without seeing each others lineup and that's how it's played unless there's noshow or substitution.
reprise
Profile Joined May 2010
Canada316 Posts
December 06 2010 20:43 GMT
#158
In team format, I think BO1 is perfectly fine (or at least, the lesser of two evils when compared to a BO3 on the same map). All-kill format would be neat too, but could have the possibility of ending up very lengthy.

However, I feel like the home and away team advantage is a little unnecessary. It would much better if both teams submitted lineups which would be revealed later on, so both teams are on equal ground.
for graphs of passion, and charts of stars
Mirhi
Profile Joined February 2010
United States389 Posts
December 06 2010 20:46 GMT
#159
I think All Kill / Winners League format is best for team league. 4 BO3s with an ace match is good also, but BO3 on 1 map and BO1 are both poor.
Esportsing really hard | www.twitter.com/ffmirhi
soulcrusher
Profile Joined August 2010
United States143 Posts
December 06 2010 21:47 GMT
#160
You can observe / cast games but only if both teams agree on it. We will be casting a good amount of games this season with our casting companies.
CEVO SC2 Official
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