On December 06 2010 04:27 Sarangyoo wrote:
website is down?
website is down?
I was told the website crashed earlier in the day, but everything seems to be working fine now.
Forum Index > StarCraft 2 Tournaments |
byobong7
United States207 Posts
On December 06 2010 04:27 Sarangyoo wrote: website is down? I was told the website crashed earlier in the day, but everything seems to be working fine now. | ||
Mirhi
United States389 Posts
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CEVO Nelson
United States105 Posts
Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. | ||
ReachTheSky
United States3294 Posts
On November 01 2010 02:39 Xeris wrote: Why are entry fees needed for prizes? ESL , ZOTAC, etc don't charge entry fees and yet they offer prizes. For an organization that lists about 20 sponsors, I'm kinda confused as to why there aren't any funds to provide real prizes. It just seems kinda weird that the best an organization as big as CEVO can provide is some mousepads. What do your sponsors provide, if not funding and products for events? And based on your claim that your cash prizes come almost exclusively from entry fee - I dunno, things don't seem to add up. Either you have some really one-sided relationship with sponsors, or there are things unaccounted for. Either way, it's nice to see CEVO get into SC2... but I dunno, seems like a lot of effort for teams to fight for a couple of headsets/mousepads oo! They are probably pocketing the money themselves!!! lol but yeah in all seriousness where is the money going? Or are they actual sponsors? | ||
CEVO Nelson
United States105 Posts
On December 06 2010 14:31 ReachTheSky wrote: Show nested quote + On November 01 2010 02:39 Xeris wrote: Why are entry fees needed for prizes? ESL , ZOTAC, etc don't charge entry fees and yet they offer prizes. For an organization that lists about 20 sponsors, I'm kinda confused as to why there aren't any funds to provide real prizes. It just seems kinda weird that the best an organization as big as CEVO can provide is some mousepads. What do your sponsors provide, if not funding and products for events? And based on your claim that your cash prizes come almost exclusively from entry fee - I dunno, things don't seem to add up. Either you have some really one-sided relationship with sponsors, or there are things unaccounted for. Either way, it's nice to see CEVO get into SC2... but I dunno, seems like a lot of effort for teams to fight for a couple of headsets/mousepads oo! They are probably pocketing the money themselves!!! lol but yeah in all seriousness where is the money going? Or are they actual sponsors? Not exactly sure why you decided to post on an event that you know NOTHING about?.... We have not charged entry fees for any of our SC2 events. This event and the ones prior to this have been completely free.. Next question? | ||
Alou
United States3748 Posts
On December 06 2010 14:06 CEVO Nelson wrote: Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands. Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly? | ||
CEVO Nelson
United States105 Posts
On December 06 2010 14:46 Alou wrote: Show nested quote + On December 06 2010 14:06 CEVO Nelson wrote: Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands. Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly? Yes | ||
nkwd
United States99 Posts
On December 06 2010 14:55 CEVO Nelson wrote: Show nested quote + On December 06 2010 14:46 Alou wrote: On December 06 2010 14:06 CEVO Nelson wrote: Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands. Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly? Yes playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really. | ||
CEVO Nelson
United States105 Posts
On December 06 2010 15:29 nkwd wrote: Show nested quote + On December 06 2010 14:55 CEVO Nelson wrote: On December 06 2010 14:46 Alou wrote: On December 06 2010 14:06 CEVO Nelson wrote: Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands. Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly? Yes playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really. That's the advantage to being the home team. Each team will have an equal number of home and away games, so they have the same advantage for half of their games. 8 home = 8 away. | ||
v1dom
159 Posts
I don't plan to withdraw my team regardless, but for the sake of the best team coming out on top, please reconsider this format. Even a BO3 with a map pool and losers choice would be advantageous to the home team. The winners of this league will not be the highest skilled (other than possibly EG), but the team that gets the home team in matches that would have otherwise been very close. We had a razor-close war vs MnM this weekend in a blind map-pick format league, and I can promise you that the winner of our team vs MnM in this league will be solely decided on who gets the home team that week. This will be the case for all close matches. Imagine being on Steppes of War as Zerg and having to face a protoss 3 games in a row. Ugh... If there's some logistical reason we can't have a map pool and losers choice, please air it openly. | ||
Alou
United States3748 Posts
On December 06 2010 22:56 CEVO Nelson wrote: Show nested quote + On December 06 2010 15:29 nkwd wrote: On December 06 2010 14:55 CEVO Nelson wrote: On December 06 2010 14:46 Alou wrote: On December 06 2010 14:06 CEVO Nelson wrote: Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands. Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly? Yes playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really. That's the advantage to being the home team. Each team will have an equal number of home and away games, so they have the same advantage for half of their games. 8 home = 8 away. Do you even play Starcraft 2? | ||
NoHrt
Canada236 Posts
On December 07 2010 02:15 Alou wrote: Show nested quote + On December 06 2010 22:56 CEVO Nelson wrote: On December 06 2010 15:29 nkwd wrote: On December 06 2010 14:55 CEVO Nelson wrote: On December 06 2010 14:46 Alou wrote: On December 06 2010 14:06 CEVO Nelson wrote: Due to popular demand I have decided to make some alterations to the event. Previously, each matchup was a BO1. I have been contacted by several members of the community that requested it be changed to BO3. We will be implementing this. The rest of the format stands. Each of the four players will do a BO3 match against a member of the opposing team. The map will remain the same throughout the entire match. This ensures that a player does not get "lucky" to win a match. When reporting the scores, each match will count as one (1) point. Matches are to be reported in the same format as before; each match in the series is considered one (1) point. The "ace match", if required, will also count as a single point. The rule change will be explained in your matchcomms as well. This rule will take effect in week 1 matches. ALL preseason matches are to continue with the original format. I truly hope everyone is satisfied with this new change. I believe this will extend the time of matches to a decent amount so it is worth showing up for them. Thank you for your continued support of CEVO and your ideas to make our league more improved. So we are playing a BO3 all on the same map? As in Steppes of War or Shakuras Plateau 3 times in a row? Am I understanding that part correctly? Yes playing all bo3 games on the same map? and the home team can know away team's roster in advance, that would be a huge huge advantage in the entire match. really. That's the advantage to being the home team. Each team will have an equal number of home and away games, so they have the same advantage for half of their games. 8 home = 8 away. Do you even play Starcraft 2? You might want to elaborate on your snarky comment. As obviously CEVO is listening to the community for how to run their StarCraft 2 league. Maybe some insight behind your comment could help the league and how it should be ran, as it seems they are more than willing to make changes to how the StarCraft 2 league works. | ||
soulcrusher
United States143 Posts
On December 06 2010 10:30 Mirhi wrote: Been trying to find a CEVO admin all day. Still haven't been able to. Anyone alive? Mirhi - Most of us work or go to school during the day. If you pop into the CEVO vent in the evening there will almost always be someone there. I spoke with you last night though so if you have any other questions let us know. | ||
Mirhi
United States389 Posts
What logic is involved in that? Is CEVO being different just to be different? No other league or tournament has a format as ridiculous as that. Does CEVO understand racial advantages on certain maps? For example, it is completely unfair for a Zerg to play a BO3 entirely on Lost Temple. It's also boring to watch. Which brings up another point. CEVO has made the league entirely un-viewable because they allow neither casters nor observers. Perhaps ghosting and vent cheating are commonplace in the FPS world, but in Starcraft 2 it's very rare. Compare the exposure SGL has to what CEVO will have with no real ability to watch the teams in the league. Honestly, I'm a little upset because I was hoping I'd be proved wrong about CEVO, but I still have yet to have a positive experience. It seems like you want to apply FPS rules to non FPS games and it never works. | ||
kilgore
United States46 Posts
I'm not trying to flame here, but there seems to have been little research done prior to the creation of this league. I think this has resulted in the ensuing flame war against CEVO. I know being an admin for a gaming league isn't the easiest thing in the world (I used to be a CAL admin), however with blunders like the current league format or the prize pool being the same for professional and main, I think many of us are having a hard time taking CEVO seriously. By the way, have ya'll decided what to do with the $650 prize pool that was originally allocated for main? EDIT: Also, ya'll should consider allowing casters to observe the games at the professional level and maybe the semi-finals and finals for the open league. However, I can certainly understand any reservations that ya'll might have when it comes to in-game spectators. One last note, ya'll might want to update the CEVO SC2 main page with some of these changes regarding league format, the prize pool, and other pertinent info for those that haven't been keeping up with this thread. | ||
NrG.NeverExpo
Canada2114 Posts
Also he problem with having home and away team advantage is that there is such a wide skill gap between some teams, even in pro division. Sure every team gets the same amount of homes/aways, but it really matters which matches the get them. Take our team vs EG for example. If we could to match up all 4 players to our liking, it would give us a huge advantage, but having that same ability vs a lesser team would be pointless. So it is kinda luck based, as to when u get your homes and aways. | ||
LuckyFool
United States9015 Posts
Like how it's done in CSL, both teams submit lineups without seeing each others lineup and that's how it's played unless there's noshow or substitution. | ||
reprise
Canada316 Posts
However, I feel like the home and away team advantage is a little unnecessary. It would much better if both teams submitted lineups which would be revealed later on, so both teams are on equal ground. | ||
Mirhi
United States389 Posts
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soulcrusher
United States143 Posts
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