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[MLG] Raleigh - Day 2 - Page 42

Forum Index > StarCraft 2 Tournaments
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Jukebox Joe
Profile Joined August 2010
United Kingdom358 Posts
August 28 2010 17:33 GMT
#821
On August 29 2010 02:31 licarn wrote:
CauthonLuck is really good at making Marauders.
Very useful talent toi have.


Haha nice one.

Great game, don't know what HuK could have done against so many Marauders
Blessed
Profile Blog Joined July 2010
United Kingdom235 Posts
August 28 2010 17:33 GMT
#822
i enjoy how huk's storms were so perfect...but the marauders just shrug them off and keep killing and 3-shotting buildings.
Kishkumen
Profile Blog Joined July 2010
United States650 Posts
August 28 2010 17:33 GMT
#823
On August 29 2010 02:28 Telcontar wrote:
blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders?


Yes, because a barely 2 base Protoss should always beat a 4 base Terran.
Weird, last time I checked the UN said you need to have at least 200 APM and be rainbow league to be called human. —Liquid`TLO
MrEaux
Profile Joined June 2010
United States165 Posts
August 28 2010 17:33 GMT
#824
Wow, I'm surprised how much I'm liking HD and Day9 casting together. Who knew they'd work so well together?
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
August 28 2010 17:33 GMT
#825
I feel like crying...literally. Like wtf, at least Cluck got some ghosts but it just goes to show how uber terrans bio is.
Gentso
Profile Joined July 2010
United States2218 Posts
August 28 2010 17:33 GMT
#826
If Huk teched only collosi or only templar he would've won.
pieisamazing
Profile Joined May 2009
United States1234 Posts
August 28 2010 17:33 GMT
#827
I think that's if the stalkers are each attacking a different unit.
connoisseur
drans
Profile Joined August 2010
Canada33 Posts
August 28 2010 17:34 GMT
#828
Don't really want to turn this into another cry terran thread, but the amount of gas needed for protoss to counter bioballs is a little ridiculous.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
August 28 2010 17:34 GMT
#829
Lastshadow finally gets taken down by Kiwikaki. Kiwi needs more attention!
Cranberries
Profile Joined July 2010
Wales567 Posts
August 28 2010 17:34 GMT
#830
On August 29 2010 02:32 theqat wrote:
Show nested quote +
On August 29 2010 02:31 Cranberries wrote:
On August 29 2010 02:30 Sadistx wrote:
I think it's really retarded that Archons are rendered entirely useless by a 50/50 upgrade.


It's retarded that retreating is rendered useless by a 50/50 upgrade.

Even worse when 1 Marine can take out 1 Stalker if it's being healed by a Medivac. In fact, 2 Marines and 2 Medivacs can take out 4 Stalkers.


nope, marine + medivac is 150/100 vs. 125/50 stalker so that makes sense

300/200 2m + 2m vs. 500/200 worth of stalkers is a little more out of order


And yet 2 Marauders can take out 3 Stalkers because of their +10 damage to armoured units?

Terran units are just ridiculously cheap and ridiculously powerful for their cheap costs.
bRuTaL!!
Profile Joined August 2010
Finland588 Posts
August 28 2010 17:34 GMT
#831
"Marauders cant be countered."

Ever heard of air? I kind of agree that they are at times too strong vs ground units.
Tasteless: "What was it Hans Solo was frozen in? Kryptonite?" Artosis: "Lol, no. Thats the stuff that hurts Batman."
Ihsahn
Profile Joined April 2010
Chile132 Posts
August 28 2010 17:34 GMT
#832
I think HuK should have gone back to making some colossus to counter the bioball.A mix of HT and colo could have donde the trick. Cauthon didnt have any vikings in the end.(not like it was hard to get some really fast but still).
nadaesimposibleniunawea
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
August 28 2010 17:34 GMT
#833
On August 29 2010 02:33 Kishkumen wrote:
Show nested quote +
On August 29 2010 02:28 Telcontar wrote:
blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders?


Yes, because a barely 2 base Protoss should always beat a 4 base Terran.


One could argue that he could get 4 bases and deny huk's 3rd by being OP.
http://grooveshark.com/#/deltrus/music
nekuodah
Profile Joined August 2010
England2409 Posts
August 28 2010 17:34 GMT
#834
On August 29 2010 02:32 itsben wrote:
Show nested quote +
On August 29 2010 02:30 nekuodah wrote:
On August 29 2010 02:26 TymerA wrote:
On August 29 2010 02:25 Zakka wrote:
what Day9 said, HOW did he one that battle TT


Because marauders counter zealots what do you say? its the other way around?


Zealots with charge in that number should not be beaten that easily, especially as 200/200 for speed vs 50/50 for a slow.


You can kite zealots with charge if your stimmed.


I know its a bit silly in my opinion, how you have to get a 200/200 upgrade to even get close to the unit with the 50/50 one and even then they can stim kite. Just my view on it.
Risen
Profile Blog Joined March 2010
United States7927 Posts
August 28 2010 17:34 GMT
#835
On August 29 2010 02:32 itsben wrote:
Show nested quote +
On August 29 2010 02:30 nekuodah wrote:
On August 29 2010 02:26 TymerA wrote:
On August 29 2010 02:25 Zakka wrote:
what Day9 said, HOW did he one that battle TT


Because marauders counter zealots what do you say? its the other way around?


Zealots with charge in that number should not be beaten that easily, especially as 200/200 for speed vs 50/50 for a slow.


You can kite zealots with charge if your stimmed.


Your intelligence and reading comprehension skills shine through here...
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Adila
Profile Joined April 2010
United States874 Posts
August 28 2010 17:34 GMT
#836
On August 29 2010 02:33 Kishkumen wrote:
Show nested quote +
On August 29 2010 02:28 Telcontar wrote:
blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders?


Yes, because a barely 2 base Protoss should always beat a 4 base Terran.


Huk lost his army when they were both on 2 base buddy.
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
August 28 2010 17:34 GMT
#837
I guess 10 vikings against the Colossi didn´t do anything but it was just the Marauders imbaness that won the battle ??

To me it looked like HuK having no antiair lost him the game.
https://steamcommunity.com/id/*tlusernamehere*/
theqat
Profile Blog Joined March 2008
United States2856 Posts
August 28 2010 17:35 GMT
#838
huk had a couple missteps. no immorts vs. maras, didn't feedback medivacs to ensure they can't heal so cluck's units actually die. not gonna argue that mass mara isn't bullshit because it is, but there was more huk could have done
mols0n
Profile Joined May 2010
Canada388 Posts
August 28 2010 17:35 GMT
#839
On August 29 2010 02:33 Kishkumen wrote:
Show nested quote +
On August 29 2010 02:28 Telcontar wrote:
blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders?


Yes, because a barely 2 base Protoss should always beat a 4 base Terran.


Seems like even Protoss players are jumping the Terrans OP bandwagon even though their own race is ridiculously easy to play
Zakka
Profile Joined August 2010
Netherlands762 Posts
Last Edited: 2010-08-28 17:36:21
August 28 2010 17:35 GMT
#840
if anybody can tell me what did Huk do wrong? He got all the right counters right TT.

Storms were perfect but the marauders just don die from it also due to medievacs
Amsterdam
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