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[MLG] Raleigh - Day 2 - Page 41

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 39 40 41 42 43 138 Next
Killmour
Profile Joined March 2010
United States105 Posts
Last Edited: 2010-08-28 17:31:32
August 28 2010 17:31 GMT
#801
On August 29 2010 02:30 Count9 wrote:
dam, cauthon such a beast



How can you say this?

He had what, 7 rax with 3x queued marauders, yea man what a beast,
licarn
Profile Joined August 2010
New Zealand17 Posts
August 28 2010 17:31 GMT
#802
CauthonLuck is really good at making Marauders.
Very useful talent toi have.
Cranberries
Profile Joined July 2010
Wales567 Posts
Last Edited: 2010-08-28 17:32:26
August 28 2010 17:31 GMT
#803
On August 29 2010 02:30 Sadistx wrote:
I think it's really retarded that Archons are rendered entirely useless by a 50/50 upgrade.


It's retarded that retreating is rendered useless by a 50/50 upgrade.

Even worse when 1 Marine can take out 1 Stalker if it's being healed by a Medivac. In fact, 2 Marines and 2 Medivacs can take out 4 Stalkers.

Great macro by Cauthonluck though: having 4 Marauders queued up on every Barracks rallied to middle. Brilliant game sense.
funtimes
Profile Joined April 2010
United States17 Posts
August 28 2010 17:31 GMT
#804
If those are the requirements for being a 'great caster' then Alex Trebek should enter the SC2 caster scene. Trebek and HD have similar SC2 playtime so why not?


As long as Alex Trebek could get as excited about SC2 as HD, I think he would be an awesome commentator.

Day9 + (excited) Alex Trebek would be the most epic thing ever.
itsben
Profile Joined July 2010
435 Posts
August 28 2010 17:32 GMT
#805
On August 29 2010 02:30 nekuodah wrote:
Show nested quote +
On August 29 2010 02:26 TymerA wrote:
On August 29 2010 02:25 Zakka wrote:
what Day9 said, HOW did he one that battle TT


Because marauders counter zealots what do you say? its the other way around?


Zealots with charge in that number should not be beaten that easily, especially as 200/200 for speed vs 50/50 for a slow.


You can kite zealots with charge if your stimmed.
arctics86
Profile Joined December 2008
Germany797 Posts
August 28 2010 17:32 GMT
#806
That was NOT unbelievable!
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 28 2010 17:32 GMT
#807
On August 29 2010 02:29 Lumb wrote:
Show nested quote +
On August 29 2010 02:28 Telcontar wrote:
blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders?


It was 1 colossi and 1 archon.


doesnt matter whether its1 archon or 50. stim marauders will kite them into eternity. also try 3 marauders spread out vs 1 colossus (equal food count) and see what happens.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Teeny
Profile Joined March 2010
Austria885 Posts
August 28 2010 17:32 GMT
#808
Well played from both, but it´s just kinda dump how much gas/mins HuK had to spend on tech to handle the marine/marauder spam T_T. But great game anyways.
Perkins1752
Profile Joined May 2009
Germany214 Posts
August 28 2010 17:32 GMT
#809
Watching Terran is like watching a C&C game. Bruteforce with op units = gg!
Count9
Profile Blog Joined May 2009
China10928 Posts
August 28 2010 17:32 GMT
#810
On August 29 2010 02:31 Killmour wrote:
Show nested quote +
On August 29 2010 02:30 Count9 wrote:
dam, cauthon such a beast



How can you say this?

He had what, 7 rax with 3x queued marauders, yea man what a beast,

shit load of other terrans go mmm against protoss with storm, they don't do nearly that well.
Doko
Profile Joined May 2010
Argentina1737 Posts
August 28 2010 17:32 GMT
#811
Grats, you can build barracks and tech labs. Enjoy your win and "micro" what a fucking joke for a game.

Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-08-28 17:33:29
August 28 2010 17:32 GMT
#812
On August 29 2010 02:31 Cranberries wrote:
Show nested quote +
On August 29 2010 02:30 Sadistx wrote:
I think it's really retarded that Archons are rendered entirely useless by a 50/50 upgrade.


It's retarded that retreating is rendered useless by a 50/50 upgrade.

This is the biggest problem I think. If T finds himself in a tough spot he can stim and just run away. If P realizes the battle is a bad idea, Marauders are going to pick half his army off while he's running.

E:typo
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TymerA
Profile Joined July 2010
Netherlands759 Posts
August 28 2010 17:32 GMT
#813
Good game. CauthonLuck understands terran. All they need is inside a rax. And if the game does go into late game all he needs to add are medvacs. Marauders insane, but Cauthonluck is a very good player and does understand his race, and you can see it in this game
nice.
Friendlymots
Profile Joined April 2010
Denmark49 Posts
August 28 2010 17:32 GMT
#814
I dont get that whole "Metalopolis has been in pool since beta". Ehm 8/10 in the mappool has been there since beta...
theqat
Profile Blog Joined March 2008
United States2856 Posts
August 28 2010 17:32 GMT
#815
On August 29 2010 02:31 Cranberries wrote:
Show nested quote +
On August 29 2010 02:30 Sadistx wrote:
I think it's really retarded that Archons are rendered entirely useless by a 50/50 upgrade.


It's retarded that retreating is rendered useless by a 50/50 upgrade.

Even worse when 1 Marine can take out 1 Stalker if it's being healed by a Medivac. In fact, 2 Marines and 2 Medivacs can take out 4 Stalkers.


nope, marine + medivac is 150/100 vs. 125/50 stalker so that makes sense

300/200 2m + 2m vs. 500/200 worth of stalkers is a little more out of order
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
August 28 2010 17:32 GMT
#816
On August 29 2010 02:31 Cranberries wrote:
Show nested quote +
On August 29 2010 02:30 Sadistx wrote:
I think it's really retarded that Archons are rendered entirely useless by a 50/50 upgrade.


It's retarded that retreating is rendered useless by a 50/50 upgrade.

Even worse when 1 Marine can take out 1 Stalker if it's being healed by a Medivac. In fact, 2 Marines and 2 Medivacs can take out 4 Stalkers.


is that true? if so that's awful
LoL NA: MothLite == Steam: p0nd
petered
Profile Joined February 2010
United States1817 Posts
August 28 2010 17:33 GMT
#817
Honestly I think Huk's problem was not expanding when he had the advantage. Just like in BW P needs to be up an expansion. He just kinda built up and relaxed when he got the early advantage.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
vyyye
Profile Joined July 2010
Sweden3917 Posts
August 28 2010 17:33 GMT
#818
I always like watching Cauthon play, he's always got such a solid core in his game. Like Day9 keeps saying, nothing fancy, he just uses what works and expands.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
August 28 2010 17:33 GMT
#819
His micro in that battle was immense give him some credit instead of marauder whine tbh
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
Dommk
Profile Joined May 2010
Australia4865 Posts
August 28 2010 17:33 GMT
#820
Goddamn Marauders are so TANK, how do they manage to survive for so long when they eat so many storms and stim x2+ times...
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