[MLG] Raleigh - Day 2 - Page 40
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Telcontar
United Kingdom16710 Posts
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papaz
Sweden4149 Posts
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Burn2Memory
United States574 Posts
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papaz
Sweden4149 Posts
On August 29 2010 02:28 Telcontar wrote: blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders? Unfortunately you are right although I love my mauraders =( | ||
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Perkins1752
Germany214 Posts
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Lumb
United Kingdom78 Posts
On August 29 2010 02:28 Telcontar wrote: blizzard cant you see how ridiculous it is that T3 units like colossi and archons are ripped to shreds by T1.5 marauders? It was 1 colossi and 1 archon. | ||
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Stealthpenguin
Finland393 Posts
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Shikyo
Finland33997 Posts
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PokePill
United States1048 Posts
Leave 8 stalkers + 2 templars in your main next time I guess | ||
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Deleted User 3420
24492 Posts
just make marauders and be somewhat careful with them. gg huk needed to play more careful he really botched that big battle in the middle of the game had lots of units not in the fight | ||
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Count9
China10928 Posts
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Sadistx
Zimbabwe5568 Posts
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RinconH
United States512 Posts
They are so strong and their counters don't work because of slow. Games are more fun to watch when there is diversity in the unit composition. | ||
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JWD
United States12607 Posts
(but can't say Terran was ever in danger ) | ||
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nekuodah
England2409 Posts
On August 29 2010 02:26 TymerA wrote: Because marauders counter zealots what do you say? its the other way around? Zealots with charge in that number should not be beaten that easily, especially as 200/200 for speed vs 50/50 for a slow. | ||
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Adila
United States874 Posts
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Grimjim
United States395 Posts
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ViRtU4l
France114 Posts
2ND. HuK see this and make perfect counter : colossi and high storms. 3RD. Cauthon see this. His counter ? More bio... GG. And thanks to the future patch terran wont even bother with tanks ![]() | ||
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Zakka
Netherlands762 Posts
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teamsolid
Canada3668 Posts
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)
what do you say? its the other way around?