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On May 03 2010 05:31 fishlips wrote: @gont if ur fighting like this, be sure i can beat ur 100 lings (without speed upgrade) with 3 stalkers, its 1a2a3a, u will never see a zerg player fighting like this ..
are u kidding me? whats ur point? i didnt made this video and how should the zerg fight there? muta micro? sure because it works so good in sc2...
again i am not saying that toss is overpowered...its just the 4 warpgate zeat/sentry push that is overpowered and tosses are more or less forced to do this push because their lategame macro abilitys are kinda weak...its more or less the same with toss vs terran...if u ignore me how can u ignore all the top terran players...hell they are even switching to toss instead of playing mirror (i.e. demu vs. tarson go4sc2 finals)
also i dont get why u are so pissed towards me...just calm down
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On May 03 2010 05:43 Gont wrote:Show nested quote +On May 03 2010 05:31 fishlips wrote: @gont if ur fighting like this, be sure i can beat ur 100 lings (without speed upgrade) with 3 stalkers, its 1a2a3a, u will never see a zerg player fighting like this ..
are u kidding me? whats ur point? i didnt made this video and how should the zerg fight there? muta micro? sure because it works so good in sc2... again i am not saying that toss is overpowered...its just the 4 warpgate zeat/sentry push that is overpowered and tosses are more or less forced to do this push because their lategame macro abilitys are kinda weak...its more or less the same with toss vs terran...if u ignore me how can u ignore all the top terran players...hell they are even switching to toss instead of playing mirror (i.e. demu vs. tarson go4sc2 finals) also i dont get why u are so pissed towards me...just calm down
as i told u, i think z players are not so experienced, its beta, few months ago started, so dont call it overpower .
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On May 03 2010 05:46 fishlips wrote:Show nested quote +On May 03 2010 05:43 Gont wrote:On May 03 2010 05:31 fishlips wrote: @gont if ur fighting like this, be sure i can beat ur 100 lings (without speed upgrade) with 3 stalkers, its 1a2a3a, u will never see a zerg player fighting like this ..
are u kidding me? whats ur point? i didnt made this video and how should the zerg fight there? muta micro? sure because it works so good in sc2... again i am not saying that toss is overpowered...its just the 4 warpgate zeat/sentry push that is overpowered and tosses are more or less forced to do this push because their lategame macro abilitys are kinda weak...its more or less the same with toss vs terran...if u ignore me how can u ignore all the top terran players...hell they are even switching to toss instead of playing mirror (i.e. demu vs. tarson go4sc2 finals) also i dont get why u are so pissed towards me...just calm down as i told u, i think z players are not so experienced, its beta, few months ago started, so dont call it overpower .
If it looks, swims, and quacks like a duck, then it is probably a duck.
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On May 03 2010 05:53 Squeegy wrote:Show nested quote +On May 03 2010 05:46 fishlips wrote:On May 03 2010 05:43 Gont wrote:On May 03 2010 05:31 fishlips wrote: @gont if ur fighting like this, be sure i can beat ur 100 lings (without speed upgrade) with 3 stalkers, its 1a2a3a, u will never see a zerg player fighting like this ..
are u kidding me? whats ur point? i didnt made this video and how should the zerg fight there? muta micro? sure because it works so good in sc2... again i am not saying that toss is overpowered...its just the 4 warpgate zeat/sentry push that is overpowered and tosses are more or less forced to do this push because their lategame macro abilitys are kinda weak...its more or less the same with toss vs terran...if u ignore me how can u ignore all the top terran players...hell they are even switching to toss instead of playing mirror (i.e. demu vs. tarson go4sc2 finals) also i dont get why u are so pissed towards me...just calm down as i told u, i think z players are not so experienced, its beta, few months ago started, so dont call it overpower . If it looks, swims, and quacks like a duck, then it is probably a duck.
if it looks, swims and quack like a duck... it might not be a duck. It could be a particularly duck-like loon. ^^
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I think you guys should stop judging balance by whoever wins Zotac. Sentries are overused but not necessarily overpowered. They might be, but none of you understand this game well enough to make those claims as if they were facts.
If you look at the invitationals which by all means are a better example of balance and skill there's only two Protoss' who do well against 2 zergs and 2 terrans and one random.
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While i may not know the game well enough - i know that the same unit combo of sentry/zealot shouldn't do as well as it does now in all 3 PvX matchups.
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On May 03 2010 06:09 DeMusliM wrote: While i may not know the game well enough - i know that the same unit combo of sentry/zealot shouldn't do as well as it does now in all 3 PvX matchups. And I think everyone even Protoss players would agree with that. Overused is not the same as overpowered, getting a nerf while other Protoss units receive a buff would make perfect sense.
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yea not like thors:
1shot sentries 2shot zealots 2shot stalkers 1 250 barrage immortals
etc. i agree overused but not op
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Sorry guys to interupt your discussion here but I'd like to inform you that the replaypack of the recent cup just launched. You can download it via this link.
Added in our overview as well ofc, there you can find older replays.
Like JinrO I would rather not judge the balancing by a tourney winner. It's still beta =)
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Like it or not, Blizzard already said that Sentries will be nerfed. This means something, doesn't it?
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On May 03 2010 06:15 HuK wrote: yea not like thors:
1shot sentries 2shot zealots 2shot stalkers 1 250 barrage immortals
etc. i agree overused but not op
"boohoo thor so imba" When Terrans are playing protoss vs each other for more success than TvT - you know something is wrong - or are they just simply better as protoss? Mystery!
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Dunno... but Gretorp has some nice strategies for the TvP match-ups.
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On May 03 2010 06:22 DeMusliM wrote:Show nested quote +On May 03 2010 06:15 HuK wrote: yea not like thors:
1shot sentries 2shot zealots 2shot stalkers 1 250 barrage immortals
etc. i agree overused but not op "boohoo thor so imba" When Terrans are playing protoss vs each other for more success than TvT - you know something is wrong - or are they just simply better as protoss? Mystery!
u guys are plaing a strat (as Teran) which I think is not the best, may protos players have found a good one vs. T or Z, I think that you should put the thought in the plan that P are more intelligent and try to improve your strategies rather than complain, do not wait three years on the same strat as in war3 till a Chinese player release a new one
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No amount of nerfs or buffs to units is going to change the fact that 4-5 gate (with an occasional robo mixed in) is and will continue to be the best strategy.
Build orders aren't going to change just because sentries are suddenly slightly weakened.
My previous post wasn't really referring to any race or unit being imbalanced, but rather to the game being boring as fuck to both play and watch in its current state.
I'm going to be examining the macro mechanics and how they need to be changed in my next thread, because I think they are the underlying reason to why gameplay is being forced into this direction.
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The 4 or 5 gate problem seems to be the same with the 3 warpgate rush in the beginning of the beta, only somewhat evolved. But basically, they don't seem to have fixed the core problem of a strat such as 3 warpgate rush, all they did was add a little timing variation to it.
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yea not like players have disliked a particular matchup before, so weird!
im not saying thor is op just saying a lot of things are strong i definitely think ff could be nerfed but to what degree?
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there are 2 "problems" with sentrys - 1 early game 1 late.
The Late problem is the ability to cut an army in half - meaning that even if you are out positioned, or flanked with correct FF use it doesn't really matter and you end up with the advantage in battle anyway - the early game problem would be the actual damage of the sentrys, combined with the cost of them accompanied by zealots. - By this i mean 150/100 cost for a zealot and a sentry is reasonably cheap considering what the 2 units can do combined - i believe the core of the problem is down to the sentry's damage for it's cost, while being a really powerful spell caster. - I don't really know what to change, but i believe lowering the damage of the sentry meaning they actually do alot less damage would help alot of things 1. - it wouldn't be so great early game in the rushes consisting of 50-60 supply where you have roughly 8 sentrys and the rest zealots, and 2. Late game it might be a deterrent to massing so many in your late game army as damage dealers and spellcasters. - Or this would mean that the price you pay for having the position advantage in battle, is that you have a few units in your army that don't deal good damage.
While we as players can only "speculate" - i can't really see much else changing them how i think they need to be changed.
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what about EMP from ghost, that take all the energy in 0.5 second. all the units from P are 50% hp, 50% energy, practically EMP from ghost kills 50% of ur army in 0.5 sec if i have 100 food lets say its 8000 hp and 8000 energy in all my food, EMP dealing 8000 dmg in a sec, also no more forcefield (hi terran)
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well what you/cauthon use commonly tvp fe with that 4-5 bunker or w/e i see usually stops 4-5 zealot/sentry all in; and when you do its like guarantee win. but yeaaaaaaaaaaaaaaaaaaa
idk
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Might allow you to win more games demuslim, and technically balance the matchup. But gameplay would still be as boring as ever.
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