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[G] Probe's Chargelot Immortal Macro PvZ - Page 4

Forum Index > StarCraft 2 Strategy
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Gunjam
Profile Joined July 2012
18 Posts
Last Edited: 2016-02-13 12:25:46
February 13 2016 10:38 GMT
#61
I appreciate it!

I've been doing the gate, gas, nexus opening all the time as it just seems solid early-game, and at my level (plat) the little extra economy gained by going earlier nexus seems unimportant.

Edit: Good luck with the WCS Challenger, I will be watching!
"People who needs long explanations at moments when everything depends on instinct have always irritated me" Guy Sajer
Daimai
Profile Blog Joined July 2010
Sweden762 Posts
February 14 2016 00:15 GMT
#62
Hey! Nice guide, I have been trying to follow it, however, I still seem to have difficulties against lurker based compositions.

In these three replays, I felt like I lost in a similar fashion every time. I seem to start well but when it comes to the actual fight vs the zerg composition I just straight up trade costinefficently and it goes downhill from there.

Could anyone take a look at these replays and give me some tips?

http://lotv.spawningtool.com/11012/
http://lotv.spawningtool.com/11013/
http://lotv.spawningtool.com/11014/
To pray is to accept defeat.
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
February 17 2016 13:31 GMT
#63
replaystats broken? i cant dl reps ;(
Unbeatable Protoss
Skyro
Profile Joined May 2010
United States1823 Posts
February 17 2016 18:33 GMT
#64
Zergs have been adapting to Phoenix openers with a pretty nasty Hydra/Lurker timing on your 3rd. You may want update your guide to include this. I think you pretty much have to rush Disruptors to hold this, especially on particular maps.

Also that Gate Forge opener is interesting. What are the pros/cons and why is it your favorite?
Supah
Profile Joined August 2010
708 Posts
February 29 2016 05:51 GMT
#65
Anyone still using this/being able to defend Lurker/Hydra? Charge doesn't seem adequate. Phoenix doesn't seem strong enough to be able to buy time enough to get Disruptors reactively.
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
February 29 2016 06:25 GMT
#66
On February 29 2016 14:51 Supah wrote:
Anyone still using this/being able to defend Lurker/Hydra? Charge doesn't seem adequate. Phoenix doesn't seem strong enough to be able to buy time enough to get Disruptors reactively.

Style is solid and working. Just add 8-10 adept harass on ~5 minute mark, to delay roach-hydra push
Unbeatable Protoss
Supah
Profile Joined August 2010
708 Posts
February 29 2016 06:40 GMT
#67
On February 29 2016 15:25 TedBurtle wrote:
Show nested quote +
On February 29 2016 14:51 Supah wrote:
Anyone still using this/being able to defend Lurker/Hydra? Charge doesn't seem adequate. Phoenix doesn't seem strong enough to be able to buy time enough to get Disruptors reactively.

Style is solid and working. Just add 8-10 adept harass on ~5 minute mark, to delay roach-hydra push


Mmm.. I mean Lurker/Hydra not Hydra/Roach. Is Adept harass really the answer to buying time for Disruptors?
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
Last Edited: 2016-02-29 18:12:18
February 29 2016 18:07 GMT
#68
I can't speak specifically for this exact opening, but playing a similar style @ archon GM eu

getting an oracle REALLY helps against lurker. Revelation is easy to hit and gives you detection and vision for 43 seconds, it's up almost all of the time even without any energy banked but you can bank a little bit to chain it

Immortals are very good and worth building even against hydralisks. That's not a particularly intuitive thing but they don't immediately die, they fight light units better than stalkers do and they can turn a fight into just fighting hydralisks faster than most other units can

It's tricky to hold the third or fourth base sometimes in PvZ but that's just life at the moment. With phoenix opener at least you can see every unit that the zerg builds as they build it and you'll have plenty of warning that you're going to die horribly

--

this was my 15k post :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
March 01 2016 07:08 GMT
#69
On February 29 2016 15:40 Supah wrote:
Show nested quote +
On February 29 2016 15:25 TedBurtle wrote:
On February 29 2016 14:51 Supah wrote:
Anyone still using this/being able to defend Lurker/Hydra? Charge doesn't seem adequate. Phoenix doesn't seem strong enough to be able to buy time enough to get Disruptors reactively.

Style is solid and working. Just add 8-10 adept harass on ~5 minute mark, to delay roach-hydra push


Mmm.. I mean Lurker/Hydra not Hydra/Roach. Is Adept harass really the answer to buying time for Disruptors?

Yeh, messed words .. But this hydra-lurker pushes, can be countered with adept pressure early...not hard counter, but it help you get 2 imortals out, get info that this will be lurkers, and you can get oracle out...and with highlighted lurkers just a click splited army, and lift few lurkers
Unbeatable Protoss
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
March 25 2016 01:14 GMT
#70
since the Pylon Overcharge in nerfed, is it okay if I delay the Natural to after my core?
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
AusProbe
Profile Joined July 2012
Australia235 Posts
Last Edited: 2016-03-25 02:32:35
March 25 2016 02:28 GMT
#71
On March 25 2016 10:14 NinjaToss wrote:
since the Pylon Overcharge in nerfed, is it okay if I delay the Natural to after my core?


There is no point. You can hold your natural fine against 2 base or more zerg play even with mcore nerf. Holding it against 1 base plays, having a slightly earlier mcore won't help, and then well maybe you shouldn't take your natural if you scout it haha.
Delaying your third base for some adept pressure/ a few more gateway units is fine though.
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