On August 09 2016 16:53 NiDoXiD wrote:
Is there some guide on muta zvt in lotv? How to make it work, what to transition in ect.?
Is there some guide on muta zvt in lotv? How to make it work, what to transition in ect.?
Here is a video about it:
Forum Index > StarCraft 2 Strategy |
bulya
Israel386 Posts
On August 09 2016 16:53 NiDoXiD wrote: Is there some guide on muta zvt in lotv? How to make it work, what to transition in ect.? Here is a video about it: | ||
NiDoXiD
Germany28 Posts
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Railgan
Switzerland1507 Posts
On August 12 2016 12:16 NiDoXiD wrote: How to play against cyclone in zvt? Ravagers and Lings in early mid game. Viper and Broodlords in the late game. | ||
HelpMeGetBetter
United States763 Posts
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BelialSC2
38 Posts
Have to post a replay or two, you shouldn't be dying to mass lings. | ||
Saechiis
Netherlands4989 Posts
On August 19 2016 10:28 HelpMeGetBetter wrote: I'm a protoss player - I don't understand the whole just make mass lings so they can't expand ever thing. Is this a blind choice from the zerg or what? usually i lose then to mass muta, but i lose my expo right away to a bunch of speedlings....i just don't get it.... ![]() That usually only works if Protoss overinvests into defending their 3rd. You can cancel, gather enough crackdepts and then take it. If Zerg lings an early 3rd they're sacrificing their own 3rd saturation so if you can cancel you're not in a bad spot. Unit retention is the name of the game versus lings, they trade well verus small groups of gateway units but against a ball of adepts they'll have to start spending gas to fight it off. At that point you can establish your base, push out and scout through agression. Edit: just re-read, you're talking about your natural? I don't know how you lose your natural to speedlings unless they're doing some 1 base speedling rush. Normal speedling timings shoudl give you plenty of time to make a wall, adepts and a mothership core. | ||
blade55555
United States17423 Posts
On August 19 2016 10:28 HelpMeGetBetter wrote: I'm a protoss player - I don't understand the whole just make mass lings so they can't expand ever thing. Is this a blind choice from the zerg or what? usually i lose then to mass muta, but i lose my expo right away to a bunch of speedlings....i just don't get it.... ![]() If you open up stargate, you wont' lose to Muta's. I think it's a mistake when a Protoss player doesn't open up stargate. You have to realize, if it's really early speedlings and you are trying to take an early third and you have to cancel, that isn't drones. So don't feel like you are super behind because you probably aren't. If the zerg makes a ton of early lings and doesn't cancel the third, they are going to be behind economically. | ||
HelpMeGetBetter
United States763 Posts
On August 19 2016 23:13 Saechiis wrote: Show nested quote + On August 19 2016 10:28 HelpMeGetBetter wrote: I'm a protoss player - I don't understand the whole just make mass lings so they can't expand ever thing. Is this a blind choice from the zerg or what? usually i lose then to mass muta, but i lose my expo right away to a bunch of speedlings....i just don't get it.... ![]() That usually only works if Protoss overinvests into defending their 3rd. You can cancel, gather enough crackdepts and then take it. If Zerg lings an early 3rd they're sacrificing their own 3rd saturation so if you can cancel you're not in a bad spot. Unit retention is the name of the game versus lings, they trade well verus small groups of gateway units but against a ball of adepts they'll have to start spending gas to fight it off. At that point you can establish your base, push out and scout through agression. Edit: just re-read, you're talking about your natural? I don't know how you lose your natural to speedlings unless they're doing some 1 base speedling rush. Normal speedling timings shoudl give you plenty of time to make a wall, adepts and a mothership core. On August 20 2016 00:39 blade55555 wrote: Show nested quote + On August 19 2016 10:28 HelpMeGetBetter wrote: I'm a protoss player - I don't understand the whole just make mass lings so they can't expand ever thing. Is this a blind choice from the zerg or what? usually i lose then to mass muta, but i lose my expo right away to a bunch of speedlings....i just don't get it.... ![]() If you open up stargate, you wont' lose to Muta's. I think it's a mistake when a Protoss player doesn't open up stargate. You have to realize, if it's really early speedlings and you are trying to take an early third and you have to cancel, that isn't drones. So don't feel like you are super behind because you probably aren't. If the zerg makes a ton of early lings and doesn't cancel the third, they are going to be behind economically. This happens to me when i am NOT opening Stargate, and my natural is hardly up (meaning barely saturated). I scout the zerg right away, and they do take their natural. So at some point they decide to make a ton of speedlings and flood my natural. Is this a choice on certain maps maybe? or do they just see that I don't have a complete wall at my natural? | ||
bulya
Israel386 Posts
On August 20 2016 07:38 HelpMeGetBetter wrote: Show nested quote + On August 19 2016 23:13 Saechiis wrote: On August 19 2016 10:28 HelpMeGetBetter wrote: I'm a protoss player - I don't understand the whole just make mass lings so they can't expand ever thing. Is this a blind choice from the zerg or what? usually i lose then to mass muta, but i lose my expo right away to a bunch of speedlings....i just don't get it.... ![]() That usually only works if Protoss overinvests into defending their 3rd. You can cancel, gather enough crackdepts and then take it. If Zerg lings an early 3rd they're sacrificing their own 3rd saturation so if you can cancel you're not in a bad spot. Unit retention is the name of the game versus lings, they trade well verus small groups of gateway units but against a ball of adepts they'll have to start spending gas to fight it off. At that point you can establish your base, push out and scout through agression. Edit: just re-read, you're talking about your natural? I don't know how you lose your natural to speedlings unless they're doing some 1 base speedling rush. Normal speedling timings shoudl give you plenty of time to make a wall, adepts and a mothership core. Show nested quote + On August 20 2016 00:39 blade55555 wrote: On August 19 2016 10:28 HelpMeGetBetter wrote: I'm a protoss player - I don't understand the whole just make mass lings so they can't expand ever thing. Is this a blind choice from the zerg or what? usually i lose then to mass muta, but i lose my expo right away to a bunch of speedlings....i just don't get it.... ![]() If you open up stargate, you wont' lose to Muta's. I think it's a mistake when a Protoss player doesn't open up stargate. You have to realize, if it's really early speedlings and you are trying to take an early third and you have to cancel, that isn't drones. So don't feel like you are super behind because you probably aren't. If the zerg makes a ton of early lings and doesn't cancel the third, they are going to be behind economically. This happens to me when i am NOT opening Stargate, and my natural is hardly up (meaning barely saturated). I scout the zerg right away, and they do take their natural. So at some point they decide to make a ton of speedlings and flood my natural. Is this a choice on certain maps maybe? or do they just see that I don't have a complete wall at my natural? A zerg can take a the natural and use it as a macro hatch. In zvz I'm going for 3 hatcharies (3 bases), but the base on the third is used as a macro hatch early on, as well as a place where I can transfer drones later (can always be droned if there is a solid defense vs the ling bane push). Scouting the zerg means you must scout the mineral lines. You can shade an adept or two to the mineral line and see if the zerg mines from the base or uses it as a macro hatch (you can always cancel the shade). Checking out for what coming out of the eggs also helps, drones - he is going for eco, units - he may prepare an early push. In ZvZ I'm poking with early lings so that I can see whether there are drones on the natural, or is it purely lings. I guess terran do it with the reaper. | ||
Haku
Germany550 Posts
If i don´t take the gold as first expansion and my enemie did, i am loosing all my games because hes ahead in the ling war. If i take my gold first its a gamble because i auto-loose vs 13/13 or something similar. Is there a solution to one of the situations? I am always insecure in what to do. I never 13/13 and always try to open safe, but if i take the natural base, i am behind income wise and its a bit annoying to play this map. Any advice? Greetings and thanks! | ||
IcemanAsi
Israel681 Posts
On August 23 2016 00:02 EXRNaRa wrote: Master Zerg here. I have a problem on the map Apotheosis. If i don´t take the gold as first expansion and my enemie did, i am loosing all my games because hes ahead in the ling war. If i take my gold first its a gamble because i auto-loose vs 13/13 or something similar. Is there a solution to one of the situations? I am always insecure in what to do. I never 13/13 and always try to open safe, but if i take the natural base, i am behind income wise and its a bit annoying to play this map. Any advice? Greetings and thanks! Send a 14 drone scout and take your nat at 17, if he take hes gold you take the gold as third before pool. Transfer drones from nat to gold when done. As any three hatch pool take bane nest before speed and send both queens to third. You should be ahead. If he didnt take the gold just proceed as normal. | ||
BelialSC2
38 Posts
It seems like maps like galactic process that lurkers are just unbeatable. | ||
IcemanAsi
Israel681 Posts
My micro isnt good enough but with good biles and splits roach ravager just wrecks lurker. | ||
DERASTAT
Germany99 Posts
On August 24 2016 17:42 IcemanAsi wrote: I usually play a lurker midgame and I found that some players can easily beat it with mass roach ravager with quick upgrades and great biles. My micro isnt good enough but with good biles and splits roach ravager just wrecks lurker. Can you Post a replay with you build, because if you are rushing out Lurkers on 2 bases you would have to commit for an All-in attack, but it really depends on you build. usally lurkers are like Tank, they suck if beeing kited on they way, but are exteamly good once in position. But for specific answers we need a Replay(it doenst matter how bad you played just for us to get an idea of the build and specific situations you struggle) | ||
IcemanAsi
Israel681 Posts
On August 24 2016 20:16 DERASTAT wrote: Show nested quote + On August 24 2016 17:42 IcemanAsi wrote: I usually play a lurker midgame and I found that some players can easily beat it with mass roach ravager with quick upgrades and great biles. My micro isnt good enough but with good biles and splits roach ravager just wrecks lurker. Can you Post a replay with you build, because if you are rushing out Lurkers on 2 bases you would have to commit for an All-in attack, but it really depends on you build. usally lurkers are like Tank, they suck if beeing kited on they way, but are exteamly good once in position. But for specific answers we need a Replay(it doenst matter how bad you played just for us to get an idea of the build and specific situations you struggle) Wasnt asking for help :-) Was answering the previous post. | ||
Railgan
Switzerland1507 Posts
On August 24 2016 20:16 DERASTAT wrote: Show nested quote + On August 24 2016 17:42 IcemanAsi wrote: I usually play a lurker midgame and I found that some players can easily beat it with mass roach ravager with quick upgrades and great biles. My micro isnt good enough but with good biles and splits roach ravager just wrecks lurker. Can you Post a replay with you build, because if you are rushing out Lurkers on 2 bases you would have to commit for an All-in attack, but it really depends on you build. usally lurkers are like Tank, they suck if beeing kited on they way, but are exteamly good once in position. But for specific answers we need a Replay(it doenst matter how bad you played just for us to get an idea of the build and specific situations you struggle) This is my take on a 2 base Lurker opener into Macro. | ||
Najda
United States3765 Posts
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Tyrhanius
France947 Posts
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Hesb
2 Posts
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OLEGSANDER
2 Posts
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