On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?
Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).
Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.
Then add a Colossus den and expand.
Works in Diamond :p
EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.
This sounds so great but my opponents scout :S I guess I have to keep trying :D
On November 19 2014 16:37 ZombieFrog wrote: RIP all macro play on ladder for this season. Cept swarmhosts i suppose.
the good thing is that those who cheesed will probably drop 1-2 leagues next season.
None of this is cheese, FYI. It's all-in play. All-ins are not cheese.
All-ins =/= cheese, but many of the described builds do rely on lack of information for the opponent/being unexpected, in which case they are cheeses by the definition of cheese: Cheese most often refers to an unexpected strategy that relies in large parts on lack of information and/or psychological impact on the opponent - Liquipedia
okay, so far i haven't won my cheeses either. funny enough, i think its actually barely balanced enough that you really have to be a decent cheeser or maybe stumble upon the one or two really unbalanced cheese to get certain wins.
it is however a slower transition to macro games: ex opening hatch pool, or pool hatch, instead of hatch hatch. and scouting at 9 or 12 seems to be required.
Ugh these maps promote SH so much. Not kidding, I lost a game to a zerg who was 1 base (after maxing out, killed everything else) with around 170 supply on Daybreak. I had 200/200, over $10k minerals and around $4k gas in the bank, with carrier / archon / templar /mothership and still somehow lost, couldn't take any of the middle bases vs SH.
To note, I'm really bad against SH play, but it was sooo lame.
On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?
Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).
Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.
Then add a Colossus den and expand.
Works in Diamond :p
EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.
This sounds so great but my opponents scout :S I guess I have to keep trying :D
On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?
Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).
Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.
Then add a Colossus den and expand.
Works in Diamond :p
EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.
This sounds so great but my opponents scout :S I guess I have to keep trying :D
Keep trying, it's all about micro.
it really isn't if your WP arrives in their base and it is greeted by huge flock of roaches and speelings with 2 overseers on top
On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?
Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).
Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.
Then add a Colossus den and expand.
Works in Diamond :p
EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.
This sounds so great but my opponents scout :S I guess I have to keep trying :D
Keep trying, it's all about micro.
it really isn't if your WP arrives in their base and it is greeted by huge flock of roaches and speelings with 2 overseers on top
This is when you just call them a hacker and leave :p
But you have to at least try and sell the idea that you're trying to expand, move your msc out, build a pylon or something on the low ground... if you time the build well you should def be able to do some damage.
Or you can try to take your natural and harass with the warp prism for a while (yeah you'll be behind but if you never stop probing which you shouldn't you can still claw your way back into the game).
It's reaping macro players because of incredible pressure you can put early on in those maps with wide open ledges and also is good to adapt and defend the popular cheeses (like blink allin) because of the 3 rax setup. I am so far in 18-1 in diamond ladder with that :D.