• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:56
CET 17:56
KST 01:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0214LiuLi Cup: 2025 Grand Finals (Feb 10-16)20Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker9PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Revival: Season 4 Korea Qualifier (Feb 14) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea ACS replaced by "ASL Season Open" - Starts 21/02 Liquipedia.net NEEDS editors for Brood War Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Path of Exile Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2103 users

Because We Can: Breaking #Dreampool - Page 12

Forum Index > StarCraft 2 Strategy
256 CommentsPost a Reply
Prev 1 10 11 12 13 Next All
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
November 26 2014 07:42 GMT
#221
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally


LOL
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
November 26 2014 09:00 GMT
#222
If you ever do this for BW I'm gonna flay some of you alive

While hugging you, cus I had a huge grin while reading this.
In the woods, there lurks..
ZenithM
Profile Joined February 2011
France15952 Posts
November 28 2014 08:48 GMT
#223
Haha I didn't even think about how SH are completely ridiculous on some older maps. Good stuff.
ZenithM
Profile Joined February 2011
France15952 Posts
November 28 2014 08:50 GMT
#224
On November 20 2014 01:25 DinoMight wrote:
Show nested quote +
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.

That sounds like pure fun haha. 100% awesome and 100% dirty.
Corgi Apocalypse
Profile Joined September 2011
United States89 Posts
November 28 2014 09:00 GMT
#225
I've been cannon rushed four games in a row, fuck this map pool
Big J
Profile Joined March 2011
Austria16289 Posts
November 28 2014 10:13 GMT
#226
On November 28 2014 17:48 ZenithM wrote:
Haha I didn't even think about how SH are completely ridiculous on some older maps. Good stuff.


Meh, I can't win anything with them. Maps like Shakuras and Metal are so tight, the Ts/Ps I meet there are all comfortable just sitting behind tanks and Colossi and bunker up unbeatable air armies. You need like 10tanks to shut down infinite supply of Swarm Hosts, which leaves 170supply for Ravens...
And on those maps I can't take bases on their side and mine them out.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-11-28 10:56:32
November 28 2014 10:55 GMT
#227
On November 28 2014 19:13 Big J wrote:
Show nested quote +
On November 28 2014 17:48 ZenithM wrote:
Haha I didn't even think about how SH are completely ridiculous on some older maps. Good stuff.


Meh, I can't win anything with them. Maps like Shakuras and Metal are so tight, the Ts/Ps I meet there are all comfortable just sitting behind tanks and Colossi and bunker up unbeatable air armies. You need like 10tanks to shut down infinite supply of Swarm Hosts, which leaves 170supply for Ravens...
And on those maps I can't take bases on their side and mine them out.

Huh that sounds like...fun games :D

On November 28 2014 18:00 Corgi Apocalypse wrote:
I've been cannon rushed four games in a row, fuck this map pool

This TL thread isn't helping ;D
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
November 28 2014 20:26 GMT
#228
On November 28 2014 19:13 Big J wrote:
Show nested quote +
On November 28 2014 17:48 ZenithM wrote:
Haha I didn't even think about how SH are completely ridiculous on some older maps. Good stuff.


Meh, I can't win anything with them. Maps like Shakuras and Metal are so tight, the Ts/Ps I meet there are all comfortable just sitting behind tanks and Colossi and bunker up unbeatable air armies. You need like 10tanks to shut down infinite supply of Swarm Hosts, which leaves 170supply for Ravens...
And on those maps I can't take bases on their side and mine them out.


It's pretty bullshit, but I've been using mass nydus worms that have been working well. Just plant them all over in the back of their bases and stream out tons of cracklings. Slightly gimmicky, but the ravens aren't exactly great at stopping nydus worms from popping. Make sure to get burrow. Of course, this only when you have stalemates and a shit ton of money but can't really do anything else, and know if you don't do something soon, you'll lose in the long run.
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
November 28 2014 20:39 GMT
#229
I'm starting to forget what macro is... I haven't build a 3rd in ages.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
TheLordofAwesome
Profile Joined May 2014
Korea (South)2655 Posts
November 28 2014 23:26 GMT
#230
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
November 29 2014 00:58 GMT
#231
On November 29 2014 08:26 TheLordofAwesome wrote:
Show nested quote +
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.


I cannot believe this is a post in 2014.
StrategyAllyssa Grey <3<3
ZenithM
Profile Joined February 2011
France15952 Posts
November 29 2014 01:30 GMT
#232
On November 29 2014 09:58 SC2John wrote:
Show nested quote +
On November 29 2014 08:26 TheLordofAwesome wrote:
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.


I cannot believe this is a post in 2014.

Haha. my personal take on the build is with the proxied second rax. More cheesy and risky, more fun. And he's in for a serious surprise if he pushes with his stalker and get backstabbed by a sudden marauder when he retreats :D
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
November 29 2014 17:34 GMT
#233
On November 29 2014 09:58 SC2John wrote:
Show nested quote +
On November 29 2014 08:26 TheLordofAwesome wrote:
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.


I cannot believe this is a post in 2014.


Heh, I thought the same thing. It's not like they removed the MSC, which neutered this build pretty hard.....
AussieStarcraft
Profile Joined October 2013
Australia31 Posts
November 30 2014 07:46 GMT
#234
It's certainly made for some ridiculous laddering lately, pretty sure someone out there is laughing at our pain . Thanks for a great read guys.
http://www.youtube.com/user/AussieStarcraft
Gwavajuice
Profile Joined June 2014
France1810 Posts
November 30 2014 08:54 GMT
#235
Lot of bitter comments here, but after 1 month I must say that this map pool is not worse than the one before.

At least Metalo and XNC can be fun, Nimbus and Foxtrot can't
Dear INno and all the former STX boys.
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
Last Edited: 2014-11-30 13:44:40
November 30 2014 13:42 GMT
#236
On November 29 2014 08:26 TheLordofAwesome wrote:
Show nested quote +
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.


Well, cc 1st into standard double rax. After orbitals and 32 scvs, you just add more marines depots and raxes as minerals allow. Move out after deflecting their opening, i get blind turrets anyway just cuz i have so much minerals. If its oracle, robo or dts he is flatout dead, if its blink you migh consider adding gasses as he will be trading very eficiently. If no early shenanigan has happened, move out around 7 min with 12-15 marines rally all your rax until he is dead.

This is mostly plat btw, altho I've seen this awfull lot of times from Bomber on stream when hes in it for fun
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
November 30 2014 17:04 GMT
#237
On November 30 2014 22:42 Skynx wrote:
Show nested quote +
On November 29 2014 08:26 TheLordofAwesome wrote:
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.


Well, cc 1st into standard double rax. After orbitals and 32 scvs, you just add more marines depots and raxes as minerals allow. Move out after deflecting their opening, i get blind turrets anyway just cuz i have so much minerals. If its oracle, robo or dts he is flatout dead, if its blink you migh consider adding gasses as he will be trading very eficiently. If no early shenanigan has happened, move out around 7 min with 12-15 marines rally all your rax until he is dead.

This is mostly plat btw, altho I've seen this awfull lot of times from Bomber on stream when hes in it for fun


If it's scouted, mass oracle will actually counter it. No idea with Robo. What I don't understand though is if you have "so many minerals" why wouldn't you just get even more raxes? :o
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
November 30 2014 17:12 GMT
#238
On December 01 2014 02:04 FabledIntegral wrote:
Show nested quote +
On November 30 2014 22:42 Skynx wrote:
On November 29 2014 08:26 TheLordofAwesome wrote:
On November 26 2014 06:45 Skynx wrote:
12-1 this evening, only loss to a protoss on shakuras who survived my 20 min no gas marine rally

What's the build? What rax at what time, when/what prompts you to expand?

That sounds pretty cool though.

Personally I've been having success with 12/14 rax w/ one gas for quick concussive shell and pushing out with 1 marauder and 5 marines, with more rallied behind. Stalkers are so horrible vs concussive shell marauder and zealots literally can't touch my tiny army. Photon overcharge can be a problem though occasionally.


Well, cc 1st into standard double rax. After orbitals and 32 scvs, you just add more marines depots and raxes as minerals allow. Move out after deflecting their opening, i get blind turrets anyway just cuz i have so much minerals. If its oracle, robo or dts he is flatout dead, if its blink you migh consider adding gasses as he will be trading very eficiently. If no early shenanigan has happened, move out around 7 min with 12-15 marines rally all your rax until he is dead.

This is mostly plat btw, altho I've seen this awfull lot of times from Bomber on stream when hes in it for fun


If it's scouted, mass oracle will actually counter it. No idea with Robo. What I don't understand though is if you have "so many minerals" why wouldn't you just get even more raxes? :o


Well, this isn't meant to be a serious strategy and only likes of Bomber can make it work in GM, who can max out on 15 mins anyway with standard builds Anyhow it is actually very hard to stop if you get caught off-guard and/or lose your first units as protoss. Think it like a 12 min Stephano max out, you sacrifice tech to get lots and lots of supply in marines. About oracles, they become less and less effective as grow in numbers, it takes 5 marines to deal with a single oracle but only 9 for 2 oracles and so on. Even if it didn't, protoss will never be able to match your production rate.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Alchemik
Profile Joined March 2014
Poland7124 Posts
December 01 2014 18:11 GMT
#239
oh wow, Zerg getting screwed so much in this article

thanks TL, I can't be dirty on ladder now
starslayer
Profile Joined August 2011
United States696 Posts
December 01 2014 19:57 GMT
#240
so some how ive been winning all my games with macro builds is something wrong with me? i mean the only game i lost yesterday was vs toss and i build a stupid fast third vs a 2 base colossus.someone please show me the way of the cheese
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Prev 1 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Grubby 3125
ProTech130
RotterdaM 71
StarCraft: Brood War
Rain 8749
Calm 2286
Jaedong 551
Hyuk 424
firebathero 243
Mini 206
PianO 102
Hm[arnc] 73
Yoon 60
sSak 40
[ Show more ]
Rock 32
JulyZerg 24
ajuk12(nOOB) 18
ivOry 12
Dota 2
Gorgc6311
singsing3302
qojqva2402
Fuzer 276
420jenkins183
Counter-Strike
byalli1222
fl0m149
Super Smash Bros
Mew2King56
Heroes of the Storm
Khaldor221
Other Games
gofns11957
hiko857
crisheroes360
KnowMe112
ArmadaUGS88
Trikslyr72
MindelVK5
Beastyqt1
Organizations
Other Games
BasetradeTV24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• poizon28 43
• 3DClanTV 2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Michael_bg 15
• FirePhoenix8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV365
• lizZardDota257
League of Legends
• Nemesis5816
• TFBlade1570
• Shiphtur298
Upcoming Events
Big Brain Bouts
4m
ByuN vs GgMaChine
Serral vs Jumy
RotterdaM26
RSL Revival
10h 4m
RSL Revival
15h 4m
LiuLi Cup
18h 4m
uThermal 2v2 Circuit
19h 4m
RSL Revival
1d 1h
Replay Cast
1d 7h
Sparkling Tuna Cup
1d 17h
LiuLi Cup
1d 18h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
LiuLi Cup
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
OSC
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Winter Champion…
5 days
Replay Cast
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.