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On November 20 2014 01:25 DinoMight wrote:Show nested quote +On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too.
Brilliant. I also like how you call it a colossus "den"
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On November 20 2014 01:28 Heartland wrote:Show nested quote +On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Brilliant. I also like how you call it a colossus "den"
Haha. I think I picked it up from Day9.
Also, don't cut probes with this. You simply "delay" your natural. But you're almost guaranteed to kill his main (if not end the game outright). So should be pretty even and you'll have something to defend your expansion with . Expand, transfer probes, and you're ahead!
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On November 20 2014 01:25 DinoMight wrote:Show nested quote +On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.
That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard.
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On November 20 2014 01:34 DinoMight wrote:Show nested quote +On November 20 2014 01:28 Heartland wrote:On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Brilliant. I also like how you call it a colossus "den" Haha. I think I picked it up from Day9. Also, don't cut probes with this. You simply "delay" your natural. But you're almost guaranteed to kill his main (if not end the game outright). So should be pretty even and you'll have something to defend your expansion with  . Expand, transfer probes, and you're ahead!
3-3 workers in gas from the start?
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On November 20 2014 01:36 SetGuitarsToKill wrote:Show nested quote +On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast. That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard.
You wouldn't be the first lol. Did it a few times yesterday on ladder but I don't think I was streaming. I'll try to get a VOD or something.
On November 20 2014 01:41 Heartland wrote:Show nested quote +On November 20 2014 01:34 DinoMight wrote:On November 20 2014 01:28 Heartland wrote:On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Brilliant. I also like how you call it a colossus "den" Haha. I think I picked it up from Day9. Also, don't cut probes with this. You simply "delay" your natural. But you're almost guaranteed to kill his main (if not end the game outright). So should be pretty even and you'll have something to defend your expansion with  . Expand, transfer probes, and you're ahead! 3-3 workers in gas from the start?
15 double gas with 3 on each yeah.
EDIT - let me add that it works ESPECIALLY WELL when they scout your DTs because they go AH, I got this, smile, and plop down 2 spores rather than giving this build the respect it deserves. As in, don't even bother trying to hide your Dark Shrine. I built it right in a Reaper's face and still won.
BUT, DO HIDE YOUR IMMORTALS. Most people think this is just a DT drop (it looks like one). You make the warp prism first and park it over your Robo then rally the Robo into the Warp Prism so they never see the Immortals.
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On November 18 2014 10:37 Fanatic-Templar wrote: Pfft.
No Steppes of War, Blistering Sands, Kulas Ravine or Desert Oasis?
EDIT: INCINERATION ZONE!
And I bet close spawns are disabled on Metalopolis?
Is Blizzard even trying anymore? DELTA QUADRANT! but seriously, incineration zone and dessert oasis were hilarious
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I am playing on CK, Ohana, Daybreak, and Akilon as Protoss.
Every single game is cheese. It becomes really hard to play standard when literally everyone is cheesing you. So you try to one up their cheese with better cheese and the ladder turns into a cheesefest.
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your Country52797 Posts
On November 20 2014 01:36 SetGuitarsToKill wrote:Show nested quote +On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast. That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard. Really? Encountering a build like that would reassure me that people in gold have an inkling of strategy
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On November 20 2014 02:47 The_Templar wrote:Show nested quote +On November 20 2014 01:36 SetGuitarsToKill wrote:On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast. That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard. Really? Encountering a build like that would reassure me that people in gold have an inkling of strategy 
We don't. Which is why I'd lose to that so hard it'd make me cry.
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8-8-8 is real deal on XNC
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Exactly this. And as a Zerg if you don't want to play Ohana either you can still just take Metalopolis instead and play normal without a disadvantage for you.
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Italy12246 Posts
On November 20 2014 01:25 DinoMight wrote:Show nested quote +On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.
I like you
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On November 20 2014 04:02 Teoita wrote:Show nested quote +On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast. I like you
The True Prophet of the Book of Protoss Bullshit has spoken, DinoMight is the new bonjwa.
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On November 20 2014 04:02 Teoita wrote:Show nested quote +On November 20 2014 01:25 DinoMight wrote:On November 20 2014 01:22 Heartland wrote: What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate? Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main). Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main. Then add a Colossus den and expand. Works in Diamond :p EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast. I like you
I'm flattered. It means a lot, coming from the man who literally wrote the book on Protoss bullshit.
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Czech Republic12128 Posts
Please note that with these air & close maps you can do NaNiwa builds - +1 warp prism all in from 7 or 8 gates(depends on how many probes you chronoed - I prefer to have lower gate number but faster WG/+1)
Basically you have 2 gases, proxy pylon at their 3rd and +1 done(chrono +1 and warp gate 1 or 2 times, it si desired to have 16 probes at your natural though) and warp prism in their main(super awesome on Akilon(huge main, hard to see warp prism), Ohana(because rocks), Shakuras(huge main, also you can warp in from warp prism into 3rd and main at the same time - super trolling), Cloud Kingdom(far 3rd, no creep connection, long travel between 3rd and main)).
If you hide the WP and can warp in 7 or 8 zealots, you have won. Keep it hidden, next round warp in stalkers, zealots at proxy pylon and attack 3rd. In this moment is zerg in panic mode and a-moves to the 3rd. Now attack main hatch with zealots. Zerg goes super mad and a-moves back. Reinforce zealots at main. Kill main and natural, tech, whatever the situation is.
This works greatly with gateway expand into 4gate into pokes with MSC into this bullshit. Usually I can snipe 1 hatch, tech building. If I snipe lair and pool(yes, I managed to do that) I laugh super hard. Though I do FFE, because this way I need less APM which rages zerg more 
Enjoy. The build orders are somewhere in HotS strategy, search for NaNiwa They may be from WoL, not sure 
Also for the effect you can force field the ramp, but there is usually not enough gas 
Edit - few edits for more info.
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On November 20 2014 03:02 Skynx wrote: 8-8-8 is real deal on XNC that 1 time someone tried to 8-8-8-8 me (2 raxes) on XNC, he lost to my proxy hatch
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