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Because We Can: Breaking #Dreampool - Page 10

Forum Index > StarCraft 2 Strategy
256 CommentsPost a Reply
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Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
November 19 2014 16:28 GMT
#181
On November 20 2014 01:25 DinoMight wrote:
Show nested quote +
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too.


Brilliant. I also like how you call it a colossus "den"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-11-19 16:34:41
November 19 2014 16:34 GMT
#182
On November 20 2014 01:28 Heartland wrote:
Show nested quote +
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too.


Brilliant. I also like how you call it a colossus "den"


Haha. I think I picked it up from Day9.

Also, don't cut probes with this. You simply "delay" your natural. But you're almost guaranteed to kill his main (if not end the game outright). So should be pretty even and you'll have something to defend your expansion with . Expand, transfer probes, and you're ahead!
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 19 2014 16:36 GMT
#183
On November 20 2014 01:25 DinoMight wrote:
Show nested quote +
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
November 19 2014 16:41 GMT
#184
On November 20 2014 01:34 DinoMight wrote:
Show nested quote +
On November 20 2014 01:28 Heartland wrote:
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too.


Brilliant. I also like how you call it a colossus "den"


Haha. I think I picked it up from Day9.

Also, don't cut probes with this. You simply "delay" your natural. But you're almost guaranteed to kill his main (if not end the game outright). So should be pretty even and you'll have something to defend your expansion with . Expand, transfer probes, and you're ahead!


3-3 workers in gas from the start?
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-11-19 16:55:13
November 19 2014 16:49 GMT
#185
On November 20 2014 01:36 SetGuitarsToKill wrote:
Show nested quote +
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard.


You wouldn't be the first lol. Did it a few times yesterday on ladder but I don't think I was streaming. I'll try to get a VOD or something.

On November 20 2014 01:41 Heartland wrote:
Show nested quote +
On November 20 2014 01:34 DinoMight wrote:
On November 20 2014 01:28 Heartland wrote:
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too.


Brilliant. I also like how you call it a colossus "den"


Haha. I think I picked it up from Day9.

Also, don't cut probes with this. You simply "delay" your natural. But you're almost guaranteed to kill his main (if not end the game outright). So should be pretty even and you'll have something to defend your expansion with . Expand, transfer probes, and you're ahead!


3-3 workers in gas from the start?


15 double gas with 3 on each yeah.

EDIT - let me add that it works ESPECIALLY WELL when they scout your DTs because they go AH, I got this, smile, and plop down 2 spores rather than giving this build the respect it deserves. As in, don't even bother trying to hide your Dark Shrine. I built it right in a Reaper's face and still won.

BUT, DO HIDE YOUR IMMORTALS. Most people think this is just a DT drop (it looks like one). You make the warp prism first and park it over your Robo then rally the Robo into the Warp Prism so they never see the Immortals.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Lobotomist
Profile Joined May 2010
United States1541 Posts
November 19 2014 16:50 GMT
#186
On November 18 2014 10:37 Fanatic-Templar wrote:
Pfft.

No Steppes of War, Blistering Sands, Kulas Ravine or Desert Oasis?

EDIT: INCINERATION ZONE!

And I bet close spawns are disabled on Metalopolis?

Is Blizzard even trying anymore?

DELTA QUADRANT! but seriously, incineration zone and dessert oasis were hilarious
Teching to hive too quickly isn't just a risk: it's an ultrarisk
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-11-19 17:12:19
November 19 2014 17:07 GMT
#187
--- Nuked ---
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
November 19 2014 17:41 GMT
#188
On November 20 2014 02:07 SatedSC2 wrote:
Show nested quote +
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?

I love how people are incapable of looking things up on Liquipedia...

http://wiki.teamliquid.net/starcraft2/NonY's_2_Gate_Sentry_Expand_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/2_Gate_FE_10-16_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/3_Gate_Sentry_Expand_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/5_Gate_Sentry_All-In_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/Dark_Templar_Expand_(vs._Zerg)

But you should really just veto both those maps because they're both awful.

EDIT:

I know people like to complain about #DreamPool but as a Protoss you can play on Cloud Kingdom, Ohana, Daybreak and Akilon in a very normal manner. The same goes for Zerg (watch out for Immortal/Sentry on the first two maps mentioned) and more-or-less goes for Terran with the disclaimer that Blink all-ins are retarded on Cloud Kingdom.

You have 3 vetoes from 7 maps and I listed 4 maps. You do the math!


I am playing on CK, Ohana, Daybreak, and Akilon as Protoss.

Every single game is cheese. It becomes really hard to play standard when literally everyone is cheesing you. So you try to one up their cheese with better cheese and the ladder turns into a cheesefest.

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
November 19 2014 17:43 GMT
#189
--- Nuked ---
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
November 19 2014 17:47 GMT
#190
On November 20 2014 01:36 SetGuitarsToKill wrote:
Show nested quote +
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard.

Really? Encountering a build like that would reassure me that people in gold have an inkling of strategy
ModeratorI am still alive, somehow
TL+ Member
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 19 2014 17:48 GMT
#191
On November 20 2014 02:47 The_Templar wrote:
Show nested quote +
On November 20 2014 01:36 SetGuitarsToKill wrote:
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


That sounds pure evil and makes me wanna cry. I think I'd quit if I got cheesed that hard.

Really? Encountering a build like that would reassure me that people in gold have an inkling of strategy


We don't. Which is why I'd lose to that so hard it'd make me cry.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Exitor45
Profile Joined August 2012
United States72 Posts
November 19 2014 17:51 GMT
#192
Prepare yourself.
Life is 10% what happens to you and 90% how you react.
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
November 19 2014 18:02 GMT
#193
8-8-8 is real deal on XNC
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Big J
Profile Joined March 2011
Austria16289 Posts
November 19 2014 18:12 GMT
#194
On November 20 2014 02:07 SatedSC2 wrote:
Show nested quote +
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?

I love how people are incapable of looking things up on Liquipedia...

http://wiki.teamliquid.net/starcraft2/NonY's_2_Gate_Sentry_Expand_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/2_Gate_FE_10-16_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/3_Gate_Sentry_Expand_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/5_Gate_Sentry_All-In_(vs._Zerg)
http://wiki.teamliquid.net/starcraft2/Dark_Templar_Expand_(vs._Zerg)

But you should really just veto both those maps because they're both awful.

EDIT:

I know people like to complain about #DreamPool but as a Protoss you can play on Cloud Kingdom, Ohana, Daybreak and Akilon in a very normal manner. The same goes for Zerg (watch out for Immortal/Sentry on the first two maps mentioned) and more-or-less goes for Terran with the disclaimer that Blink all-ins are retarded on Cloud Kingdom.

You have 3 vetoes from 7 maps and I listed 4 maps. You do the math!


Exactly this. And as a Zerg if you don't want to play Ohana either you can still just take Metalopolis instead and play normal without a disadvantage for you.
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
November 19 2014 19:02 GMT
#195
On November 20 2014 01:25 DinoMight wrote:
Show nested quote +
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


I like you
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Jazzman88
Profile Joined January 2012
Canada2228 Posts
November 19 2014 21:39 GMT
#196
On November 20 2014 04:02 Teoita wrote:
Show nested quote +
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


I like you


The True Prophet of the Book of Protoss Bullshit has spoken, DinoMight is the new bonjwa.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-11-19 22:38:47
November 19 2014 22:38 GMT
#197
On November 20 2014 04:02 Teoita wrote:
Show nested quote +
On November 20 2014 01:25 DinoMight wrote:
On November 20 2014 01:22 Heartland wrote:
What on earth should you do PvZ on Xel'naga or Metalopolis? 10-gate into 3-gate?


Pylon, Gateway, Double, Gas, Pylon, Cyber, Robo, Twilight, Dark Shrine, 3 more gates (all in your main).

Make 2 Immortals in a Warp Prism and send it over (start warp prism first because you won't have gas). Drop the Immortals, snipe the spore, warp in 4 DTs, kill everything in his main.

Then add a Colossus den and expand.


Works in Diamond :p

EDIT - Works against Terran too. Snipe Turret, then tech labs, then reactors. Then go for worker kills. With some micro he runs out of scans pretty fast.


I like you


I'm flattered. It means a lot, coming from the man who literally wrote the book on Protoss bullshit.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2014-11-19 23:02:31
November 19 2014 22:59 GMT
#198
Please note that with these air & close maps you can do NaNiwa builds - +1 warp prism all in from 7 or 8 gates(depends on how many probes you chronoed - I prefer to have lower gate number but faster WG/+1)

Basically you have 2 gases, proxy pylon at their 3rd and +1 done(chrono +1 and warp gate 1 or 2 times, it si desired to have 16 probes at your natural though) and warp prism in their main(super awesome on Akilon(huge main, hard to see warp prism), Ohana(because rocks), Shakuras(huge main, also you can warp in from warp prism into 3rd and main at the same time - super trolling), Cloud Kingdom(far 3rd, no creep connection, long travel between 3rd and main)).

If you hide the WP and can warp in 7 or 8 zealots, you have won. Keep it hidden, next round warp in stalkers, zealots at proxy pylon and attack 3rd. In this moment is zerg in panic mode and a-moves to the 3rd. Now attack main hatch with zealots. Zerg goes super mad and a-moves back. Reinforce zealots at main. Kill main and natural, tech, whatever the situation is.

This works greatly with gateway expand into 4gate into pokes with MSC into this bullshit. Usually I can snipe 1 hatch, tech building. If I snipe lair and pool(yes, I managed to do that) I laugh super hard. Though I do FFE, because this way I need less APM which rages zerg more

Enjoy. The build orders are somewhere in HotS strategy, search for NaNiwa They may be from WoL, not sure

Also for the effect you can force field the ramp, but there is usually not enough gas

Edit - few edits for more info.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Lunchador
Profile Joined April 2010
United States776 Posts
November 19 2014 23:17 GMT
#199
Beautiful.
Defender of truth, justice, and noontime meals!
Ej_
Profile Blog Joined January 2013
47656 Posts
November 20 2014 19:51 GMT
#200
On November 20 2014 03:02 Skynx wrote:
8-8-8 is real deal on XNC

that 1 time someone tried to 8-8-8-8 me (2 raxes) on XNC, he lost to my proxy hatch
"Technically the dictionary has zero authority on the meaning or words" - Rodya
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